The death of [56 Wildmage] Vof The Empire (Gnome)

in A Light and Breezy Forest

from the perspective of [56 Frost Magus] Nil Suicide Squad (Kobold)

<worn as a badge>    a clump of glowing fuzz of regeneration [80%]
<worn on head>       the helmet of corruption of health (glowing) [67%]
<worn on eyes>       the eyes of the High Forest (glowing) [69%]
<worn in ear>        a brightly flaming earring [80%]
<worn in ear>        the earring of Sound Advice [55%]
<worn on face>       the mask of the plague [superior] [86%]
<worn around neck>   a carnelian and ruby inlaid gorget (magic) [75%]
<worn around neck>   the wooden amulet of the ancient tree spirit
<worn on body>       the armor of a MaDMaN of regeneration (magic) [47%]
<worn about body>    a long cape of shabilly-stitched dwarf scalps [superior] [86%]
<worn on tail>       a brass tail ring with two dangling rubies (magic) (glowing) [84%]
<worn about waist>   a waistband of rock and stone [poor] (magic) [43%]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing) [53%]
<attached to belt>   a metal flask marked "word of recall" (glowing) [48%]
<worn on arms>       the sleeves of the fallen (magic) (glowing)
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[237h 20m 43s]
<worn around wrist>  some polished endurium bracers of regeneration (magic) [58%]
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming) [78%]
<worn on hands>      the sacred stone claws of Aan of endurance (magic) [68%]
<worn on finger>     a shiny ring of the faeries of health (magic) (glowing) [84%]
<worn on finger>     the ring of illusions (magic) [85%]
<primary weapon>     the holy mace of the efreeti (magic) (glowing)[217h 21m 5s]
<worn on legs>       a pair of chromium dragonscale greaves (magic) [66%]
<worn on feet>       the boots of speed of endurance (magic)


< 996h/996H 239v/316V Pos: standing >
 
     MMMM^^.    
      MMM^^..   
     MMMM^^.^.  
     MMMM^^...  
      S@++++++  
     MMM^^..^.  
     MMM^^....  
     MM^^^...   
    MMM^^...    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 996h/996H 239v/316V Pos: standing >
 
      MMMM^^    
       MMM^^.   
      MMMM^^.^  
      MMMM^^..  
       @++++++  
      MMM^^..^  
      MMM^^...  
      MM^^^..   
     MMM^^..    
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
The Galleon WindRider floats here.
The Sloop Blackbeard's Revenge floats here.
The Ketch ..!.. floats here.
The Sloop HMS Riette floats here.
The Galleon Gloria floats here.
The Sloop Death Becomes You floats here.
The Carrack the Light floats here.
The Sloop dying help oh god floats here.
The Ketch Nautilus I floats here.
The Sloop Boaty McBoatface floats here.
The Sloop Let's Go! floats here.
The Sloop &-mPew!&-mPew!&-mPew! floats here.
The Sloop Allah-1 floats here.
The Galleon S.S. Wanderer floats here.
The Ketch sMuGglorZ floats here.
The Yacht Bruk? floats here.
The Clipper HOLY SHIP BATMAN!!! floats here.
The Sloop Rubber Ducky floats here.
The Clipper Nautilus floats here.
The Sloop Sunken Dreams floats here.
The Caravel Pho'bos floats here.
The Yacht eew floats here.
The Yacht -=# Vejas #=- floats here.
The Galleon GoAway! floats here.
The Sloop Allah floats here.
The Sloop Campbell's Sloop floats here.
The Sloop llll floats here.
The Sloop Wally floats here.
The Galleon Ghost of Blackbeard floats here.
The Sloop Lil Deuce Sloop floats here.
The Sloop Edward Teach floats here.
The Sloop mope floats here.
The Sloop Merchant Vessel floats here.
The Yacht Quest crusader floats here.
A large tent of thick hide has been erected beside the docks.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.

< 996h/996H 239v/316V Pos: standing >
You start chanting...

