<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the diamond crown of Winduin of endurance (glowing) [80%]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an enchanted earring of dexterity [81%]
<worn in ear> the earring of the Dragon Lords of damage
<worn on face> mask of the flayed mind of endurance (magic)
<worn around neck> a glowing necklace of power of regeneration (glowing)
<worn around neck> a glowing necklace of power of damage (glowing)
<worn on body> a suit of wickedly-barbed devil hide of greater dexterity (magic) (humming)
<worn about body> A swirling mass of black smoke and hot ash of health (magic) (humming)
<worn as quiver> the quiver of holding (magic) [85%]
<worn about waist> the mystical sash of the Netherworld of regeneration (magic) (glowing)
<worn on arms> a shoulder drape of emerald dragonscale of wisdom (magic) [86%]
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming) [85%]
<worn around wrist> a duergar-made adamantine bracelet
<worn on hands> a pair of silverish githyanki gauntlets [superior] (magic)
<worn on finger> Zorobabi's circular stone ring of regeneration [89%]
<worn on finger> a death ring of Tezcatlipoca (magic)[239h 59m 42s]
<primary weapon> the granite dagger 'BloodFeast' (magic)[239h 59m 42s]
<secondary weapon> a MaDMaNs stabber (magic)
<worn on legs> a pair of vapor leggings of dexterity [86%]
<worn on feet> the boots of the war giant Torg of health (magic) (humming)
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
The West Hall
The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East # -South -West
Cua Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Rani Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.
A cloud giant guard patrols here.(Gold Aura)
< 775h/775H 195v/197V Pos: standing >
< 775h/775H 195v/197V Pos: standing >
Trip who?
< 775h/775H 197v/197V Pos: standing >
A lich wizard sneaks south.
Cua leaves south.
You follow Rani.
<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
This room serves as guest quarters for those
visiting Castle Selinas. Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply. The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
Cua Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Rani Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.
A guest of the cloud giants rests comfortably here.
A guest of the cloud giants rests comfortably here.
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
A lich wizard sneaks north.
Cua leaves north.
You follow Rani.
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
The West Hall
The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East # -South -West
Cua Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Rani Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.
A cloud giant guard patrols here.(Gold Aura)
< 775h/775H 195v/197V Pos: standing >
Trip who?
< 775h/775H 195v/197V Pos: standing >
Trip who?
A Halfling enters from the west.
A Thri-Kreen enters from the west.
A Human enters from the west.
A magnificent heavy warhorse trots in from the west.
< 775h/775H 196v/197V Pos: standing >
A Halfling leaves south.
A Thri-Kreen leaves south.
A Halfling sneaks south.
A Human leaves south.
A magnificent heavy warhorse leaves south.
< 775h/775H 197v/197V Pos: standing >
Trip who?
Rani sneaks west.
Cua leaves west.
You follow Rani.
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
The West Hall
The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
Cua Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Rani Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.
< 775h/775H 196v/197V Pos: standing >
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
A lich wizard sneaks south.
Cua leaves south.
You follow Rani.
<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
This room serves as guest quarters for those
visiting Castle Selinas. Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply. The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
A few drops of fresh blood are scattered around the area.
The corpse of a guest of the cloud giants is lying here.
Cua Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Rani Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.
< 775h/775H 195v/197V Pos: standing >
Trip who?
< 775h/775H 195v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 197v/197V Pos: standing >
Trip who?
< 775h/775H 197v/197V Pos: standing >
Trip who?
< 775h/775H 197v/197V Pos: standing >
A lich wizard sneaks north.
Rani sneaks north.
Cua leaves north.
You follow Rani.
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
The West Hall
The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
Cua Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Rani Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
Trip who?
< 775h/775H 196v/197V Pos: standing >
A Halfling enters from the east.
A Thri-Kreen enters from the east.
A Human enters from the east.
A magnificent heavy warhorse trots in from the east.
< 775h/775H 196v/197V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping a Thri-Kreen.
A Halfling leaves west.
A Halfling sneaks west.
A Human leaves west.
A magnificent heavy warhorse leaves west.
A lich wizard sneaks east.
Rani sneaks east.
Cua leaves east.
< 775h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Thri-Kreen ass EP: excellent >
A Halfling enters from the west.
A Human enters from the west.
A magnificent heavy warhorse trots in from the west.
< 775h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Thri-Kreen ass EP: excellent >
You dodge a Thri-Kreen's vicious attack.
You parry a Thri-Kreen's lunge at you.
< 775h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Thri-Kreen ass EP: excellent >
Cua enters from the east.
< 775h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Thri-Kreen ass EP: excellent >
Sparkling magic surrounds Rani as she begins her chant.
Rani starts casting an offensive spell.
