The death of [56 Enslaver] Grutap Suicide Squad (Githyanki)

in The West Village Road

from the perspective of [56 Enslaver] Grutap Suicide Squad (Githyanki)

<worn on head>       a burnt dragonscale coif [44%]
<worn on eyes>       the third eye of the mindreaver [superior] [80%]
<worn in ear>        a gnomish ear amplifier (magic) [45%]
<worn in ear>        a shimmering shark tooth earring [65%]
<worn on face>       a shaman ritual mask [superior]
<worn around neck>   a necklace of orbiting psi-crystals [superior] (humming) [46%]
<worn about body>    the shroud of hatred [superior] (magic) (glowing) (humming) [68%]
<worn about waist>   the frayed ends of sanity (magic)
<worn on arms>       some glittering obsidian vambraces
<held as shield>     a humming gem shield [53%]
<worn around wrist>  a twined chitin bracer [50%]
<worn around wrist>  a polished adamantite bracelet [poor] (magic) (glowing) [77%]
<worn on hands>      some angelic mithril gloves [77%]
<worn on finger>     a wispy astral-twined mindstone ring[239h 59m 39s]
<worn on finger>     a finger band made from an illithids tentacle [superior] (magic)
<worn on legs>       the leggings of the pyre lord [superior] (magic)
<worn on feet>       a pair of pitch-black boots [superior] (magic) [58%]

An orcish guard suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 229 ] An orcish guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
An orcish guard's feeble punch grazes you.
You dodge a bash from an orcish guard, who loses his balance and falls.

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc kne EP:  few wounds >
 [Damage:  4 ] Your bludgeon grazes an orcish guard.
[Damage:  4 ] Your decent bludgeon grazes an orcish guard.
You miss an orcish guard.

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc kne EP:  few wounds >
 You begin to focus your will...

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc kne EP:  few wounds >
 Casting: psychic crush *

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc kne EP:  few wounds >
 Casting: psychic crush 

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc kne EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 119 ] An orcish guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
An orcish guard is stunned!
An orcish guard says in orc 'GeT tHiS ThiNg OuT oF mY hEaD !!!'

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc kne EP:  few wounds >
 You begin to focus your will...

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc kne EP:  few wounds >
 Casting: psychic crush *

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc kne EP:  few wounds >
 An orcish guard rises to his feet.

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Casting: psychic crush 

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
[Damage: 112 ] An orcish guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Nyar starts casting a spell.

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 An orcish guard rises to his feet.
You begin to focus your will...

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Nyar completes his spell...
Nyar utters the word 'paghz'
You feel the speed of the wind rushing through your heart!

< 643h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 An orcish guard's feeble punch grazes you.
An orcish guard's kick hits you directly in the face.

< 640h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Casting: psychic crush *

< 640h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 A baby orc enters from the west.

< 640h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Casting: psychic crush 

< 640h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 120 ] An orcish guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 640h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You begin to focus your will...
Nyar sits down in a comfortable spot.

< 640h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Nyar opens a thick tome of legendary lores and begins studying it intently.

< 640h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You parry an orcish guard's lunge at you.
An orcish guard's kick crashes into your chest.

< 639h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Casting: psychic crush *

< 639h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You dodge an orcish guard's vicious attack.

< 639h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 113 ] An orcish guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 639h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 [Damage:  3 ] Your decent bludgeon grazes an orcish guard.
[Damage:  3 ] Your decent bludgeon grazes an orcish guard.
[Damage:  4 ] Your decent bludgeon grazes an orcish guard.
An orcish guard dodges your futile attack.
You begin to focus your will...

< 639h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Casting: psychic crush *

< 639h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 An orcish guard's punch grazes you.

< 637h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 121 ] An orcish guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
An orcish guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 2306.
You have completed boon # 2306.
Your guild gained prestige!
You have gained 10 epic points.
You feel a light sense of satisfaction from somewhere...
An orcish guard's death cry reverberates in your head as he falls to the ground.

< 637h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 An orcish guard's crude punch wounds you.
An orcish guard's sweep catches you in the side and you almost stumble.

< 627h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You begin to focus your will...

< 627h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Casting: psychic crush *

< 627h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Your mental manipulations become a reality...
An orcish guard suddenly clutches their head, as if trying to shrug off some unknown malady.
This being a hometown, you receive fewer exps...
[Damage: 115 ] An orcish guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
An orcish guard turns green and pukes all over the place. Yuck!

