<worn on head> the helmet of corruption (glowing) [78%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> the earring of Sound Advice
<worn around neck> the wooden amulet of the ancient tree spirit [84%]
<worn around neck> an amulet of fire dragon's blood (magic) [78%]
<worn on body> the armor of a MaDMaN (magic)
<worn about body> a long cape of shabilly-stitched dwarf scalps [superior]
<worn on tail> a brass tail ring with two dangling rubies (magic) (glowing)
<worn about waist> a waistband of rock and stone [poor] (magic)
<worn on arms> the sleeves of the fallen (magic) (glowing)
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn around wrist> some polished endurium bracers (magic)
<worn on hands> the sacred stone claws of Aan of endurance (magic) [86%]
<worn on finger> a shiny ring of the faeries (magic) (glowing) [62%]
<primary weapon> the holy mace of the efreeti (magic) (glowing)[239h 58m 4s]
<worn on legs> a pair of chromium dragonscale greaves (magic) [87%]
<worn on feet> some boots of cavern wall climbing (magic)
< 929h/929H 231v/237V Pos: standing >
^.....^.
^.^....
..^^... ..
...... ....
^... @ .....
... ......
... .......^
.. .......
+++++++++
The Greater Kilfray River
Obvious exits: -N -E -S -W
< 929h/929H 230v/237V Pos: standing >
.^.....^.
^^.^....
...^^... .
^...... ...
.^... @ ....
.... .....
.... .......
... ......
+++++++++
The Greater Kilfray River
Obvious exits: -N -E -S -W
< 929h/929H 229v/237V Pos: standing >
..^.....^
.^^.^....
....^^...
.^...... ..
..^...@ ...
^.... ....
..... ......
.... .....
+++++++++
The Greater Kilfray River
Obvious exits: -N -E -S -W
< 929h/929H 228v/237V Pos: standing >
...^.....
M.^^.^....
.....^^...
..^...... .
...^..@ ..
.^.... ...
...... .....
..... ....
+++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 929h/929H 227v/237V Pos: standing >
....^....
.M.^^.^....
^.....^^...
...^......
....^.@. .
..^.... ..
^...... ....
...... ...
+++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 929h/929H 227v/237V Pos: standing >
.....^...
^.M.^^.^...
.^.....^^...
....^......
.....^@..
...^.... .
^^...... ...
....... ..
+++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 929h/929H 226v/237V Pos: standing >
......^..
.^.M.^^.^..
..^.....^^...
.....^......
......@...
....^....
.^^...... ..
........ .
+++++++++
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 929h/929H 225v/237V Pos: standing >
.......^.
..^.M.^^.^.
+..^.....^^..
+.....^......
+.....@^...
+....^....
+.^^...... .
.........
+++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 929h/929H 224v/237V Pos: standing >
........^
M..^.M.^^.^
^+..^.....^^.
++.....^.....
.+....@.^...
^+....^....
.+.^^......
+.........
+++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 929h/929H 224v/237V Pos: standing >
+........
.M..^.M.^^.
.^+..^.....^^
+++.....^....
*.+...@..^...
.^+....^....
M.+.^^......
.+.........
+++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 929h/929H 223v/237V Pos: standing >
.+.......
M.+..^.M.^^
^.^M..^.....^
++++.....^...
**.+..@...^..
..^+....^....
MM.+.^^......
..+........
.++++++++
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 929h/929H 222v/237V Pos: standing >
.+... .
..+........
.M.+..^.M.^^.
^.^M..^.....^
++++..@..^...
**.+......^..
..^+....^....
M.+.^^.....
.+.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 929h/929H 221v/237V Pos: standing >
You qualify for a new boon (#2310) that has been created.
.+... M .
..+... ..
^..+........^
.M.+..^.M.^^.
^.^M..@.....^
++++.....^...
**.+......^..
.^+....^...
.+.^^....
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 929h/929H 220v/237V Pos: standing >
.M... .
..+... M ..
...+... ...
^..+........^
.M.+..@.M.^^.
^.^M..^.....^
++++.....^...
*.+......^.
^+....^..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A small halfling man wanders around the area.
< 929h/929H 220v/237V Pos: standing >
*+.......
..M... ..
...+... M ...
...+... ...
^..+..@.....^
.M.+..^.M.^^.
^.^M..^.....^
+++.....^..
.+......^
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 929h/929H 219v/237V Pos: standing >
*+.*.....
.*+.......^
...M... ...
...+... M ...
...+..@ ...
^..+........^
.M.+..^.M.^^.
.^+..^.....
+M.....^.
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 929h/929H 218v/237V Pos: standing >
*+****.M.
.*+.*......
..*+.......^^
...M... ...
