<worn as a badge> a dark shadowy circle (magic)
<worn on head> an evil looking helm
<worn around neck> some lily pads (illuminating)
<worn around neck> some lily pads (illuminating)
<worn on body> a dark black robe
<worn about body> a thin batwing cloak
<worn about waist> a belt of thick cured leather
<worn on belt buckle>a petrified fanged snake
<attached to belt> a quill
<worn around wrist> some lily pads (illuminating)
<worn around wrist> some enchanted wristguards
<primary weapon> a heartwood cudgel (magic) (glowing)
<worn on feet> a pair of dark black boots
< 102h/102H 80v/168V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.(Gold Aura)
< 102h/102H 79v/168V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.(Gold Aura)
< 102h/102H 79v/168V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 102h/102H 79v/168V Pos: standing >
Alas, you cannot go that way. . . .
< 102h/102H 79v/168V Pos: standing >
Alas, you cannot go that way. . . .
< 102h/102H 79v/168V Pos: standing >
You get a few coins from your rugged adventurers satchel.
There were: 2 platinum coins, 6 gold coins, 7 silver coins, 1 copper coin.
< 102h/102H 84v/168V Pos: standing >
A brutish bartender says in dwarven 'Abandon what quest, hmmmm!'
< 102h/102H 93v/168V Pos: standing >
A brutish bartender says in dwarven 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 4 gold.'
You hand over the money.
a brutish bartender gave you the following quest:
Go kill 1 a bath house prostitute (1 left) in The Mountain Village of Tentro!
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A brutish bartender says in dwarven 'Remember, you can always type 'quest' to see your current quest.'
< 102h/102H 93v/168V Pos: standing >
A brutish bartender says in dwarven 'OH NO, you've cost me alot of time and money, but toss me 1 platinum, 9 gold, and 8 silver and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 102h/102H 100v/168V Pos: standing >
A brutish bartender says in dwarven 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 4 gold.'
You hand over the money.
a brutish bartender gave you the following quest:
Go ask Goar in Neverwind Valley about the Month of FirstMelting.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A brutish bartender says in dwarven 'Remember, you can always type 'quest' to see your current quest.'
< 102h/102H 100v/168V Pos: standing >
A brutish bartender says in dwarven 'OH NO, you've cost me alot of time and money, but toss me 1 platinum, 9 gold, and 8 silver and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 102h/102H 109v/168V Pos: standing >
A brutish bartender says in dwarven 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 4 gold.'
You hand over the money.
a brutish bartender gave you the following quest:
Go ask Krestlegigglymank in The Village of New Hope about the Month of FirstMelting.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A brutish bartender says in dwarven 'Remember, you can always type 'quest' to see your current quest.'
< 102h/102H 109v/168V Pos: standing >
< 102h/102H 121v/168V Pos: standing >
< 102h/102H 130v/168V Pos: standing >
A dwarven commoner enters from the south.
< 102h/102H 147v/168V Pos: standing >
< 102h/102H 160v/168V Pos: standing >
A dwarven commoner leaves up.
< 102h/102H 167v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.
< 102h/102H 168v/168V Pos: standing >
Hints are now turned OFF.
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 102h/102H 168v/168V Pos: standing >
You are carrying: (4/11)
the purple rain of death (magic) (illuminating)
a HUGE emerald
a spellbook
a rugged adventurers satchel (magic) (illuminating)
< 102h/102H 168v/168V Pos: standing >
Reception Room
Obvious exits: -D
A dwarven commoner is here, shopping around the square.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 102h/102H 167v/168V Pos: standing >
Ok.
You put 4 platinum, 9 gold, 1 silver, and 1 copper coins into a rugged adventurers satchel.
< 102h/102H 167v/168V Pos: standing >
There is no locker here.
< 102h/102H 168v/168V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 102h/102H 167v/168V Pos: standing >
Alas, you cannot go that way. . . .
< 102h/102H 167v/168V Pos: standing >
Alas, you cannot go that way. . . .
< 102h/102H 167v/168V Pos: standing >
Alas, you cannot go that way. . . .
