<worn as a badge> a gold hair pin (magic) [78%]
<worn on head> Yingin's crown of Deepearth (magic) [55%]
<worn on eyes> a foggy visor [poor] [78%]
<worn in ear> an earring of crystal [superior] (magic)
<worn in ear> a robin's tail feather (glowing) (illuminating) [31%]
<worn on face> a human-made leather mask from The Lizardman Swamps of Clavikord [89%]
<worn around neck> a cloak of dragons (magic) (glowing)
<worn around neck> a fine necklace of seashells [poor] (magic) (glowing) [78%]
<worn on body> some robes of the arch-magi (magic) (glowing) (illuminating) [30%]
<worn about body> a cloak of deva's feathers [superior] [84%]
<worn about waist> a waistband of rock and stone [superior] (magic)
<worn on belt buckle>a severed illithid tentacle [67%]
<worn on arms> some sleeves of stretched drow-skin [superior] [82%]
<worn around wrist> a bracelet of ivy [poor] [69%]
<worn around wrist> a bracelet of finger bones [superior] [85%]
<worn on hands> the enchanted gloves of oblivion (humming) [85%]
<worn on finger> a yellow ring of chrysoberyl [superior] (magic) [87%]
<worn on finger> a glowing black ring of endurance
<primary weapon> a katana called 'Retribution' (magic)
<held> lucky alchemist sack
<worn on feet> boots of ether (magic) [80%]
^^.M...**
^.^^^.^^...
*^.^.^.^^^^^^
*.^^^^.^.^^..
...^..@^.^.^.
...^..D.^^^..
^.^..^.^^^..^
.^.^^^^...^
.^.^^*^^^
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the south.
Rhoka sneaks in from the south.
< 875h/763H 151v/155V Pos: standing >
Drinn leaves north.
You follow Drinn.
^.*******
.^^.M...***
.^.^^^.^^....
*^.^.^.^^^^^^
*.^^^^@^.^^..
...^..D^.^.^.
...^....^^^..
.^..^.^^^..
^.^^^^...
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the south.
Rhoka sneaks in from the south.
< 875h/763H 149v/155V Pos: standing >
Drinn leaves north.
You follow Drinn.
*********
.^.********
..^^.M...***.
.^.^^^.^^....
*^.^.^@^^^^^^
*.^^^^D^.^^..
...^..^^.^.^.
..^....^^^.
^..^.^^^.
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the south.
< 875h/763H 148v/155V Pos: standing >
Drinn leaves north.
You follow Drinn.
*********
.**********
M.^.*********
..^^.M...***.
.^.^^^@^^....
*^.^.^D^^^^^^
*.^^^^.^.^^..
..^..^^.^.^
.^....^^^
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the south.
Rhoka sneaks in from the south.
< 875h/763H 147v/155V Pos: standing >
Drinn leaves north.
You follow Drinn.
*********
***********
..***********
M.^.*********
..^^.M@..***.
.^.^^^D^^....
*^.^.^.^^^^^^
.^^^^.^.^^.
.^..^^.^.
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the south.
< 875h/763H 148v/155V Pos: standing >
Drinn leaves north.
You follow Drinn.
*****
**@**
.MD..
An Icy Forest of Pine and Oak
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the south.
< 875h/763H 148v/155V Pos: standing >
Drinn leaves north.
You follow Drinn.
*****
**@**
**P**
An Icy Forest of Pine and Oak
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the south.
< 875h/763H 147v/155V Pos: standing >
Drinn leaves north.
You follow Drinn.
*****
**@**
**P**
An Icy Forest of Pine and Oak
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the south.
< 875h/763H 146v/155V Pos: standing >
Drinn leaves north.
You follow Drinn.
*^*.^
**@**
**P**
An Icy Forest of Pine and Oak
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the south.
< 875h/763H 146v/155V Pos: standing >
Drinn leaves north.
You follow Drinn.
++*^.
*^@.^
**P**
An Icy Forest of Pine and Oak
Obvious exits: -N -E -S
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the south.
