<worn as a badge> a misshaped steel badge from Bloodstone Keep
<worn on head> the great helm of mysticism of power (glowing)
<worn on eyes> the eyepatch of immortality of health (magic) (glowing) [87%]
<worn in ear> the earring of the Krahns of agility (glowing) [84%]
<worn in ear> a delicate nipple ring of agility (magic) (glowing) [73%]
<worn on face> a white hot mask of living flame of strength (glowing) [73%]
<worn around neck> a carnelian and ruby inlaid gorget of regeneration (magic) [73%]
<worn around neck> a cloak of dragons of health (magic) (glowing)
<worn on body> the robe of the mind of regeneration (invis) (magic)
<worn about body> an ethereal symbiote of the inner planes of regeneration (magic) (humming) [79%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist> a belt of skulls of endurance (magic) [65%]
<worn on belt buckle>a tome of immeasurable knowledge of strength (magic) (glowing) (humming) [84%]
<attached to belt> the codex of the muse of dreams [superior] (magic)
<attached to belt> lucky alchemist sack
<worn on arms> some platinum linked sleeves of life (magic)[239h 58m 50s]
<worn around wrist> a bracelet of finger bones of strength
<worn around wrist> the bracelet of emeralds of constitution [84%]
<worn on hands> the gloves of the adept of strength (magic) [73%]
<worn on finger> an enchanted ring of balor bone of health
<worn on finger> the ring of illusions of intelligence (magic)
<held> A red staff of fluxing energy [poor] (magic) (glowing) (humming)
<held> the staff of the slaadi [superior] [84%]
<worn on legs> some leggings of red flames of constitution (magic)
<worn on feet> a pair of clawed demon-hide moccasins [71%]
Protected by: Slow Poison
Enchantments: Ultravision Farsee Fly Aware Haste Waterbreathing Sneaking Tower of Iron Will
Stat Pool timeout: 19:44:17
Bartender Quests Remaining: 20
Combat Pulse: 15 Spell Pulse: 0.60
Leaderboard Points: 597
Active Spells:
--------------
stone skin (4 minutes)
globe of invulnerability (2 minutes)
strength (46 minutes)
vitality (8 minutes)
stone skin (less than a minute remaining)
detect invisibility (33 minutes)
agility (5 minutes)
< 858h/800H 102v/102V Pos: standing >
Alas, you cannot go that way. . . .
< 858h/800H 102v/102V Pos: standing >
Outside the Massive Castle Gates
Obvious exits: -North# -South -West
Fresh blood covers everything in the area.
[2] The corpse of an armed guard is lying here.
The corpse of a dwarven warrior is lying here.
The lich of an architect stands here. (minion)
The lich of the weaponsmaster stands here. (minion)
The lich of Vabsu stands here. (minion)
Haggle Foot soldier The Empire (Githzerai)(medium) stands in mid-air here.
*Moxo Allah The Empire (Gnome)(small) stands in mid-air here.
The lich of madam Oakencrest stands here. (minion)
< 858h/800H 102v/102V Pos: standing >
Ok.
The lich of an architect starts casting a spell.
The lich of the weaponsmaster starts casting a spell.
The lich of Vabsu starts casting a spell.
The lich of madam Oakencrest starts casting a spell.
< 858h/800H 102v/102V Pos: standing >
The lich of an architect completes its spell...
The lich of an architect utters the word 'qaregpuzre'
The lich of the weaponsmaster completes its spell...
The lich of the weaponsmaster utters the word 'qaregpuzre'
The lich of Vabsu completes its spell...
The lich of Vabsu utters the word 'coldshield'
The lich of madam Oakencrest completes its spell...
The lich of madam Oakencrest utters the word 'qaregpuzre'
< 858h/800H 102v/102V Pos: standing >
Along the Highest Wall
The southern wall of the royal castle of Valois shoots toward the sky. The
castle wall at the peak is thirty feet. The strong wall was neatly constructed
and the royal house spared no expense at making it perfect. The neatly carved
black stones are very smooth. They lay on top of each other perfectly which
means that they've been cut and shaved into a perfect proportional horizontal
building block. Paved cobblestones make up the road and allows easy traveling
for caravans and wagons. Sounds of guards patrolling the parapets gently puts
a stir in the air. During all times of the day this road is busy. Merchants,
warriors, and passing caravans run on this road. They belong to the lords
surrounding the great castle who are as powerful as they are wealthy. They've
immense wealth as retainers to the king of the castle. The wind sends some
dirt into the air.
