The death of [56 Enslaver] Tratten The Empire (Githzerai)

in Rugged Hills of the Hearth Valley

from the perspective of [56 Necrolyte] Risil Suicide Squad (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       devil eyes of the ghargatula [poor]
<worn in ear>        a lightning earring [poor]
<worn in ear>        a tiny endurium earring [86%]
<worn on face>       a veil of dreams and nightmares
<worn around neck>   a mithril amulet of the magi
<worn around neck>   a shimmering locket of the mermaids
<worn on body>       the armor of a MaDMaN of constitution [74%]
<worn about body>    the ancient mantle of Oberon, the elven king (humming)
<worn on tail>       a tail ring of nightmares
<worn as quiver>     a glorious white quiver of heavenly flight (glowing)
<worn about waist>   the sacred braid of Lady Sklera [poor] (glowing)
<worn on belt buckle>a soul sceptre of power (glowing)
<attached to belt>   a small book bound in red dragon hatchling hide
<worn on arms>       some moss and fungus-covered sleeves
<held as shield>     a shield of elven nobility
<worn around wrist>  the bangle of immunity [superior] (glowing)
<worn around wrist>  a bracelet of influence [superior] [84%]
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     a diorite ring set with an opal (glowing)
<worn on finger>     a wisp of deadly mist
<held>               the globe of shadows (invis)[239h 45m 2s]
<worn on legs>       a pair of flayed illithid hide leggings [superior] (glowing) [83%]
<worn on feet>       boots of brain golem skin

 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^M@^^MMM  
 MMMMMMM^MMM  
 MMMGDMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
An ice elemental is here chilling the room. (minion) 
Nil  Suicide Squad (Kobold)(small) stands in mid-air here.

< 653h/653H 219v/223V Pos: standing >
Nil starts casting a spell.

< 653h/653H 219v/223V Pos: standing >
Looks like an exit.
You extend your sights westward.
 
  MMM^M^M.^   
 MMMMMMMM^M^  
 MMMMMMMM^MM  
 MMMM^M@^^MM  
 ^MMMMMMM^MM  
 ^MMMGDMM^MM  
  ^^MMMMM^^   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A mountaineer walks through here, poised for combat.
A mountaineer walks through here, poised for combat.

< 653h/653H 221v/223V Pos: standing >
Nil completes his spell...
Nil utters the words 'xarr ay uqz'

< 653h/653H 223v/223V Pos: standing >
 
  MM^MM^.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^M@^^MMM  
 MMMMMMM^MMM  
 MMMGDMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A huge block of solid ice is here to the west. (Illusion)
An ice elemental is here chilling the room. (minion) 
Nil  Suicide Squad (Kobold)(small) stands in mid-air here.

< 653h/653H 223v/223V Pos: standing >
Nil sits down in a comfortable spot.

< 653h/653H 223v/223V Pos: standing >
You start chanting...

< 653h/653H 223v/223V Pos: standing >
You complete your spell...
You begin to shimmer.
You feel protected by powers from beyond the grave.

< 653h/653H 223v/223V Pos: standing >
You start chanting...

< 653h/653H 223v/223V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.

< 653h/653H 223v/223V Pos: standing >
You start chanting...

< 653h/653H 223v/223V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Nil.

< 653h/653H 223v/223V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.

< 653h/653H 223v/223V Pos: standing >
You sit down and relax.

< 653h/653H 223v/223V Pos: sitting >
The gods ignore you.

< 653h/653H 223v/223V Pos: sitting >
You aren't trained in magic.

< 653h/653H 223v/223V Pos: sitting >
You start meditating...

< 653h/653H 223v/223V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  3 of  6   (   6 seconds)
  8th circle:  6 of  6
  9th circle:  5 of  5
 10th circle:  4 of  5   (   2 seconds)
 11th circle:  4 of  4
 12th circle:  1 of  1
You begin to invoke evil and assimilate the powers of darkness.

< 653h/653H 223v/223V Pos: sitting >
You feel infused by 10th circle DARK powers!

< 653h/653H 223v/223V Pos: sitting >
It's cold!
You feel infused by 7th circle DARK powers!

< 653h/653H 223v/223V Pos: sitting >
You stop meditating.
 
  MM^M^M.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^M@^^MMM  
 MMMMMMM^MMM  
 MMMGDMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A huge block of solid ice is here to the west. (Illusion)
An ice elemental is here chilling the room. (minion) 
Nil  Suicide Squad (Kobold)(small) sits resting.

< 653h/653H 223v/223V Pos: sitting >
You feel infused by 7th circle DARK powers!

