<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a well-used glassteel helmet from Bloodstone Keep [85%]
<worn on eyes> a set of metal eye protectors (magic)
<worn in ear> a shimmering steel earring
<worn in ear> a gnomish ear amplifier (magic)
<worn on face> a mask of leaves and bark
<worn around neck> an unholy medallion of the serpent
<worn around neck> a mermaid scale necklace [poor] (magic) (illuminating)
<worn on body> the armor of the elements [poor] (glowing)
<worn about body> a human-made flesh mantle from Bloodstone Keep
<worn about waist> a long flowing girth of spidersilk (glowing)
<worn on belt buckle>lucky alchemist sack
<worn on arms> some humming granite arm plates
<held as shield> a twined diamond tower shield from Bloodstone Keep
<worn around wrist> a flaming iron bracer
<worn around wrist> a glittering hemp bracelet from The Great Realm of Duris
<worn on hands> some hardened obsidian gauntlets from The Shadow Forest
<worn on finger> a ring of the hierophant (magic)
<worn on finger> a ring of the hierophant (magic)
<primary weapon> a slender sword of vapor (magic) (glowing)
<worn on legs> a nice pair of crimson-hued leggings
<worn on feet> boots of endurance [superior]
Obvious exits: -N -S
< 480h/480H 230v/232V Pos: standing >
Intersection in the Caves
Obvious exits: -N -E -S -W
< 480h/480H 229v/232V Pos: standing >
Tight Passage
Obvious exits: -N -S
An ugly kobold is standing here.
< 480h/480H 228v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 228v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 228v/232V Pos: standing >
Intersection in the Caves
Obvious exits: -N -E -S -W
< 480h/480H 229v/232V Pos: standing >
Large Cave
Obvious exits: -E -W
< 480h/480H 228v/232V Pos: standing >
Large Cave
Obvious exits: -E -W
A primitive human warrior is standing here, ready to fight.(Red Aura)
< 480h/480H 227v/232V Pos: standing >
Large Cave
Obvious exits: -N -E -W
A primitive human warrior is standing here, ready to fight.(Red Aura)
< 480h/480H 226v/232V Pos: standing >
Golden Cave
Obvious exits: -E -W
A primitive human is standing here, looking alarmed and angry.(Red Aura)
< 480h/480H 224v/232V Pos: standing >
Golden Cave
Obvious exits: -N -E
A primitive human is standing here, looking alarmed and angry.(Red Aura)
< 480h/480H 222v/232V Pos: standing >
You quickly scan the area.
A primitive human who is close by to your north.
A primitive human who is close by to your east.
A primitive human warrior who is not far off to your east.
A primitive human warrior who is a brief walk away to your east.
< 480h/480H 224v/232V Pos: standing >
You sit down and relax.
< 480h/480H 226v/232V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 7 of 7
6th circle: 5 of 6 ( 7 seconds)
7th circle: 4 of 4
8th circle: 3 of 3
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 480h/480H 226v/232V Pos: sitting >
You start meditating...
< 480h/480H 227v/232V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 480h/480H 232v/232V Pos: sitting >
You clamber to your feet.
< 480h/480H 232v/232V Pos: standing >
You start chanting...
< 480h/480H 232v/232V Pos: standing >
You complete your spell...
Swirling air solidifies into a slender sword.
You wield a slender sword of vapor.
< 480h/480H 232v/232V Pos: standing >
You quickly scan the area.
A primitive human who is close by to your north.
A primitive human who is close by to your east.
A primitive human warrior who is not far off to your east.
A primitive human warrior who is a brief walk away to your east.
< 480h/480H 232v/232V Pos: standing >
You start chanting...
< 480h/480H 232v/232V Pos: standing >
You complete your spell...
You are already affected by a magical barrier!
< 480h/480H 232v/232V Pos: standing >
You start chanting...
< 480h/480H 232v/232V Pos: standing >
Casting: ethereal form *
< 480h/480H 232v/232V Pos: standing >
You complete your spell...
Your ethereal energy form is renewed
< 480h/480H 232v/232V Pos: standing >
< 480h/480H 232v/232V Pos: standing >
You start chanting...
< 480h/480H 232v/232V Pos: standing >
You complete your spell...
You feel protected from the storms!
< 480h/480H 232v/232V Pos: standing >
You start chanting...
< 480h/480H 232v/232V Pos: standing >
Casting: vapor armor
< 480h/480H 232v/232V Pos: standing >
You complete your spell...
