<worn as a badge> a elven rune of restoration of dexterity (magic) (glowing)
<worn on head> the helm of the dragonkind of endurance (magic) (glowing) [59%]
<worn on eyes> the monocle of damnation (glowing)
<worn in ear> a golden scale dangling from a platinum chain of damage (magic)
<worn in ear> the earring of the Dragon Lords of regeneration [82%]
<worn on face> the grim visage of a MaDWoMaN (magic) (humming) [62%]
<worn around neck> a werewolf tooth necklace [superior] (magic) [49%]
<worn around neck> a scarf of enhanced stealth (magic) [80%]
<worn on body> the chameleon suit of transformation [superior]
<worn about body> the severed wings of a turkey named 'Dinner' (humming) [80%]
<worn on back> an adventurers backpack
<worn as quiver> a pantherhide quiver [superior] (magic) (glowing) (illuminating) [84%]
<worn about waist> a vortex of air forming a sash [54%]
<worn on belt buckle>an intricate hourglass running in reverse [superior] (invis) (magic)
<attached to belt> a potion of bubbling goo (magic) (glowing)
<attached to belt> blood of the Mahweeistardala (magic) (glowing) [78%]
<worn on arms> some scintillating sleeves [superior] (magic) [82%]
<worn around wrist> a bracelet of influence [superior] (magic) [69%]
<worn around wrist> the bracer of Uz's alliance of dexterity
<worn on hands> the sacred stone claws of Aan (magic)
<worn on finger> Zorobabi's circular stone ring of regeneration
<worn on finger> the ring of the mind flayer of damage (magic) (glowing) [82%]
<wielding twohanded> the mace of the earth (magic) (glowing)[220h 13m 47s]
<worn on legs> a pair of blood-stained wyrm scale leggings of agility (magic) [70%]
<worn on feet> the boots of a MaDMaN (glowing) [66%]
< 975h/975H 185v/185V Pos: standing >
Raviel keeps singing a song of a _VERY_ boring nature.
An Antechamber buzzing with Energy
Obvious exits: -N -E -S -W -U -D -NW -NE
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[9] A small bandage rests upon the ground here.
[5] A steel dagger has been tossed aside here.
A shadow dracolich enters from below.
Drinn enters from below.
< 975h/975H 185v/185V Pos: standing >
Trample who or what?
< 975h/975H 185v/185V Pos: standing >
You quickly scan the area.
A water elemental who is not far off to your south.
A water elemental who is not far off to your south.
A water elemental who is close by to your west.
Amira who is close by to your west.
A Duergar who is close by to your west.
< 975h/975H 185v/185V Pos: standing >
The High-Arched Foyer before The Hall of Suicide Squad
Obvious exits: -N -S
Tilia sneaks in from the north.
A shadow dracolich enters from the north.
Drinn enters from the north.
< 975h/975H 185v/185V Pos: standing >
You quickly scan the area.
A water elemental who is close by to your south.
A water elemental who is close by to your south.
< 975h/975H 185v/185V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -N -E -S -W -U -D -NW -NE
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[9] A small bandage rests upon the ground here.
[5] A steel dagger has been tossed aside here.
Tilia sneaks in from the south.
A shadow dracolich enters from the south.
Drinn enters from the south.
Grahk sneaks in from the south.
< 975h/975H 185v/185V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A green and red bag lies crumpled here. (magic)
Some ghastly electrum sleeves from Du'Maathe Castle lie here on the ground.
Some boreal glassteel gauntlets from Du'Maathe Castle lie here on the ground.
A shimmering steel tiara from Du'Maathe Castle lies here on the ground.
A cracked bone ring from Du'Maathe Castle lies here on the ground.
A wedding ring is on the ground.
A midnight blue book lies here. (glowing)
A beautiful eyepiece gathers dust here. (magic)
Someone has dropped a black and white robe here. (humming)
The corpse of a Kobold is lying here.
A flaming medallion hangs in mid-air on a chain of fire.
A bulletin board stands here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[3] A small bandage rests upon the ground here.
A water elemental stands, apparently asleep. (Minion)
*Amira Allah The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
A Duergar (medium) is stretched out, sound asleep. (Non-Fraggable)(Red Aura)
A shadow dracolich enters from the east.
Raviel sneaks in from the east.
Drinn enters from the east.
Grahk sneaks in from the east.
< 975h/975H 185v/185V Pos: standing >
Your group consists of ( 9/20):
( Head) 975/975 hit, 185/185 move Fatwa
(Front) 1850/1850 hit, 600/660 move a beautiful pegasus
(Front) 917/917 hit, 254/255 move Grahk
(Front) 636/636 hit, 257/257 move Amira
(Front) 1021/995 hit, 235/237 move Drinn
(Front) a water elemental
(Front) 843/843 hit, 129/131 move Raviel
(Front) 3155/3009 hit, 552/554 move a shadow dracolich
(Front) 750/701 hit, 142/142 move Tilia
< 975h/975H 185v/185V Pos: standing >
Raviel keeps singing a song of a _VERY_ boring nature.
