<floating about head>a bright purple ioun stone[239h 43m 18s]
<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik of damage (magic) [89%]
<worn on head> the great helm of mysticism of power (glowing)
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a tiny endurium earring (magic) [86%]
<worn in ear> a lightning earring [poor]
<worn on face> a white hot mask of living flame [superior] (glowing) [80%]
<worn around neck> a mithril amulet of the magi [89%]
<worn around neck> a cloak of dragons of health (magic) (glowing) [67%]
<worn on body> the armor of a MaDMaN of constitution (magic) [72%]
<worn about body> the cloak of woven time of endurance (magic) (glowing) [87%]
<worn on tail> a tail ring of nightmares (magic)
<worn as quiver> a glorious white quiver of heavenly flight (magic) (glowing) [71%]
<worn about waist> a belt of skulls of endurance (magic) [65%]
<worn on belt buckle>a soul sceptre of power (magic) (glowing) [69%]
<attached to belt> a small book bound in red dragon hatchling hide (magic) [84%]
<worn on arms> some blue dragonscale shoulder guards (magic) [89%]
<held as shield> the shield of the battle dragon (magic) [60%]
<worn around wrist> the bangle of immunity [superior] (magic) (glowing)
<worn around wrist> a bracelet of influence [superior] (magic) [77%]
<worn on hands> the enchanted gloves of oblivion (humming)
<worn on finger> a diorite ring set with an opal (magic) (glowing) [86%]
<worn on finger> a wisp of deadly mist
<held> the globe of shadows (invis) (magic)[239h 43m 18s]
<worn on legs> the elven chainmail leggings of speed (magic) [75%]
<worn on feet> a pair of clawed demon-hide moccasins [85%]
^^^^^....
..^.^^.....
....^^P^^.^..
^^^..^^.^^.^^
.....^@^^^^..
.^.^^.^^..^^^
..^.....M^^M^
....^...^^^
.M^...M^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 628h/673H 237v/237V Pos: standing >
You sit down and relax.
< 629h/673H 237v/237V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 7 of 7
7th circle: 6 of 6
8th circle: 6 of 6
9th circle: 2 of 5 ( 7 seconds)
10th circle: 5 of 5
11th circle: 4 of 4
12th circle: 1 of 1
You begin to invoke evil and assimilate the powers of darkness.
< 629h/673H 237v/237V Pos: sitting >
The gods ignore you.
< 630h/673H 237v/237V Pos: sitting >
You aren't trained in magic.
< 630h/673H 237v/237V Pos: sitting >
You start meditating...
< 630h/673H 237v/237V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 630h/673H 237v/237V Pos: sitting >
You feel infused by 9th circle DARK powers!
< 631h/673H 237v/237V Pos: sitting >
You feel infused by 9th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
< 632h/673H 237v/237V Pos: sitting >
You clamber to your feet.
< 632h/673H 237v/237V Pos: standing >
^^^^^....
..^.^^.....
....^^P^^.^..
^^^..^^.^^.^^
.....^@^^^^..
.^.^^.^^..^^^
..^.....M^^M^
....^...^^^
.M^...M^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 632h/673H 237v/237V Pos: standing >
You quickly scan the area.
A Human who is not far off to your north.
A mountaineer who is not far off to your north.
A mountaineer who is not far off to your north.
Crodog Forgefire the Mountaineer who is not far off to your north.
< 633h/673H 237v/237V Pos: standing >
^^^^^....
..^.^^.....
....^^P^^.^..
^^^..^^.^^.^^
.....^@^^^^..
.^.^^.^^..^^^
..^.....M^^M^
....^...^^^
.M^...^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 633h/673H 237v/237V Pos: standing >
^^^^^....
..^.^^.....
....^^P^^.^..
^^^..^^.^^.^^
.....^@^^^^..
.^.^^.^^..^^^
..^.....M^^M^
....^...^^^
.M^...^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 634h/673H 237v/237V Pos: standing >
You quickly scan the area.