You feel the protection of the winds and storms flow through you.
< 480h/480H 232v/232V Pos: standing >
You sit down and relax.
< 480h/480H 232v/232V Pos: sitting >
You currently have the following spell slots available:
1st circle: 9 of 10 ( 2 seconds)
2nd circle: 9 of 9
3rd circle: 7 of 8 ( 4 seconds)
4th circle: 7 of 7
5th circle: 6 of 7 ( 6 seconds)
6th circle: 6 of 6
7th circle: 4 of 4
8th circle: 1 of 3 ( 16 seconds)
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 480h/480H 232v/232V Pos: sitting >
You start meditating...
< 480h/480H 232v/232V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
< 480h/480H 232v/232V Pos: sitting >
< 480h/480H 232v/232V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
< 480h/480H 232v/232V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!
< 480h/480H 232v/232V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!
< 480h/480H 232v/232V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 480h/480H 232v/232V Pos: sitting >
You clamber to your feet.
< 480h/480H 232v/232V Pos: standing >
You quickly scan the area.
A primitive human who is close by to your north.
A primitive human who is close by to your east.
A primitive human warrior who is not far off to your east.
A primitive human warrior who is a brief walk away to your east.
< 480h/480H 232v/232V Pos: standing >
Autosaving...
< 480h/480H 232v/232V Pos: standing >
Golden Cave
Obvious exits: -N -E
A primitive human is standing here, looking alarmed and angry.(Red Aura)
< 480h/480H 232v/232V Pos: standing >
< 480h/480H 232v/232V Pos: standing >
You quickly scan the area.
A primitive human who is close by to your north.
A primitive human who is close by to your east.
A primitive human warrior who is not far off to your east.
A primitive human warrior who is a brief walk away to your east.
< 480h/480H 232v/232V Pos: standing >
The icy shell encasing you melts away.
< 480h/480H 232v/232V Pos: standing >
You start chanting...
< 480h/480H 232v/232V Pos: standing >
You complete your spell...
Flowing ice encases you in a solid protective barrier!
< 480h/480H 232v/232V Pos: standing >
You sit down and relax.
< 480h/480H 232v/232V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 7 of 7
6th circle: 6 of 6
7th circle: 4 of 4
8th circle: 2 of 3 ( 8 seconds)
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 480h/480H 232v/232V Pos: sitting >
You start meditating...
< 480h/480H 232v/232V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 480h/480H 232v/232V Pos: sitting >
You clamber to your feet.
< 480h/480H 232v/232V Pos: standing >
You quickly scan the area.
A primitive human who is close by to your north.
A primitive human who is close by to your east.
A primitive human warrior who is not far off to your east.
A primitive human warrior who is a brief walk away to your east.
< 480h/480H 232v/232V Pos: standing >
Something melts into nothingness.
< 480h/480H 232v/232V Pos: standing >
< 480h/480H 232v/232V Pos: standing >
Golden Cave
Obvious exits: -E -W
A primitive human is standing here, looking alarmed and angry.(Red Aura)
< 480h/480H 230v/232V Pos: standing >
Large Cave
Obvious exits: -N -E -W
A primitive human warrior is standing here, ready to fight.(Red Aura)
< 480h/480H 228v/232V Pos: standing >
Large Cave
Obvious exits: -E -W
A primitive human warrior is standing here, ready to fight.(Red Aura)
< 480h/480H 226v/232V Pos: standing >
Large Cave
Obvious exits: -E -W
< 480h/480H 224v/232V Pos: standing >
Intersection in the Caves
Obvious exits: -N -E -S -W
< 480h/480H 224v/232V Pos: standing >
Small Passageway
Obvious exits: -N -S
< 480h/480H 224v/232V Pos: standing >
Damp Cave
Obvious exits: -E -S
< 480h/480H 223v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 224v/232V Pos: standing >
Cave of Many Pools
Obvious exits: -N -E -S -W
< 480h/480H 223v/232V Pos: standing >
Cave of Many Pools
Obvious exits: -N -E -S -W
< 480h/480H 221v/232V Pos: standing >
You quickly scan the area.
A large green snake who is close by to your north.
A large green snake who is close by to your east.
A large green snake who is close by to your east.
A large green snake who is close by to your south.
< 480h/480H 223v/232V Pos: standing >
Cave of Many Pools
Obvious exits: -N -E -S -W
< 480h/480H 222v/232V Pos: standing >
You start chanting...
