The death of [46 Thief] Rackd (Halfling)

in The West Hall

from the perspective of [46 Thief] Rackd (Halfling)

<worn on head>       a glowing white stone circlet
<worn in ear>        a long beast-shaped earring
<worn on face>       a mask of charred flesh
<worn around neck>   a braided plant necklace [superior] (humming)
<worn around neck>   a blood-soaked collar [poor]
<worn on body>       an elaborate chainmail suit emblazoned with a hammer
<worn on back>       a well-crafted ash longbow (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist>   a laced, white silk belt
<worn around wrist>  a wristband of suffering
<worn around wrist>  a small bracelet of woven mithril chain
<worn on hands>      gloves spun of magical spider web (humming)
<worn on finger>     a carved jade ring [superior] (glowing)
<primary weapon>     a diorite shard named 'Seeker'
<secondary weapon>   a dagger called 'Autumn Decay'
<worn on legs>       a pair of mermaid leggings (glowing)

Xaldros (HardCore) (Human)(medium) stands in mid-air here.

< 439h/439H 137v/139V Pos: standing >
Coen leaves north.
Gweedo leaves north.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.

< 439h/439H 138v/139V Pos: standing >
Xaldros enters from the south.
A magnificent heavy warhorse trots in from the south.

< 439h/439H 139v/139V Pos: standing >
Coen leaves north.
Gweedo leaves north.
You follow Coen.

Within the Temple of Stronmaus
  The Castle Selanis contains a large temple to
Stronmaus, god of storm and cloud giants, sun, sky
weather and joy.  This group of cloud giants happens
to be the good aligned type and has made a large
temple to their god.  There is a sky light that
shines down white lign into the room, which has
been carved of a white marble deposit.
Obvious exits: -North -East  -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
Xaldros enters from the south.
A magnificent heavy warhorse trots in from the south.

< 439h/439H 138v/139V Pos: standing >
Coen leaves north.
Gweedo leaves north.
You follow Coen.

Within the Temple of Stronmaus
  The Castle Selanis contains a large temple to
Stronmaus, god of storm and cloud giants, sun, sky
weather and joy.  This group of cloud giants happens
to be the good aligned type and has made a large
temple to their god.  There is a sky light that
shines down white lign into the room, which has
been carved of a white marble deposit.
Obvious exits: -North -East  -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
A disciple of Stronmaus prays here.
A disciple of Stronmaus prays here.
A disciple of Stronmaus prays here.
A disciple of Stronmaus prays here.
Xaldros enters from the south.
A magnificent heavy warhorse trots in from the south.

< 439h/439H 137v/139V Pos: standing >
Coen leaves south.
Gweedo leaves south.
You follow Coen.

Within the Temple of Stronmaus
  The Castle Selanis contains a large temple to
Stronmaus, god of storm and cloud giants, sun, sky
weather and joy.  This group of cloud giants happens
to be the good aligned type and has made a large
temple to their god.  There is a sky light that
shines down white lign into the room, which has
been carved of a white marble deposit.
Obvious exits: -North -East  -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
Xaldros enters from the north.
A magnificent heavy warhorse trots in from the north.

< 439h/439H 137v/139V Pos: standing >
Coen leaves east.
Gweedo leaves east.
You follow Coen.

Within the Temple of Stronmaus
  The Castle Selanis contains a large temple to
Stronmaus, god of storm and cloud giants, sun, sky
weather and joy.  This group of cloud giants happens
to be the good aligned type and has made a large
temple to their god.  There is a sky light that
shines down white lign into the room, which has
been carved of a white marble deposit.
Obvious exits: -North -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
A disciple of Stronmaus prays here.
Xaldros enters from the west.
A magnificent heavy warhorse trots in from the west.

< 439h/439H 137v/139V Pos: standing >
You are surrounded by a blood-red glow.

< 439h/439H 139v/139V Pos: standing >
Coen leaves west.
Gweedo leaves west.
You follow Coen.

Within the Temple of Stronmaus
  The Castle Selanis contains a large temple to
Stronmaus, god of storm and cloud giants, sun, sky
weather and joy.  This group of cloud giants happens
to be the good aligned type and has made a large
temple to their god.  There is a sky light that
shines down white lign into the room, which has
been carved of a white marble deposit.
Obvious exits: -North -East  -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
Xaldros enters from the east.
A magnificent heavy warhorse trots in from the east.