< 996h/996H 248v/316V Pos: standing >
Casting: frost beacon *

< 996h/996H 252v/316V Pos: standing >
You complete your spell...
You conjure a block of ice and mentally link it to yourself.

< 996h/996H 255v/316V Pos: standing >
 
     MMMM^^.    
      MMM^^..   
     MMMM^^.^.  
     MMMM^^...  
      S@++++M+  
     MMM^^..^.  
     MMM^^....  
     MM^^^...   
    MMM^^...    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 996h/996H 261v/316V Pos: standing >
 
    MMMM^^.^    
     MMM^^...   
    MMMM^^.^..  
    MMMM^^....  
     S+@+++M++  
    MMM^^..^..  
    MMM^^.....  
    MM^^^....   
   MMM^^....    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 996h/996H 261v/316V Pos: standing >
 
   MMMM^^.^.    
    MMM^^....   
   MMMM^^.^...  
   MMMM^^....*  
    S++@++M+++  
   MMM^^..^..*  
   MMM^^.....*  
   MM^^^.....   
   MM^^.....    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 996h/996H 261v/316V Pos: standing >
 
   MMM^^.^..    
   MMM^^.....   
  MMMM^^.^...*  
  MMMM^^....**  
   S+++@M+++++  
  MMM^^..^..**  
  MMM^^.....**  
  MM^^^.....*   
   M^^.....*    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 996h/996H 262v/316V Pos: standing >
 
   MM^^.^...    
  MMM^^.....*   
 MMMM^^.^...**  
 MMMM^^....***  
  S++++@++++++  
 MMM^^..^..***  
 MMM^^.....***  
  M^^^.....**   
   ^^.....**    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
A member of the Tharnadia highway patrol keeps the roads safe.(Gold Aura)

< 996h/996H 261v/316V Pos: standing >
 
   M^^.^....    
  MM^^.....**   
 MMM^^.^...**+  
 MMM^^....***+  
 S++++M@++++++  
 MM^^..^..***M  
 MM^^.....***+  
  ^^^.....***   
   ^.....***    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 996h/996H 261v/316V Pos: standing >
 
   ^^.^....*    
  M^^.....**+   
 MM^^.^...**+*  
 MM^^....***+*  
 ++++M+@+++++P  
 M^^..^..***M*  
 M^^.....***+*  
  ^^.....***+   
   .....****    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 996h/996H 261v/316V Pos: standing >
 
   ^.^....*+    
  ^^.....**+*   
 M^^.^...**+**  
 M^^....***+**  
 ++M+++@++++P^  
 ^^..^..***M**  
 ^^.....***+**  
  ^.....***+*   
   ....****+    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 996h/996H 261v/316V Pos: standing >
 
   .^....*+*    
  ^.....**+**   
 ^^.^...**+***  
 ^^....***+***  
 +M++++@++++^*  
 ^..^..***M***  
 ^.....***+***  
  .....***+**   
   ...****+*    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 996h/996H 263v/316V Pos: standing >
 
   ^....*+**    
  .....**+***   
 ^.^...**+****  
 ^....***+****  
 ++++++@+++^**  
 ..^..***M****  
 .....***+****  
  ....***+***   
   ..****+**    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 996h/996H 262v/316V Pos: standing >
 
   ....*+***    
  ....**+***M   
 .^...**+****.  
 ....***+*****  
 ++++++@++^***  
 .^..***M*****  
 ....***+*****  
  ...***+****   
   .****+***    
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W

< 996h/996H 262v/316V Pos: standing >
You quickly scan the area.
A tharnadian highway patrolman who is almost out of sight to your west.

< 996h/996H 263v/316V Pos: standing >
 
   ...*+***.    
  ...**+***.M   
 ^...**+****..  
 ...***+*****.  
 ++++++@+^****  
 ^..***M******  
 ...***+******  
  ..***+*****   
   ****+****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 996h/996H 266v/316V Pos: standing >
 
   ..*+***..    
  ..**+***.M.   
 ...**+****...  
 ..***+*****..  
 ++++++@^****.  
 ..***M*******  
 ..***+*******  
  .***+******   
   ***+*****    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 996h/996H 265v/316V Pos: standing >
You quickly scan the area.
You see nothing.