< 653h/653H 223v/223V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
minor creation              [in spellbook]
preserve                    [in spellbook]
protection from undead      [in spellbook]
slashing darkness           [in spellbook]

2nd CIRCLE:
chill touch                 [in spellbook]
protection from cold        [in spellbook]
protection from living      [in spellbook]
sleep                       [in spellbook]
vampiric touch              [in spellbook]

3rd CIRCLE:
animate dead                [in spellbook]
dispel magic                [in spellbook]
embalm                      [in spellbook]
sense follower              [in spellbook]

4th CIRCLE:
life leech                  [in spellbook]
rejuvenate minor            [in spellbook]
strength                    [in spellbook]
wither                      [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
concealment                 [in spellbook]
feeblemind                  [in spellbook]
fireshield                  [in spellbook]
heal undead                 [in spellbook]
levitate                    [in spellbook]
raise spectre               [in spellbook]
teleport                    [in spellbook]

6th CIRCLE:
cone of cold                [in spellbook]
enervation                  [in spellbook]
minor globe of invulnerability   [in spellbook]
rejuvenate major            [in spellbook]
vitalize undead             [in spellbook]

7th CIRCLE:
knock                       [in spellbook]
protect undead              [in spellbook]
raise wraith                [in spellbook]
reveal true name            [in spellbook]
wall of bones               [in spellbook]

8th CIRCLE:
detect invisibility         [in spellbook]
dispel invisible            [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
negative concussion blast   [in spellbook]

9th CIRCLE:
age                         [in spellbook]
dimension door              [in spellbook]
energy drain                [in spellbook]
globe of darkness           [in spellbook]
raise vampire               [in spellbook]
taint                       [in spellbook]
undeath to death            [in spellbook]

10th CIRCLE:
blackmantle                 [in spellbook]
cloak of fear               [in spellbook]
compact corpse              [in spellbook]
fly                         [in spellbook]
gate                        [in spellbook]
mass embalm                 [in spellbook]
raise lich                  [in spellbook]
vampiric trance             [in spellbook]

11th CIRCLE:
corpseform                  [in spellbook]
create dracolich            [in spellbook]
power word kill             [in spellbook]
summon ghasts               [in spellbook]

12th CIRCLE:
create greater dracolich    [in spellbook]


< 653h/653H 223v/223V Pos: sitting >
You say in goblin 'hide'
Your armor of a MaDMaN of constitution hums briefly.

< 653h/653H 223v/223V Pos: sitting >
You feel infused by 7th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 653h/653H 223v/223V Pos: sitting >
 
  MM^M^M.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^M@^^MMM  
 MMMMMMM^MMM  
 MMMGDMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A huge block of solid ice is here to the west. (Illusion)
An ice elemental is here chilling the room. (minion) 
Nil  Suicide Squad (Kobold)(small) sits resting.

< 653h/653H 223v/223V Pos: sitting >
You clamber to your feet.

< 653h/653H 223v/223V Pos: standing >
Nil clambers to his feet.

< 653h/653H 223v/223V Pos: standing >
Nil starts casting a spell.

< 653h/653H 223v/223V Pos: standing >
You say in goblin 'oh yea was memming'

< 653h/653H 223v/223V Pos: standing >
 
  MM^M^M.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^M@^^MMM  
 MMMMMMM^MMM  
 MMMGDMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A huge block of solid ice is here to the west. (Illusion)
An ice elemental is here chilling the room. (minion) 
Nil  Suicide Squad (Kobold)(small) stands in mid-air here. (Casting) 

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
Nil completes his spell...
Nil utters the word 'xuiefaoz'

< 653h/653H 223v/223V Pos: standing >
Nil sits down in a comfortable spot.

< 653h/653H 223v/223V Pos: standing >
 
  MM^M^M.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^M@^^MMM  
 MMMMMMM^MMM  
 MMMGDMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A huge block of solid ice is here to the west. (Illusion)
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) sits resting.

< 653h/653H 223v/223V Pos: standing >
Nil clambers to his feet.
You quickly scan the area.
A mountaineer who is close by to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
 
  MM^M^M.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^M@^^MMM  
 MMMMMMM^MMM  
 MMMGDMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A huge block of solid ice is here to the west. (Illusion)
An ice elemental is here chilling the room. (minion) 
*Nil  Suicide Squad (Kobold)(small) stands in mid-air here.

< 653h/653H 223v/223V Pos: standing >
Nil gets a glowing necklace from his bottomless bag of the illithids.

< 653h/653H 223v/223V Pos: standing >
Nil stops using the wooden amulet of the ancient tree spirit.

