<worn on head> a brutal ruby coif
<worn on eyes> goggles of the tinkerer [superior] (glowing)
<worn in ear> a gnomish ear amplifier
<worn on face> a copper mask
<worn around neck> a static gem charm from The City of Newhaven
<worn around neck> a sapphire and amethyst necklace [poor]
<held as shield> a cracked silver shield from The Underworld
<worn on finger> a silver ring encrusted with a black sapphire [poor] (humming)
<primary weapon> a slender elven shortsword [poor] (glowing)
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 268h/285H 114v/140V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A tough looking warrior is scanning the landscape beyond the walls.
< 268h/285H 113v/140V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A large rat is scurrying about here.
< 268h/285H 113v/140V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
< 268h/285H 112v/140V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
< 268h/285H 110v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 268h/285H 111v/140V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
< 268h/285H 110v/140V Pos: standing >
The day has begun.
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A large rat is scurrying about here.
< 268h/285H 108v/140V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A tough looking warrior is scanning the landscape beyond the walls.
< 268h/285H 107v/140V Pos: standing >
MMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M^
*******....M
*M+**^**.^.
^@P+++M+++
*M+*^*.****
M^******....
MMMM^***^..^M
MMMMMM*^*..^M
MMMM^^**..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
< 269h/285H 107v/140V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@+++M++++
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
A Tharnadian highway marshall protects the roads.(Gold Aura)
A Tharnadian highway marshall protects the roads.(Gold Aura)
A tharnadian highway marshall stands in mid-air here, fighting a Troll.(Gold Aura)
An elite highwayman stands in mid-air here, fighting a Troll.(Gold Aura)
An elite highwayman stands in mid-air here, fighting a Troll.(Gold Aura)
A Troll (large) Suicide Squad sits in mid-air here, fighting a tharnadian highway marshall.
An impenetrable globe of darkness floats near a Troll's head.
< 269h/285H 106v/140V Pos: standing >
A Troll snaps into visibility.
An elite highwayman's fine punch grazes a Troll.
An elite highwayman is burned severely as he hits a Troll!
An elite highwayman's punch grazes a Troll.
An elite highwayman is burned severely as he hits a Troll!
An elite highwayman's punch grazes a Troll.
An elite highwayman is burned severely as he hits a Troll!
An elite highwayman's decent punch grazes a Troll.
An elite highwayman is burned severely as he hits a Troll!
< 269h/285H 106v/140V Pos: standing >
A tharnadian highway marshall suddenly attacks a Troll!
A tharnadian highway marshall's decent punch grazes a Troll.
A tharnadian highway marshall suddenly appears a bit confused!
A tharnadian highway marshall's decent punch grazes a Troll.
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@++++M+++
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
M^**^.^MM..
MM^***..^M^..
M^**^*.^^.M^..
*******....M.+
*M+**^**.^.^+
^MP@+++M+++M
*M+*^*.****.+
M^******....^+
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^^**..^M.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 269h/285H 106v/140V Pos: standing >
^**^.^MM...
M^***..^M^...
M^**^*.^^.M^..+
*******....M.+.
*M+**^**.^.^+.
^MP+@++M+++M.
*M+*^*.****.+.
M^******....^+.
MMM^***^..^MM.+
MMM*^*..^M^.M
M^^**..^M..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 269h/285H 105v/140V Pos: standing >
**^.^MM....
^***..^M^...+
^**^*.^^.M^..+.
*******....M.+.M
*M+**^**.^.^+..
^MP++@+M+++M..
*M+*^*.****.+..
M^******....^+..
MM^***^..^MM.+.
MM*^*..^M^.M+
^^**..^M...
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 269h/285H 105v/140V Pos: standing >
**^.^MM....
^***..^M^...+
^**^*.^^.M^..+.
*******....M.+.M
*M+**^**.^.^+..
^MP++@++M++M..
*M+*^*.****.+..
M^******....^+..
MM^***^..^MM.+.
MM*^*..^M^.M+
^^**..^M...
< 269h/285H 105v/140V Pos: standing >
< 269h/285H 105v/140V Pos: standing >
**^.^MM....
^***..^M^...+
^**^*.^^.M^..+.
*******....M.+.M
*M+**^**.^.^M..
^MM++@++M+++..
*M+*^*.****.+..
M^******....^+..
MM^***^..^MM.+.
MM*^*..^M^.M+
^^**..^M...
< 269h/285H 106v/140V Pos: standing >
**^.^MM....
^***..^M^...+
^**^*.^^.M^..+.
*******....M.+.M
*M+**^**.^.^M..
^MM++@+++M++..
*M+*^*.****.+..
M^******....^+..
MM^***^..^MM.+.
MM*^*..^M^.M+
^^**..^M...
< 269h/285H 106v/140V Pos: standing >
^**^.^MM...
M^***..^M^...
M^**^*.^^.M^..+
*******....M.+.
*M+**^**.^.^M.
^MP+@++++M++.
*M+*^*.****.+.
M^******....^+.
MMM^***^..^MM.+
MMM*^*..^M^.M
M^^**..^M..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
< 269h/285H 106v/140V Pos: standing >
M^**^.^MM..
MM^***..^M^..
M^**^*.^^.M^..
*******....M.+
*M+**^**.^.^M
^MP@+++++M++
*M+*^*.****.+
M^******....^+
MMMM^***^..^MM.
MMMM*^*..^M^.
