The death of [56 Star Magus] Atrel Suicide Squad (Kobold)

in A Landing North of Strak'Ash

from the perspective of [56 Star Magus] Atrel Suicide Squad (Kobold)


A Gusty Shaft
   This long tunnel stretches up and out of the duergar settlement
called Strak'Ash and continues through the tunnel out into the
Blackrock Mountain basin.  There are low shouts and laughter heard
echoing through the tunnels of Strak'Ash.
Obvious exits: -Up    -Down 
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 121v/123V Pos: standing >
Gro leaves up.
You follow Gro.

A Gusty Shaft
   This long tunnel stretches up and out of the duergar settlement
called Strak'Ash and continues through the tunnel out into the
Blackrock Mountain basin.  There are low shouts and laughter heard
echoing through the tunnels of Strak'Ash.
Obvious exits: -Up    -Down 
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.
A young servant nervously walks the halls, looking from room to room.

< 369h/369H 120v/123V Pos: standing >
Gro leaves up.
You follow Gro.

Above a Gusty Shaft
   This long tunnel stretches up and out of the duergar settlement
called Strak'Ash and continues through the tunnel out into the
Blackrock Mountain basin.  There are low shouts and laughter heard
echoing through the tunnels of Strak'Ash.
Obvious exits: -North -Down 
A blackrock pike has been left here.
The corpse of a dark iron mountaineer is lying here.
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 120v/123V Pos: standing >
Gro leaves north.
You follow Gro.

The Start of a Long Shaft Down
   This long tunnel stretches up and out of the duergar settlement
called Strak'Ash and continues through the tunnel out into the
Blackrock Mountain basin.  There are low shouts and laughter heard
echoing through the tunnels of Strak'Ash.
Obvious exits: -South -Up   
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 122v/123V Pos: standing >
Gro leaves up.
You follow Gro.

 
    MMM M   
   ^^^M     
   ^^@^     
    ^^^  M  
     ^^ M   
At the Top of a Blackrock Staircase
Obvious exits: -North -East  -South -West  -Down 
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 121v/123V Pos: standing >
You feel the twinkle in your eyes fade.
The vapors subside leaving you weak.
You feel the protection of the winds dissapate.

< 369h/369H 123v/123V Pos: standing >
 
    MMM M   
   ^^^^M    
   ^^@^     
    ^^^  M  
     ^^ M   
At the Top of a Blackrock Staircase
Obvious exits: -North -East  -South -West  -Down 
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 123v/123V Pos: standing >

< 369h/369H 123v/123V Pos: standing >

< 369h/369H 123v/123V Pos: standing >
 
    M^MMM   
   ^^^^M    
   ^^@^     
    ^^^ M   
     ^^  M  
At the Top of a Blackrock Staircase
Obvious exits: -North -East  -South -West  -Down 
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 123v/123V Pos: standing >
You quickly scan the area.
A hulking rock golem who is a brief walk away to your north.
A three-headed red dragon who is a brief walk away to your north.

< 369h/369H 123v/123V Pos: standing >
You quickly scan the area.
A hulking rock golem who is a brief walk away to your north.
A three-headed red dragon who is a brief walk away to your north.

< 369h/369H 123v/123V Pos: standing >
 
    MMMMM   
   ^^^^     
   ^^@^     
    ^^^ M   
     ^^  M  
At the Top of a Blackrock Staircase
Obvious exits: -North -East  -South -West  -Down 
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 123v/123V Pos: standing >

< 369h/369H 123v/123V Pos: standing >

< 369h/369H 123v/123V Pos: standing >
 
    MD  M   
   ^^^M M   
   ^^@^     
    ^^^  M  
     ^^  M  
At the Top of a Blackrock Staircase
Obvious exits: -North -East  -South -West  -Down 
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 123v/123V Pos: standing >
Gro leaves down.
You follow Gro.

The Start of a Long Shaft Down
   This long tunnel stretches up and out of the duergar settlement
called Strak'Ash and continues through the tunnel out into the
Blackrock Mountain basin.  There are low shouts and laughter heard
echoing through the tunnels of Strak'Ash.
Obvious exits: -South -Up   
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 122v/123V Pos: standing >
Gro leaves south.
You follow Gro.

