The death of [56 Bounty Hunter] Lac The Empire (Halfling)

in Outside the Eastern City Gates

from the perspective of [56 Swordsman] Zisil Suicide Squad (Thri-Kreen)

<worn as a badge>    the emblem of a MaDMaN (magic)
<worn on head>       the winged crown of the demon thieves (magic)
<worn on eyes>       devil eyes of the ghargatula [poor] (magic) [77%]
<worn on face>       mask of the flayed mind (invis) (magic)
<worn around neck>   some kharma mind beads [poor] (magic)
<worn around neck>   a black diamond necklace with glowing spheres [superior] (magic) [77%]
<worn about body>    the severed wings of a turkey named 'Dinner' (humming)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic) [88%]
<attached to belt>   a metal flask marked "word of recall" (glowing) [28%]
<worn on arms>       a shoulder drape of emerald dragonscale (magic)
<worn on lower arms> some scintillating sleeves [superior] (invis) (magic) [86%]
<held as shield>     the spiked shield of a MaDMaN
<worn around wrist>  the bracer of Uz's alliance
<worn around wrist>  the bracer of Uz's alliance
<worn on lower wrist>a bracelet of dracolich hide of precision (magic) (humming) [72%]
<worn on lower wrist>a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn on hands>      a pair of vampiric dragonscale gauntlets (magic)
<worn on lower hands>a pair of stone gauntlets (glowing)
<primary weapon>     sunblade, longsword of Justice (magic)[239h 59m 20s]
<secondary weapon>   a sword of the whirlwinds (magic) (glowing)[239h 59m 20s]
<third weapon>       the unholy avenger named 'Bloodlust' (magic) (glowing)[239h 59m 20s]
<worn on legs>       a pair of vapor leggings

Obvious exits: -East  -West 
A tough looking warrior is scanning the landscape beyond the walls.

< 824h/824H 253v/253V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East  -West 
A tough looking warrior is scanning the landscape beyond the walls.
Militia forces muster to bolster the town's defenses against the invaders!!!
A silver dracolich enters from the east.
A black dracolich enters from the east.

< 824h/824H 252v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Alarm bells sound, signalling an invasion!
A silver dracolich enters from the east.
A black dracolich enters from the east.

< 824h/824H 251v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A silver dracolich enters from the east.
A black dracolich enters from the east.

< 824h/824H 249v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
A silver dracolich enters from the east.
A black dracolich enters from the east.

< 824h/824H 251v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 824h/824H 251v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 824h/824H 251v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
A large rat is scurrying about here.
A silver dracolich enters from above.
A black dracolich enters from above.

< 824h/824H 249v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A young man in leather armor seems to be patrolling outside the gates.
A large rat is scurrying about here.
A small elven man traveler moves through the area.
A silver dracolich enters from the east.
A black dracolich enters from the east.

< 824h/824H 251v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South
Nol sneaks in from the east.
A silver dracolich enters from the east.
A black dracolich enters from the east.
Alarm bells sound, signalling an invasion!

< 824h/824H 249v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 
A silver dracolich enters from the north.
A black dracolich enters from the north.

< 824h/824H 251v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 824h/824H 251v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A homeless peasant is here, looking lost and hungry.
A young man in leather armor seems to be patrolling outside the gates.
A silver dracolich enters from the east.
A black dracolich enters from the east.
A militia guard suddenly attacks a black dracolich!
A militia guard misses a black dracolich.

< 824h/824H 249v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
A silver dracolich enters from the east.

< 824h/824H 251v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A black dracolich stands in mid-air here, fighting a militia guard. (Minion) 
A homeless peasant is here, looking lost and hungry.
A militia guard stands here, fighting a black dracolich.
A silver dracolich enters from the west.

< 824h/824H 249v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 
A silver dracolich enters from the west.
Alarm bells sound, signalling an invasion!

< 824h/824H 247v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A black dracolich is here, with flesh hanging off its rotting bones. (minion) 
A homeless peasant is here, looking lost and hungry.
A militia guard is lying here, incapacitated.
A silver dracolich enters from the east.