Rani snaps into visibility.
< 775h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Thri-Kreen ass EP: excellent >
Rani completes her spell...
Rani utters the words 'unsozfol efaui'
Rani drains a Thri-Kreen - what a waste of energy!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 19 ] Your pierce strikes a Thri-Kreen.
[Damage: 20 ] Your powerful pierce strikes a Thri-Kreen.
[Damage: 18 ] Your impressive pierce strikes a Thri-Kreen.
[Damage: 17 ] Your impressive pierce strikes a Thri-Kreen.
[Damage: 18 ] Your impressive pierce strikes a Thri-Kreen.
[Damage: 17 ] Your pierce strikes a Thri-Kreen.
Cua starts casting an offensive spell.
A Halfling starts casting an offensive spell.
< 775h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Thri-Kreen ass EP: few wounds >
Rani starts casting an offensive spell.
Rani snaps into visibility.
< 775h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Thri-Kreen ass EP: few wounds >
Cua completes her spell...
Cua utters the words 'garbzzsg wuggurz babragruoz'
A huge bolt of force sent by Cua impacts on a Thri-Kreen's chest with a loud thud.
A bolt of force sent by Cua hits a Thri-Kreen soundly.
A Thri-Kreen's beer soaked belt was damaged from the massive blow!
A bolt of force sent by Cua hits a Thri-Kreen soundly.
A bolt of force sent by Cua hits a Thri-Kreen soundly.
< 775h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Thri-Kreen ass EP: nasty wounds >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
You snap into visibility.
A Halfling unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 681h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Thri-Kreen ass EP: nasty wounds >
Cua misses a Halfling.
Cua misses a Halfling.
< 681h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Thri-Kreen ass EP: nasty wounds >
Rani snaps into visibility.
Rani completes her spell...
Rani utters the words 'unsozfol efaui'
Rani drains a Thri-Kreen - what a waste of energy!
A Thri-Kreen's golden collar of the lion is blasted by the negative energy!
< 681h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Thri-Kreen ass EP: pretty hurt >
Cua starts casting an offensive spell.
< 681h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Thri-Kreen ass EP: pretty hurt >
You parry a Thri-Kreen's lunge at you.
You parry a Thri-Kreen's lunge at you.
You snap into visibility.
< 681h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Thri-Kreen ass EP: pretty hurt >
A Halfling misses Cua.
A Halfling misses Cua.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 38 ] Your pierce seriously wounds a Thri-Kreen.
You surprise a Thri-Kreen with a blow to the back, leaving him momentarily confused.
[Damage: 18 ] Your impressive pierce strikes a Thri-Kreen very hard.
[Damage: 17 ] Your impressive pierce strikes a Thri-Kreen very hard.
[Damage: 19 ] Your powerful pierce seriously wounds a Thri-Kreen.
[Damage: 18 ] Your pierce seriously wounds a Thri-Kreen.
[Damage: 20 ] Your powerful pierce enshrouds a Thri-Kreen in a mist of blood.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
[Damage: 41 ] You feel energy flowing from a Thri-Kreen into you!
[Damage: 12 ] Your impressive pierce hits a Thri-Kreen.
A Thri-Kreen's bloody crown of wildmage heads was completely destroyed by the massive blow!
A Thri-Kreen's heavy silver collar was completely destroyed by the massive blow!
A Thri-Kreen's beer soaked belt was completely destroyed by the massive blow!
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.
You just gained 0.17 frags!
Your guild gained prestige!
You have gained 41 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
A look of horror and a silent scream are a Thri-Kreen's last actions in this world.
The hand of God grabs a Thri-Kreen by the throat.
The hand of God tears a Thri-Kreen's soul from this plane of existence.
A Thri-Kreen's body lands on the ground in a crumpled heap, soul gone forever.
A Thri-Kreen has lost his link.
A Thri-Kreen stops following a Halfling.
A Halfling clambers to his feet.
A Halfling starts casting a spell.
< 731h/775H 196v/197V Pos: standing >
A Human topples over himself as he tries to bash Cua.
< 732h/775H 197v/197V Pos: standing >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
You snap into visibility.
A Halfling unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 639h/775H 197v/197V Pos: standing >
<Trip who?
< 639h/775H 197v/197V Pos: standing >
<Trip who?
< 639h/775H 197v/197V Pos: standing >
<Cua completes her spell...
Cua utters the word 'abhunsozbfahuai'
Cua begin chanting in a demonic voice!
A pitch-darkness sweeps across the area, scalding the living!
A pitch-darkness sweeps across the area, scalding the living!
A halo of white light settles over a Human as he charges into battle.
A cloud of umbral dust kicks up, blinding a Human!