...+..@ M ...
...+... ...
^..+........^
M.+..^.M.^^
^+..^....
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 929h/929H 217v/237V Pos: standing >
*+******.
**+****.M..
..*+.*......^
..*+.......^^
...M..@ ...
...+... M ...
...+... ...
..+........
.+..^.M.^
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 929h/929H 217v/237V Pos: standing >
*+******.
.*+******..
.**+****.M...
..*+.*......^
..*+..@....^^
...M... ...
...+... M ...
..+... ..
.+.......
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 929h/929H 216v/237V Pos: standing >
*+****...
.*+******..
..*+******...
.**+****.M...
..*+.*@.....^
..*+.......^^
...M... ...
..+... M ..
.+... .
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 929h/929H 215v/237V Pos: standing >
.+*****..
.*+****....
..*+******...
..*+******...
.**+**@*.M...
..*+.*......^
..*+.......^^
..M... ..
.+... M .
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 929h/929H 214v/237V Pos: standing >
.+.******
^.+*****...
M.*+****.....
..*+******...
..*+**@***...
.**+****.M...
..*+.*......^
.*+.......^
.M... .
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 929h/929H 214v/237V Pos: standing >
.+.*M****
..+.*******
.^.+*****....
M.*+****.....
..*+**@***...
..*+******...
.**+****.M...
.*+.*......
*+.......
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 929h/929H 213v/237V Pos: standing >
.+..****M
..+.*M*****
...+.*******.
.^.+*****....
M.*+**@*.....
..*+******...
..*+******...
**+****.M..
*+.*.....
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 929h/929H 212v/237V Pos: standing >
..+..****
^..+.*M****
....+.*******
..^.+*****...
.M.*+*@**....
^..*+******..
...*+******..
.**+****.M.
.*+.*....
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 929h/929H 211v/237V Pos: standing >
...+..***
.^..+.*M***
.....+.******
^..^.+*****..
..M.*+@***...
.^..*+******.
....*+******.
..**+****.M
..*+.*...
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 929h/929H 210v/237V Pos: standing >
....+..**
^.^..+.****
^.....+.*****
.^..^.+*****.
...M.*@****..
..^..*+******
.....*+******
...**+****.
^..*+.*..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 929h/929H 210v/237V Pos: standing >
^...+++++
^....+..***
^^.^..+.*****
^.....+.*****
.^..^.@*****.
...M.*+****..
..^..*+******
....*+*****
..**+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 929h/929H 210v/237V Pos: standing >
.^..^...*
.^...++++++
^^....+..****
^^.^..+.*****
^.....@.*****
.^..^.+*****.
...M.*+****..
.^..*+*****
...*+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 929h/929H 210v/237V Pos: standing >
^^^......
..^..^...**
^.^...+++++++
^^....+..****
^^.^..@.*****
^.....+.*****
.^..^.+*****.
..M.*+****.
^..*+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 929h/929H 210v/237V Pos: standing >
You quickly scan the area.
Padh, the big black bouncer who is almost out of sight to your north.
A red headed slut who is almost out of sight to your north.
An exotic woman who is almost out of sight to your north.
A huge boar who is a brief walk away to your east.
< 929h/929H 212v/237V Pos: standing >
M^^^...^M
^^^^......*
^..^..^...***
^.^...+++++++
^^....@..****
^^.^..+.*****
^.....+.*****
^..^.+*****
.M.*+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 929h/929H 212v/237V Pos: standing >
You quickly scan the area.
Padh, the big black bouncer who is almost out of sight to your north.
A red headed slut who is almost out of sight to your north.
An exotic woman who is almost out of sight to your north.
A well built prostitute who is almost out of sight to your north.
A tired young man who is almost out of sight to your north.
A weird looking barbarian warrior who is almost out of sight to your east.
< 929h/929H 213v/237V Pos: standing >
MM^^^....
MM^^^...^M.
M^^^^......**
^..^..^...***
^.^...@++++++
^^....+..****
^^.^..+.*****
.....+.****
..^.+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 929h/929H 218v/237V Pos: standing >
A Stone Path
Obvious exits: -N -S
< 929h/929H 218v/237V Pos: standing >
You start chanting...
< 929h/929H 221v/237V Pos: standing >
You complete your spell...
You conjure a block of ice and mentally link it to yourself.