MM^^**..^M.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
< 269h/285H 105v/140V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@++++++M+
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
A Tharnadian highway marshall protects the roads.(Gold Aura)
A tharnadian highway marshall stands in mid-air here, fighting a Troll.(Gold Aura)
A tharnadian highway marshall stands in mid-air here, fighting a Troll.(Gold Aura)
An elite highwayman stands in mid-air here, fighting a Troll.(Gold Aura)
An elite highwayman stands in mid-air here, fighting a Troll.(Gold Aura)
A Troll (large) Suicide Squad sits in mid-air here, fighting a tharnadian highway marshall.
An impenetrable globe of darkness floats near a Troll's head.
A Troll clambers to his feet.
< 269h/285H 104v/140V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@+++++++M
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 270h/285H 105v/140V Pos: standing >
A Troll dodges a tharnadian highway marshall's attack.
A tharnadian highway marshall misses a Troll.
A tharnadian highway marshall's decent punch grazes a Troll.
A tharnadian highway marshall whacks a Troll in the side with a sound kick.
A Troll attempts to flee.
A Troll leaves east.
< 270h/285H 105v/140V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@+++++++M
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 270h/285H 105v/140V Pos: standing >
An elite highwayman leaves west.
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@+++++++M
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 270h/285H 105v/140V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@++++++++
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 270h/285H 106v/140V Pos: standing >
An elite highwayman leaves west.
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@++++++++
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 270h/285H 107v/140V Pos: standing >
Slay whom?
< 270h/285H 108v/140V Pos: standing >
A tharnadian highway marshall leaves west.
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@++++++++
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 270h/285H 108v/140V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*MM**^**.^.^
^M@++++++++
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 270h/285H 109v/140V Pos: standing >
A tharnadian highway marshall leaves east.
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*MM**^**.^.^
^M@M+++++++
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 270h/285H 109v/140V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*MM**^**.^.^
^M@M+++++++
*MM*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 270h/285H 109v/140V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*MM**^**.^.^
^M@M+++++++
*MM*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 271h/285H 110v/140V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*MM**^**.^.^
^M@MM++++++
*MM*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
An ice elemental enters from the east.
< 271h/285H 110v/140V Pos: standing >
MM^**^.^MM.
MMM^***..^M^.
M^**^*.^^.M^.
*******....M.
*MM**^**.^.^
^M@+M++++++
*MM*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
Someone gives an ice elemental an order.
A Kobold snaps into visibility.
You are knocked to the ground by an ice elemental's mighty bash!
< 265h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC:few scratches E: ice sta EP: excellent >
You miss an ice elemental.
-=[An ice elemental's fine punch strikes you.]=-
-=[An ice elemental's fine punch strikes you.]=-
< 233h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: small wounds E: ice sta EP: excellent >
MM^**^.^MM.
MMM^***..^M^.
MM**^*.^^.M^.
*******....M.
*MM**^**.^.^
^M@+M++++++
*MM*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 233h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: small wounds E: ice sta EP: excellent >
MM^**^.^MM.
MMM^***..^M^.
MM**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@+M++++++
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 233h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: small wounds E: ice sta EP: excellent >
MM^**^.^MM.
MMM^***..^M^.
MM**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@++M+++++
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 233h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: small wounds E: ice sta EP: excellent >
MM^**^.^MM.
MMM^***..^M^.
MM**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@+++M++++
*MM*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 233h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: small wounds E: ice sta EP: excellent >
MM^**^.^MM.
MMM^***..^M^.
MM**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M@+++M++++
*MM*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 233h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: small wounds E: ice sta EP: excellent >
MM^**^.^MM.
MMM^***..^M^.
MM**^*.^^.M^.
*******....M.
*MM**^**.^.^
^M@+++M++++
*MM*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 233h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: small wounds E: ice sta EP: excellent >
MM^**^.^MM.
MMM^***..^M^.
MM**^*.^^.M^.
*******....M.
*MM**^**.^.^
^M@++++M+++
*MM*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
An ice elemental is now a member of a Kobold's group.
< 233h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: small wounds E: ice sta EP: excellent >
A tharnadian highway marshall leaves east.
MM^**^.^MM.
MMM^***..^M^.
MM**^*.^^.M^.
*******....M.
*MM**^**.^.^
^M@M+++M+++
*MM*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
A Kobold gives an ice elemental an order.
< 233h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: small wounds E: ice sta EP: excellent >
You miss an ice elemental.
< 233h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: small wounds E: ice sta EP: excellent >
-=[An ice elemental's fine punch strikes you.]=-
-=[An ice elemental's punch strikes you hard.]=-
< 198h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: few wounds E: ice sta EP: excellent >
A Kobold starts casting an offensive spell called 'arieks shattering iceball'.
< 198h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: few wounds E: ice sta EP: excellent >
MM^**^.^MM.
MMM^***..^M^.
MM**^*.^^.M^.
*******....M.
*MM**^**.^.^
^M@M+++M+++
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 198h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: few wounds E: ice sta EP: excellent >
MM^**^.^MM.
MMM^***..^M^.
MM**^*.^^.M^.
*******....M.
*MM**^**.^.^
^M@M++++M++
*M+*^*.****.
M^******....^
MMMM^***^..^MM
MMMMM*^*..^M^
MMM^^**..^M
< 198h/285H 111v/140V Pos: sitting >
< T: Gronka TP: sit TC: few wounds E: ice sta EP: excellent >
A Kobold completes his spell...
A Kobold utters the words 'arieks shattering iceball'
A Kobold points at you.
-=[You reel in pain as a Kobold's iceball shatters upon impacting you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Troll snaps into visibility.
-=[Out of nowhere, a Troll stabs you in the back.]=-
Your robe of many colors was completely destroyed by the massive blow!