< 102h/102H 167v/168V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
< 102h/102H 166v/168V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
< 102h/102H 165v/168V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven merchant travels through here.(Gold Aura)
< 102h/102H 164v/168V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
< 102h/102H 163v/168V Pos: standing >
Alas, you cannot go that way. . . .
< 102h/102H 164v/168V Pos: standing >
Alas, you cannot go that way. . . .
< 102h/102H 164v/168V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.(Gold Aura)
< 102h/102H 163v/168V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Toyan
Obvious exits: -N#
A rather large leather backpack lies here.
An ornate chest bearing items that are unsorted.
The escort says 'You have 19 items, which costs you 5 silver, and 8 copper'
< 102h/102H 166v/168V Pos: standing >
< 102h/102H 166v/168V Pos: standing >
The member of the Storage Locker Safety Commission takes 1 gold.
The member of the Storage Locker Safety Commission says 'This is:'
This item is from the zone: Southern Coastal Highway.
'the purple rain of death'
Weight 1, Item type: STAFF
Item is: NOREPAIR ALLOWED_CLASSES LIT
100% of its charges remain, and it contains the spell of: chain lightning
This item will also affect your SV_SPELL positively and SV_SPELL positively.
The purple rain of death has an item value of 4.
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
Ok.
< 102h/102H 168v/168V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.(Gold Aura)
< 102h/102H 167v/168V Pos: standing >
< 102h/102H 167v/168V Pos: standing >
< 102h/102H 167v/168V Pos: standing >
< 102h/102H 167v/168V Pos: standing >
You are carrying: (4/11)
the purple rain of death (magic) (illuminating)
a HUGE emerald
a spellbook
a rugged adventurers satchel (magic) (illuminating)
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
Ok.
< 102h/102H 168v/168V Pos: standing >
You are carrying: (3/11)
a HUGE emerald
a spellbook
a rugged adventurers satchel (magic) (illuminating)
< 102h/102H 168v/168V Pos: standing >
You are using:
<worn as a badge> a dark shadowy circle (magic)
<worn on head> an evil looking helm
<worn around neck> some lily pads (illuminating)
<worn around neck> some lily pads (illuminating)
<worn on body> a dark black robe
<worn about body> a thin batwing cloak
<worn about waist> a belt of thick cured leather
<worn on belt buckle>a petrified fanged snake
<attached to belt> a quill
<held as shield> a little round wooden shield
<worn around wrist> some lily pads (illuminating)
<worn around wrist> some enchanted wristguards
<primary weapon> a heartwood cudgel (magic) (glowing)
<worn on feet> a pair of dark black boots
< 102h/102H 168v/168V Pos: standing >
A rugged adventurers satchel contains:
the purple rain of death (magic) (illuminating)
a few coins
a quill
a crystalline harp
a spellbook
[5] a small bandage
[2] a thin steel dagger
< 102h/102H 168v/168V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.(Gold Aura)
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
You are carrying: (3/11)
a HUGE emerald
a spellbook
a rugged adventurers satchel (magic) (illuminating)
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
Autosaving...
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
You are carrying: (3/11)
a HUGE emerald
a spellbook
a rugged adventurers satchel (magic) (illuminating)
< 102h/102H 168v/168V Pos: standing >
You are carrying: (3/11)
a HUGE emerald
a spellbook
a rugged adventurers satchel (magic) (illuminating)
< 102h/102H 168v/168V Pos: standing >
You are carrying: (3/11)
a HUGE emerald
a spellbook
a rugged adventurers satchel (magic) (illuminating)
< 102h/102H 168v/168V Pos: standing >
A rugged adventurers satchel contains:
the purple rain of death (magic) (illuminating)
a few coins
a quill
a crystalline harp
a spellbook
[5] a small bandage
[2] a thin steel dagger
< 102h/102H 168v/168V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.(Gold Aura)
< 102h/102H 168v/168V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.(Gold Aura)
< 102h/102H 168v/168V Pos: standing >
You are carrying: (3/11)
a HUGE emerald
a spellbook
a rugged adventurers satchel (magic) (illuminating)
< 102h/102H 168v/168V Pos: standing >
Pardon?