Above a Gusty Shaft
   This long tunnel stretches up and out of the duergar settlement
called Strak'Ash and continues through the tunnel out into the
Blackrock Mountain basin.  There are low shouts and laughter heard
echoing through the tunnels of Strak'Ash.
Obvious exits: -North -Down 
A blackrock pike has been left here.
The corpse of a dark iron mountaineer is lying here.
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 121v/123V Pos: standing >

< 369h/369H 123v/123V Pos: standing >

< 369h/369H 123v/123V Pos: standing >
Above a Gusty Shaft
Obvious exits: -North -Down 
A blackrock pike has been left here.
The corpse of a dark iron mountaineer is lying here.
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 123v/123V Pos: standing >

< 369h/369H 123v/123V Pos: standing >

< 369h/369H 123v/123V Pos: standing >
Gro's body appears to recover from the affects of the potion.
You feel like a potion could do you good once again.

< 369h/369H 123v/123V Pos: standing >
Above a Gusty Shaft
Obvious exits: -North -Down 
A blackrock pike has been left here.
The corpse of a dark iron mountaineer is lying here.
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 123v/123V Pos: standing >
You quickly scan the area.
A servant who is close by below you.

< 369h/369H 123v/123V Pos: standing >
You quickly scan the area.
A servant who is close by below you.

< 369h/369H 123v/123V Pos: standing >
You quickly scan the area.
A servant who is close by below you.

< 369h/369H 123v/123V Pos: standing >
You quickly scan the area.
A servant who is close by below you.

< 369h/369H 123v/123V Pos: standing >
Looks like an exit.

< 369h/369H 123v/123V Pos: standing >
Above a Gusty Shaft
Obvious exits: -North -Down 
A blackrock pike has been left here.
The corpse of a dark iron mountaineer is lying here.
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 123v/123V Pos: standing >
You start chanting...

< 369h/369H 123v/123V Pos: standing >
Casting: faerie sight 

< 369h/369H 123v/123V Pos: standing >
You complete your spell...
Your eyes begin to twinkle.

< 369h/369H 123v/123V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 369h/369H 123v/123V Pos: standing >

< 369h/369H 123v/123V Pos: standing >
Gro looks at you.

< 369h/369H 123v/123V Pos: standing >
You nod.

< 369h/369H 123v/123V Pos: standing >
Gro leaves down.
You follow Gro.

A Gusty Shaft
   This long tunnel stretches up and out of the duergar settlement
called Strak'Ash and continues through the tunnel out into the
Blackrock Mountain basin.  There are low shouts and laughter heard
echoing through the tunnels of Strak'Ash.
Obvious exits: -Up    -Down 
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.
A young servant nervously walks the halls, looking from room to room.

< 369h/369H 122v/123V Pos: standing >
Gro leaves down.
You follow Gro.

A Gusty Shaft
   This long tunnel stretches up and out of the duergar settlement
called Strak'Ash and continues through the tunnel out into the
Blackrock Mountain basin.  There are low shouts and laughter heard
echoing through the tunnels of Strak'Ash.
Obvious exits: -Up    -Down 
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.

< 369h/369H 121v/123V Pos: standing >
Gro leaves down.
You follow Gro.

The Bottom of a Gusty Shaft
   This long tunnel stretches up and out of the duergar settlement
called Strak'Ash and continues through the tunnel out into the
Blackrock Mountain basin.  There are low shouts and laughter heard
echoing through the tunnels of Strak'Ash.
Obvious exits: -West  -Up   
[3] The corpse of a dark iron high guard is lying here.
The corpse of fizz Thunderfist the Captain is lying here.
The corpse of a duergar lord is lying here.
[2] The corpse of a dark iron escort is lying here.
The corpse of a Strak'Ash gate guard is lying here.
The corpse of a dark iron camp watchman is lying here.
Gro  Suicide Squad (Kobold)(small) stands in mid-air here.
A dark iron dwarf scout carefully sneaks through the area.

< 369h/369H 120v/123V Pos: standing >
A dark iron scout places a blackrock dagger [superior] in the back of Gro, resulting in some strange noises and some blood.