< 439h/439H 138v/139V Pos: standing >
Coen leaves north.
Gweedo leaves north.
You follow Coen.

Within the Temple of Stronmaus
  The Castle Selanis contains a large temple to
Stronmaus, god of storm and cloud giants, sun, sky
weather and joy.  This group of cloud giants happens
to be the good aligned type and has made a large
temple to their god.  There is a sky light that
shines down white lign into the room, which has
been carved of a white marble deposit.
Obvious exits: -North -East  -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
A disciple of Stronmaus prays here.
A disciple of Stronmaus prays here.
A disciple of Stronmaus prays here.
A disciple of Stronmaus prays here.
Xaldros enters from the south.
A magnificent heavy warhorse trots in from the south.

< 439h/439H 137v/139V Pos: standing >
Coen leaves north.
Gweedo leaves north.
You follow Coen.

The Altar to Stronmaus
  The Castle Selanis contains a large temple to
Stronmaus, god of storm and cloud giants, sun, sky
weather and joy.  This group of cloud giants happens
to be the good aligned type and has made a large
temple to their god.  There is a sky light that
shines down white lign into the room, which has
been carved of a white marble deposit.
Obvious exits: -South
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
The assistant priest to Ankha stands by her side.
Ankha, the cloud giant priest stands at the altar.
Xaldros enters from the south.
A magnificent heavy warhorse trots in from the south.

< 439h/439H 136v/139V Pos: standing >
Coen looks at the assistant priest to Ankha.

< 439h/439H 139v/139V Pos: standing >
Coen leaves south.
Gweedo leaves south.
You follow Coen.

Within the Temple of Stronmaus
  The Castle Selanis contains a large temple to
Stronmaus, god of storm and cloud giants, sun, sky
weather and joy.  This group of cloud giants happens
to be the good aligned type and has made a large
temple to their god.  There is a sky light that
shines down white lign into the room, which has
been carved of a white marble deposit.
Obvious exits: -North -East  -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
A disciple of Stronmaus prays here.
A disciple of Stronmaus prays here.
A disciple of Stronmaus prays here.
A disciple of Stronmaus prays here.
Xaldros enters from the north.
A magnificent heavy warhorse trots in from the north.

< 439h/439H 138v/139V Pos: standing >
Coen leaves south.
Gweedo leaves south.
You follow Coen.

Within the Temple of Stronmaus
  The Castle Selanis contains a large temple to
Stronmaus, god of storm and cloud giants, sun, sky
weather and joy.  This group of cloud giants happens
to be the good aligned type and has made a large
temple to their god.  There is a sky light that
shines down white lign into the room, which has
been carved of a white marble deposit.
Obvious exits: -North -East  -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
Xaldros enters from the north.
A magnificent heavy warhorse trots in from the north.

< 439h/439H 137v/139V Pos: standing >
Coen leaves south.
Gweedo leaves south.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
Xaldros enters from the north.
A magnificent heavy warhorse trots in from the north.

< 439h/439H 136v/139V Pos: standing >
Coen leaves south.
Gweedo leaves south.
You follow Coen.

A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
A few drops of fresh blood are scattered around the area.
The corpse of a guest of the cloud giants is lying here.
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
Xaldros enters from the north.
A magnificent heavy warhorse trots in from the north.

< 439h/439H 135v/139V Pos: standing >
Hint: Some races and classes can cast 'faerie fire', which will hinder rogues from hiding.  It will also increase your ability to hit your foes.

< 439h/439H 137v/139V Pos: standing >

< 439h/439H 139v/139V Pos: standing >
Coen leaves north.
Gweedo leaves north.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
Xaldros enters from the south.
A magnificent heavy warhorse trots in from the south.

< 439h/439H 138v/139V Pos: standing >
Coen leaves west.
Gweedo leaves west.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
Xaldros enters from the east.
A magnificent heavy warhorse trots in from the east.

< 439h/439H 137v/139V Pos: standing >
Coen leaves south.
Gweedo leaves south.
You follow Coen.

A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
Fresh blood splatters cover the area.
[2] The corpse of a guest of the cloud giants is lying here.
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
Xaldros enters from the north.
A magnificent heavy warhorse trots in from the north.

< 439h/439H 136v/139V Pos: standing >
Coen leaves north.
Gweedo leaves north.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
Xaldros enters from the south.
A magnificent heavy warhorse trots in from the south.