< 996h/996H 266v/316V Pos: standing >
Path Leading Into a Pleasant Forest
Obvious exits: -N -W
A SIGN is posted prominently on a tree alongside the path.

< 996h/996H 267v/316V Pos: standing >
You quickly scan the area.
A tiny brown squirrel who is not far off to your north.

< 996h/996H 268v/316V Pos: standing >
A Pleasant Path Through the Forest
Obvious exits: -N -E -S -W

< 996h/996H 269v/316V Pos: standing >
You quickly scan the area.
A tiny brown squirrel who is close by to your north.

< 996h/996H 269v/316V Pos: standing >
A Light and Breezy Forest
Obvious exits: -N -E -S

< 996h/996H 270v/316V Pos: standing >
You quickly scan the area.
A red-breasted robin who is not far off to your north.
A raccoon who is not far off to your north.

< 996h/996H 271v/316V Pos: standing >
Alas, you cannot go that way. . . .

< 996h/996H 274v/316V Pos: standing >
A Pleasant Path Through the Forest
Obvious exits: -N -E -S -W

< 996h/996H 273v/316V Pos: standing >
You quickly scan the area.
A red-breasted robin who is close by to your north.
A raccoon who is close by to your north.
A Gnome who is not far off to your east.

< 996h/996H 274v/316V Pos: standing >
A Light and Breezy Forest
Obvious exits: -E -S
A little robin red breast is here, looking for bugs and worms.
A little raccoon is here, foraging for food.

< 996h/996H 275v/316V Pos: standing >
You quickly scan the area.
A tiny brown squirrel who is close by to your east.

< 996h/996H 275v/316V Pos: standing >
None here are loyal subjects of yours!

< 996h/996H 284v/316V Pos: standing >
You start chanting...

< 996h/996H 291v/316V Pos: standing >
Casting: conjure ice 

< 996h/996H 295v/316V Pos: standing >
The rain is falling less heavily now.
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.

< 996h/996H 297v/316V Pos: standing >
An ice elemental is now a member of your group.

< 996h/996H 303v/316V Pos: standing >
A Pleasant Path Through the Forest
Obvious exits: -N -E -S -W
An ice elemental enters from the north.

< 996h/996H 302v/316V Pos: standing >
You give an ice elemental an order.

< 996h/996H 305v/316V Pos: standing >
A Pleasant Path Through the Forest
Obvious exits: -E -S -W
A tiny brown squirrel with a bushy tail is darting around the trees.
An ice elemental enters from the west.

< 996h/996H 305v/316V Pos: standing >
The forest to the east looks passable.
You extend your sights eastward.
A Light and Breezy Forest
Obvious exits: -N -S -W
*A Gnome (tiny) Living Lich - The Empire stands in mid-air here. (Camping) (Gold Aura)

< 996h/996H 310v/316V Pos: standing >
You start chanting...

< 996h/996H 316v/316V Pos: standing >
Casting: wall of ice *

< 996h/996H 316v/316V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
Casting: wall of ice 

< 996h/996H 316v/316V Pos: standing >
You complete your spell...
You can only cast this spell to the north, east, west, south, northwest,
southwest, northeast, or southeast!

< 996h/996H 316v/316V Pos: standing >

< 996h/996H 316v/316V Pos: standing >
A Pleasant Path Through the Forest
Obvious exits: -E -S -W
An ice elemental is here chilling the room. (minion) 
A tiny brown squirrel with a bushy tail is darting around the trees.

< 996h/996H 316v/316V Pos: standing >
A Pleasant Path Through the Forest
Obvious exits: -E -S -W
An ice elemental is here chilling the room. (minion) 
A tiny brown squirrel with a bushy tail is darting around the trees.

< 996h/996H 316v/316V Pos: standing >
The forest path continues to the south.
You extend your sights southward.
A Pleasant Path Through the Forest
Obvious exits: -N -E -S -W

< 996h/996H 316v/316V Pos: standing >
You start chanting...
You snap into visibility.