< 369h/369H 123v/123V Pos: standing >
A dark iron scout attacks Gro. [2 Hits]

< 369h/369H 123v/123V Pos: standing >
Gro attacks a dark iron scout. [0 Hits]

< 369h/369H 123v/123V Pos: standing >

< 369h/369H 123v/123V Pos: standing >
You start chanting...
You snap into visibility.

< 369h/369H 123v/123V Pos: standing >
A dark iron scout deflects Gro's blow and strikes back at him!
Gro attacks a dark iron scout. [0 Hits]

< 369h/369H 123v/123V Pos: standing >
Casting: comet 

< 369h/369H 123v/123V Pos: standing >
You complete your spell...
[Damage: 102 ] You open a rift in the cosmos and call forth a small comet that smashes into a dark iron scout!

< 369h/369H 123v/123V Pos: standing >
A dark iron scout suddenly looks stronger!
A dark iron scout attacks Gro. [3 Hits]

< 369h/369H 123v/123V Pos: standing >
You start chanting...
You snap into visibility.

< 369h/369H 123v/123V Pos: standing >
Gro starts casting an offensive spell.

< 369h/369H 123v/123V Pos: standing >
You snap into visibility.

< 369h/369H 123v/123V Pos: standing >
You complete your spell...
[Damage: 96 ] You open a rift in the cosmos and call forth a small comet that smashes into a dark iron scout!

< 369h/369H 123v/123V Pos: standing >
Gro completes his spell...
Gro utters the words 'unsozfol efaui'
Gro drains a dark iron scout - what a waste of energy!

< 369h/369H 123v/123V Pos: standing >
You start chanting...
You snap into visibility.

< 369h/369H 123v/123V Pos: standing >
Gro starts casting an offensive spell called 'energy drain'.

< 369h/369H 123v/123V Pos: standing >
Gro is knocked to the ground by a dark iron scout's mighty bash!
A dark iron scout attacks Gro. [2 Hits]

< 369h/369H 123v/123V Pos: standing >
You snap into visibility.
Casting: comet 

< 369h/369H 123v/123V Pos: standing >
You complete your spell...
[Damage: 75 ] You open a rift in the cosmos and call forth a small comet that smashes into a dark iron scout!

< 369h/369H 123v/123V Pos: standing >
Gro stops invoking abruptly!

< 369h/369H 123v/123V Pos: standing >
Gro attacks a dark iron scout. [0 Hits]

< 369h/369H 123v/123V Pos: standing >
You start chanting...
You snap into visibility.

< 369h/369H 123v/123V Pos: standing >
You snap into visibility.

< 369h/369H 123v/123V Pos: standing >
You complete your spell...
[Damage: 79 ] You open a rift in the cosmos and call forth a small comet that smashes into a dark iron scout!

< 369h/369H 123v/123V Pos: standing >
A dark iron scout attacks Gro. [3 Hits]

< 369h/369H 123v/123V Pos: standing >
Gro attacks a dark iron scout. [0 Hits]
Your lucidity is not sufficient enough to cast that spell.

< 369h/369H 123v/123V Pos: standing >
You start chanting...
You snap into visibility.

< 369h/369H 123v/123V Pos: standing >
Gro attacks a dark iron scout. [0 Hits]

< 369h/369H 123v/123V Pos: standing >
You complete your spell...
[Damage: 73 ] You send a burst of pure fire towards a dark iron scout burning his flesh.
Your fiery blast strikes a dark iron scout full on!
[Damage: 50 ] 
< 369h/369H 123v/123V Pos: standing >
< T: Gro TP: sit TC:pretty hurt E: dark sta EP:  few wounds >
 You snap into visibility.
-=[You attack a dark iron scout.]=- [0 Hits]
Gro is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as Gro dies in agony.
You stop following Gro.
Your group has been disbanded.

< 369h/369H 123v/123V Pos: standing >
<Out of nowhere, a dark iron scout stabs you in the back.

< 355h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 355h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  few wounds >
 You snap into visibility.

< 355h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  few wounds >
 You complete your spell...
[Damage: 72 ] You send a burst of pure fire towards a dark iron scout burning his flesh.
Your fiery blast strikes a dark iron scout full on!
[Damage: 50 ] 
< 355h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  few wounds >
 You snap into visibility.
[Damage: 25 ] Flames smother a dark iron scout, searing and baking him.
-=[You attack a dark iron scout.]=- [0 Hits]

< 355h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 355h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  few wounds >
 You snap into visibility.