< 439h/439H 137v/139V Pos: standing >
Coen leaves east.
Gweedo leaves east.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
Xaldros enters from the west.
A magnificent heavy warhorse trots in from the west.

< 439h/439H 137v/139V Pos: standing >
Coen leaves east.
Gweedo leaves east.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East # -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
You sense a lifeform nearby.
A Kobold (tiny)  Suicide Squad stands in mid-air here.
You sense a lifeform nearby.
You sense a lifeform nearby.
A cloud giant guard patrols here.
Xaldros enters from the west.
A magnificent heavy warhorse trots in from the west.

< 439h/439H 136v/139V Pos: standing >
Coen leaves south.
Gweedo leaves south.
You follow Coen.

A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
A guest of the cloud giants rests comfortably here.
A guest of the cloud giants rests comfortably here.
Xaldros enters from the north.
A magnificent heavy warhorse trots in from the north.

< 439h/439H 136v/139V Pos: standing >
Coen leaves north.
Gweedo leaves north.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East # -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
A cloud giant guard patrols here.
Xaldros enters from the south.
A magnificent heavy warhorse trots in from the south.

< 439h/439H 138v/139V Pos: standing >
Coen leaves north.
Gweedo leaves north.
You follow Coen.

A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -South
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
A guest of the cloud giants rests comfortably.
A guest of the cloud giants rests comfortably.
Xaldros enters from the south.
A magnificent heavy warhorse trots in from the south.

< 439h/439H 137v/139V Pos: standing >
Coen leaves south.
Gweedo leaves south.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East # -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
A cloud giant guard patrols here.
Xaldros enters from the north.
A magnificent heavy warhorse trots in from the north.

< 439h/439H 138v/139V Pos: standing >
Coen leaves south.
Gweedo leaves south.
You follow Coen.

A Guest's Quarters
  This room serves as guest quarters for those
visiting Castle Selinas.  Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply.  The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
A guest of the cloud giants rests comfortably here.
A guest of the cloud giants rests comfortably here.
Xaldros enters from the north.
A magnificent heavy warhorse trots in from the north.

< 439h/439H 137v/139V Pos: standing >
Coen leaves north.
Gweedo leaves north.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East # -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
A cloud giant guard patrols here.
Xaldros enters from the south.
A magnificent heavy warhorse trots in from the south.

< 439h/439H 137v/139V Pos: standing >
Coen leaves west.
Gweedo leaves west.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
Gweedo (HardCore) (Thri-Kreen)(medium) stands, floating here.
Coen (Halfling)(small) stands in mid-air here.
You sense a lifeform nearby.
A Kobold (tiny)  Suicide Squad stands in mid-air here.
You sense a lifeform nearby.
A lich wizard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a lich wizard's head.
Xaldros enters from the east.
A magnificent heavy warhorse trots in from the east.

< 439h/439H 137v/139V Pos: standing >
A lich wizard snaps into visibility.
A lich wizard dances an amazing maneuver in battle, and trips up Gweedo!
Coen leaves west.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West #
Coen (Halfling)(small) stands in mid-air here.
Xaldros enters from the east.
A magnificent heavy warhorse trots in from the east.

< 439h/439H 136v/139V Pos: standing >
You kobold

< 439h/439H 139v/139V Pos: standing >
Coen leaves east.
You follow Coen.

The West Hall
   The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain.  To the north and south are rooms,
like caves, also carved into the mountain.  The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East  -South -West 
Coen (Halfling)(small) stands in mid-air here.
Gweedo (HardCore) (Thri-Kreen)(medium) is lying, floating here, fighting a lich wizard.
A lich wizard is standing here, busy with his own matters.
An impenetrable globe of darkness floats near a lich wizard's head.
Xaldros enters from the west.
A magnificent heavy warhorse trots in from the west.

< 439h/439H 138v/139V Pos: standing >
A lich wizard dodges Gweedo's attack.
A lich wizard parries Gweedo's lunge at him.

< 439h/439H 138v/139V Pos: standing >
A Kobold enters from the east.

< 439h/439H 138v/139V Pos: standing >
Sparkling magic surrounds someone as she begins her chant.
A Kobold snaps into visibility.