A Human who is not far off to your north.
A mountaineer who is not far off to your north.
A mountaineer who is not far off to your north.
A mountaineer who is not far off to your north.
Crodog Forgefire the Mountaineer who is not far off to your north.
< 634h/673H 237v/237V Pos: standing >
^^^^^....
..^.^^.....
....^^P^^.^..
^^^..^^.^^.^^
.....^@^^^^..
.^.^^.^^..^^^
..^.....M^^M^
....^...^^^
.M^...^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 635h/673H 237v/237V Pos: standing >
You say in goblin 'hide'
Your armor of a MaDMaN of constitution hums briefly.
< 635h/673H 237v/237V Pos: standing >
^^^^^....
..^.^^.....
....^^P^^.^..
^^^..^^.^^.^^
.....^@^^^^..
.^.^^.^^..^^^
..^.....M^^M^
....^...^^^
.M^...^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 636h/673H 237v/237V Pos: standing >
You start chanting...
< 639h/673H 237v/237V Pos: standing >
< 639h/673H 237v/237V Pos: standing >
You complete your spell...
You feel your bones gain strength.
< 640h/673H 237v/237V Pos: standing >
< 752h/785H 237v/237V Pos: standing >
You start chanting...
< 752h/785H 237v/237V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.
< 753h/785H 237v/237V Pos: standing >
< 754h/785H 237v/237V Pos: standing >
You start chanting...
< 755h/785H 237v/237V Pos: standing >
The day has begun.
You complete your spell...
You feel protected by powers from beyond the grave.
< 755h/785H 237v/237V Pos: standing >
You start chanting...
< 756h/785H 237v/237V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.
< 756h/785H 237v/237V Pos: standing >
You sit down.
< 757h/785H 237v/237V Pos: sitting >
You wiggle to find the most comfortable position.
< 757h/785H 237v/237V Pos: sitting >
You currently have the following spell slots available:
1st circle: 12 of 12
2nd circle: 11 of 11
3rd circle: 10 of 10
4th circle: 9 of 9
5th circle: 8 of 8
6th circle: 6 of 7 ( 2 seconds)
7th circle: 3 of 6 ( 6 seconds)
8th circle: 6 of 6
9th circle: 5 of 5
10th circle: 5 of 5
11th circle: 4 of 4
12th circle: 1 of 1
You begin to invoke evil and assimilate the powers of darkness.
< 757h/785H 237v/237V Pos: sitting >
You feel infused by 7th circle DARK powers!
< 758h/785H 237v/237V Pos: sitting >
^^^^^....
..^.^^.....
....^^M^^.^..
^^^..^P.^^.^^
.....^@^^^^..
.^.^^.^^..^^^
..^.....M^^M^
....^...^^^
.M^...^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 758h/785H 237v/237V Pos: sitting >
You feel infused by 7th circle DARK powers!
Looks like an exit.
You extend your sights northward.
.^.^....*
.^^^^^....*
^..^.^^......
....^^M^^.^..
^^^..^P.^^.^^
.....^@^^^^..
.^.^^.^^..^^^
.^.....M^^M
...^...^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A water elemental is here, flowing like a living current. (minion)
*A Human (small) The Empire crouches in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Human's head.
< 759h/785H 237v/237V Pos: sitting >
^^^^^....
..^.^^.....
....^M.^^.^..
^^^..^P.^^.^^
.....^@^^^^..
.^.^^.^^..^^^
..^.....M^^M^
....^...^^^
.M^...^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 760h/785H 237v/237V Pos: sitting >
You feel infused by 7th circle DARK powers!
< 760h/785H 237v/237V Pos: sitting >
You feel infused by 6th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.
< 762h/785H 237v/237V Pos: sitting >
You clamber to your feet.
< 762h/785H 237v/237V Pos: standing >
You kneel.
< 762h/785H 237v/237V Pos: kneeling >
Looks like an exit.
You extend your sights northward.
M^.^....*
.^^^^^....*
^..^.^^......