A Human seems to be blinded!
A pitch-darkness sweeps across the area, scalding the living!
A pitch-darkness sweeps across the area, scalding the living!
You are locked in combat with someone else and unable to trip a Halfling.
< 639h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:excellent E: A Halfling sta EP: small wounds >
You are locked in combat with someone else and unable to trip a Halfling.
A Halfling starts casting an offensive spell.
< 639h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:excellent E: A Halfling sta EP: small wounds >
A Halfling's weak pierce grazes Cua.
A Halfling misses Cua.
< 639h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
A Human clambers to his feet.
< 639h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
Cua dodges a magnificent heavy warhorse's attack.
< 639h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
A Human attempts to flee.
A Human leaves north.
< 639h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] Your impressive pierce strikes a Halfling.
The globe around your body flares as it bears the brunt of a Halfling's assault!
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
A Halfling blocks your futile lunge at him.
< 639h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
A translucent field flashes around Cua's body upon contact with a Halfling's assault, deflecting it back at him!
Cua unleashes light in a focused, searing ray at a Halfling!
< 639h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
A Human enters from the north.
< 639h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
A Halfling parries Cua's lunge at him.
A Halfling parries Cua's lunge at him.
< 639h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
A Human leaves south.
The West Hall
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Thri-Kreen is lying here.
Cua Suicide Squad (Kobold)(tiny) stands in mid-air here, fighting a Halfling.(Red Aura)
*Rani Suicide Squad (Kobold)(tiny) stands in mid-air here.(Red Aura)
A magnificent heavy warhorse stands in mid-air here, fighting Cua. (Minion) (Gold Aura)
A Halfling (small) stands in mid-air here, fighting Cua.(Gold Aura)
A Halfling (small) stands in mid-air here, fighting Cua.
A Halfling attempts to flee.
A Halfling leaves north.
< 639h/775H 197v/197V Pos: standing >
A Halfling misses Cua.
A Halfling misses Cua.
A Halfling misses Cua.
Cua dodges a Halfling's attack.
< 639h/775H 197v/197V Pos: standing >
Cua starts casting an offensive spell.
Rani starts casting an offensive spell.
Rani snaps into visibility.
< 639h/775H 197v/197V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping a Halfling.
< 640h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling ass EP: few wounds >
A magnificent heavy warhorse's feeble thrash grazes Cua.
< 640h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling ass EP: few wounds >
Rani completes her spell...
Rani utters the words 'izoahuzz qaijudigguai bragh'
Rani's concussion blast rips into a Halfling, shattering his soul!
< 640h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling ass EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 23 ] Your powerful pierce strikes a Halfling hard.
[Damage: 17 ] Your pierce strikes a Halfling.
[Damage: 19 ] Your pierce strikes a Halfling hard.
[Damage: 20 ] Your powerful pierce strikes a Halfling very hard.
[Damage: 20 ] Your powerful pierce strikes a Halfling very hard.
< 640h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling ass EP: pretty hurt >
Rani looks at a Halfling.
< 640h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling ass EP: pretty hurt >
Rani starts casting an offensive spell.
Rani snaps into visibility.
< 640h/775H 197v/197V Pos: standing >
< T: Cua TP: sta TC:few scratches E: A Halfling ass EP: pretty hurt >
Cua completes her spell...
Cua utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Cua hits a Halfling soundly.
A bolt of force sent by Cua hits a Halfling soundly.
A bolt of force sent by Cua hits a Halfling soundly.
A bolt of force sent by Cua hits a Halfling soundly.
A Halfling's fox fur cape was completely destroyed by the massive blow!
A Halfling's some blue dragonscale sleeves was completely destroyed by the massive blow!
A Halfling's carved jade ring [poor] was completely destroyed by the massive blow!
A Halfling's engraved silver earring was completely destroyed by the massive blow!
A Halfling's insignia of swirling feathers and flowing water was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
You just gained 0.17 frags!
Your guild gained prestige!
You have gained 41 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
A look of horror and a silent scream are a Halfling's last actions in this world.
A Halfling stops following a Halfling.
Rani stops invoking abruptly!
< 640h/775H 197v/197V Pos: standing >
A lich wizard sneaks in from the east.
< 640h/775H 197v/197V Pos: standing >
A Human enters from the south.
< 640h/775H 197v/197V Pos: standing >
A Human leaves west.
< 640h/775H 197v/197V Pos: standing >
Cua dodges a magnificent heavy warhorse's attack.
< 643h/775H 197v/197V Pos: standing >
A Halfling enters from the north.
< 648h/775H 197v/197V Pos: standing >
A Halfling leaves south.