< 824h/824H 251v/253V Pos: standing >
Nol gives an order to his followers.
A silver dracolich suddenly attacks a militia guard!
A silver dracolich's decent slash hits a militia guard.
A militia guard is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 2520.
You have completed boon # 2520.
Your guild gained prestige!
You have gained 80 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
You have killed 1 of 1 Human(s) for boon # 2521.
You feel the bloodlust in your heart as you hear the death cry of a militia guard.

< 824h/824H 251v/253V Pos: standing >
You get a small pile of coins from the corpse of a militia guard.
There were: 4 platinum coins, 25 gold coins, 7 silver coins, 10 copper coins. 

< 824h/824H 251v/253V Pos: standing >
Into what?

< 824h/824H 251v/253V Pos: standing >
Ok.
You put 4 platinum, 25 gold, 7 silver, and 10 copper coins into a silvery sack.

< 824h/824H 253v/253V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 

< 824h/824H 251v/253V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 824h/824H 251v/253V Pos: standing >

< 824h/824H 251v/253V Pos: standing >
A faint hum can be heard from Illesarus, the Sword of Sharpness you are carrying.

< 824h/824H 251v/253V Pos: standing >
Nol sneaks in from the east.
A silver dracolich enters from the east.
A black dracolich enters from the east.

< 824h/824H 251v/253V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your east.
A tharnadian illusionist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
A Halfling who is not far off to your west.
An elite guard who is not far off to your west.

< 824h/824H 251v/253V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 824h/824H 251v/253V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.
A silver dracolich enters from the east.
An elite guard suddenly attacks a silver dracolich!
An elite guard's fine punch grazes a silver dracolich.
An elite guard shivers as he hits a silver dracolich.
A black dracolich enters from the east.
An elite guard suddenly attacks a black dracolich!
An elite guard's pierce wounds a black dracolich.
An elite guard sneers in contempt.
An elite guard suddenly attacks Nol!
An elite guard's feeble punch grazes Nol.
An elite guard sneers in contempt.
An elite guard suddenly attacks Nol!
An elite guard's slash grazes Nol.

< 824h/824H 249v/253V Pos: standing >
Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East  -South -West 
A Halfling (small) Foot soldier The Empire crouches here.
A tough looking warrior is scanning the landscape beyond the walls.(Illusion)
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 824h/824H 247v/253V Pos: standing >
A Halfling crawls east.

< 824h/824H 253v/253V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Halfling (small) Foot soldier The Empire crouches here.
A black dracolich stands in mid-air here, fighting an elite guard. (Minion) 
A silver dracolich stands in mid-air here, fighting an elite guard. (Minion) 
Nol  Suicide Squad (Kobold)(small) stands in mid-air here, fighting an elite guard.
A tharnadian illusionist stands in mid-air here, fighting a black dracolich.
An elite guard stands in mid-air here, fighting a black dracolich.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard stands in mid-air here, fighting Nol.
An elite guard stands in mid-air here, fighting a silver dracolich.
A controller stands here, scanning the traffic for contraband.
An elite guard stands in mid-air here, fighting Nol.

< 824h/824H 252v/253V Pos: standing >
An elite guard's decent slash grazes Nol.
An elite guard's pierce grazes Nol.
Nol dodges an elite guard's attack.
An elite guard whacks Nol in the side with a sound kick.
Nol dodges an elite guard's attack.
Nol dodges an elite guard's attack.
An elite guard turns to focus his attack on a black dracolich!
A black dracolich's claw strikes an elite guard.
A black dracolich misses an elite guard.
An elite guard parries a black dracolich's lunge at him.
An elite guard's powerful pierce wounds a black dracolich.
An elite guard's powerful pierce wounds a black dracolich.
An elite guard's impressive pierce wounds a black dracolich.
An elite guard kicks a black dracolich causing parts of a black dracolich to cave in!
An elite guard dodges a silver dracolich's attack.
A silver dracolich's powerful slash strikes an elite guard.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's powerful slash strikes an elite guard.
An elite guard screams in bloodcurdling pain as a silver dracolich's longsword called 'Flame of the North' sears deep into his flesh.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's powerful slash strikes an elite guard.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's powerful slash strikes an elite guard.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
An elite guard dodges a silver dracolich's attack.
A silver dracolich parries an elite guard's lunge at it.
An elite guard's fine punch grazes a silver dracolich.
An elite guard shivers as he hits a silver dracolich.
An elite guard turns to focus his attack on a black dracolich!