< 102h/102H 168v/168V Pos: standing >
a brutish bartender gave you the following quest:
Go ask Krestlegigglymank in The Village of New Hope about the Month of FirstMelting.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
< 102h/102H 168v/168V Pos: standing >
You are carrying: (3/11)
a HUGE emerald
a spellbook
a rugged adventurers satchel (magic) (illuminating)
< 102h/102H 168v/168V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.(Gold Aura)
< 102h/102H 168v/168V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
< 102h/102H 167v/168V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A large dog wanders around here, looking for food.
A dwarven merchant travels through here.(Gold Aura)
< 102h/102H 166v/168V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A large dwarf is here, keeping an eye on the area.(Gold Aura)
A large dwarf is here, keeping an eye on the area.(Gold Aura)
General Kimordril sits atop a large pony.(Gold Aura)
< 102h/102H 165v/168V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
< 102h/102H 164v/168V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 102h/102H 164v/168V Pos: standing >
Alas, you cannot go that way. . . .
< 102h/102H 165v/168V Pos: standing >
You get a few coins from your rugged adventurers satchel.
There were: 4 platinum coins, 9 gold coins, 1 silver coin, 1 copper coin.
< 102h/102H 168v/168V Pos: standing >
A brutish bartender says in dwarven 'OH NO, you've cost me alot of time and money, but toss me 1 platinum, 9 gold, and 8 silver and I'll take care of your task!'
You hand over the money.
You no longer have a task.
< 102h/102H 168v/168V Pos: standing >
A brutish bartender says in dwarven 'Hmmmm, yeah, I might have a tip for you, but I'm not giving it away for free! It'll cost you 4 gold.'
You hand over the money.
a brutish bartender gave you the following quest:
Go ask Anna, keeper of the oak tree cottage in Faerie Realm about the Month of FirstMelting.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!
A brutish bartender says in dwarven 'Remember, you can always type 'quest' to see your current quest.'
< 102h/102H 168v/168V Pos: standing >
Ok.
You put 2 platinum, 6 gold, 0 silver, and 7 copper coins into a rugged adventurers satchel.
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
< 102h/102H 168v/168V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
(Q)A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 102h/102H 168v/168V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven guard wanders around the area, watching for trouble.(Gold Aura)
A dwarven merchant travels through here.(Gold Aura)
< 102h/102H 167v/168V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
< 102h/102H 166v/168V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A large dog wanders around here, looking for food.
< 102h/102H 166v/168V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
< 102h/102H 166v/168V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 102h/102H 165v/168V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 102h/102H 164v/168V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 102h/102H 164v/168V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
< 102h/102H 163v/168V Pos: standing >
Alas, you cannot go that way. . . .
< 102h/102H 163v/168V Pos: standing >
Alas, you cannot go that way. . . .
< 102h/102H 164v/168V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
< 102h/102H 163v/168V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 102h/102H 163v/168V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 102h/102H 162v/168V Pos: standing >
An Inclined Pathway
Obvious exits: -E# -W
< 102h/102H 162v/168V Pos: standing >
The gate seems to be closed.
< 102h/102H 162v/168V Pos: standing >
The gate seems to be closed.
< 102h/102H 163v/168V Pos: standing >
The gate seems to be closed.
< 102h/102H 163v/168V Pos: standing >
The gate seems to be closed.
< 102h/102H 163v/168V Pos: standing >
Ok.
< 102h/102H 165v/168V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
< 102h/102H 164v/168V Pos: standing >
Ok.
< 102h/102H 165v/168V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
< 102h/102H 165v/168V Pos: standing >
M^MM^^^^^..
MMMMM^M^^.^^^
MMMMMMMMMMMM^M^
MMMMMMMMMM^MMMM
MMMMMM^@^^^MMMM
++^MMMMMMM^MMMM
^^^MMMGDMM^MMMM
^.^^MMMMM^^MM
.^^.^MM^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 102h/102H 164v/168V Pos: standing >
^MM^^^^^...
MMMM^M^^.^^^^
MMMMMMMMMMM^M^.
MMMMMMMMM^MMMM^
MMMMM^^@^^MMMMM
+^MMMMMMM^MMMMM
^^MMMGDMM^MMMMM
.^^MMMMM^^MMM
^^.^MM^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 102h/102H 163v/168V Pos: standing >
MM^^^^^....