....^P.^^.^..
^^^..M^.^^.^^
.....^@^^^^..
.^.^^.^^..^^^
.^.....M^^M
...^...^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 763h/785H 237v/237V Pos: kneeling >
^^^^^....
..^.^^.....
....^^.^^.^..
^^^..P^.^^.^^
.....^@^^^^..
.^.^^.^^..^^^
..^.....M^^M^
....^...^^^
.M^...^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 763h/785H 237v/237V Pos: kneeling >
M^.^....*
.^^^^^....*
^..^.^^......
....^^.^^.^..
^^^..P@.^^.^^
.....^^^^^^..
.^.^^.^^..^^^
.^.....M^^M
...^...^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 764h/785H 232v/237V Pos: kneeling >
Looks like an exit.
You extend your sights westward.
^M^.^....
^.^^^^^....
.^..^.^^.....
.....^^.^^.^.
.^^^..P@.^^.^
......^^^^^^.
..^.^^.^^..^^
..^.....M^^
....^...^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A water elemental is here, flowing like a living current. (minion)
*A Human (small) The Empire crouches in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Human's head.
A mountaineer walks through here, poised for combat.(Gold Aura)
A mountaineer walks through here, poised for combat.(Gold Aura)
A mountaineer walks through here, poised for combat.(Gold Aura)
(Q)Crodog Forgefire the Mountaineer of Kimordril steps ahead of his men, leading proudly.(Gold Aura)
< 764h/785H 232v/237V Pos: kneeling >
^.^....**
^^^^^....**
..^.^^.......
...^^.^^.^..^
^^..P^@^^.^^^
....^^^^^^...
^.^^.^^..^^^.
^.....M^^M^
..^...^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 765h/785H 227v/237V Pos: kneeling >
< 766h/785H 237v/237V Pos: kneeling >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled.
.^....***
^^^^....***
.^.^^........
..^^.^^.^..^.
^..M^.@^.^^^.
...P^^^^^....
.^^.^^..^^^.^
.....M^^M^^
.^...^^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 766h/785H 232v/237V Pos: kneeling >
A Human crawls in from the west.
A water elemental enters from the west.
< 767h/785H 232v/237V Pos: kneeling >
< 767h/785H 232v/237V Pos: kneeling >
A Human crawls west.
A water elemental leaves west.
< 767h/785H 232v/237V Pos: kneeling >
.^....***
^^^^....***
.^.^^........
..^^.^^.^..^.
^..MP.@^.^^^.
...^^^^^^....
.^^.^^..^^^.^
.....M^^M^^
.^...^^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
You sense a lifeform nearby.
< 768h/785H 232v/237V Pos: kneeling >
.^....***
M^^^....***
.^.^^........
..^^.^^.^..^.
^..MP.@^.^^^.
...^^^^^^....
.^^.^^..^^^.^
.....^M^M^^
.^...M^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 769h/785H 232v/237V Pos: kneeling >
Maybe you should get up off your knees first?
< 771h/785H 232v/237V Pos: kneeling >
.^....***
M^^^....***
.^.^^......M.
..^^.^^.^..^.
^..P^.@^.^^^.
...^^^^^^....
.^^.^^..^^^.^
.....^M^M^^
.^...M^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 771h/785H 232v/237V Pos: kneeling >
.^....***
M^^^....***
.^.^^......M.
..^^.^^.^..^.
^..MP.@^.^^^.
...^^^^^^....
.^^.^^..^^^.^
.....^M^M^^
.^...M^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 772h/785H 232v/237V Pos: kneeling >
A Human enters from the west.
A water elemental enters from the west.
.^....***
M^^^....***
.^.^^......M.
..^^.^^.^..^.
^.M^^.@^.^^^.
...^^^^^^....
.^^.^^..^^^.^
.....^M^M^^
.^...M^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
A water elemental is here, flowing like a living current. (minion)
*A Human (small) The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Human's head.
< 774h/785H 232v/237V Pos: kneeling >
A Human leaves west.