< 480h/480H 222v/232V Pos: standing >
Casting: frost beacon *
< 480h/480H 224v/232V Pos: standing >
Casting: frost beacon
< 480h/480H 225v/232V Pos: standing >
You complete your spell...
You conjure a block of ice and mentally link it to yourself.
< 480h/480H 226v/232V Pos: standing >
< 480h/480H 229v/232V Pos: standing >
You quickly scan the area.
A huge green snake who is not far off to your east.
A large green snake who is not far off to your east.
A Halfling who is close by to your south.
< 480h/480H 230v/232V Pos: standing >
Damp Cave
Obvious exits: -E -S
< 480h/480H 229v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 229v/232V Pos: standing >
Small Passageway
Obvious exits: -N -S
< 480h/480H 227v/232V Pos: standing >
Intersection in the Caves
Obvious exits: -N -E -S -W
< 480h/480H 227v/232V Pos: standing >
Tight Passage
Obvious exits: -N -S
A small hobgoblin is standing here, looking lost.(Red Aura)
< 480h/480H 229v/232V Pos: standing >
Bend in the Cave
Obvious exits: -N -E
An ugly kobold is standing here.
< 480h/480H 230v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 230v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 231v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 231v/232V Pos: standing >
Tight Passage
Obvious exits: -N -S
A small hobgoblin is standing here, looking lost.(Red Aura)
< 480h/480H 231v/232V Pos: standing >
Intersection in the Caves
Obvious exits: -N -E -S -W
< 480h/480H 230v/232V Pos: standing >
Small Passageway
Obvious exits: -N -S
< 480h/480H 229v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 229v/232V Pos: standing >
Intersection in the Caves
Obvious exits: -N -E -S -W
< 480h/480H 229v/232V Pos: standing >
Large Cave
Obvious exits: -E -W
< 480h/480H 228v/232V Pos: standing >
Intersection in the Caves
Obvious exits: -N -E -S -W
< 480h/480H 228v/232V Pos: standing >
A tight passage leads into darkness there.
You extend your sights southward.
Tight Passage
Obvious exits: -N -S
A small hobgoblin is standing here, looking lost.(Red Aura)
< 480h/480H 228v/232V Pos: standing >
Large Cave
Obvious exits: -E -W
< 480h/480H 229v/232V Pos: standing >
Large Cave
Obvious exits: -E -W
A primitive human warrior is standing here, ready to fight.(Red Aura)
< 480h/480H 227v/232V Pos: standing >
Large Cave
Obvious exits: -N -E -W
A primitive human warrior is standing here, ready to fight.(Red Aura)
< 480h/480H 225v/232V Pos: standing >
Golden Cave
Obvious exits: -E -W
A primitive human is standing here, looking alarmed and angry.(Red Aura)
< 480h/480H 224v/232V Pos: standing >
You sit down and relax.
< 480h/480H 226v/232V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 7 of 7
6th circle: 5 of 6 ( 7 seconds)
7th circle: 4 of 4
8th circle: 3 of 3
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 480h/480H 226v/232V Pos: sitting >
You start meditating...
< 480h/480H 227v/232V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 480h/480H 232v/232V Pos: sitting >
You clamber to your feet.
< 480h/480H 232v/232V Pos: standing >
You quickly scan the area.
A primitive human warrior who is close by to your east.
A primitive human warrior who is not far off to your east.
A primitive human who is close by to your west.
< 480h/480H 232v/232V Pos: standing >
You start chanting...
< 480h/480H 232v/232V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.
< 480h/480H 232v/232V Pos: standing >
An ice elemental is now a member of your group.
< 480h/480H 232v/232V Pos: standing >
You sit down and relax.
< 480h/480H 232v/232V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 7 of 7
6th circle: 6 of 6
7th circle: 3 of 4 ( 7 seconds)
8th circle: 3 of 3
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 480h/480H 232v/232V Pos: sitting >
You start meditating...
< 480h/480H 232v/232V Pos: sitting >
A primitive human suddenly attacks an ice elemental!
< 480h/480H 232v/232V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 480h/480H 232v/232V Pos: sitting >
You clamber to your feet.
< 480h/480H 232v/232V Pos: standing >
You quickly scan the area.
A primitive human warrior who is close by to your east.
A primitive human warrior who is not far off to your east.
A primitive human who is close by to your west.