MMM^M^^.^^^^.
MMMMMMMMMM^M^..
MMMMMMMM^MMMM^.
MMMM^^^@^MMMMMM
^MMMMMMM^MMMMMM
^MMMGDMM^MMMMMM
^^MMMMM^^MMMM
^.^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 102h/102H 161v/168V Pos: standing >
M^^^^^.....
MM^M^^.^^^^.*
MMMMMMMMM^M^..*
MMMMMMM^MMMM^..
MMM^^^^@MMMMMM^
MMMMMMM^MMMMMM^
MMMGDMM^MMMMMMM
^MMMMM^^MMMMM
.^MM^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 102h/102H 160v/168V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 102h/102H 161v/168V Pos: standing >
^^.....M.**
MM^^^^^.....*
MMM^M^^.^^^^.**
MMMMMMMMM^M^..*
MMMMMMM@MMMM^..
MMM^^^^^MMMMMM^
MMMMMMM^MMMMMM^
MMGDMM^MMMMMM
MMMMM^^MMMM
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
< 102h/102H 159v/168V Pos: standing >
....*******
^^^.....M.***
^MM^^^^^.....**
MMM^M^^.^^^^.**
MMMMMMM@M^M^..*
MMMMMMM^MMMM^..
MMM^^^^^MMMMMM^
MMMMMM^MMMMMM
MGDMM^MMMMM
A Dwarven-made Pass Through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.(Gold Aura)
< 102h/102H 157v/168V Pos: standing >
***********
.....********
^^^^.....M.****
^MM^^^^^.....**
MMM^M^^@^^^^.**
MMMMMMMMM^M^..*
MMMMMMM^MMMM^..
MM^^^^^MMMMMM
MMMMM^MMMMM
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
< 102h/102H 156v/168V Pos: standing >
*.M********
*************
......*********
^^^^.....M.****
^MM^^^^@.....**
MMM^M^^.^^^^.**
MMMMMMMMM^M^..*
MMMMMM^MMMM^.
M^^^^^MMMMM
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 102h/102H 154v/168V Pos: standing >
......*****
**.M*********
***************
......*********
^^^^...@.M.****
^MM^^^^^.....**
MMM^M^^.^^^^.**
MMMMMMMM^M^..
MMMMM^MMMM^
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
< 102h/102H 152v/168V Pos: standing >
*****
.*@**
....M
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A huge block of solid ice is here to the east. (magic)
A huge block of solid ice is here to the north. (magic)
A huge block of solid ice is here to the west. (magic)
An ice elemental is here chilling the room. (minion)
A water elemental is here, flowing like a living current. (minion)
< 102h/102H 151v/168V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
< 82h/102H 151v/168V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
< 62h/102H 152v/168V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
< 42h/102H 152v/168V Pos: standing >
A Kobold gives an ice elemental an order.
A Kobold snaps into visibility.
You are knocked to the ground by an ice elemental's mighty bash!
< 37h/102H 152v/168V Pos: sitting >
< T: Toyan TP: sit TC: nasty wounds E: ice sta EP: excellent >
An ice elemental dodges your futile attack.
-=[An ice elemental's fine punch enshrouds you in a mist of blood.]=-
OUCH! That really did HURT!
-=[An ice elemental's fine punch grievously wounds you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 3h/102H 153v/168V Pos: sitting >
< T: Toyan TP: sit TC: awful E: ice sta EP: excellent >
A faint hum can be heard from Tsunami, the trident of storms carried by a Kobold.
< 3h/102H 153v/168V Pos: sitting >
< T: Toyan TP: sit TC: awful E: ice sta EP: excellent >
You miss an ice elemental.
Sparkling magic surrounds a Kobold as he begins his chant.
A Kobold starts casting a spell.
< 3h/102H 153v/168V Pos: sitting >
< T: Toyan TP: sit TC: awful E: ice sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'xarr ay uqz'
< 3h/102H 153v/168V Pos: sitting >
< T: Toyan TP: sit TC: awful E: ice sta EP: excellent >
-=[An ice elemental's fine punch hits you.]=-
Your little round wooden shield was completely destroyed by the massive blow!