< 355h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  few wounds >
 A dark iron scout attempts to flee.
A dark iron scout leaves west.
-=[A dark iron scout attacks you.]=- [2 Hits]

< 294h/369H 123v/123V Pos: standing >
You abort your prayer before it's done!

< 294h/369H 123v/123V Pos: standing >
[Damage: 28 ] Flames smother a dark iron scout, searing and baking him.

< 294h/369H 123v/123V Pos: standing >
You do not see that here.

< 294h/369H 123v/123V Pos: standing >
[Damage: 24 ] Flames smother a dark iron scout, searing and baking him.

< 294h/369H 123v/123V Pos: standing >
You start chanting...

< 294h/369H 123v/123V Pos: standing >
[Damage: 25 ] Flames smother a dark iron scout, searing and baking him.

< 294h/369H 123v/123V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 369h/369H 123v/123V Pos: standing >
[Damage: 20 ] Flames smother a dark iron scout, searing and baking him.

< 369h/369H 123v/123V Pos: standing >
[Damage: 19 ] Flames smother a dark iron scout, searing and baking him.

< 369h/369H 123v/123V Pos: standing >
You sit down and relax.

< 369h/369H 123v/123V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  8 of  9   (   2 seconds)
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  0 of  6   (  21 seconds)
  8th circle:  1 of  6   (  20 seconds)
  9th circle:  5 of  5
 10th circle:  3 of  5   (   8 seconds)
 11th circle:  4 of  4
 12th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 369h/369H 123v/123V Pos: sitting >
You start meditating...

< 369h/369H 123v/123V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.
Out of nowhere, a dark iron scout stabs you in the back.

< 355h/369H 123v/123V Pos: sitting >
< T: Atrel TP: sit TC:few scratches E: dark sta EP:  few wounds >
 You snap into visibility.
-=[You attack a dark iron scout.]=- [0 Hits]

< 355h/369H 123v/123V Pos: sitting >
< T: Atrel TP: sit TC:few scratches E: dark sta EP:  few wounds >
 You clamber to your feet.

< 355h/369H 123v/123V Pos: standing >
< T: someone TP: sta TC:few scratches E: dark sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 355h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  few wounds >
 You snap into visibility.

< 355h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  few wounds >
 Casting: solar flare 

< 355h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  few wounds >
 You snap into visibility.
A dark iron scout attempts to flee.
A dark iron scout leaves west.
-=[A dark iron scout attacks you.]=- [2 Hits]

< 291h/369H 123v/123V Pos: standing >
You abort your prayer before it's done!
Who should the spell be cast upon?  You must specify a target!

< 291h/369H 123v/123V Pos: standing >
You do not see that here.

< 291h/369H 123v/123V Pos: standing >
A Landing North of Strak'Ash
   This long tunnel stretches up and out of the duergar settlement
called Strak'Ash and continues through the tunnel out into the
Blackrock Mountain basin.  There are low shouts and laughter heard
echoing through the tunnels of Strak'Ash.
Obvious exits: -East  -South
The corpse of a dark iron camp watchman is lying here.
A dark iron dwarf scout carefully sneaks through the area.

< 291h/369H 122v/123V Pos: standing >
   This short duergar darts through the passes of Blackrock Mountain,
hand always near his blade.  Keeping a look-out for his masters, this
dark iron dwarf prowls about, looking behind rocks and listening for
footsteps.  He has a thick, black beard and wears crimson and
blackrock plated chain.  A wirey grin twists across his otherwise
grimmace of a face as he catches you looking at him.
A dark iron scout appears to be Duergar and has quite a few wounds.
He's medium in size.
He seems to be moving much faster than normal..

<primary weapon>     a blackrock dagger [superior]

< 291h/369H 123v/123V Pos: standing >
You start chanting...
You snap into visibility.
Out of nowhere, a dark iron scout stabs you in the back.

< 279h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC: small wounds E: dark sta EP:  few wounds >
 You snap into visibility.