< 929h/929H 232v/237V Pos: standing >
A Stone Path
Obvious exits: -N -S
< 929h/929H 235v/237V Pos: standing >
Outside Vella's Bordello
Obvious exits: -N -S
< 929h/929H 233v/237V Pos: standing >
The Gods of Duris have given you and your allies the following boons:
ID Duration Racewar Description
2304 R Forever All Gain 300% bonus to exp when you kill 1 Construct(s).
2305 R Forever All Gain 300% bonus to exp when you kill 1 Undead(s).
2306 R Forever All Gain 10 epics when you kill 1 Quadruped(s).
2307 R 40:38:29 All Gain the spell 'regeneration' when you kill 1 Vella, the great slut(s).
2308 R 40:38:42 All Gain the spell 'hellfire' when you kill 1 Vella, the great slut(s).
2309 R 40:39:34 All Gain the spell 'blur' when you kill 1 Vella, the great slut(s).
2310 R 40:39:48 All Gain the spell 'haste' when you kill 1 Vella, the great slut(s).
Displaying 7 result(s).
< 929h/929H 233v/237V Pos: standing >
Entry Hall of Vella's Bordello
Obvious exits: -N -E -S -W -U
< 929h/929H 234v/237V Pos: standing >
The Velvet Stairs
Obvious exits: -N -D
< 929h/929H 236v/237V Pos: standing >
You quickly scan the area.
A topless prostitute who is close by to your north.
A grinning old man who is close by to your north.
A sleazy prostitute who is close by to your north.
A well built prostitute who is not far off to your north.
An ugly looking wench who is not far off to your north.
A red headed slut who is rather far off to your north.
The zombie of the boy who is in the distance to your north.
A Human who is in the distance to your north.
A grinning old man who is in the distance to your north.
Vella, the great slut who is in the distance to your north.
< 929h/929H 236v/237V Pos: standing >
You start chanting...
< 929h/929H 236v/237V Pos: standing >
Casting: conjure ice
< 929h/929H 236v/237V Pos: standing >
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.
< 929h/929H 236v/237V Pos: standing >
An ice elemental is now a member of your group.
< 929h/929H 236v/237V Pos: standing >
A Long Hallway
Obvious exits: -N -S
A topless prostitute is here, showing you her stuff.(Red Aura)
A grinning old man stands here, eyeing the merchandise.
A sleazy prostitute is here, waiting for the next customer.(Red Aura)
An ice elemental enters from the south.
< 929h/929H 235v/237V Pos: standing >
A Long Hallway
Obvious exits: -N -S
A well built prostitute is posing for you here.(Red Aura)
An ugly looking wench cringes here, looking for some action.(Red Aura)
An ice elemental enters from the south.
< 929h/929H 234v/237V Pos: standing >
Looks like an exit.
You extend your sights northward.
Above The Great Fountain of Vella's Bordello
Obvious exits: -N -S -D
A huge fountain bubbles fiercly here.
A red headed slut, struts her stuff before you.(Red Aura)
< 929h/929H 235v/237V Pos: standing >
Above The Great Fountain of Vella's Bordello
Obvious exits: -N -S -D
A huge fountain bubbles fiercly here.
A red headed slut, struts her stuff before you.(Red Aura)
An ice elemental enters from the south.
< 929h/929H 236v/237V Pos: standing >
A Long Hallway
Obvious exits: -N -S
An ice elemental enters from the south.
< 929h/929H 235v/237V Pos: standing >
You start chanting...
< 929h/929H 237v/237V Pos: standing >
Casting: wall of ice *
< 929h/929H 237v/237V Pos: standing >
You complete your spell...
< 929h/929H 237v/237V Pos: standing >
Looks like an exit.
You extend your sights northward.
Vella's Room of Seduction
Obvious exits: -S
The zombie of the boy stands here. (minion) (Red Aura)
A Human (medium) sits resting. (Non-Fraggable)(Red Aura)
A grinning old man stands here, eyeing the merchandise.
Vella, the great slut, is here strutting her stuff.(Red Aura)
< 929h/929H 237v/237V Pos: standing >
Vella's Room of Seduction
Obvious exits: -S
The zombie of the boy stands here. (minion) (Red Aura)
A Human (medium) sits resting. (Non-Fraggable)(Red Aura)
A grinning old man stands here, eyeing the merchandise.
Vella, the great slut, is here strutting her stuff.(Red Aura)
An ice elemental enters from the south.
< 929h/929H 236v/237V Pos: standing >
Ok.
You snap into visibility.
A Human avoids being bashed by an ice elemental, who loses its balance and falls.
< 929h/929H 236v/237V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.
< 929h/929H 236v/237V Pos: standing >
You start chanting...
< 929h/929H 236v/237V Pos: standing >
You complete your spell...
You point at a Human.
[Damage: 156 ] Your iceball shatters upon impacting a Human, rending flesh and sending blood flying.
A Human's glittering obsidian necklace freezes and shatters into million pieces from the intense cold!
The zombie of the boy stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.