< 875h/763H 145v/155V Pos: standing >
You quickly scan the area.
You see nothing.
< 874h/763H 154v/155V Pos: standing >
You quickly scan the area.
You see nothing.
Drinn leaves north.
You follow Drinn.
.M...
++@^.
*^P.^
An Icy Forest of Pine and Oak
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the south.
Rhoka sneaks in from the south.
< 874h/763H 153v/155V Pos: standing >
You quickly scan the area.
You see nothing.
Drinn leaves west.
You follow Drinn.
....+..^^
*..^.+^.^.^
***..^+.^....
****..M....^.
++++++@*^..^^
******^*.^...
*************
***********
.********
Along a Gravel Highway
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the east.
Rhoka sneaks in from the east.
< 874h/763H 151v/155V Pos: standing >
You quickly scan the area.
A caribou who is close by to your north.
A noble white steed who is almost out of sight to your north.
Sir Jonius the Verspin Watchman who is almost out of sight to your north.
The Brealean child who is a brief walk away to your south.
The Breale city guard who is almost out of sight to your south.
< 874h/763H 151v/155V Pos: standing >
You quickly scan the area.
A caribou who is close by to your north.
A noble white steed who is almost out of sight to your north.
Sir Jonius the Verspin Watchman who is almost out of sight to your north.
The Brealean child who is a brief walk away to your south.
The Breale merchant who is a brief walk away to your south.
The Breale city guard who is almost out of sight to your south.
< 874h/763H 152v/155V Pos: standing >
You quickly scan the area.
A caribou who is close by to your north.
A noble white steed who is almost out of sight to your north.
Sir Jonius the Verspin Watchman who is almost out of sight to your north.
The Brealean child who is a brief walk away to your south.
The Breale merchant who is a brief walk away to your south.
The Breale city guard who is almost out of sight to your south.
< 874h/763H 153v/155V Pos: standing >
You quickly scan the area.
A caribou who is close by to your north.
A noble white steed who is almost out of sight to your north.
Sir Jonius the Verspin Watchman who is almost out of sight to your north.
The Brealean child who is a brief walk away to your south.
The Breale merchant who is a brief walk away to your south.
The Breale city guard who is almost out of sight to your south.
< 874h/763H 155v/155V Pos: standing >
You quickly scan the area.
A caribou who is close by to your north.
A noble white steed who is almost out of sight to your north.
Sir Jonius the Verspin Watchman who is almost out of sight to your north.
The Brealean child who is a brief walk away to your south.
The Breale merchant who is a brief walk away to your south.
The Breale city guard who is almost out of sight to your south.
< 874h/763H 155v/155V Pos: standing >
You quickly scan the area.
A caribou who is close by to your north.
A noble white steed who is almost out of sight to your north.
Sir Jonius the Verspin Watchman who is almost out of sight to your north.
The Brealean child who is a brief walk away to your south.
The Breale merchant who is a brief walk away to your south.
The Breale city guard who is almost out of sight to your south.
< 874h/763H 155v/155V Pos: standing >
You quickly scan the area.
A caribou who is close by to your north.
A noble white steed who is in the distance to your north.
Sir Jonius the Verspin Watchman who is in the distance to your north.
The Brealean child who is a brief walk away to your south.
The Breale merchant who is a brief walk away to your south.
The Breale city guard who is almost out of sight to your south.
< 874h/763H 155v/155V Pos: standing >
You quickly scan the area.
A caribou who is close by to your north.
A noble white steed who is in the distance to your north.
Sir Jonius the Verspin Watchman who is in the distance to your north.
The Brealean child who is a brief walk away to your south.
The Breale merchant who is a brief walk away to your south.
The Breale city guard who is almost out of sight to your south.
< 874h/763H 155v/155V Pos: standing >
You quickly scan the area.
A caribou who is close by to your north.
A noble white steed who is in the distance to your north.
Sir Jonius the Verspin Watchman who is in the distance to your north.