< 975h/975H 185v/185V Pos: standing >
Amira starts following you.
< 975h/975H 185v/185V Pos: standing >
You quickly scan the area.
You see nothing.
< 975h/975H 185v/185V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -N -E -S -W -U -D -NW -NE
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[9] A small bandage rests upon the ground here.
[5] A steel dagger has been tossed aside here.
Amira enters from the west.
A shadow dracolich enters from the west.
Drinn enters from the west.
< 975h/975H 185v/185V Pos: standing >
You quickly scan the area.
A water elemental who is not far off to your south.
A water elemental who is not far off to your south.
A water elemental who is close by to your west.
A Duergar who is close by to your west.
< 975h/975H 185v/185V Pos: standing >
You feel your skin soften and return to normal.
The spiritual aura about your body fades.
A Swirling Void
Obvious exits: -E -D
A large, spacious void displays views of Shady Grove here. (glowing)
A Duergar (medium) stands here. (Non-Fraggable)(Red Aura)
Amira enters from below.
Tilia sneaks in from below.
A shadow dracolich enters from below.
Drinn enters from below.
< 975h/975H 185v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 975h/975H 185v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 975h/975H 185v/185V Pos: standing >
< 975h/975H 185v/185V Pos: standing >
You quickly scan the area.
You see nothing.
< 975h/975H 185v/185V Pos: standing >
A Duergar leaves down.
< 975h/975H 185v/185V Pos: standing >
You start chanting...
< 975h/975H 185v/185V Pos: standing >
Raviel keeps singing a song of a _VERY_ boring nature.
< 975h/975H 185v/185V Pos: standing >
Casting: soulshield *
< 975h/975H 185v/185V Pos: standing >
You complete your spell...
A holy aura forms around you!
< 975h/975H 185v/185V Pos: standing >
Living stone sprouts up and covers your flesh.
< 975h/975H 185v/185V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Portal Room
Obvious exits: -W
A large, spacious void displays views of Shady Grove here. (glowing)
< 975h/975H 185v/185V Pos: standing >
A Portal Room
Obvious exits: -W
A large, spacious void displays views of Shady Grove here. (glowing)
Amira enters from the west.
Tilia sneaks in from the west.
A shadow dracolich enters from the west.
Raviel sneaks in from the west.
Drinn enters from the west.
< 975h/975H 185v/185V Pos: standing >
A Swirling Void
Obvious exits: -E -D
A large, spacious void displays views of Shady Grove here. (glowing)
Amira enters from the east.
A shadow dracolich enters from the east.
Drinn enters from the east.
< 975h/975H 185v/185V Pos: standing >
Raviel keeps singing a song of a _VERY_ boring nature.
Tilia has reconnected.
< 975h/975H 185v/185V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -N -E -S -W -U -D -NW -NE
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[9] A small bandage rests upon the ground here.
[5] A steel dagger has been tossed aside here.
Amira enters from above.
A shadow dracolich enters from above.
Raviel sneaks in from above.
Drinn enters from above.
< 975h/975H 185v/185V Pos: standing >
Your group consists of ( 9/20):
( Head) 975/975 hit, 185/185 move Fatwa
(Front) 1850/1850 hit, 615/660 move a beautiful pegasus
(Front) 917/917 hit, 254/255 move Grahk
(Front) 636/636 hit, 256/257 move Amira
(Front) 1020/995 hit, 236/237 move Drinn
(Front) a water elemental
(Front) 843/843 hit, 130/131 move Raviel
(Front) 3152/3009 hit, 551/554 move a shadow dracolich
(Front) 749/701 hit, 141/142 move Tilia
< 975h/975H 185v/185V Pos: standing >
Tilia screams with frustration!
< 975h/975H 185v/185V Pos: standing >
Tilia screams with frustration!
< 975h/975H 185v/185V Pos: standing >
Tilia screams with frustration!
A Darkened Library, Filled With Tomes
Obvious exits: -U -D
A magical tome sits open on a stand here.
A quill lies here, discarded.
Amira enters from above.
A shadow dracolich enters from above.
Drinn enters from above.
Grahk sneaks in from above.
< 975h/975H 185v/185V Pos: standing >
You quickly scan the area.
You see nothing.
< 975h/975H 185v/185V Pos: standing >
Nil's Room of Seaman
Obvious exits: -U
A board with current cargo prices hangs on the wall here.
Amira enters from above.
A shadow dracolich enters from above.
Drinn enters from above.
< 975h/975H 185v/185V Pos: standing >
You quickly scan the area.
You see nothing.