< 279h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC: small wounds E: dark sta EP:  few wounds >
 Casting: solar flare 

< 279h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC: small wounds E: dark sta EP:  few wounds >
 You complete your spell...
[Damage: 76 ] You send a burst of pure fire towards a dark iron scout burning his flesh.
Your fiery blast strikes a dark iron scout full on!
[Damage: 49 ] -=[You attack a dark iron scout.]=- [0 Hits]

< 279h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC: small wounds E: dark sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 279h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC: small wounds E: dark sta EP:  few wounds >
 You snap into visibility.
-=[A dark iron scout attacks you.]=- [2 Hits]

< 219h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC: few wounds E: dark sta EP:  few wounds >
 Casting: solar flare 

< 219h/369H 123v/123V Pos: standing >
< T: someone TP: sta TC: few wounds E: dark sta EP:  few wounds >
 You snap into visibility.
You complete your spell...
[Damage: 72 ] You send a burst of pure fire towards a dark iron scout burning his flesh.
Your fiery blast strikes a dark iron scout full on!
[Damage: 50 ] 
< 219h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC: few wounds E: dark sta EP:  few wounds >
 You snap into visibility.
-=[You attack a dark iron scout.]=- [0 Hits]

< 219h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC: few wounds E: dark sta EP:  few wounds >
 [Damage: 26 ] Flames smother a dark iron scout, searing and baking him.
You start chanting...

< 219h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC: few wounds E: dark sta EP:  few wounds >
 You snap into visibility.
Casting: solar flare 

< 219h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC: few wounds E: dark sta EP:  few wounds >
 You complete your spell...
[Damage: 75 ] You send a burst of pure fire towards a dark iron scout burning his flesh.

< 219h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC: few wounds E: dark sta EP:  nasty wounds >
 You snap into visibility.
[Damage: 26 ] Flames smother a dark iron scout, searing and baking him.
-=[You attack a dark iron scout.]=- [0 Hits]

< 219h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC: few wounds E: dark sta EP:  nasty wounds >
 OUCH!  That really did HURT!
A dark iron scout attempts to flee.
A dark iron scout leaves east.
-=[A dark iron scout attacks you.]=- [1 Hits]
You failed.

< 164h/369H 123v/123V Pos: standing >
You failed.

< 164h/369H 123v/123V Pos: standing >
You snap into visibility.
[Damage: 27 ] Flames smother a dark iron scout, searing and baking him.

< 164h/369H 123v/123V Pos: standing >
[Damage: 26 ] Flames smother a dark iron scout, searing and baking him.

< 165h/369H 123v/123V Pos: standing >
You start chanting...

< 165h/369H 123v/123V Pos: standing >
[Damage: 21 ] Flames smother a dark iron scout, searing and baking him.

< 166h/369H 123v/123V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 349h/369H 123v/123V Pos: standing >
You sit down and relax.

< 349h/369H 123v/123V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  8 of  9   (   2 seconds)
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  0 of  6   (  21 seconds)
  8th circle:  0 of  6   (  24 seconds)
  9th circle:  5 of  5
 10th circle:  1 of  5   (  17 seconds)
 11th circle:  4 of  4
 12th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 350h/369H 123v/123V Pos: sitting >
You start meditating...

< 350h/369H 123v/123V Pos: sitting >
You snap into visibility.
[Damage: 19 ] Flames smother a dark iron scout, searing and baking him.

< 350h/369H 123v/123V Pos: sitting >
You snap into visibility.
[Damage: 13 ] Flames smother a dark iron scout, searing and baking him.

< 351h/369H 123v/123V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!

< 351h/369H 123v/123V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!

< 353h/369H 123v/123V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!

< 355h/369H 123v/123V Pos: sitting >
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.
Out of nowhere, a dark iron scout stabs you in the back.

< 342h/369H 123v/123V Pos: sitting >
< T: Atrel TP: sit TC:few scratches E: dark sta EP:  nasty wounds >
 You clamber to your feet.

< 342h/369H 123v/123V Pos: standing >
< T: someone TP: sta TC:few scratches E: dark sta EP:  nasty wounds >
 You snap into visibility.
-=[You attack a dark iron scout.]=- [0 Hits]

< 342h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  nasty wounds >
 You start chanting...
You snap into visibility.