< 824h/824H 252v/253V Pos: standing >
A tharnadian illusionist's fine punch wounds a black dracolich.
A tharnadian illusionist's decent punch wounds a black dracolich.
A tharnadian illusionist's decent punch wounds a black dracolich.
A tharnadian illusionist starts casting an offensive spell.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 

< 824h/824H 250v/253V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Halfling (small) Foot soldier The Empire crouches here.
A black dracolich stands in mid-air here, fighting an elite guard. (Minion) 
A silver dracolich stands in mid-air here, fighting an elite guard. (Minion) 
Nol  Suicide Squad (Kobold)(small) sits in mid-air here, fighting an elite guard.
A tharnadian illusionist stands in mid-air here, fighting a black dracolich. (Casting) 
An elite guard stands in mid-air here, fighting a black dracolich.
An elite guard stands in mid-air here, fighting Nol.
An elite guard stands in mid-air here, fighting a black dracolich.
An elite guard stands in mid-air here, fighting a black dracolich.
A controller stands here, scanning the traffic for contraband.
An elite guard stands in mid-air here, fighting Nol.

< 824h/824H 253v/253V Pos: standing >
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Halfling (small) Foot soldier The Empire sits here, fighting Nol.
A black dracolich stands in mid-air here, fighting an elite guard. (Minion) 
A silver dracolich stands in mid-air here, fighting an elite guard. (Minion) 
Nol  Suicide Squad (Kobold)(small) sits in mid-air here, fighting an elite guard.
A tharnadian illusionist stands in mid-air here, fighting a black dracolich.
An elite guard stands in mid-air here, fighting a black dracolich.
An elite guard stands in mid-air here, fighting Nol.
An elite guard stands in mid-air here, fighting a black dracolich.
An elite guard stands in mid-air here, fighting a black dracolich.
A controller stands in mid-air here, fighting Nol.
An elite guard stands in mid-air here, fighting Nol.

< 824h/824H 251v/253V Pos: standing >
A black dracolich dodges a tharnadian illusionist's attack.
A tharnadian illusionist's fine punch wounds a black dracolich.
A tharnadian illusionist's punch wounds a black dracolich.
A tharnadian illusionist starts casting an offensive spell.

< 824h/824H 251v/253V Pos: standing >
An elite guard's weak punch grazes Nol.
An elite guard's punch grazes Nol.

< 824h/824H 251v/253V Pos: standing >
A Halfling's slash grazes Nol.
A Halfling's longsword called 'Flame of the North' burns Nol with a godly fire!
A Halfling's pierce grazes Nol.
A Halfling's twisted nightstone fork burns Nol with a godly fire!
A Halfling's feeble slash grazes Nol.
A Halfling's longsword called 'Flame of the North' burns Nol with a godly fire!

< 824h/824H 251v/253V Pos: standing >
A controller's weak punch grazes Nol.
A controller's weak punch grazes Nol.
Nol's eyes roll as a controller plants a foot in his face.

< 824h/824H 251v/253V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'iuophwabraz'
Nol looks pissed at a tharnadian illusionist for some reason.
Nol misses an elite guard.

< 824h/824H 251v/253V Pos: standing >
An elite guard sits down in a comfortable spot.