< 975h/975H 185v/185V Pos: standing >
A Darkened Library, Filled With Tomes
Obvious exits: -U -D
A magical tome sits open on a stand here.
A quill lies here, discarded.
Amira enters from below.
A shadow dracolich enters from below.
Drinn enters from below.
Grahk sneaks in from below.
< 975h/975H 185v/185V Pos: standing >
Alas, you cannot go that way. . . .
< 975h/975H 185v/185V Pos: standing >
You quickly scan the area.
You see nothing.
< 975h/975H 185v/185V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -N -E -S -W -U -D -NW -NE
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[9] A small bandage rests upon the ground here.
[5] A steel dagger has been tossed aside here.
Amira enters from below.
Tilia sneaks in from below.
A shadow dracolich enters from below.
Drinn enters from below.
Grahk sneaks in from below.
< 975h/975H 185v/185V Pos: standing >
Raviel keeps singing a song of a _VERY_ boring nature.
Surrounded by Dancing Lights and Mirrors
Obvious exits: -W
Amira enters from the west.
A shadow dracolich enters from the west.
Drinn enters from the west.
< 975h/975H 185v/185V Pos: standing >
You quickly scan the area.
A Duergar who is not far off to your west.
A water elemental who is not far off to your west.
A Duergar who is not far off to your west.
< 975h/975H 185v/185V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -N -E -S -W -U -D -NW -NE
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[9] A small bandage rests upon the ground here.
[5] A steel dagger has been tossed aside here.
Amira enters from the east.
A shadow dracolich enters from the east.
Drinn enters from the east.
Grahk sneaks in from the east.
< 975h/975H 185v/185V Pos: standing >
Amira comforts Tilia.
A Cozy Sleeping Chamber
Obvious exits: -E
A green and red bag lies crumpled here. (magic)
Some ghastly electrum sleeves from Du'Maathe Castle lie here on the ground.
Some boreal glassteel gauntlets from Du'Maathe Castle lie here on the ground.
A shimmering steel tiara from Du'Maathe Castle lies here on the ground.
A cracked bone ring from Du'Maathe Castle lies here on the ground.
A wedding ring is on the ground.
A midnight blue book lies here. (glowing)
A beautiful eyepiece gathers dust here. (magic)
Someone has dropped a black and white robe here. (humming)
The corpse of a Kobold is lying here.
A flaming medallion hangs in mid-air on a chain of fire.
A bulletin board stands here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[3] A small bandage rests upon the ground here.
A Duergar (medium) stands here. (Non-Fraggable)(Red Aura)
A water elemental stands, apparently asleep. (Minion)
A Duergar (medium) is stretched out, sound asleep. (Non-Fraggable)(Red Aura)
Amira enters from the east.
Tilia sneaks in from the east.
A shadow dracolich enters from the east.
Drinn enters from the east.
< 975h/975H 185v/185V Pos: standing >
Your group consists of ( 9/20):
( Head) 975/975 hit, 185/185 move Fatwa
(Front) 1850/1850 hit, 626/660 move a beautiful pegasus
(Front) 917/917 hit, 254/255 move Grahk
(Front) 636/636 hit, 255/257 move Amira
(Front) 1020/995 hit, 235/237 move Drinn
(Front) a water elemental
(Front) 843/843 hit, 130/131 move Raviel
(Front) 3151/3009 hit, 552/554 move a shadow dracolich
(Front) 749/701 hit, 142/142 move Tilia
< 975h/975H 185v/185V Pos: standing >
A Duergar leaves east.
< 975h/975H 185v/185V Pos: standing >
< 975h/975H 185v/185V Pos: standing >
You are carrying: (10/13)
an obsidian hookah
the twisted horn of an azel demon (magic) (glowing)
[4] a fiery red potion
a piece of undead dragonbone [superior] (magic) (glowing)
[2] a golden strand of thread
a net of endless currents
< 975h/975H 185v/185V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
A green and red bag lies crumpled here. (magic)
Some ghastly electrum sleeves from Du'Maathe Castle lie here on the ground.
Some boreal glassteel gauntlets from Du'Maathe Castle lie here on the ground.
A shimmering steel tiara from Du'Maathe Castle lies here on the ground.
A cracked bone ring from Du'Maathe Castle lies here on the ground.
A wedding ring is on the ground.
A midnight blue book lies here. (glowing)
A beautiful eyepiece gathers dust here. (magic)
Someone has dropped a black and white robe here. (humming)
The corpse of a Kobold is lying here.
A flaming medallion hangs in mid-air on a chain of fire.
A bulletin board stands here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[3] A small bandage rests upon the ground here.
*Grahk Foot soldier The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
*Drinn The Empire (Human)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Drinn's head.