< 480h/480H 232v/232V Pos: standing >
A primitive human attacks an ice elemental. [0 Hits]
You make a magical gesture, sending an ice elemental back to the nether plane.
An ice elemental stops following you.
Your group has been disbanded.
< 480h/480H 232v/232V Pos: standing >
Large Cave
Obvious exits: -N -E -W
A primitive human warrior is standing here, ready to fight.(Red Aura)
< 480h/480H 230v/232V Pos: standing >
Large Cave
Obvious exits: -E -W
A primitive human warrior is standing here, ready to fight.(Red Aura)
< 480h/480H 228v/232V Pos: standing >
Large Cave
Obvious exits: -E -W
< 480h/480H 227v/232V Pos: standing >
You quickly scan the area.
A primitive human warrior who is close by to your west.
A primitive human warrior who is not far off to your west.
A primitive human who is a brief walk away to your west.
A primitive human who is rather far off to your west.
< 480h/480H 228v/232V Pos: standing >
You sit down and relax.
< 480h/480H 229v/232V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 7 of 7
6th circle: 6 of 6
7th circle: 4 of 4
8th circle: 3 of 3
< 480h/480H 230v/232V Pos: sitting >
You start meditating...
< 480h/480H 231v/232V Pos: sitting >
You stop meditating.
You clamber to your feet.
< 480h/480H 232v/232V Pos: standing >
You quickly scan the area.
A primitive human warrior who is close by to your west.
A primitive human warrior who is not far off to your west.
A primitive human who is a brief walk away to your west.
A primitive human who is rather far off to your west.
< 480h/480H 232v/232V Pos: standing >
Intersection in the Caves
Obvious exits: -N -E -S -W
< 480h/480H 230v/232V Pos: standing >
You quickly scan the area.
A small hobgoblin who is close by to your south.
A primitive human warrior who is not far off to your west.
A primitive human warrior who is a brief walk away to your west.
A primitive human who is rather far off to your west.
A primitive human who is in the distance to your west.
< 480h/480H 230v/232V Pos: standing >
Small Passageway
Obvious exits: -N -S
< 480h/480H 229v/232V Pos: standing >
Damp Cave
Obvious exits: -E -S
< 480h/480H 228v/232V Pos: standing >
Alas, you cannot go that way. . . .
< 480h/480H 228v/232V Pos: standing >
The cave gets much larger there.
You extend your sights eastward.
Cave of Many Pools
Obvious exits: -N -E -S -W
< 480h/480H 229v/232V Pos: standing >
Cave of Many Pools
Obvious exits: -N -E -S -W
< 480h/480H 229v/232V Pos: standing >
Sorry, typo, try again!
< 480h/480H 231v/232V Pos: standing >
You start chanting...
< 480h/480H 232v/232V Pos: standing >
Casting: wall of ice **
< 480h/480H 232v/232V Pos: standing >
Casting: wall of ice *
< 480h/480H 232v/232V Pos: standing >
You complete your spell...
< 480h/480H 232v/232V Pos: standing >
You quickly scan the area.
A huge green snake who is not far off to your east.
A large green snake who is not far off to your east.
A large green snake who is not far off to your east.
< 480h/480H 232v/232V Pos: standing >
The pool is large enough to require a boat.
You extend your sights southward.
Huge Pool
Obvious exits: -N -E
[2] The corpse of a large green snake is lying here.
< 480h/480H 232v/232V Pos: standing >
Looks like an exit.
You extend your sights northward.
Huge Pool
Obvious exits: -S
[2] The corpse of a large green snake is lying here.
< 480h/480H 232v/232V Pos: standing >
Cave of Many Pools
Obvious exits: -N -E -S -W
< 480h/480H 230v/232V Pos: standing >
Looks like an exit.
You extend your sights northward.
Huge Pool
Obvious exits: -S
A Halfling (small) (HardCore) stands, floating here, fighting a large green snake.(Gold Aura)
A large green snake stands here, fighting a Halfling.(Red Aura)
A large green snake stands here, fighting a Halfling.(Red Aura)
< 480h/480H 230v/232V Pos: standing >
Huge Pool
Obvious exits: -S
A Halfling (small) (HardCore) stands, floating here, fighting a large green snake.(Gold Aura)
A large green snake stands here, fighting a Halfling.(Red Aura)
A large green snake stands here, fighting a Halfling.(Red Aura)
< 480h/480H 228v/232V Pos: standing >
A Halfling hits a large green snake with an impressive kick from behind.