< 439h/439H 138v/139V Pos: standing >
A Kobold completes her spell...
A Kobold utters the words 'unsozfol efaui'
A Kobold drains Gweedo - what a waste of energy!
A lich wizard snaps into visibility.
A lich wizard's pierce strikes Gweedo.
A lich wizard's powerful pierce strikes Gweedo.
A lich wizard's impressive pierce strikes Gweedo.
A lich wizard's impressive pierce strikes Gweedo.
A lich wizard's impressive pierce strikes Gweedo.
A lich wizard's pierce strikes Gweedo.
A Kobold starts casting an offensive spell.
Coen starts casting an offensive spell.

< 439h/439H 138v/139V Pos: standing >
A Kobold snaps into visibility.

< 439h/439H 138v/139V Pos: standing >
A Kobold completes her spell...
A Kobold utters the words 'garbzzsg wuggurz babragruoz'
A huge bolt of force sent by a Kobold impacts on Gweedo's chest with a loud thud.
A bolt of force sent by a Kobold hits Gweedo soundly.
Gweedo's beer soaked belt was damaged from the massive blow!
A bolt of force sent by a Kobold hits Gweedo soundly.
A bolt of force sent by a Kobold hits Gweedo soundly.

< 439h/439H 138v/139V Pos: standing >
Coen completes his spell...
Coen utters the word 'gjifal'
A lich wizard snaps into visibility.
Coen unleashes light in a focused, searing ray at a lich wizard!
Tripping creatures of this minute size is hopeless at best.

< 439h/439H 138v/139V Pos: sitting >
< T: Rackd TP: sit TC:excellent E: A Kobold sta EP: excellent >
 A Kobold misses you.
A Kobold misses you.

< 439h/439H 138v/139V Pos: sitting >
< T: Rackd TP: sit TC:excellent E: A Kobold sta EP: excellent >
 A Kobold snaps into visibility.
A Kobold completes her spell...
A Kobold utters the words 'unsozfol efaui'
A Kobold drains Gweedo - what a waste of energy!
Gweedo's golden collar of the lion is blasted by the negative energy!

< 439h/439H 138v/139V Pos: sitting >
< T: Rackd TP: sit TC:excellent E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 439h/439H 138v/139V Pos: sitting >
< T: Rackd TP: sit TC:excellent E: A Kobold sta EP: excellent >
 Someone parries Gweedo's lunge at him.
Someone parries Gweedo's lunge at him.
A lich wizard snaps into visibility.

< 439h/439H 138v/139V Pos: sitting >
< T: Rackd TP: sit TC:excellent E: A Kobold sta EP: excellent >
 You miss a Kobold.
You miss a Kobold.
A lich wizard snaps into visibility.
A lich wizard's pierce seriously wounds Gweedo.
A lich wizard surprises Gweedo with a blow to his back, leaving him momentarily confused.
A lich wizard's impressive pierce strikes Gweedo very hard.
A lich wizard's impressive pierce strikes Gweedo very hard.
A lich wizard's powerful pierce seriously wounds Gweedo.
A lich wizard's pierce seriously wounds Gweedo.
A lich wizard's powerful pierce enshrouds Gweedo in a mist of blood.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
Gweedo looks pale as his lifeforce is drained by a lich wizard!
A lich wizard's impressive pierce hits Gweedo.
Gweedo's bloody crown of wildmage heads was completely destroyed by the massive blow!
Gweedo's heavy silver collar was completely destroyed by the massive blow!
Gweedo's beer soaked belt was completely destroyed by the massive blow!
Gweedo is dead! R.I.P.
A look of horror and a silent scream are Gweedo's last actions in this world.
The hand of God grabs Gweedo by the throat.
The hand of God tears Gweedo's soul from this plane of existence.
Gweedo's body lands on the ground in a crumpled heap, soul gone forever.
Gweedo has lost his link.
Gweedo stops following Coen.
You clamber to your feet.
Coen starts casting an offensive spell.

< 439h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC:excellent E: A Kobold sta EP: excellent >
 Xaldros topples over himself as he tries to bash a Kobold.

< 439h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC:excellent E: A Kobold sta EP: excellent >
 Coen completes his spell...
Coen utters the word 'gjifal'
A lich wizard snaps into visibility.
Coen unleashes light in a focused, searing ray at a lich wizard!