Obvious exits: -North# -East -South# -West #
A merchant caravan is setup here.
A tall merchant smiles broadly.
A highlord looks briefly at some merchandise.
Moxo enters from the east.
Haggle enters from the east.
The lich of Vabsu enters from the east.
The lich of the weaponsmaster enters from the east.
The lich of an architect enters from the east.
The lich of madam Oakencrest enters from the east.
< 858h/800H 101v/102V Pos: standing >
Outside the Massive Castle Gates
This castle houses some of the richest and most powerful people within the
kingdom and outside of it. It is the diplomatic center in which all of the
races of the world have agreed to meet to discuss their future with each other.
Finely carved stones and bricks have been used to construct the walls that
surround the castle. There are parapets above the two massive double doors.
These parapets protect the castle and are manned at all times. The archers on
top of them shoot down any threat within the immediate area. It is rumored that
the doors have only opened for those who have a high social status, such as a
rich noble of the land. Everyone else has to use the secondary gate which is
much smaller than this one. That gate can not fit large caravans or anything
of that nature through. It is a much smaller gate fitted as a service entrance.
Once a party has entered the castle they are immediately searched and disarmed.
Obvious exits: -North# -South -West
Fresh blood covers everything in the area.
[2] The corpse of an armed guard is lying here.
The corpse of a dwarven warrior is lying here.
Moxo enters from the west.
Haggle enters from the west.
The lich of Vabsu enters from the west.
The lich of the weaponsmaster enters from the west.
The lich of an architect enters from the west.
The lich of madam Oakencrest enters from the west.
< 858h/800H 100v/102V Pos: standing >
You don't find anything you didn't see before.
< 858h/800H 101v/102V Pos: standing >
Ok.
< 857h/800H 102v/102V Pos: standing >
Ok.
< 857h/800H 102v/102V Pos: standing >
Pardon?
< 857h/800H 102v/102V Pos: standing >
Moxo stares at the sky.
< 857h/800H 102v/102V Pos: standing >
Ok.
< 857h/800H 102v/102V Pos: standing >
< 856h/800H 102v/102V Pos: standing >
You get a few coins from the corpse of an armed guard.
There were: 3 platinum coins, 14 gold coins.
< 856h/800H 102v/102V Pos: standing >
You get a few coins from the corpse of an armed guard.
There were: 2 platinum coins, 22 gold coins.
< 856h/800H 102v/102V Pos: standing >
You get a few coins from the corpse of a dwarven warrior.
There were: 2 platinum coins, 21 gold coins.
< 856h/800H 102v/102V Pos: standing >
You do not see or have the 4.corpse.
< 856h/800H 102v/102V Pos: standing >
You do not see or have the 5.corpse.
< 856h/800H 102v/102V Pos: standing >
You do not see or have the 6.corpse.
< 856h/800H 102v/102V Pos: standing >
You do not see or have the 7.corpse.
< 856h/800H 102v/102V Pos: standing >
You do not see or have the 8.corpse.
< 856h/800H 102v/102V Pos: standing >
You do not see or have the 9.corpse.
< 856h/800H 102v/102V Pos: standing >
You do not see or have the 10.corpse.
< 856h/800H 102v/102V Pos: standing >
Outside the Massive Castle Gates
Obvious exits: -North# -South -West
Fresh blood covers everything in the area.
[2] The corpse of an armed guard is lying here.
The corpse of a dwarven warrior is lying here.
The lich of madam Oakencrest stands here. (minion)
The lich of an architect stands here. (minion)
The lich of the weaponsmaster stands here. (minion)
The lich of Vabsu stands here. (minion)
Haggle Foot soldier The Empire (Githzerai)(medium) stands in mid-air here.