The Brealean child who is a brief walk away to your south.
The Breale merchant who is a brief walk away to your south.
The Breale city guard who is almost out of sight to your south.
< 874h/763H 155v/155V Pos: standing >
You quickly scan the area.
A caribou who is close by to your north.
A noble white steed who is in the distance to your north.
Sir Jonius the Verspin Watchman who is in the distance to your north.
The Brealean child who is a brief walk away to your south.
The Breale merchant who is a brief walk away to your south.
The Breale city guard who is almost out of sight to your south.
< 874h/763H 155v/155V Pos: standing >
Rhoka puts a finger band made from an illithids tentacle [superior] into a bottomless bag of the illithids.
< 874h/763H 155v/155V Pos: standing >
You quickly scan the area.
A caribou who is close by to your north.
The Brealean child who is a brief walk away to your south.
The Breale merchant who is a brief walk away to your south.
The Breale city guard who is almost out of sight to your south.
< 874h/763H 155v/155V Pos: standing >
You quickly scan the area.
A caribou who is close by to your north.
A noble white steed who is rather far off to your north.
Sir Jonius the Verspin Watchman who is rather far off to your north.
The Brealean child who is a brief walk away to your south.
The Breale merchant who is a brief walk away to your south.
The Breale city guard who is almost out of sight to your south.
Drinn leaves south.
You follow Drinn.
Outside Town Gate
Obvious exits: -N -S
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the north.
< 874h/763H 154v/155V Pos: standing >
You quickly scan the area.
A caribou who is not far off to your north.
A noble white steed who is in the distance to your north.
Sir Jonius the Verspin Watchman who is in the distance to your north.
The Brealean child who is not far off to your south.
The Breale merchant who is not far off to your south.
< 874h/763H 154v/155V Pos: standing >
You quickly scan the area.
A caribou who is not far off to your north.
A noble white steed who is in the distance to your north.
Sir Jonius the Verspin Watchman who is in the distance to your north.
The Brealean child who is not far off to your south.
The Breale merchant who is not far off to your south.
< 874h/763H 154v/155V Pos: standing >
You quickly scan the area.
A caribou who is not far off to your north.
A noble white steed who is in the distance to your north.
The Brealean child who is not far off to your south.
The Breale merchant who is not far off to your south.
< 874h/763H 154v/155V Pos: standing >
You quickly scan the area.
A caribou who is not far off to your north.
A noble white steed who is rather far off to your north.
Sir Jonius the Verspin Watchman who is rather far off to your north.
The Brealean child who is not far off to your south.
The Breale merchant who is not far off to your south.
< 873h/763H 154v/155V Pos: standing >
You feel your skin soften and return to normal.
You quickly scan the area.
A noble white steed who is rather far off to your north.
Sir Jonius the Verspin Watchman who is rather far off to your north.
The Brealean child who is not far off to your south.
The Breale merchant who is not far off to your south.
< 873h/763H 154v/155V Pos: standing >
Hint: Mobs starting to get boring when you kill them? The more often you kill the same mob, the less experience you will gain. Type "trophy" to look at which areas you have spent time in, and how much you can still stand to learn from them.
Outside Town Gate
Obvious exits: -N -S
*Rhoka Foot soldier The Empire (Halfling)(small) stands in mid-air here.(Red Aura)
*Amira Allah The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
< 873h/763H 154v/155V Pos: standing >
You quickly scan the area.
A noble white steed who is a brief walk away to your north.
Sir Jonius the Verspin Watchman who is a brief walk away to your north.
The Brealean child who is not far off to your south.
The Breale merchant who is not far off to your south.
< 873h/763H 155v/155V Pos: standing >
You quickly scan the area.
A noble white steed who is a brief walk away to your north.
Sir Jonius the Verspin Watchman who is a brief walk away to your north.
The Breale merchant who is not far off to your south.
< 873h/763H 155v/155V Pos: standing >
Drinn leaves south.
