The death of [10 Summoner] Victom (Gnome)

in A Recently Rebuilt Stone Highway

from the perspective of [56 Thief] Rex Suicide Squad (Goblin)

<worn on head>       the diamond crown of Winduin of endurance (glowing) [85%]
<worn on eyes>       the eyes of the High Forest (glowing) [79%]
<worn in ear>        a wad of spawn goo [superior] (magic) (humming)
<worn in ear>        the fused spine of a swamp mite [poor] (illuminating)
<worn on face>       a mask called 'Frost' [poor] (magic) [86%]
<worn around neck>   a glowing necklace of power of regeneration (glowing)
<worn around neck>   a glowing necklace of power of damage (glowing)
<worn on body>       a mysterious hooded white robe emitting black smoke (magic)
<worn about body>    a cloak of woven silver (magic) (glowing)
<worn as quiver>     the quiver of holding (magic) [85%]
<worn about waist>   a black leather belt with a crimson coral buckle [27%]
<worn on belt buckle>a royal dagger of platinum
<worn on arms>       a shoulder drape of emerald dragonscale (magic) [77%]
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming)
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist of dexterity (magic)
<worn on hands>      a pair of vampiric dragonscale gauntlets (magic)
<worn on finger>     a death ring of Tezcatlipoca (magic)[238h 10m 8s]
<worn on finger>     an ancient ring of liquid rock
<primary weapon>     a MaDMaNs stabber (magic)
<secondary weapon>   an otherworldly stiletto of soul-taking [poor]
<worn on legs>       a pair of vapor leggings of precision
<worn on feet>       the boots of the war giant Torg of health (magic) (humming)

An elven traveler who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A deer who is close by to your west.
An elite highwayman who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elven traveler who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M+M@++++++  
  *MM*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M+M@++++++  
  *MM*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M+M@++++++  
  *MM*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M+M@++++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
A deer enters from the west.
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elven traveler who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elven traveler who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *MM*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elven traveler who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
An elite highwayman who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
An elven traveler who is almost out of sight to your west.
A militia guard who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
An elite highwayman who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.
An elven traveler who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^MM+@++++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
An elite highwayman who is not far off to your west.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A militia guard who is almost out of sight to your west.
A religious zealot who is almost out of sight to your west.
An elven traveler who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M+M@++++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M+M@++++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A deer stands here, grazing on some grass.

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M+M@++++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A deer stands here, grazing on some grass.

< 489h/489H 151v/151V Pos: standing >
An elite highwayman enters from the west.
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
An elite highwayman leaves east.
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@M+++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@+M++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++M+++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++M+++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@+++M++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your east.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
An elven traveler who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
An elite highwayman who is rather far off to your east.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.
An elven traveler who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++M+  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++M+  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A deer stands here, grazing on some grass.

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++M+  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A deer stands here, grazing on some grass.

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@+++++M  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A deer stands here, grazing on some grass.

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******..M.^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A deer stands here, grazing on some grass.

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
A deer stands here, grazing on some grass.

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
A deer leaves south.
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is almost out of sight to your east.
A Gnome who is almost out of sight to your east.
A deer who is close by to your south.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
You quickly scan the area.
A tiny little chipmunk who is almost out of sight to your east.
A Gnome who is almost out of sight to your east.
A deer who is close by to your south.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@+++++P  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++P+  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@+++P++  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    
You quickly scan the area.
A tiny little chipmunk who is a brief walk away to your east.
A Gnome who is a brief walk away to your east.
A deer who is close by to your south.
A halfling traveler who is almost out of sight to your south.
A Town Guardian who is a brief walk away to your west.
A Town Guardian who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A religious zealot who is in the distance to your west.
A militia guard who is almost out of sight to your west.

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++P+++  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@+P++++  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@P+++++  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    
A Gnome rides in on a tiny little chipmunk from the east.
You snap into visibility.
A Gnome quickly slides off a tiny little chipmunk's back.
You do an amazing maneuver, tripping a Gnome.

< 489h/489H 151v/151V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Gnome ass EP: excellent >
 You parry a Gnome's lunge at you.
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Gnome ass EP: excellent >
    ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^M++@++++++  
  *M+*^*.****.  
 M^******...M^  
  M^***^..^MM   
   M*^*..^M^    

< 489h/489H 151v/151V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Gnome ass EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 20 ] Your powerful pierce enshrouds a Gnome in a mist of blood.
[Damage: 19 ] Your powerful pierce causes a Gnome to grimace in pain.
[Damage: 20 ] Your pierce hits a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.