< 627h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You begin to focus your will...

< 627h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 You dodge an orcish guard's vicious attack.

< 627h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Casting: psychic crush *

< 627h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  few wounds >
 Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
[Damage: 222 ] An orcish guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
An orcish guard is momentarily dazed...
An orcish guard says in orc 'GeT tHiS ThiNg OuT oF mY hEaD !!!'

< 627h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 You begin to focus your will...

< 627h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 A faint hum can be heard from the legendary platemail of defense of agility carried by the grinning bobcat.

< 627h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 Casting: psychic crush *
Rhun stops following you.
Rhun is no longer in your group.

< 627h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP: pretty hurt >
 Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
[Damage: 113 ] An orcish guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
You dodge an orcish guard's vicious attack.
An orcish guard's kick crashes into your chest.

< 626h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  awful >
 Nyar closes his book and grins malevolently.

< 626h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  awful >
 You begin to focus your will...

< 626h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  awful >
 Nyar clambers to his feet.

< 626h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  awful >
 Casting: psychic crush *

< 626h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:few scratches E: orc sta EP:  awful >
 Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
[Damage: 89 ] An orcish guard's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
An orcish guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 2306.
You have completed boon # 2306.
Your guild gained prestige!
You have gained 10 epic points.
You feel a light sense of satisfaction from somewhere...
A look of horror and a silent scream are an orcish guard's last actions in this world.

< 626h/644H 179v/179V Pos: standing >
You failed.

< 628h/644H 179v/179V Pos: standing >
You failed.

< 629h/644H 179v/179V Pos: standing >

< 633h/644H 179v/179V Pos: standing >

< 637h/644H 179v/179V Pos: standing >
The Shady Shop of Scribers
Obvious exits: -West 
A few drops of fresh blood are scattered around the area.
[2] The corpse of an orcish guard is lying here.
[4] The corpse of an orcish scribe is lying here.
Crawling about, this baby orc is crying loudly.
The grinning bobcat hungrily peers through the area.(Red Aura)
Nyar (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 640h/644H 179v/179V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East  -South
Nyar enters from the east.
The grinning bobcat sneaks in from the east.

< 644h/644H 178v/179V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East  -South -West 
Nyar enters from the north.
The grinning bobcat sneaks in from the north.

< 644h/644H 177v/179V Pos: standing >
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East  -West  -Down 
A grave-robbing orc sifts through the remains here.(Red Aura)
Running about town, this female orc is restocking her low supplies.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Nyar enters from the north.

< 644h/644H 176v/179V Pos: standing >
Alas, you cannot go that way. . . .

< 644h/644H 176v/179V Pos: standing >

< 644h/644H 178v/179V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up   
Nyar enters from above.
The grinning bobcat sneaks in from above.

< 644h/644H 177v/179V Pos: standing >
Nearing the Shady Grove
   The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
Crawling about, this baby orc is crying loudly.
Crawling about, this baby orc is crying loudly.
Nyar enters from the north.
The grinning bobcat sneaks in from the north.

< 644h/644H 177v/179V Pos: standing >
A Small Pathway
   The rocky pathway continues here heading up to a large city in the near
distance.  The city to the north is marked by its varying skyline of towers
and the city wall.  Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites.  The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
Nyar enters from the north.

< 644h/644H 177v/179V Pos: standing >
 
  *******MM   
 ****^^^*^MM  
 **M*^^M^**M  
 *^.^^@..***  
 .^...+..^**  
 ..M..+...**  
  .M..+....   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Nyar enters from the north.
The grinning bobcat sneaks in from the north.

< 644h/644H 175v/179V Pos: standing >
 
  ***^^^*^M   
 **M*^^M^**M  
 *^.^^P..***  
 .^...@..^**  
 ..M..+...**  
 ..M..+....*  
  ^*M.+....   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Nyar enters from the north.
The grinning bobcat sneaks in from the north.

< 644h/644H 174v/179V Pos: standing >
 
  *M*^^M^**   
 *^.^^+..***  
 .^...P..^**  
 ..M..@...**  
 ..M..+....*  
 .^*M.+.....  
  ^**.+....   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Nyar enters from the north.
The grinning bobcat sneaks in from the north.

< 644h/644H 173v/179V Pos: standing >
 
  ^.^^+..**   
 .^...+..^**  
 ..M..P...**  
 ..M..@....*  
 .^*M.+.....  
 ^^**.+.....  
  ****+*.M.   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Nyar enters from the north.