Raviel Foot soldier The Empire (Grey Elf)(large) stands here.(Gold Aura)
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Tilia Allah The Empire (Gnome)(small) stands in mid-air here.(Red Aura)
*Amira Allah The Empire (Gnome)(small) stands in mid-air here.(Gold Aura)
A water elemental stands, apparently asleep. (Minion)
A Duergar (medium) is stretched out, sound asleep. (Non-Fraggable)(Red Aura)
< 975h/975H 185v/185V Pos: standing >
Raviel suddenly breaks out a quick verse from their repitiore of songs...
Raviel keeps singing a song of a _VERY_ boring nature.
Raviel busts out in dance!
< 975h/975H 185v/185V Pos: standing >
Raviel keeps singing a song of a _VERY_ boring nature.
< 975h/975H 185v/185V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -N -E -S -W -U -D -NW -NE
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[9] A small bandage rests upon the ground here.
[5] A steel dagger has been tossed aside here.
Amira enters from the west.
A shadow dracolich enters from the west.
Drinn enters from the west.
Grahk sneaks in from the west.
< 975h/975H 185v/185V Pos: standing >
You quickly scan the area.
A water elemental who is not far off to your south.
A water elemental who is not far off to your south.
Raviel who is close by to your west.
A water elemental who is close by to your west.
A Duergar who is close by to your west.
A Duergar who is not far off below you.
< 975h/975H 185v/185V Pos: standing >
A Duergar enters from below.
You direct your battle steed into action!!!
You order your mount to trample a Duergar.
You snap into visibility.
Divine power encases you as you turn to battle evil.
[Damage: 28 ] A beautiful pegasus's hooves crash into a Duergar's chest with a stunning force.
A Duergar is knocked to the ground!
< 975h/975H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few scratches >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 34 ] Your impressive bludgeon strikes a Duergar hard.
[Damage: 34 ] Your impressive bludgeon strikes a Duergar hard.
[Damage: 36 ] Your impressive bludgeon strikes a Duergar very hard.
[Damage: 34 ] Your impressive bludgeon strikes a Duergar very hard.
The holy power of your the mace of the earth replenishes your soul with holy energy!
A torrent of divine energy flows into your body, and your wounds begin to heal!
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Your mount sidesteps a Duergar's blow.
You snap into visibility.
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Tilia starts casting an offensive spell called 'sleep'.
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few wounds >
A faint hum can be heard from the gauntlets of a Living Legend carried by Grahk.
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Tilia completes her spell...
Tilia utters the word 'grzzs'
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Tilia starts casting an offensive spell called 'sleep'.
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 66 ] Your powerful bludgeon enshrouds a Duergar in a mist of blood.
[Damage: 37 ] Your powerful bludgeon seriously wounds a Duergar.
[Damage: 36 ] Your impressive bludgeon seriously wounds a Duergar.
The holy power of your the mace of the earth replenishes your soul with holy energy!
A warm feeling fills your body!
[Damage: 38 ] Your bludgeon enshrouds a Duergar in a mist of blood.
[Damage: 32 ] Your impressive bludgeon causes a Duergar to grimace in pain.
The holy power of your the mace of the earth replenishes your soul with holy energy!
A warm feeling fills your body!
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: awful >
Tilia completes her spell...
Tilia utters the word 'grzzs'
Amira starts casting a spell.
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: awful >
You anticipate a Duergar's maneuver and masterfully parry the attack.
You snap into visibility.
Tilia starts casting an offensive spell called 'sleep'.
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: awful >
Amira completes her spell...
Amira utters the word 'candusghafahuai'
A Duergar takes on a much healthier countenance as Amira completes her incantation.
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few wounds >
A beautiful pegasus suddenly attacks a Duergar!
[Damage: 23 ] A beautiful pegasus's impressive thrash strikes a Duergar.
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Tilia completes her spell...
Tilia utters the word 'grzzs'
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Drinn assists you heroically.
Drinn snaps into visibility.
Drinn's fine punch strikes a Duergar.
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Tilia starts casting an offensive spell.
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few wounds >
You haven't reoriented the mount yet enough for another trample!
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 32 ] Your impressive bludgeon strikes a Duergar very hard.
You score a CRITICAL HIT!!!!!
[Damage: 61 ] Your bludgeon enshrouds a Duergar in a mist of blood.
[Damage: 30 ] Your impressive bludgeon seriously wounds a Duergar.
[Damage: 30 ] Your impressive bludgeon seriously wounds a Duergar.
You score a CRITICAL HIT!!!!!
[Damage: 63 ] Your powerful bludgeon causes a Duergar to grimace in pain.
A Duergar flips everyone off.
You haven't reoriented the mount yet enough for another trample!
< 1033h/1033H 185v/185V Pos: standing >
< T: Fatwa TP: sta TC:excellent E: A Duergar sit EP: awful >
Drinn pokes a Duergar really hard, making you wince.
A Duergar is dead! R.I.P.
You receive your share of experience.