*Moxo Allah The Empire (Gnome)(small) stands in mid-air here.
< 856h/800H 102v/102V Pos: standing >
You are carrying: (2/11)
a rough, deep-blue backpack
the mace of mentality
< 856h/800H 102v/102V Pos: standing >
< 856h/800H 102v/102V Pos: standing >
< 856h/800H 102v/102V Pos: standing >
You strap a rough, deep-blue backpack on your back.
< 856h/800H 102v/102V Pos: standing >
You don't find anything you didn't see before.
< 856h/800H 102v/102V Pos: standing >
Over a Drawbridge
The dwarves themselves designed this drawbridge for the kingdom of Valois.
It is perfect in its design and was easily added to the already existing
castle gates, which is a marvel. It took dwarven engineers months to design
the drawbridge and a year to finalize the project. On an ordinary day it is
lowered but when danger lurks this drawbridge raises and gives an added
advantage to an already impregnable castle. The king is very proud of this
technological achievement and very rarely orders it raised. It is marveled
at by everyone. The fine bronze, iron, steel, and copper metals have been
polished to shine and give this bridge the stability it needs. The banner of
the kingdom flies overhead, an eagle lurching with its talons flashing
and wings spread. The moat surrounding the castle is sure to stop an enemy
army in its tracks, giving the archers on the top of the walls time to fire
their arrows. The wind blows and it feels good.
Obvious exits: -North -South
The corpse of a powerful barbarian shaman is lying here.
Moxo enters from the north.
Haggle enters from the north.
The lich of Vabsu enters from the north.
The lich of the weaponsmaster enters from the north.
The lich of an architect enters from the north.
The lich of madam Oakencrest enters from the north.
< 855h/800H 101v/102V Pos: standing >
You don't find anything you didn't see before.
< 855h/800H 101v/102V Pos: standing >
Outside the Massive Castle Gates
This castle houses some of the richest and most powerful people within the
kingdom and outside of it. It is the diplomatic center in which all of the
races of the world have agreed to meet to discuss their future with each other.
Finely carved stones and bricks have been used to construct the walls that
surround the castle. There are parapets above the two massive double doors.
These parapets protect the castle and are manned at all times. The archers on
top of them shoot down any threat within the immediate area. It is rumored that
the doors have only opened for those who have a high social status, such as a
rich noble of the land. Everyone else has to use the secondary gate which is
much smaller than this one. That gate can not fit large caravans or anything
of that nature through. It is a much smaller gate fitted as a service entrance.
Once a party has entered the castle they are immediately searched and disarmed.
Obvious exits: -North# -South -West
[2] The corpse of an armed guard is lying here.
The corpse of a dwarven warrior is lying here.
Moxo enters from the south.
The lich of Vabsu enters from the south.
The lich of the weaponsmaster enters from the south.
The lich of an architect enters from the south.
The lich of madam Oakencrest enters from the south.
< 855h/800H 100v/102V Pos: standing >
You do not have the proper key for that.
< 855h/800H 100v/102V Pos: standing >
It seems to be locked.
< 855h/800H 102v/102V Pos: standing >
The gates is closed.
The closed gates blocks your farsight.
< 855h/800H 102v/102V Pos: standing >
Along the Highest Wall
The southern wall of the royal castle of Valois shoots toward the sky. The
castle wall at the peak is thirty feet. The strong wall was neatly constructed
and the royal house spared no expense at making it perfect. The neatly carved
black stones are very smooth. They lay on top of each other perfectly which
means that they've been cut and shaved into a perfect proportional horizontal
building block. Paved cobblestones make up the road and allows easy traveling
for caravans and wagons. Sounds of guards patrolling the parapets gently puts
a stir in the air. During all times of the day this road is busy. Merchants,
warriors, and passing caravans run on this road. They belong to the lords
surrounding the great castle who are as powerful as they are wealthy. They've
immense wealth as retainers to the king of the castle. The wind sends some
dirt into the air.
Obvious exits: -North# -East -South# -West #
A merchant caravan is setup here.
A tall merchant smiles broadly.
