<worn on head> the diamond crown of Winduin of endurance (glowing) [85%]
<worn on eyes> the eyes of the High Forest (glowing) [79%]
<worn in ear> a wad of spawn goo [superior] (magic) (humming)
<worn in ear> the fused spine of a swamp mite [poor] (illuminating)
<worn on face> a mask called 'Frost' [poor] (magic) [86%]
<worn around neck> a glowing necklace of power of regeneration (glowing)
<worn around neck> a glowing necklace of power of damage (glowing)
<worn on body> a mysterious hooded white robe emitting black smoke (magic)
<worn about body> a cloak of woven silver (magic) (glowing)
<worn as quiver> the quiver of holding (magic) [85%]
<worn about waist> a black leather belt with a crimson coral buckle [27%]
<worn on belt buckle>a royal dagger of platinum
<worn on arms> a shoulder drape of emerald dragonscale (magic) [77%]
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming)
<worn around wrist> an ancient mithril bracer of Clan Bloodyfist of dexterity (magic)
<worn on hands> a pair of vampiric dragonscale gauntlets (magic)
<worn on finger> a death ring of Tezcatlipoca (magic)[238h 10m 8s]
<worn on finger> an ancient ring of liquid rock
<primary weapon> a MaDMaNs stabber (magic)
<secondary weapon> an otherworldly stiletto of soul-taking [poor]
<worn on legs> a pair of vapor leggings of precision
<worn on feet> the boots of the war giant Torg of health (magic) (humming)
An elven traveler who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A deer who is close by to your west.
An elite highwayman who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elven traveler who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M+M@++++++
*MM*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M+M@++++++
*MM*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M+M@++++++
*MM*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M+M@++++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
A deer enters from the west.
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elven traveler who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elven traveler who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*MM*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elven traveler who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
An elite highwayman who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elven traveler who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
An elite highwayman who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.
An elven traveler who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^MM+@++++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
An elite highwayman who is not far off to your west.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.
An elven traveler who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M+M@++++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M+M@++++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M+M@++++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.
< 489h/489H 151v/151V Pos: standing >
An elite highwayman enters from the west.
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
An elite highwayman leaves east.
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@M+++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@+M++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++M+++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++M+++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@+++M++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your east.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
An elven traveler who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your east.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
An elven traveler who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++M+
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++M+
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++M+
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@+++++M
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******..M.^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
A deer leaves south.
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is almost out of sight to your east.
A Gnome who is almost out of sight to your east.
A deer who is close by to your south.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is almost out of sight to your east.
A Gnome who is almost out of sight to your east.
A deer who is close by to your south.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@+++++P
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++P+
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@+++P++
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
You quickly scan the area.
A tiny little chipmunk who is a brief walk away to your east.
A Gnome who is a brief walk away to your east.
A deer who is close by to your south.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++P+++
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@+P++++
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@P+++++
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
A Gnome rides in on a tiny little chipmunk from the east.
You snap into visibility.
A Gnome quickly slides off a tiny little chipmunk's back.
You do an amazing maneuver, tripping a Gnome.
< 489h/489H 151v/151V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Gnome ass EP: excellent >
You parry a Gnome's lunge at you.
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Gnome ass EP: excellent >
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^M++@++++++
*M+*^*.****.
M^******...M^
M^***^..^MM
M*^*..^M^
< 489h/489H 151v/151V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Gnome ass EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 20 ] Your powerful pierce enshrouds a Gnome in a mist of blood.
[Damage: 19 ] Your powerful pierce causes a Gnome to grimace in pain.
[Damage: 20 ] Your pierce hits a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.