< 644h/644H 173v/179V Pos: standing >
 
  ^...+..^*   
 ..M..+...**  
 ..M..P....*  
 .^*M.@.....  
 ^^**.+.....  
 .****+*.M..  
  *^^*+*^^.   
A repaired Cobblestone Path
Obvious exits: -North -East  -South -West 
Nyar enters from the north.
The grinning bobcat sneaks in from the north.

< 644h/644H 172v/179V Pos: standing >
 
  .M..+...*   
 ..M..+....*  
 .^*M.P.....  
 ^^**.@.....  
 .****+*.M..  
 **^^*+*^^.M  
  **^*+^^*.   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Nyar enters from the north.

< 644h/644H 172v/179V Pos: standing >
 
  .M..+....   
 .^*M.+.....  
 ^^**.P.....  
 .****@*.M..  
 **^^*+*^^.M  
 .**^*+^^*..  
  +++.M+**.   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Nyar enters from the north.

< 644h/644H 171v/179V Pos: standing >
 
  ^*M.+....   
 ^^**.+.....  
 .****P*.M..  
 **^^*@*^^.M  
 .**^*+^^*..  
 ++++.M+**..  
  .**M*+**.   
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
Nyar enters from the north.
The grinning bobcat sneaks in from the north.

< 644h/644H 170v/179V Pos: standing >
The sun starts to set in the south.
The heat from the sun saps your life away!
 
   ^*M.+....    
  ^^**.+.....   
 ^.****+*.M.MM  
 M**^^*P*^^.^.  
 ..**^*@^^*..^  
 .++++.M+**...  
 ...**M*+**...  
  ....M^+*...   
   .....+^..    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 
The corpse of a wandering hill giant is lying here.
Nyar enters from the north.

< 628h/644H 170v/179V Pos: standing >
Inside the Western Gate
   A tall wooden fence surrounds the town of Split Shield to keep out
invaders and warring tribes.  Watch towers are posted all around the
fence allowing full view of the surrounding area including the path up
to the town.  From inside the walls, the sounds of everyday life come
pouring into the woods, driving away the wildlife.
Obvious exits: -North -South -West  -Up   
[2] The corpse of a village gate guard is lying here.
The corpse of a large dog is lying here.
The corpse of a common male orc is lying here.
The corpse of a large dog is lying here.
The corpse of an old male orc is lying here.
The corpse of an adult orc is lying here.
A tree branch lies here broken from a tree.
Nyar enters from the west.

< 628h/644H 170v/179V Pos: standing >
You quickly scan the area.
A brown wolf who is close by to your north.
A small dog who is close by to your north.
A small dog who is not far off to your north.
An orog mauler named Ruukoz who is close by to your south.

< 628h/644H 171v/179V Pos: standing >
Alas, you cannot go that way. . . .

< 628h/644H 173v/179V Pos: standing >

< 628h/644H 173v/179V Pos: standing >
An Intersection in the Western Road Along the Fence
   This is the western leg of the perimeter road.  Used primarily by
the guards to patrol the town, it also provides housing for many of the
poorer residents of Split Shield. Garbage and assorted sticks, rocks,
and refuse litter the path, indicating the lack of respect the inhabitants
have for their own village.  A beaten path leads east towards the
towns center.
Obvious exits: -North -East  -South
[2] The corpse of a common male orc is lying here.
The corpse of a large dog is lying here.
The corpse of a common female orc is lying here.
The corpse of an experienced guard is lying here.
The corpse of a large dog is lying here.
A brown wolf is here growling at you.(Red Aura)
A small dog is here chasing his tail.(Red Aura)
There are residual brain waves in the area.
Nyar enters from the south.
The grinning bobcat sneaks in from the south.

< 628h/644H 173v/179V Pos: standing >
The West Village Road
   Leading off west from the city square, this is the main route to the
western half of the town.  The eastern half is primarily residential with
the exception of the tavern and inn.  A general sense of order exists,
stemming from the proximity to the center square.  Trash levels here
are relatively reasonable, but the wretched stench of poverty looms
to the east.
Obvious exits: -North -East  -West 
A common female orc walks around here.(Red Aura)
A very large warg is wandering about here, snarling viciously at you.(Red Aura)
Nyar enters from the west.
The grinning bobcat sneaks in from the west.

< 628h/644H 173v/179V Pos: standing >
Pardon?