A highlord looks briefly at some merchandise.
Moxo enters from the east.
The lich of Vabsu enters from the east.
The lich of the weaponsmaster enters from the east.
The lich of an architect enters from the east.
The lich of madam Oakencrest enters from the east.
< 855h/800H 101v/102V Pos: standing >
You could do it with a needle!
< 855h/800H 101v/102V Pos: standing >
This highlord comes from afar. He is very wealthy and influential in his own
province but a stranger to this one. The jewels around his neck and the gold
on his wrists must be very expensive.
A highlord appears to be Human and is in excellent condition.
He's medium in size.
<worn around wrist> an elven bracelet of precision [superior] (magic)
<worn on finger> a golden signet ring
<worn on feet> some icy obsidian shoes
< 855h/800H 101v/102V Pos: standing >
Ok.
The lich of madam Oakencrest starts casting an offensive spell.
You snap into visibility.
The lich of madam Oakencrest avoids being bashed by a highlord, who loses his balance and falls.
The lich of an architect starts casting an offensive spell.
The lich of the weaponsmaster starts casting an offensive spell called 'immolate'.
The lich of Vabsu starts casting an offensive spell.
< 854h/800H 101v/102V Pos: standing >
The lich of Vabsu completes its spell...
The lich of Vabsu utters the word 'uwwarahz'
A fiery conflagration spews from the lich of Vabsu striking a highlord full on!
[Damage: 47 ]
< 854h/800H 101v/102V Pos: standing >
Moxo suddenly attacks a highlord!
Moxo snaps into visibility.
Moxo's impressive whip wounds a highlord.
< 854h/800H 101v/102V Pos: standing >
The lich of madam Oakencrest completes its spell...
The lich of madam Oakencrest utters the word 'uwwarahz'
A fiery conflagration spews from the lich of madam Oakencrest striking a highlord full on!
[Damage: 49 ] The lich of an architect completes its spell...
The lich of an architect utters the word 'uwwarahz'
A fiery conflagration spews from the lich of an architect striking a highlord full on!
[Damage: 48 ] The lich of the weaponsmaster completes its spell...
The lich of the weaponsmaster utters the word 'uwwarahz'
A fiery conflagration spews from the lich of the weaponsmaster striking a highlord full on!
[Damage: 49 ] [Damage: 6 ] The lich of Vabsu's fine punch wounds a highlord.
[Damage: 7 ] The lich of Vabsu's fine punch wounds a highlord.
< 854h/800H 101v/102V Pos: standing >
[Damage: 9 ] The lich of the weaponsmaster's fine punch wounds a highlord.
[Damage: 8 ] The lich of the weaponsmaster's punch wounds a highlord.
< 854h/800H 101v/102V Pos: standing >
[Damage: 9 ] The lich of madam Oakencrest's punch wounds a highlord.
[Damage: 8 ] The lich of madam Oakencrest's fine punch wounds a highlord.
< 854h/800H 101v/102V Pos: standing >
[Damage: 26 ] Fire sears and bakes a highlord!
< 854h/800H 101v/102V Pos: standing >
Moxo's whip strikes a highlord.
Moxo's impressive whip strikes a highlord.
Moxo's impressive whip strikes a highlord.
Moxo's impressive whip strikes a highlord.
Moxo's the flaming whip of Mrinlor [superior] violently whips a highlord and launches a fireball!
Moxo smirks as his fireball explodes into the face of a highlord.
< 854h/800H 101v/102V Pos: standing >
[Damage: 7 ] The lich of an architect's punch strikes a highlord.
[Damage: 6 ] The lich of an architect's punch wounds a highlord.
< 854h/800H 101v/102V Pos: standing >
[Damage: 6 ] The lich of Vabsu's fine punch wounds a highlord.
[Damage: 7 ] The lich of Vabsu's fine punch strikes a highlord.
< 854h/800H 101v/102V Pos: standing >
[Damage: 25 ] Fire sears and bakes a highlord!
[Damage: 26 ] Fire sears and bakes a highlord!
[Damage: 24 ] Fire sears and bakes a highlord!