You follow Drinn.
Inside Town Gate
Obvious exits: -N -E -S
A child's shirt lies crumpled here.
A jeweled blade lies here.
[12] A pair of brealean pants lie here.
[2] A pair of standard breale leggings lie here.
A gold band lies here.
[9] A brealean curved sword lies here.
[21] A brealean dress lies crumpled here.
A brealean long dagger lies here.
[19] A brealean shirt lies crumpled here.
[3] A standard breale vest lies here.
[12] A brealean skirt lies crumpled here.
[12] An iron sword lies here.
The corpse of the Brealean woman is lying here.
[2] The corpse of the Breale city guard is lying here.
The corpse of the Brealean man is lying here.
The corpse of the Brealean woman is lying here.
The corpse of the Brealean man is lying here.
The corpse of the Brealean woman is lying here.
The corpse of the Brealean man is lying here.
The corpse of the Brealean child is lying here.
The corpse of the Brealean man is lying here.
The corpse of the Brealean woman is lying here.
The corpse of a Kobold is lying here.
An old oaken sign sits here, flapping in the wind.
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the north.
Rhoka sneaks in from the north.
< 873h/763H 153v/155V Pos: standing >
You quickly scan the area.
The Brealean man who is close by to your east.
The Brealean child who is close by to your south.
The Breale merchant who is close by to your south.
The Breale city guard who is in the distance to your south.
< 873h/763H 153v/155V Pos: standing >
You quickly scan the area.
A noble white steed who is rather far off to your north.
Sir Jonius the Verspin Watchman who is rather far off to your north.
The Brealean man who is close by to your east.
The Brealean child who is close by to your south.
The Breale merchant who is close by to your south.
The Breale city guard who is in the distance to your south.
< 873h/763H 153v/155V Pos: standing >
You quickly scan the area.
A noble white steed who is a brief walk away to your north.
Sir Jonius the Verspin Watchman who is a brief walk away to your north.
The Brealean man who is close by to your east.
The Brealean child who is close by to your south.
The Breale merchant who is close by to your south.
The Breale city guard who is in the distance to your south.
< 873h/763H 153v/155V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Amira.
You quickly scan the area.
A noble white steed who is a brief walk away to your north.
Sir Jonius the Verspin Watchman who is a brief walk away to your north.
The Brealean man who is close by to your east.
The Brealean child who is close by to your south.
The Breale merchant who is close by to your south.
The Breale city guard who is in the distance to your south.
< 873h/763H 153v/155V Pos: standing >
You quickly scan the area.
A noble white steed who is a brief walk away to your north.
Sir Jonius the Verspin Watchman who is a brief walk away to your north.
The Brealean man who is close by to your east.
The Brealean child who is close by to your south.
The Breale merchant who is close by to your south.
The Breale city guard who is in the distance to your south.
< 873h/763H 153v/155V Pos: standing >
Rhoka's skin seems to turn to stone.
Drinn leaves south.
You follow Drinn.
Main Road
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
A Brealean child plays here.
A Breale merchant tries to sell his wares here.
Amira enters from the north.
Rhoka sneaks in from the north.
< 873h/763H 152v/155V Pos: standing >
You quickly scan the area.
A noble white steed who is rather far off to your north.
Sir Jonius the Verspin Watchman who is rather far off to your north.
A Kobold who is close by to your east.
The Breale city guard who is rather far off to your south.
< 873h/763H 152v/155V Pos: standing >
You quickly scan the area.
A noble white steed who is rather far off to your north.
Sir Jonius the Verspin Watchman who is rather far off to your north.
A Kobold who is close by to your east.
The Breale city guard who is rather far off to your south.
< 873h/763H 153v/155V Pos: standing >
You quickly scan the area.
A noble white steed who is a brief walk away to your north.
Sir Jonius the Verspin Watchman who is a brief walk away to your north.
A Kobold who is close by to your east.
The Breale city guard who is rather far off to your south.