< 633h/644H 175v/179V Pos: standing >
Autosaving...

< 634h/644H 175v/179V Pos: standing >
Nyar nods.

< 644h/644H 179v/179V Pos: standing >
A small dog enters from the west.

< 644h/644H 179v/179V Pos: standing >
A large dog enters from the north.

< 644h/644H 179v/179V Pos: standing >

< 644h/644H 179v/179V Pos: standing >
The West Village Road
Obvious exits: -North -East  -West 
A large dog walks slowly down the road.(Red Aura)
A small dog is here chasing his tail.(Red Aura)
The grinning bobcat hungrily peers through the area.(Red Aura)
Nyar (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A common female orc walks around here.(Red Aura)
A very large warg is wandering about here, snarling viciously at you.(Red Aura)

< 644h/644H 179v/179V Pos: standing >
The West Village Road
   Leading off west from the city square, this is the main route to the
western half of the town.  The eastern half is primarily residential with
the exception of the tavern and inn.  A general sense of order exists,
stemming from the proximity to the center square.  Trash levels here
are relatively reasonable, but the wretched stench of poverty looms
to the east.
Obvious exits: -North -East  -West 
The corpse of an old female orc is lying here.
An old male orc is moving very slowly.(Red Aura)
A very large warg is wandering about here, snarling viciously at you.(Red Aura)
There are residual brain waves in the area.
Nyar enters from the west.
The grinning bobcat sneaks in from the west.

< 644h/644H 178v/179V Pos: standing >
You begin to focus your will...
Focusing your mind, you bend reality a lot more easily...

< 644h/644H 178v/179V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
An old male orc suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 38 ] An old male orc's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
An old male orc is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Orc(s) for boon # 2306.
You have completed boon # 2306.
Your guild gained prestige!
You have gained 10 epic points.
You feel a light sense of satisfaction from somewhere...
The unmistakable scent of fresh blood can be smelled as an old male orc dies in agony.

< 644h/644H 178v/179V Pos: standing >
You quickly scan the area.
An old male orc who is close by to your north.
A young cub orc who is close by to your north.
An old female orc who is close by to your east.
A young orc shaman who is a brief walk away to your east.
A swarm of insects who is in the distance to your east.
A half-elf bard who is in the distance to your east.
A Gnome who is in the distance to your east.
A father orc who is in the distance to your east.
A large dog who is in the distance to your east.
A large dog who is close by to your west.
A small dog who is close by to your west.
A common female orc who is close by to your west.
A large warg who is close by to your west.
A brown wolf who is not far off to your west.

< 644h/644H 178v/179V Pos: standing >

< 644h/644H 179v/179V Pos: standing >

< 644h/644H 179v/179V Pos: standing >

< 644h/644H 179v/179V Pos: standing >

< 644h/644H 179v/179V Pos: standing >

< 644h/644H 179v/179V Pos: standing >
You quickly scan the area.
An old male orc who is close by to your north.
An old female orc who is close by to your east.
A young orc shaman who is a brief walk away to your east.
A father orc who is in the distance to your east.
A large dog who is close by to your west.
A small dog who is close by to your west.
A common female orc who is not far off to your west.
A brown wolf who is not far off to your west.

< 644h/644H 179v/179V Pos: standing >
It's hotter than anyone could imagine.

< 644h/644H 179v/179V Pos: standing >

< 644h/644H 179v/179V Pos: standing >

< 644h/644H 179v/179V Pos: standing >

< 644h/644H 179v/179V Pos: standing >
You failed.

< 644h/644H 179v/179V Pos: standing >
You failed.

< 644h/644H 179v/179V Pos: standing >
You failed.

< 644h/644H 179v/179V Pos: standing >
You failed.

< 644h/644H 179v/179V Pos: standing >
You failed.

< 644h/644H 179v/179V Pos: standing >
A Gnome sneaks in from the east.
A half-elf bard sneaks in from the east.
A swarm of insects sneaks in from the east.
You begin to focus your will...

< 644h/644H 179v/179V Pos: standing >
A half-elf bard snaps into visibility.
A half-elf bard disappears from your vision for a moment, suddenly appearing behind you; you fail to counter her advance...

< 644h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:excellent E: a half-elf bard sta EP: excellent >
 Casting: psychic crush *
A Gnome starts casting an offensive spell.
A Gnome snaps into visibility.

< 644h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:excellent E: a half-elf bard sta EP: excellent >
 A swarm of insects starts casting an offensive spell.