< 854h/800H 101v/102V Pos: standing >
[Damage: 9 ] The lich of the weaponsmaster's fine punch strikes a highlord.
[Damage: 8 ] The lich of the weaponsmaster's punch strikes a highlord.
< 854h/800H 101v/102V Pos: standing >
A highlord rises to his feet.
[Damage: 6 ] The lich of madam Oakencrest's fine punch strikes a highlord.
A highlord dodges the lich of madam Oakencrest's attack.
< 854h/800H 101v/102V Pos: standing >
You feel your skin soften and return to normal.
< 854h/800H 101v/102V Pos: standing >
[Damage: 27 ] Fire sears and bakes a highlord!
Moxo gasps suddenly as their body is enhanced by some other-worldly power!
Moxo says in gnome 'Fill me with your strength!'
Moxo snaps into visibility.
Moxo's whip seriously wounds a highlord.
Moxo's whip causes a highlord to grimace in pain.
Moxo's powerful whip critically injures a highlord.
Moxo's fine whip hits a highlord.
A highlord is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 2491.
You have completed boon # 2491.
Your guild gained prestige!
You have gained 25 epic points.
You feel a light sense of satisfaction from somewhere...
You have killed 1 of 1 Human(s) for boon # 2494.
The last gasps of a highlord cause a sickening chill to run up your spine.
< 854h/800H 101v/102V Pos: standing >
Experience till level: -38423056
< 854h/800H 102v/102V Pos: standing >
Moxo starts casting a spell.
< 853h/800H 102v/102V Pos: standing >
Along the Highest Wall
Obvious exits: -North# -East -South# -West #
Puddles of fresh blood cover the ground.
The corpse of a highlord is lying here.
A merchant caravan is setup here.
The lich of madam Oakencrest stands here. (minion)
The lich of an architect stands here. (minion)
The lich of the weaponsmaster stands here. (minion)
The lich of Vabsu stands here. (minion)
*Moxo Allah The Empire (Gnome)(small) stands in mid-air here. (Casting)
A tall merchant smiles broadly.
< 853h/800H 102v/102V Pos: standing >
Moxo completes his spell...
Moxo utters the words 'wagg pzar'
It appears to be the corpse of a highlord.
an elven bracelet of precision [superior] (magic)
some icy obsidian shoes
a golden signet ring
a small pile of coins
< 853h/800H 102v/102V Pos: standing >
You do not see that item here.
< 853h/800H 102v/102V Pos: standing >
You get an elven bracelet of precision [superior] from the corpse of a highlord.
You get some icy obsidian shoes from the corpse of a highlord.
You get a golden signet ring from the corpse of a highlord.
You get a small pile of coins from the corpse of a highlord.
There were: 18 platinum coins, 163 gold coins.
< 853h/800H 102v/102V Pos: standing >
You do not see or have the 2.corpse.
< 853h/800H 102v/102V Pos: standing >
You stop using a rough, deep-blue backpack.
< 853h/800H 102v/102V Pos: standing >
You get a scroll of identify from a rough, deep-blue backpack.
< 853h/800H 102v/102V Pos: standing >
You recite a scroll of identify which turns to dust in your hands.
You snap into visibility.
an elven bracelet of precision [superior] weighs 0 pounds and is worth roughly 9 platinum, and 7 gold.
The item is magical.
This item also affects your:
DEX_MAX by +3
HITROLL by +2
An elven bracelet of precision [superior] has an item value of 58.
< 853h/800H 102v/102V Pos: standing >
< 853h/800H 102v/102V Pos: standing >
You strap a rough, deep-blue backpack on your back.
< 853h/800H 102v/102V Pos: standing >
Outside the Massive Castle Gates
This castle houses some of the richest and most powerful people within the
kingdom and outside of it. It is the diplomatic center in which all of the
races of the world have agreed to meet to discuss their future with each other.
Finely carved stones and bricks have been used to construct the walls that
surround the castle. There are parapets above the two massive double doors.