< 996h/996H 316v/316V Pos: standing >
You complete your spell...
You conjure a storm of ice!
[Damage: 13 ] You crush a tiny brown squirrel with your storm of ice.
A tiny brown squirrel is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a tiny brown squirrel's gurgling and choking signals its demise.

< 996h/996H 316v/316V Pos: standing >
You feel your skin soften and return to normal.

< 996h/996H 316v/316V Pos: standing >
A Light and Breezy Forest
Obvious exits: -N -S -W
*A Gnome (tiny) Living Lich - The Empire stands in mid-air here. (Camping) (Gold Aura)
An ice elemental enters from the west.

< 996h/996H 314v/316V Pos: standing >
You start chanting...
You snap into visibility.

< 996h/996H 314v/316V Pos: standing >

< 996h/996H 314v/316V Pos: standing >
You feel your skin harden to stone.

< 996h/996H 314v/316V Pos: standing >
You snap into visibility.
You complete your spell...
You feel a slight magical surge that reinforces and refreshes your vitality.
You begin to heal faster.
You feel more agile.
You feel stronger.
As the arcane wind hits a Gnome and returns back you, you feel infused with stolen magic.

< 996h/996H 315v/316V Pos: standing >
You start chanting...
You snap into visibility.

< 996h/996H 316v/316V Pos: standing >
You snap into visibility.
Casting: arcane whirlwind 

< 996h/996H 316v/316V Pos: standing >
You complete your spell...
Your eyes tingle.
As the arcane wind hits a Gnome and returns back you, you feel infused with stolen magic.

< 996h/996H 316v/316V Pos: standing >
You start chanting...
You snap into visibility.

< 996h/996H 316v/316V Pos: standing >
You snap into visibility.
Casting: arcane whirlwind 

< 996h/996H 316v/316V Pos: standing >
You complete your spell...
Their skin is already hard as a rock!
As the arcane wind hits a Gnome and returns back you, you feel infused with stolen magic.

< 996h/996H 316v/316V Pos: standing >
A Light and Breezy Forest
Obvious exits: -N -S -W
An ice elemental is here chilling the room. (minion) 
*A Gnome (small) Living Lich - The Empire stands in mid-air here. (Camping) (Gold Aura)

< 996h/996H 316v/316V Pos: standing >
You give an ice elemental an order.
You snap into visibility.
A Gnome avoids being bashed by an ice elemental, who loses its balance and falls.
A Gnome snaps into visibility.

< 996h/996H 316v/316V Pos: standing >
A Gnome's flesh magically hardens, turning to stone.

< 996h/996H 316v/316V Pos: standing >
A Gnome snaps into visibility.
A Gnome attacks an ice elemental. [0 Hits]

< 996h/996H 316v/316V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 996h/996H 316v/316V Pos: standing >
You complete your spell...
You point at a Gnome.
A translucent field flashes around a Gnome's body upon contact with your assault, deflecting it back at YOU!
A Gnome snaps into visibility.
You reel in pain as a Gnome's iceball shatters upon impacting you.
OUCH!  That really did HURT!
-=[You attack a Gnome.]=- [0 Hits]

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: kne TC:excellent E: A Gnome sta EP: excellent >
 A Gnome snaps into visibility.
A Gnome attacks an ice elemental. [0 Hits]

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: kne TC:excellent E: A Gnome sta EP: excellent >
 You start chanting...
You snap into visibility.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: kne TC:excellent E: A Gnome sta EP: excellent >
 You snap into visibility.
You complete your spell...
You point at a Gnome.
A Gnome snaps into visibility.
[Damage: 110 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: kne TC:excellent E: A Gnome sta EP:  small wounds >
 You start chanting...
You snap into visibility.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: kne TC:excellent E: A Gnome sta EP:  small wounds >
 You snap into visibility.
You complete your spell...
You point at a Gnome.
A Gnome snaps into visibility.
[Damage: 118 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: kne TC:excellent E: A Gnome sta EP:  few wounds >
 A Gnome attacks an ice elemental. [0 Hits]