< 644h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:excellent E: a half-elf bard sta EP: excellent >
 Your mental manipulations become a reality...
A Gnome suddenly clutches their head, as if trying to shrug off some unknown malady.
A translucent field flashes around a Gnome's body upon contact with your assault, deflecting it back at YOU!
You resist the effects of a Gnome's spell!
The grinning bobcat starts casting an offensive spell.

< 644h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC:excellent E: a half-elf bard sta EP: excellent >
 A Gnome snaps into visibility.
A Gnome completes her spell...
A Gnome utters the words 'qpaahuq fussrz'
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
OUCH!  That really did HURT!
Twin bolts of writhing power slam into your chest.

< 455h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: a half-elf bard sta EP: excellent >
 A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 415h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: a half-elf bard sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!

< 372h/644H 179v/179V Pos: standing >
< T: Grutap TP: sta TC: few wounds E: a half-elf bard sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
A half-elf bard snaps into visibility.
A half-elf bard dances an amazing maneuver in battle, tripping you.

< 327h/644H 179v/179V Pos: on your ass >
< T: Grutap TP: ass TC: few wounds E: a half-elf bard sta EP: excellent >
 The grinning bobcat completes his spell...
The grinning bobcat utters the word 'pawwzf'
A Gnome snaps into visibility.
The grinning bobcat creates a hammer out of thin air that smashes into a Gnome, bits of flesh and bone fly everywhere!
A Gnome's pair of blood-stained wyrm scale leggings [poor] was damaged from the massive blow!
A Gnome starts casting an offensive spell.

< 327h/644H 179v/179V Pos: on your ass >
< T: Grutap TP: ass TC: few wounds E: a half-elf bard sta EP: excellent >
 A swarm of insects starts casting an offensive spell.

< 327h/644H 179v/179V Pos: on your ass >
< T: Grutap TP: ass TC: few wounds E: a half-elf bard sta EP: excellent >
 You scream in pain as a half-elf bard's slash tears into your flesh.
A half-elf bard misses you.
You scream in pain as a half-elf bard's pierce tears into your flesh.
Nyar leaves west.

< 309h/644H 179v/179V Pos: on your ass >
< T: Grutap TP: ass TC: nasty wounds E: a half-elf bard sta EP: excellent >
 The grinning bobcat starts casting an offensive spell.

< 309h/644H 179v/179V Pos: on your ass >
< T: Grutap TP: ass TC: nasty wounds E: a half-elf bard sta EP: excellent >
 A Gnome snaps into visibility.
A Gnome completes her spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A Gnome's force missile slams into you.
You resist the effects of a Gnome's spell!
A Gnome's force missile slams into you.
You resist the effects of a Gnome's spell!

< 212h/644H 179v/179V Pos: on your ass >
< T: Grutap TP: ass TC: nasty wounds E: a half-elf bard sta EP: excellent >
 A half-elf bard snaps into visibility.
Before you can react a half-elf bard suddenly lashes at you.
A half-elf bard steps quickly into the shadows and darts quickly at your face, causing you to temporarily black out.
You have been blinded!
Someone completes his spell...
Someone utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 107h/644H 179v/179V Pos: on your ass >
< T: someone TP: ass TC:pretty hurt E: someone sta EP: excellent >
 Someone completes his spell...
Someone utters the words 'ghjiilla zuguaig'
You gasp for air as a pair of ghostly hands tighten around your throat!
You wish that your wounds would stop BLEEDING so much!

< 67h/644H 179v/179V Pos: on your ass >
< T: someone TP: ass TC: awful E: someone sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 25h/644H 179v/179V Pos: on your ass >
< T: someone TP: ass TC: awful E: someone sta EP: excellent >
 You scream in pain as someone's slash tears into your flesh.
You wish that your wounds would stop BLEEDING so much!
You scream in pain as someone's slash tears into your flesh.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Someone parries your futile lunge at her.

< 7h/644H 179v/179V Pos: on your ass >
< T: someone TP: ass TC: awful E: someone sta EP: excellent >
 Someone completes her spell...
Someone utters the words 'garbzzsg wuggurz babragruoz'
Someone's magic rips the fabric of reality causing ChAoTiC energies to pour in.
You are enveloped in flames from a fireball sent by someone - OUCH!
Your something melted from the intense heat!
Your something melted from the intense heat!
Your something melted from the intense heat!