These parapets protect the castle and are manned at all times. The archers on
top of them shoot down any threat within the immediate area. It is rumored that
the doors have only opened for those who have a high social status, such as a
rich noble of the land. Everyone else has to use the secondary gate which is
much smaller than this one. That gate can not fit large caravans or anything
of that nature through. It is a much smaller gate fitted as a service entrance.
Once a party has entered the castle they are immediately searched and disarmed.
Obvious exits: -North# -South -West
[2] The corpse of an armed guard is lying here.
The corpse of a dwarven warrior is lying here.
Haggle Foot soldier The Empire (Githzerai)(medium) stands in mid-air here.
Oops, trying to juggle too many loose coins, you drop a few.
Moxo enters from the west.
The lich of Vabsu enters from the west.
The lich of the weaponsmaster enters from the west.
The lich of an architect enters from the west.
The lich of madam Oakencrest enters from the west.
< 853h/800H 101v/102V Pos: standing >
You get a few coins.
There were: 20 gold coins.
< 853h/800H 102v/102V Pos: standing >
Into what?
< 853h/800H 102v/102V Pos: standing >
Haggle is suddenly surrounded by a green mist!
You stop using a rough, deep-blue backpack.
< 852h/800H 102v/102V Pos: standing >
You are carrying: (5/11)
a rough, deep-blue backpack
a golden signet ring
some icy obsidian shoes
an elven bracelet of precision [superior] (magic)
the mace of mentality
< 852h/800H 102v/102V Pos: standing >
< 852h/800H 102v/102V Pos: standing >
Moxo stops following you.
Moxo starts following you.
< 851h/800H 102v/102V Pos: standing >
Ok.
< 851h/800H 102v/102V Pos: standing >
You are not using it.
< 851h/800H 102v/102V Pos: standing >
You get a scroll of identify from a rough, deep-blue backpack.
< 851h/800H 102v/102V Pos: standing >
You recite a scroll of identify which turns to dust in your hands.
You snap into visibility.
a golden signet ring weighs 1 pounds and is worth roughly 1 gold.
A golden signet ring has an item value of 1.
< 851h/800H 102v/102V Pos: standing >
You strap a rough, deep-blue backpack on your back.
< 851h/800H 102v/102V Pos: standing >
You stop using a rough, deep-blue backpack.
< 851h/800H 102v/102V Pos: standing >
You get a scroll of identify from a rough, deep-blue backpack.
< 851h/800H 102v/102V Pos: standing >
You recite a scroll of identify which turns to dust in your hands.
You snap into visibility.
some icy obsidian shoes weighs 2 pounds and is worth roughly 1 platinum.
The item is able to float on water.
This item also affects your:
SV_SPELL by -2
Some icy obsidian shoes has an item value of 81.
< 851h/800H 102v/102V Pos: standing >
You strap a rough, deep-blue backpack on your back.
< 851h/800H 102v/102V Pos: standing >
< 851h/800H 102v/102V Pos: standing >
You see nothing special about him.
Moxo appears to be Gnome and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to be moving much faster than normal..
He is glowing with holiness!
<worn as a badge> a sigil of the Village of New Hope (illuminating)
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> the monocle of damnation (glowing)
<worn in ear> a dangling dematite earring [poor]
<worn in ear> a dangling dematite earring
<worn on face> a translucent crystal hemisphere of regeneration (magic) (glowing)
<worn around neck> a symbol of Baphomet of agility (magic) [81%]
<worn around neck> a symbol of Baphomet of strength (magic) [64%]
<worn on body> a suit of platinum plate bearing the crest of Pelor [superior] (magic)
<worn about body> the cloak of shadow dragons [superior] [67%]
<worn on back> a large leather backpack
<worn as quiver> the quiver of holding (magic) [85%]
<worn about waist> the ceinture of giant strength [superior] (magic)
<worn on belt buckle>the fused spine of a swamp mite [poor] (illuminating)
<worn on arms> some wolf hide sleeves [poor]
<held as shield> a huge bone-spiked dematite war shield
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [77%]
<worn around wrist> a bowman's adamantium wristband [superior] (magic)
<worn on hands> a pair of silverish githyanki gauntlets (magic)
<worn on finger> a ring of the beholder [poor] [71%]
<worn on finger> a glowing band of flowing water of damage (magic) [89%]
<primary weapon> the flaming whip of Mrinlor [superior] (magic)
<worn on legs> a fiery greaves of giants power (glowing)
<worn on feet> some spurred blood crystal boots (magic)
< 850h/800H 102v/102V Pos: standing >
The sun vanishes behind the southern horizon.