A water elemental leaves west.
Maybe you should get up off your knees first?
< 775h/785H 232v/237V Pos: kneeling >
.^....***
M^^^....***
.^.^^......M.
..^^.^^.^..^.
^.M^^P@^.^^^.
...^^^^^^....
.^^.^^.M^^^.^
.....^^^M^^
.^...M^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 775h/785H 232v/237V Pos: kneeling >
Looks like an exit.
You extend your sights westward.
^.^....**
^M^^^....**
..^.^^......M
...^^.^^.^..^
^^.M^^P@^.^^^
....^^^^^^...
^.^^.^^.M^^^.
^.....^^^M^
..^...M^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A water elemental is here, flowing like a living current. (minion)
*A Human (small) The Empire stands in mid-air here, fighting a halfling merchant.(Red Aura)
An impenetrable globe of darkness floats near a Human's head.
*A halfling merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a halfling merchant's head.
< 776h/785H 232v/237V Pos: kneeling >
You rise to your feet.
< 777h/785H 232v/237V Pos: standing >
^.^....**
^M^^^....**
..^.^^......M
...^^.^^.^..^
^^.M^^@^^.^^^
....^^^^^^...
^.^^.^^.M^^^.
^.....^^^M^
..^...M^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A water elemental stands here, fighting a halfling merchant. (Minion)
*A Human (small) The Empire sits in mid-air here, fighting a halfling merchant.(Red Aura)
An impenetrable globe of darkness floats near a Human's head.
*A halfling merchant is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a halfling merchant's head.
< 777h/785H 230v/237V Pos: standing >
A Human snaps into visibility.
A halfling merchant snaps into visibility.
A Human pokes a halfling merchant really hard, making you wince.
A Human pokes a halfling merchant really hard, making you wince.
Rex's disguise falls apart!
A Human's decent punch wounds Rex.
A Human pokes Rex really hard, making you wince.
You start chanting...
You snap into visibility.
< 777h/785H 237v/237V Pos: standing >
You complete your spell...
A Human snaps into visibility.
[Damage: 104 ] -=[You drain a Human of some of his energy.]=-
< 861h/785H 237v/237V Pos: standing >
Rex snaps into visibility.
A Human snaps into visibility.
A Human screams in pain as Rex's pierce tears into his flesh.
A Human screams in pain as Rex's pierce tears into his flesh.
A Human tucks in his arms, rolls quickly away, then thrust his feet skywards, leaping back to his feet!
A Human screams in pain as Rex's pierce tears into his flesh.
A Human gracefully whirls around Rex's attack.
A Human screams in pain as Rex's pierce tears into his flesh.
A Human settles to his knees.
You start chanting...
You snap into visibility.
< 861h/785H 237v/237V Pos: standing >
A Human snaps into visibility.
A Human leaps low and lands a backward sweep knocking Rex off his feet...
...Only to follow-up high kicking him in the face while he is still falling...
...And then does a back flip landing on Rex's chest.
Rex snaps into visibility.
< 861h/785H 237v/237V Pos: standing >
You complete your spell...
A Human snaps into visibility.
[Damage: 101 ] -=[You drain a Human of some of his energy.]=-
A water elemental's fine crush wounds Rex.
< 941h/785H 237v/237V Pos: standing >
You start chanting...
You snap into visibility.
< 941h/785H 237v/237V Pos: standing >
Rex's skin seems to turn to stone.
A Human snaps into visibility.
Rex snaps into visibility.
A Human's crude punch wounds Rex.
A Human's weak punch grazes Rex.
A Human's crude punch wounds Rex.
A Human's decent punch wounds Rex.
A Human twists out of the way avoiding the harmful magic!
A Human pokes Rex really hard, making you wince.
A Human's weak punch wounds Rex.
A Human's punch wounds Rex.
Rex snaps into visibility.
A Human's weak punch grazes Rex.
A Human's fine punch strikes Rex.