< 653h/653H 223v/223V Pos: standing >
Nil places a glowing necklace around his neck.

< 653h/653H 223v/223V Pos: standing >
As Nil rub his glowing necklace, water beings to flow out of his glowing necklace.  As the
waters subside, the form of a water elemental is left before you.
A water elemental says 'How may I serve you'
A water elemental now follows Nil.

< 653h/653H 223v/223V Pos: standing >
Nil stops using a glowing necklace.

< 653h/653H 223v/223V Pos: standing >
Nil places the wooden amulet of the ancient tree spirit around his neck.

< 653h/653H 223v/223V Pos: standing >
Nil puts a glowing necklace into a bottomless bag of the illithids.

< 653h/653H 223v/223V Pos: standing >
A water elemental is now a member of Nil's group.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
Nil gets the gauntlets of a Living Legend from his bottomless bag of the illithids.

< 653h/653H 223v/223V Pos: standing >
Nil stops using the sacred stone claws of Aan of endurance.

< 653h/653H 223v/223V Pos: standing >
Nil pulls the gauntlets of a Living Legend onto his hands.

< 653h/653H 223v/223V Pos: standing >
As Nil claps his hands, the gauntlets of a Living Legend begin to tremble with power.
Darkness creeps up and begins to surround you.
A water elemental shimmers in and out of view as Nil's illusion starts to cover it.
A water elemental slowly fades out of existence.
You shimmer in and out of existence as Nil's illusion starts to cover you.
You vanish.
An ice elemental shimmers in and out of view as Nil's illusion starts to cover it.
An ice elemental slowly fades out of existence.
Nil shimmers in and out of view as Nil's illusion starts to cover him.
Nil slowly fades out of existence.

< 653h/653H 223v/223V Pos: standing >
Nil stops using the gauntlets of a Living Legend.

< 653h/653H 223v/223V Pos: standing >
Nil pulls the sacred stone claws of Aan of endurance onto his hands.

< 653h/653H 223v/223V Pos: standing >
Nil says in goblin 'hide'
Nil's armor of a MaDMaN of regeneration hums briefly.

< 653h/653H 223v/223V Pos: standing >
 
  MM^M^M.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^M@^^MMM  
 MMMMMMM^MMM  
 MMMGDMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A huge block of solid ice is here to the west. (Illusion)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 653h/653H 223v/223V Pos: standing >
You feel your skin soften and return to normal.

< 653h/653H 223v/223V Pos: standing >
Hint: Things in your inventory weighing you down?  Wearing or holding your containers may ease the load.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
 
  MM^M^M.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^M@^^MMM  
 MMMMMMM^MMM  
 MMMGDMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A huge block of solid ice is here to the west. (Illusion)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by someone.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
A mountaineer who is close by to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by someone.
 
  MM^M^M.^^   
 MMMMMMM^M^M  
 MMMMMMM^MMM  
 MMM^M@^^MMM  
 MMMMMMM^MMM  
 MMMGDMM^MMM  
  ^MMMMM^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A huge block of solid ice is here to the west. (Illusion)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 653h/653H 223v/223V Pos: standing >
Pardon?

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
An elven guard who is almost out of sight to your north.
A mountaineer who is close by to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You do not see that here.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
An elven guard who is almost out of sight to your north.
A mountaineer who is close by to your west.
A mountaineer who is close by to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
A mountaineer who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is close by to your west.
A mountaineer who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is a brief walk away to your north.
A mountaineer who is close by to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >

< 653h/653H 223v/223V Pos: standing >
The sun starts to set in the south.

< 653h/653H 223v/223V Pos: standing >

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
An elite elven guard who is almost out of sight to your north.
A mountaineer who is close by to your west.
A mountaineer who is close by to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
 
   MM^^M^^..    
  MMM^M^^.^^^   
 MMMMMMMM^M^M^  
 MMMMMMMM^MMMM  
 MMMM^M@^PMMMM  
 ^MMMMMMM^MMMM  
 ^MMMGDMM^MMMM  
  ^^MMMMM^^MM   
   ^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A huge block of solid ice is here to the west. (Illusion)
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 653h/653H 223v/223V Pos: standing >
You quickly scan the area.
A mountaineer who is rather far off to your north.
A Githzerai who is not far off to your east.
A mountaineer who is close by to your west.
An elite guard specialist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 653h/653H 223v/223V Pos: standing >
Oof! a Githzerai bumps into a wall of ice...

< 653h/653H 223v/223V Pos: standing >
Nil gives an order to his followers.
Nil snaps into visibility.
A water elemental snaps into visibility.
A water elemental makes a valiant attempt to bash a Githzerai, but simply falls through him.
An ice elemental snaps into visibility.
A Githzerai avoids being bashed by an ice elemental, who loses its balance and falls.
A Githzerai snaps into visibility.