< 850h/800H 102v/102V Pos: standing >
You are carrying: (3/11)
a golden signet ring
some icy obsidian shoes
the mace of mentality
< 850h/800H 102v/102V Pos: standing >
You drop a golden signet ring.
< 850h/800H 102v/102V Pos: standing >
You drop some icy obsidian shoes.
< 850h/800H 102v/102V Pos: standing >
It's raining pretty hard.
< 850h/800H 102v/102V Pos: standing >
< 850h/800H 102v/102V Pos: standing >
Looks like an exit.
You extend your sights westward.
Along the Highest Wall
The southern wall of the royal castle of Valois shoots toward the sky. The
castle wall at the peak is thirty feet. The strong wall was neatly constructed
and the royal house spared no expense at making it perfect. The neatly carved
black stones are very smooth. They lay on top of each other perfectly which
means that they've been cut and shaved into a perfect proportional horizontal
building block. Paved cobblestones make up the road and allows easy traveling
for caravans and wagons. Sounds of guards patrolling the parapets gently puts
a stir in the air. During all times of the day this road is busy. Merchants,
warriors, and passing caravans run on this road. They belong to the lords
surrounding the great castle who are as powerful as they are wealthy. They've
immense wealth as retainers to the king of the castle. The wind sends some
dirt into the air.
Obvious exits: -North# -East -South# -West #
Puddles of fresh blood cover the ground.
The corpse of a highlord is lying here.
A merchant caravan is setup here.
A tall merchant smiles broadly.
< 850h/800H 102v/102V Pos: standing >
Along the Highest Wall
The southern wall of the royal castle of Valois shoots toward the sky. The
castle wall at the peak is thirty feet. The strong wall was neatly constructed
and the royal house spared no expense at making it perfect. The neatly carved
black stones are very smooth. They lay on top of each other perfectly which
means that they've been cut and shaved into a perfect proportional horizontal
building block. Paved cobblestones make up the road and allows easy traveling
for caravans and wagons. Sounds of guards patrolling the parapets gently puts
a stir in the air. During all times of the day this road is busy. Merchants,
warriors, and passing caravans run on this road. They belong to the lords
surrounding the great castle who are as powerful as they are wealthy. They've
immense wealth as retainers to the king of the castle. The wind sends some
dirt into the air.
Obvious exits: -North# -East -South# -West #
Puddles of fresh blood cover the ground.
The corpse of a highlord is lying here.
A merchant caravan is setup here.
A tall merchant smiles broadly.
Oops, trying to juggle too many loose coins, you drop a few.
Moxo enters from the east.
Haggle enters from the east.
The lich of Vabsu enters from the east.
The lich of the weaponsmaster enters from the east.
The lich of an architect enters from the east.
The lich of madam Oakencrest enters from the east.
< 849h/800H 101v/102V Pos: standing >
You get a few coins.
There were: 26 gold coins.
< 849h/800H 102v/102V Pos: standing >
Into what?
< 849h/800H 102v/102V Pos: standing >
This merchant just came from the castle. He has conducted business with the
king's retainers and seems very pleased with the outcome. By his articles and
clothing he is a rich man. His ledger book is thick.
A tall merchant appears to be Human and is in excellent condition.
He's medium in size.
< 849h/800H 102v/102V Pos: standing >
< 849h/800H 102v/102V Pos: standing >
You stop using a rough, deep-blue backpack.
< 849h/800H 102v/102V Pos: standing >
Outside the Massive Castle Gates
This castle houses some of the richest and most powerful people within the
kingdom and outside of it. It is the diplomatic center in which all of the
races of the world have agreed to meet to discuss their future with each other.
Finely carved stones and bricks have been used to construct the walls that
surround the castle. There are parapets above the two massive double doors.