You start chanting...
< 480h/480H 228v/232V Pos: standing >
Casting: wall of ice **
A Halfling attacks a large green snake. [3 Hits]
< 480h/480H 229v/232V Pos: standing >
Casting: wall of ice *
< 480h/480H 231v/232V Pos: standing >
You complete your spell...
A large green snake attacks a Halfling. [0 Hits]
< 480h/480H 232v/232V Pos: standing >
A large green snake attacks a Halfling. [0 Hits]
< 480h/480H 232v/232V Pos: standing >
A Halfling attacks a large green snake. [1 Hits]
< 480h/480H 232v/232V Pos: standing >
Autosaving...
< 480h/480H 232v/232V Pos: standing >
A Halfling hits a large green snake with an impressive kick from behind.
< 480h/480H 232v/232V Pos: standing >
You start chanting...
You snap into visibility.
< 480h/480H 232v/232V Pos: standing >
You complete your spell...
[Damage: 21 ] You hurl a spike of razor sharp ice at a Halfling.
[Damage: 21 ] You hurl a spike of razor sharp ice at a Halfling.
[Damage: 21 ] You hurl a spike of razor sharp ice at a Halfling.
A large green snake attacks a Halfling. [0 Hits]
< 480h/480H 232v/232V Pos: standing >
A large green snake attacks a Halfling. [0 Hits]
< 480h/480H 232v/232V Pos: standing >
A Halfling attacks a large green snake. [3 Hits]
< 480h/480H 232v/232V Pos: standing >
You start chanting...
You snap into visibility.
< 480h/480H 232v/232V Pos: standing >
You snap into visibility.
Casting: ice spikes
< 480h/480H 232v/232V Pos: standing >
You complete your spell...
[Damage: 20 ] You hurl a spike of razor sharp ice at a Halfling.
[Damage: 20 ] You hurl a spike of razor sharp ice at a Halfling.
[Damage: 20 ] You hurl a spike of razor sharp ice at a Halfling.
< 480h/480H 232v/232V Pos: standing >
A Halfling hits a large green snake with an impressive kick from behind.
< 480h/480H 232v/232V Pos: standing >
A Halfling attacks a large green snake. [4 Hits]
Your lucidity is not sufficient enough to cast that spell.
< 480h/480H 232v/232V Pos: standing >
A large green snake attacks a Halfling. [0 Hits]
Your lucidity is not sufficient enough to cast that spell.
< 480h/480H 232v/232V Pos: standing >
A large green snake attacks a Halfling. [0 Hits]
A Halfling has lost his link.
You start chanting...
You snap into visibility.
< 480h/480H 232v/232V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 40 ] The lightning bolt hits a Halfling with full impact.
< 480h/480H 232v/232V Pos: standing >
You start chanting...
You snap into visibility.
< 480h/480H 232v/232V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 46 ] The lightning bolt hits a Halfling with full impact.
< 480h/480H 232v/232V Pos: standing >
A large green snake is dead! R.I.P.
You feel a carnal satisfaction as a large green snake's gurgling and choking signals its demise.
< 480h/480H 232v/232V Pos: standing >
A Halfling has reconnected.
< 480h/480H 232v/232V Pos: standing >
You start chanting...
You snap into visibility.
< 480h/480H 232v/232V Pos: standing >
A large green snake attacks a Halfling. [0 Hits]
< 480h/480H 232v/232V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 51 ] The lightning bolt hits a Halfling with full impact.
A Halfling attempts to flee.
Oof! a Halfling bumps into a wall of ice...
A Halfling tries to flee, but can't make it out of here!
< 480h/480H 232v/232V Pos: standing >
You start chanting...
You snap into visibility.
< 480h/480H 232v/232V Pos: standing >
A Halfling attempts to flee.
Oof! a Halfling bumps into a wall of ice...
A Halfling tries to flee, but can't make it out of here!
< 480h/480H 232v/232V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 38 ] The lightning bolt hits a Halfling with full impact.
A Halfling's some beautiful copper arm plates exploded spreading charges of electrical energy!
A Halfling's pair of studded leather boots exploded spreading charges of electrical energy!
A Halfling's bloody granite mask exploded spreading charges of electrical energy!
A Halfling's crude gem quiver from Caves of Mt. Skelenak exploded spreading charges of electrical energy!
A Halfling is dead! R.I.P.
You receive your share of experience.