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: kne TC:excellent E: A Gnome sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: kne TC:excellent E: A Gnome sta EP:  few wounds >
 You snap into visibility.
You complete your spell...
You point at a Gnome.
A Gnome snaps into visibility.
[Damage: 116 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: kne TC:excellent E: A Gnome sta EP:  nasty wounds >
 You snap into visibility.
A Gnome snaps into visibility.
-=[You attack a Gnome.]=- [0 Hits]

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: kne TC:excellent E: A Gnome sta EP:  nasty wounds >
 You give an ice elemental an order.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: kne TC:excellent E: A Gnome sta EP:  nasty wounds >
 An ice elemental rises to its feet.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 You start chanting...
You snap into visibility.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 A Gnome snaps into visibility.
A Gnome attacks an ice elemental. [0 Hits]

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 You snap into visibility.
You complete your spell...
You point at a Gnome.
A Gnome snaps into visibility.
[Damage: 107 ] Your iceball shatters upon impacting a Gnome, rending flesh and sending blood flying.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
A Gnome snaps into visibility.
[Damage:  1 ] -=[You attack a Gnome.]=- [1 Hits]
An ice elemental attacks a Gnome. [0 Hits]
Your lucidity is not sufficient enough to cast that spell.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You start chanting...
You snap into visibility.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You snap into visibility.
You complete your spell...
A Gnome snaps into visibility.
[Damage: 18 ] You hurl a spike of razor sharp ice at a Gnome.
[Damage: 19 ] You hurl a spike of razor sharp ice at a Gnome.
[Damage: 19 ] You hurl a spike of razor sharp ice at a Gnome.
[Damage: 19 ] You hurl a spike of razor sharp ice at a Gnome.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 A Gnome attacks an ice elemental. [0 Hits]
You start chanting...
You snap into visibility.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You snap into visibility.
You complete your spell...
You open an icy vortex in the ether and blast a Gnome with the FuRy of Auril!

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 A Gnome snaps into visibility.
An ice elemental attacks a Gnome. [0 Hits]
You start chanting...
You snap into visibility.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You snap into visibility.
You complete your spell...
The freezing winds around a Gnome intensify!

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You snap into visibility.
A Gnome snaps into visibility.
-=[You attack a Gnome.]=- [0 Hits]
A Gnome attacks an ice elemental. [0 Hits]

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 Your lucidity is not sufficient enough to cast that spell.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
 You give an ice elemental an order.
You snap into visibility.
A Gnome snaps into visibility.
[Damage:  1 ] A Gnome is knocked to the ground by an ice elemental's mighty bash!

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
 A Gnome snaps into visibility.
[Damage:  1 ] An ice elemental attacks a Gnome. [1 Hits]

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
 You snap into visibility.
A Gnome snaps into visibility.
[Damage:  1 ] You score a CRITICAL HIT!!!!!
[Damage:  1 ] -=[You attack a Gnome.]=- [2 Hits]

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sit EP:  awful >
 You snap into visibility.
A Gnome snaps into visibility.
[Damage: 42 ] A Gnome shudders violently as the ice cold winds slice through her.
A Gnome attacks an ice elemental. [0 Hits]

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sit EP:  awful >
 Your lucidity is not sufficient enough to cast that spell.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sit EP:  awful >
 You start chanting...
You snap into visibility.

< 876h/996H 316v/316V Pos: standing >
< T: ice TP: sta TC:excellent E: A Gnome sit EP:  awful >
 You snap into visibility.
You complete your spell...
A Gnome snaps into visibility.
[Damage: 21 ] You hurl a spike of razor sharp ice at a Gnome.
[Damage: 21 ] You hurl a spike of razor sharp ice at a Gnome.
[Damage: 19 ] You hurl a spike of razor sharp ice at a Gnome.
A Gnome's dirty cloth turban [poor] freezes and shatters into million pieces from the intense cold!
A Gnome's pair of blood-stained wyrm scale leggings [poor] freezes and shatters into million pieces from the intense cold!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!