These parapets protect the castle and are manned at all times. The archers on
top of them shoot down any threat within the immediate area. It is rumored that
the doors have only opened for those who have a high social status, such as a
rich noble of the land. Everyone else has to use the secondary gate which is
much smaller than this one. That gate can not fit large caravans or anything
of that nature through. It is a much smaller gate fitted as a service entrance.
Once a party has entered the castle they are immediately searched and disarmed.
Obvious exits: -North# -South -West
Some icy obsidian shoes lie here on the ground.
A golden signet ring lies in the dust.
[2] The corpse of an armed guard is lying here.
The corpse of a dwarven warrior is lying here.
A swarm of insects flies through the air.
An impenetrable globe of darkness floats near a swarm of insects's head.
*A Githyanki (medium) Suicide Squad stands in mid-air here.
An impenetrable globe of darkness floats near a Githyanki's head.
*A clansdwarf is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a clansdwarf's head.
*An Ogre (huge) Suicide Squad stands in mid-air here.
An impenetrable globe of darkness floats near an Ogre's head.
*A Kobold (small) Suicide Squad stands in mid-air here.
An impenetrable globe of darkness floats near a Kobold's head.
Oops, trying to juggle too many loose coins, you drop a few.
Moxo enters from the west.
Haggle enters from the west.
The lich of Vabsu enters from the west.
The lich of the weaponsmaster enters from the west.
The lich of an architect enters from the west.
The lich of madam Oakencrest enters from the west.
< 849h/800H 101v/102V Pos: standing >
You get a few coins.
There were: 29 gold coins.
A clansdwarf snaps into visibility.
Moxo snaps into visibility.
A clansdwarf dances an amazing maneuver in battle, and trips up Moxo!
But Moxo manages to take a clansdwarf down with him!
< 849h/800H 102v/102V Pos: standing >
An Ogre suddenly attacks Moxo!
An Ogre snaps into visibility.
An Ogre's powerful slash strikes Moxo.
Ok.
You put 36 platinum, 269 gold, 0 silver, and 0 copper coins into a rough, deep-blue backpack.
< 849h/800H 102v/102V Pos: standing >
A clansdwarf's pierce wounds Moxo.
A clansdwarf suffers from contact with the aura about Moxo.
A clansdwarf's impressive pierce wounds Moxo.
A clansdwarf suffers from contact with the aura about Moxo.
A clansdwarf's impressive pierce wounds Moxo.
A clansdwarf suffers from contact with the aura about Moxo.
< 849h/800H 102v/102V Pos: standing >
A swarm of insects starts casting an offensive spell.
< 849h/800H 102v/102V Pos: standing >
A Githyanki snaps into visibility.
< 849h/800H 102v/102V Pos: standing >
A Kobold starts casting a spell.
< 849h/800H 102v/102V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the word 'agsplnuahz'
Ghostly hands appear before Moxo, close around his neck and begin to squeeze!
Moxo snaps into visibility.
Moxo gasps for air as a pair of ghostly hands tighten around his throat!
Pardon?
< 849h/800H 102v/102V Pos: standing >
Haggle suddenly clutches their head, as if trying to shrug off some unknown malady.
Haggle's eyes briefly cloud over as his body is painfully ripped apart from within.
Haggle turns green and pukes all over the place. Yuck!
Moxo gasps for air as a pair of ghostly hands tighten around his throat!
< 849h/800H 102v/102V Pos: standing >
Moxo gasps for air as a pair of ghostly hands tighten around his throat!
< 849h/800H 102v/102V Pos: standing >
Haggle slowly fades away...
< 849h/800H 102v/102V Pos: standing >
Moxo snaps into visibility.
An Ogre's powerful slash strikes Moxo hard.
An Ogre's sword glows with a bright light as it bites into Moxo.
Moxo looks withered and an Ogre looks revitalized.
An Ogre's mighty slash hits Moxo.
Moxo's monocle of damnation was completely destroyed by the massive blow!
Moxo's dangling dematite earring [poor] was completely destroyed by the massive blow!
Moxo is dead! R.I.P.