< 439h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC:excellent E: A Kobold sta EP: excellent >
 A Kobold completes her spell...
A Kobold utters the word 'abhunsozbfahuai'
A Kobold begin chanting in a demonic voice!
A pitch-darkness sweeps across the area, scalding the living!
A pitch-darkness sweeps across the area, scalding the living!
A halo of white light settles over Xaldros as he charges into battle.
A cloud of umbral dust kicks up, blinding Xaldros!
Xaldros seems to be blinded!
-=[A wave of blackness sweeps over you, eating your flesh!]=-
OUCH!  That really did HURT!
A pitch-darkness sweeps across the area, scalding the living!

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 Coen starts casting a spell.

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 [Damage:  1 ] -=[Your weak pierce grazes a Kobold.]=-
You miss a Kobold.

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Xaldros clambers to his feet.

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A Kobold dodges a magnificent heavy warhorse's attack.

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Xaldros attempts to flee.
Xaldros leaves north.

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A lich wizard snaps into visibility.
A lich wizard's impressive pierce strikes Coen.
Coen dodges a lich wizard's attack.
Coen dodges a lich wizard's attack.
Coen dodges a lich wizard's attack.
Coen dodges a lich wizard's attack.
Coen dodges a lich wizard's attack.
Coen blocks a lich wizard's lunge at him.

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Coen completes his spell...
Coen utters the word 'gjifal'
A translucent field flashes around a Kobold's body upon contact with Coen's assault, deflecting it back at him!
A Kobold unleashes light in a focused, searing ray at Coen!

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Xaldros enters from the north.

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 You parry a Kobold's lunge at you.
You parry a Kobold's lunge at you.

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Xaldros leaves south.
Coen attempts to flee.
Coen leaves north.

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You miss a Kobold.
You miss a Kobold.
You miss a Kobold.
A Kobold dodges your futile attack.

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A Kobold starts casting an offensive spell.
The West Hall
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
The corpse of a Thri-Kreen is lying here.
A Kobold (tiny)  Suicide Squad stands in mid-air here, fighting YOU! (casting) 
You sense a lifeform nearby.
A magnificent heavy warhorse stands in mid-air here, fighting a Kobold. (Minion) 
You sense a lifeform nearby.
A Kobold snaps into visibility.

< 322h/439H 138v/139V Pos: standing >
< T: Rackd TP: sta TC: few wounds E: A Kobold sta EP: few scratches >
 A lich wizard snaps into visibility.
A lich wizard dances an amazing maneuver in battle, tripping you.

< 322h/439H 138v/139V Pos: on your ass >
< T: Rackd TP: ass TC: few wounds E: A Kobold sta EP: few scratches >
 A magnificent heavy warhorse's feeble thrash grazes a Kobold.

< 322h/439H 138v/139V Pos: on your ass >
< T: Rackd TP: ass TC: few wounds E: A Kobold sta EP: few scratches >
 A Kobold completes her spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
-=[A Kobold's concussion blast rips into you, shattering your soul!]=-
OUCH!  That really did HURT!

< 229h/439H 138v/139V Pos: on your ass >
< T: Rackd TP: ass TC: few wounds E: A Kobold sta EP: few scratches >
 A lich wizard snaps into visibility.
-=[A lich wizard's powerful pierce strikes you hard.]=-
-=[A lich wizard's pierce strikes you.]=-
-=[A lich wizard's pierce strikes you hard.]=-
-=[A lich wizard's powerful pierce strikes you very hard.]=-
-=[A lich wizard's powerful pierce strikes you very hard.]=-

< 130h/439H 138v/139V Pos: on your ass >
< T: Rackd TP: ass TC:pretty hurt E: A Kobold sta EP: few scratches >
 A Kobold snaps into visibility.

< 130h/439H 138v/139V Pos: on your ass >
< T: Rackd TP: ass TC:pretty hurt E: A Kobold sta EP: few scratches >
 A Kobold completes her spell...
A Kobold utters the words 'garbzzsg wuggurz babragruoz'
-=[A Kobold's force missile slams into you.]=-
OUCH!  That really did HURT!
-=[A Kobold's force missile slams into you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Kobold's force missile slams into you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Kobold's force missile slams into you.]=-
Your fox fur cape was completely destroyed by the massive blow!
Your some blue dragonscale sleeves was completely destroyed by the massive blow!
Your carved jade ring [poor] was completely destroyed by the massive blow!
Your engraved silver earring was completely destroyed by the massive blow!
Your insignia of swirling feathers and flowing water was completely destroyed by the massive blow!