< 941h/785H 237v/237V Pos: standing >
You complete your spell...
A Human snaps into visibility.
[Damage: 101 ] -=[You drain a Human of some of his energy.]=-
< 957h/785H 237v/237V Pos: standing >
Rex snaps into visibility.
A Human snaps into visibility.
Rex's weak pierce grazes a Human.
A Human snaps into visibility.
Rex's pierce grazes a Human.
A Human gracefully whirls around Rex's attack.
< 957h/785H 237v/237V Pos: standing >
You start chanting...
You snap into visibility.
< 957h/785H 237v/237V Pos: standing >
You complete your spell...
A Human snaps into visibility.
[Damage: 102 ] -=[You drain a Human of some of his energy.]=-
A Human's fine suit of remorhaz scale armor of damage is blasted by the negative energy!
< 957h/785H 237v/237V Pos: standing >
A Human gives an order to his followers.
A Human snaps into visibility.
You dodge a bash from a water elemental, who loses its balance and falls.
You snap into visibility.
You start chanting...
< 957h/785H 237v/237V Pos: standing >
< T: Rex TP: sit TC: nasty wounds E: water kne EP: excellent >
A Human snaps into visibility.
Rex snaps into visibility.
A Human's punch strikes Rex.
A Human's impressive punch strikes Rex.
A Human's punch strikes Rex very hard.
A Human pokes Rex really hard, making you wince.
A Human twists out of the way avoiding the harmful magic!
A Human pokes Rex really hard, making you wince.
A Human's fine punch strikes Rex very hard.
A Human's punch strikes Rex very hard.
< 956h/785H 237v/237V Pos: standing >
< T: Rex TP: sit TC:pretty hurt E: water kne EP: excellent >
You complete your spell...
[Damage: 93 ] -=[Your concussion blast rips into a Human, shattering his soul!]=-
< 959h/785H 237v/237V Pos: standing >
< T: Rex TP: sit TC:pretty hurt E: water kne EP: excellent >
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 15 ] -=[Your powerful punch wounds a water elemental.]=-
You miss a water elemental.
You miss a water elemental.
You miss a water elemental.
A Human nimbly swivels out of the path of Rex's attack.
Rex snaps into visibility.
A Human snaps into visibility.
Rex's pierce wounds a Human.
A Human nimbly swivels out of the path of Rex's attack.
A Human nimbly swivels out of the path of Rex's attack.
< 959h/785H 237v/237V Pos: standing >
< T: Rex TP: sit TC:pretty hurt E: water kne EP: few scratches >
You start chanting...
< 959h/785H 237v/237V Pos: standing >
< T: Rex TP: sit TC:pretty hurt E: water kne EP: few scratches >
You complete your spell...
A Human snaps into visibility.
[Damage: 99 ] -=[Your concussion blast rips into a Human, shattering his soul!]=-
< 959h/785H 237v/237V Pos: standing >
< T: Rex TP: sit TC:pretty hurt E: water kne EP: few scratches >
Your the globe of shadows throbs as an inky black darkness flows from it!
They are too powerful to wither this way!
They are too powerful to wither this way!
You start chanting...
You snap into visibility.
< 959h/785H 237v/237V Pos: standing >
< T: Rex TP: sit TC:pretty hurt E: water kne EP: few scratches >
You complete your spell...
A Human snaps into visibility.
[Damage: 102 ] -=[Your concussion blast rips into a Human, shattering his soul!]=-
A Human snaps into visibility.
Rex snaps into visibility.
A Human pokes Rex really hard, making you wince.
A Human pokes Rex really hard, making you wince.
Rex's cloak of shadow dragons of agility was completely destroyed by the massive blow!
Rex's crown of burning flames was completely destroyed by the massive blow!
Rex's set of jagged blood crystal arm plates was completely destroyed by the massive blow!
Rex's ancient ring of liquid rock of health was completely destroyed by the massive blow!
Rex's eyes of the High Forest was completely destroyed by the massive blow!
Rex is dead! R.I.P.