< 653h/653H 223v/223V Pos: standing >
You start chanting...
You snap into visibility.

< 653h/653H 223v/223V Pos: standing >
A Githzerai misses an ice elemental.
A Githzerai's crude bludgeon grazes an ice elemental.
A Githzerai shivers as he hits an ice elemental.

< 653h/653H 223v/223V Pos: standing >
You snap into visibility.
You complete your spell...
A Githzerai snaps into visibility.
[Damage: 75 ] -=[You drain a Githzerai of some of his energy.]=-
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.

< 653h/653H 223v/223V Pos: standing >
A Githzerai attempts to flee.
Oof! a Githzerai bumps into a wall of ice...
A Githzerai tries to flee, but can't make it out of here!

< 653h/653H 223v/223V Pos: standing >
You start chanting...
You snap into visibility.

< 653h/653H 223v/223V Pos: standing >
You complete your spell...
A Githzerai snaps into visibility.
[Damage: 76 ] -=[You drain a Githzerai of some of his energy.]=-
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.

< 653h/653H 223v/223V Pos: standing >
Nil starts casting an offensive spell called 'arieks shattering iceball'.
Nil snaps into visibility.
You start chanting...
You snap into visibility.

< 653h/653H 223v/223V Pos: standing >
Nil completes his spell...
Nil utters the words 'abrauztg gpahhzfuio uqzbarr'
Nil points at a Githzerai.
A Githzerai snaps into visibility.
Nil's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
You complete your spell...
[Damage: 76 ] -=[You drain a Githzerai of some of his energy.]=-
A Githzerai's cloak of dragons is blasted by the negative energy!
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.

< 653h/653H 223v/223V Pos: standing >
A Githzerai's fine bludgeon grazes an ice elemental.
A Githzerai shivers as he hits an ice elemental.
A Githzerai's fine bludgeon grazes an ice elemental.
A Githzerai shivers as he hits an ice elemental.
Nil starts casting a spell.
You start chanting...
You snap into visibility.

< 653h/653H 223v/223V Pos: standing >
You complete your spell...
Your spell flows around a Githzerai, leaving him unharmed!

< 653h/653H 223v/223V Pos: standing >
You start chanting...
You snap into visibility.

< 653h/653H 223v/223V Pos: standing >
Nil completes his spell...
Nil utters the words 'xarr ay uqz'

< 653h/653H 223v/223V Pos: standing >
A water elemental clambers to its feet.
You complete your spell...
A Githzerai snaps into visibility.
[Damage: 68 ] -=[Your concussion blast rips into a Githzerai, shattering his soul!]=-
A Githzerai's earring of the Krahns is blasted by the negative energy!

< 675h/653H 223v/223V Pos: standing >
Hint: Some races and classes can cast 'faerie fire', which will hinder rogues from hiding.  It will also increase your ability to hit your foes.
You start chanting...
You snap into visibility.

< 675h/653H 223v/223V Pos: standing >
You complete your spell...
[Damage: 79 ] -=[Your concussion blast rips into a Githzerai, shattering his soul!]=-
A Githzerai's wisp of total and utter blackness is blasted by the negative energy!
The mace of mentality hums loudly, and shatters a Githzerai's psyche!
A Githzerai sssppllliiitttsss into many images!

< 701h/653H 223v/223V Pos: standing >
A Githzerai misses an ice elemental.

< 701h/653H 223v/223V Pos: standing >
Nil starts casting an offensive spell called 'arieks shattering iceball'.
Nil snaps into visibility.
A Githzerai attempts to flee.
Oof! a Githzerai bumps into a wall of ice...
A Githzerai tries to flee, but can't make it out of here!

< 701h/653H 223v/223V Pos: standing >
An ice elemental rises to its feet.

< 701h/653H 223v/223V Pos: standing >
You start chanting...
You snap into visibility.

< 701h/653H 223v/223V Pos: standing >
Nil completes his spell...
Nil utters the words 'abrauztg gpahhzfuio uqzbarr'
Nil points at a Githzerai.
Nil's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.

< 701h/653H 223v/223V Pos: standing >
You complete your spell...
[Damage: 67 ] -=[Your concussion blast rips into a Githzerai, shattering his soul!]=-
A Githzerai's pantherhide quiver was disintegrated by the negative energy!
A Githzerai stops following a Githzerai.
A Githzerai stops following a Githzerai.
A Githzerai stops following a Githzerai.
A Githzerai stops following a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!