< 342h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  nasty wounds >
 You snap into visibility.
Casting: solar flare 

< 342h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  nasty wounds >
 You complete your spell...
[Damage: 76 ] You send a burst of pure fire towards a dark iron scout burning his flesh.

< 342h/369H 123v/123V Pos: standing >
< T: Atrel TP: sta TC:few scratches E: dark sta EP:  nasty wounds >
 You snap into visibility.
OUCH!  That really did HURT!
OUCH!  That really did HURT!
A dark iron scout attempts to flee.
A dark iron scout leaves east.
-=[A dark iron scout attacks you.]=- [3 Hits]

< 188h/369H 123v/123V Pos: standing >

< 188h/369H 123v/123V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 188h/369H 123v/123V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 188h/369H 123v/123V Pos: standing >
You start chanting...

< 188h/369H 123v/123V Pos: standing >
You complete your spell...
You are surrounded by a deadly aura of negative energy!

< 188h/369H 123v/123V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.

< 188h/369H 123v/123V Pos: standing >
Your lucidity is not sufficient enough to cast that spell.

< 188h/369H 123v/123V Pos: standing >
You sit down and relax.

< 190h/369H 123v/123V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  8 of  9   (   2 seconds)
  5th circle:  8 of  8
  6th circle:  6 of  7   (   3 seconds)
  7th circle:  0 of  6   (  21 seconds)
  8th circle:  0 of  6   (  24 seconds)
  9th circle:  5 of  5
 10th circle:  3 of  5   (   8 seconds)
 11th circle:  4 of  4
 12th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 190h/369H 123v/123V Pos: sitting >
A servant enters from the south.
You start meditating...

< 191h/369H 123v/123V Pos: sitting >
A Gnome starts casting an offensive spell called 'energy drain'.

< 191h/369H 123v/123V Pos: sitting >
A Gnome completes her spell...
Your life energy is tapped.
You snap into visibility.
You feel less energetic as a Gnome drains you.
OUCH!  That really did HURT!
Your negative energy shield protects you from lasting effects from the energy drain!

< 102h/369H 123v/123V Pos: sitting >
Ethereal essences flow into you, restoring your 10th circle powers!
A Gnome starts casting an offensive spell called 'energy drain'.

< 103h/369H 123v/123V Pos: sitting >
A Gnome completes her spell...
Your life energy is tapped.
You feel less energetic as a Gnome drains you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your negative energy shield protects you from lasting effects from the energy drain!

< 13h/369H 123v/123V Pos: sitting >
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.
Out of nowhere, a dark iron scout stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage:  3 ] A dark iron scout ignites into black flames as he hits you!

< 0h/369H 123v/123V Pos: sitting >
< T: Atrel TP: sit TC: awful E: dark sta EP:  nasty wounds >
 A Gnome looks at you.

< 0h/369H 123v/123V Pos: sitting >
< T: someone TP: sit TC: awful E: dark sta EP:  nasty wounds >
 You snap into visibility.
-=[You attack a dark iron scout.]=- [0 Hits]

< 0h/369H 123v/123V Pos: sitting >
< T: Atrel TP: sit TC: awful E: dark sta EP:  nasty wounds >
 You clamber to your feet.

< 0h/369H 123v/123V Pos: standing >
< T: someone TP: sta TC: awful E: dark sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 0h/369H 123v/123V Pos: standing >
< T: someone TP: sta TC: awful E: dark sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 0h/369H 123v/123V Pos: standing >
< T: someone TP: sta TC: awful E: dark sta EP:  nasty wounds >
 A Gnome starts casting an offensive spell.

< 0h/369H 123v/123V Pos: standing >
< T: someone TP: sta TC: awful E: dark sta EP:  nasty wounds >
 A faint hum can be heard from the shadowy staff of damnation of greater power carried by a Gnome.

< 0h/369H 123v/123V Pos: standing >
< T: someone TP: sta TC: awful E: dark sta EP:  nasty wounds >
 A Gnome completes her spell...
A Gnome utters the words 'unsozfol efaui'
Your life energy is tapped.
You snap into visibility.
You feel less energetic as a Gnome drains you.