< 648h/775H 197v/197V Pos: standing >
A magnificent heavy warhorse misses Cua.
< 651h/775H 197v/197V Pos: standing >
A magnificent heavy warhorse dodges Cua's attack.
Trip who?
A Halfling enters from the south.
< 651h/775H 197v/197V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
The West Hall
The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
A Halfling enters from the east.
< 652h/775H 196v/197V Pos: standing >
Trip who?
A Halfling leaves west.
< 652h/775H 196v/197V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
The West Hall
The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a Halfling is lying here.
The corpse of a Thri-Kreen is lying here.
A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.
Cua Suicide Squad (Kobold)(tiny) stands in mid-air here, fighting a magnificent heavy warhorse.(Red Aura)
A magnificent heavy warhorse stands in mid-air here, fighting Cua. (Minion) (Gold Aura)
< 653h/775H 195v/197V Pos: standing >
< 653h/775H 195v/197V Pos: standing >
Trip who?
< 654h/775H 196v/197V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
The West Hall
The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
A Halfling enters from the west.
< 654h/775H 196v/197V Pos: standing >
A Halfling leaves south.
< 655h/775H 196v/197V Pos: standing >
Trip who?
< 655h/775H 196v/197V Pos: standing >
Rani sneaks in from the east.
< 655h/775H 196v/197V Pos: standing >
Trip who?
< 656h/775H 196v/197V Pos: standing >
Trip who?
< 656h/775H 196v/197V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: A Guest's Quarters
</map>
A Guest's Quarters
This room serves as guest quarters for those
visiting Castle Selinas. Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply. The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
Fresh blood splatters cover the area.
[2] The corpse of a guest of the cloud giants is lying here.
A Halfling (small) stands in mid-air here.
A Halfling leaves north.
< 657h/775H 195v/197V Pos: standing >
Trip who?
< 657h/775H 195v/197V Pos: standing >
Trip who?
< 658h/775H 197v/197V Pos: standing >
< 659h/775H 197v/197V Pos: standing >
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
<map>
Zone: Cloud Giant Kingdom.
Room: The West Hall
</map>
The West Hall
The west hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.
< 660h/775H 196v/197V Pos: standing >
Trip who?
< 660h/775H 196v/197V Pos: standing >
A Halfling enters from the north.
< 661h/775H 196v/197V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping a Halfling.
< 661h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling ass EP: few wounds >
A lich wizard sneaks north.
< 662h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling ass EP: few wounds >
You parry a Halfling's lunge at you.
You snap into visibility.
< 662h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling ass EP: few wounds >
Rani sneaks in from the north.
< 662h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling ass EP: few wounds >
< 662h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling ass EP: few wounds >
Sparkling magic surrounds Rani as she begins her chant.
Rani starts casting an offensive spell.
< 662h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling ass EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 19 ] Your powerful pierce strikes a Halfling.
The globe around your body flares as it bears the brunt of a Halfling's assault!
[Damage: 16 ] Your impressive pierce strikes a Halfling.
The globe around your body flares as it bears the brunt of a Halfling's assault!
[Damage: 18 ] Your pierce strikes a Halfling.
The globe around your body flares as it bears the brunt of a Halfling's assault!
[Damage: 19 ] Your powerful pierce strikes a Halfling.
The globe around your body flares as it bears the brunt of a Halfling's assault!
A Halfling blocks your futile lunge at him.
[Damage: 20 ] Your powerful pierce strikes a Halfling hard.
The globe around your body flares as it bears the brunt of a Halfling's assault!
[Damage: 17 ] Your impressive pierce strikes a Halfling hard.
The globe around your body flares as it bears the brunt of a Halfling's assault!
< 662h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling ass EP: nasty wounds >
Rani completes her spell...
Rani utters the words 'izoahuzz qaijudigguai bragh'
Rani's concussion blast rips into a Halfling, shattering his soul!
Cua enters from the east.
A lich wizard moves in the shadows, suddenly reappearing behind a Halfling!
< 662h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling ass EP: pretty hurt >
< 662h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling ass EP: pretty hurt >
Cua starts casting an offensive spell.
Rani starts casting an offensive spell.
Rani snaps into visibility.
< 662h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling ass EP: pretty hurt >
You parry a Halfling's lunge at you.
You snap into visibility.
< 662h/775H 196v/197V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Halfling ass EP: pretty hurt >
Rani snaps into visibility.
Rani completes her spell...
Rani utters the words 'izoahuzz qaijudigguai bragh'
Rani's concussion blast rips into a Halfling, shattering his soul!
A Halfling's suit of bark coated armor was disintegrated by the negative energy!
A Halfling is dead! R.I.P.
You receive your share of experience.