< 873h/763H 155v/155V Pos: standing >
Rhoka gets a glowing flask from her bottomless bag of the illithids.
< 873h/763H 155v/155V Pos: standing >
Drinn leaves south.
You follow Drinn.
Main Road
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Amira enters from the north.
Rhoka sneaks in from the north.
< 872h/763H 154v/155V Pos: standing >
Drinn leaves north.
You follow Drinn.
Main Road
Obvious exits: -N -E -S -W
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
A Brealean child plays here.
A Breale merchant tries to sell his wares here.
Amira enters from the south.
Rhoka sneaks in from the south.
< 872h/763H 153v/155V Pos: standing >
The Breale merchant leaves east.
Drinn leaves east.
You follow Drinn.
Small Hut
Obvious exits: -W
An iron sword lies here.
[2] A gold band lies here.
[2] An emerald bracelet lies here.
A standard breale vest lies here.
A pair of standard breale leggings lie here.
A pair of brealean knickers lie here.
[7] A brealean skirt lies crumpled here.
[6] A pair of brealean pants lie here.
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
A Breale merchant tries to sell his wares here.
*A Kobold (small) Suicide Squad stands in mid-air here.(Red Aura)
Amira enters from the west.
Rhoka sneaks in from the west.
< 872h/763H 152v/155V Pos: standing >
< 872h/763H 155v/155V Pos: standing >
Amira starts casting an offensive spell called 'arieks shattering iceball'.
Amira snaps into visibility.
You start chanting...
Drinn settles to his knees.
< 872h/763H 155v/155V Pos: standing >
Drinn snaps into visibility.
Drinn feigns low and strikes a Kobold in the throat with the back of his hand...
...Then spins low and delivers three quick punches below the ribs...
...Only to place a double chi-palm strike sending her flying!
A Kobold snaps into visibility.
< 872h/763H 155v/155V Pos: standing >
Amira completes her spell...
Amira utters the words 'abrauztg gpahhzfuio uqzbarr'
Amira points at a Kobold.
A translucent field flashes around a Kobold's body upon contact with Amira's assault, deflecting it back at her!
A Kobold snaps into visibility.
A Kobold's iceball shatters upon impacting Amira, rending flesh and sending blood flying.
< 872h/763H 155v/155V Pos: standing >
You complete your spell...
[Damage: 91 ] You drain a Kobold of some of her energy.
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.
< 872h/763H 155v/155V Pos: standing >
Amira starts casting an offensive spell called 'arieks shattering iceball'.
Amira snaps into visibility.
< 872h/763H 155v/155V Pos: standing >
You start chanting...
< 872h/763H 155v/155V Pos: standing >
Amira completes her spell...
Amira utters the words 'abrauztg gpahhzfuio uqzbarr'
Amira points at a Kobold.
A Kobold snaps into visibility.
Amira's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
< 872h/763H 155v/155V Pos: standing >
You complete your spell...
[Damage: 93 ] You drain a Kobold of some of her energy.
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.
< 872h/763H 155v/155V Pos: standing >
Drinn snaps into visibility.
A Kobold attacks Drinn. [0 Hits]
< 872h/763H 155v/155V Pos: standing >
Rhoka snaps into visibility.
Rhoka seems to dance with a Kobold, but winds up flat on her ass.
Amira starts casting an offensive spell called 'arieks shattering iceball'.
Amira snaps into visibility.
< 872h/763H 155v/155V Pos: standing >
You start chanting...
< 872h/763H 155v/155V Pos: standing >
Amira completes her spell...
Amira utters the words 'abrauztg gpahhzfuio uqzbarr'
Amira points at a Kobold.
A Kobold snaps into visibility.
Amira's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
Drinn snaps into visibility.
A Kobold snaps into visibility.
Drinn pokes a Kobold really hard, making you wince.
Drinn pokes a Kobold really hard, making you wince.
Drinn pokes a Kobold really hard, making you wince.
Drinn's fine punch hits a Kobold across the leg, resulting in a limp stride.
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!