< 824h/824H 251v/253V Pos: standing >
An elite guard opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 824h/824H 251v/253V Pos: standing >
A black dracolich dodges an elite guard's attack.
An elite guard's fine punch wounds a black dracolich.
An elite guard's decent punch wounds a black dracolich.
An elite guard's fine punch wounds a black dracolich.
An elite guard's fine slash grazes Nol.
An elite guard's fine pierce grazes Nol.
An elite guard misses Nol.
An elite guard hits Nol with a mighty kick to his chest.
An elite guard parries a black dracolich's lunge at him.
A black dracolich's claw wounds an elite guard.
An elite guard dodges a black dracolich's attack.
An elite guard's pierce strikes a black dracolich.
An elite guard's powerful pierce wounds a black dracolich.
An elite guard's powerful pierce wounds a black dracolich.
An elite guard kicks a black dracolich causing parts of a black dracolich to cave in!
A silver dracolich's powerful slash strikes an elite guard.
A silver dracolich's longsword called 'Flame of the North' moves in a blinding rush of searing fury as it slices into an elite guard!
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's powerful slash strikes an elite guard.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's powerful slash strikes an elite guard.
A silver dracolich fiercely presses its attack on an elite guard, and longsword called 'Flame of the North' glows with white hot flame, cleaving into his flesh with it's demonic hellfire!
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's powerful slash strikes an elite guard.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's powerful slash strikes an elite guard.
Without warning, a silver dracolich's longsword called 'Flame of the North' begins sucking all the heat from the room as it slashes into an elite guard!
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!

< 824h/824H 251v/253V Pos: standing >
A tharnadian illusionist's fine punch wounds a black dracolich.
A tharnadian illusionist's fine punch wounds a black dracolich.
A tharnadian illusionist's fine punch wounds a black dracolich.
A tharnadian illusionist kicks a black dracolich causing parts of a black dracolich to cave in!
Looking panicked, Nol scrambles madly to his feet!
Outside the Eastern City Gates
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
An elite guard sits resting.(Illusion)
A Halfling (small) Foot soldier The Empire sits here, fighting Nol.
A black dracolich stands in mid-air here, fighting an elite guard. (Minion) 
A silver dracolich stands in mid-air here, fighting an elite guard. (Minion) 
Nol  Suicide Squad (Kobold)(small) stands in mid-air here, fighting an elite guard.
A tharnadian illusionist stands in mid-air here, fighting a black dracolich.
An elite guard stands in mid-air here, fighting a black dracolich.
An elite guard stands in mid-air here, fighting Nol.
An elite guard stands in mid-air here, fighting a black dracolich.
An elite guard stands in mid-air here, fighting a black dracolich.
A controller stands in mid-air here, fighting Nol.
An elite guard stands in mid-air here, fighting Nol.

< 824h/824H 251v/253V Pos: standing >
Nol dodges a Halfling's attack.
Nol dodges a Halfling's attack.
A Halfling's feeble slash grazes Nol.
A Halfling's longsword called 'Flame of the North' burns Nol with a godly fire!

< 824h/824H 251v/253V Pos: standing >
Nol dodges an elite guard's attack.
Nol dodges an elite guard's attack.
An elite guard hits Nol with a mighty kick to his chest.

< 824h/824H 251v/253V Pos: standing >
A Halfling clambers to his feet.
Nol attempts to flee.
Nol leaves east.

< 824h/824H 251v/253V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves east.

< 824h/824H 251v/253V Pos: standing >
Hint: Not sure how tough a monster is? Use the consider command to get a rough idea of the monster's abilities.

< 824h/824H 251v/253V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 824h/824H 253v/253V Pos: standing >
Nol says in goblin 'stone'

< 824h/824H 253v/253V Pos: standing >
An elite guard's punch wounds a black dracolich.
An elite guard's fine punch wounds a black dracolich.
An elite guard kicks a black dracolich causing parts of a black dracolich to cave in!
An elite guard's impressive punch strikes a black dracolich.
An elite guard's punch wounds a black dracolich.
An elite guard kicks a black dracolich causing parts of a black dracolich to cave in!
An elite guard dodges a black dracolich's attack.
An elite guard dodges a black dracolich's attack.
An elite guard parries a black dracolich's lunge at him.
An elite guard's powerful pierce wounds a black dracolich.
An elite guard's mighty pierce strikes a black dracolich.
A black dracolich dodges an elite guard's attack.
A silver dracolich's powerful slash strikes an elite guard.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's mighty slash strikes an elite guard very hard.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
An elite guard dodges a silver dracolich's attack.
A silver dracolich's powerful slash strikes an elite guard hard.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's powerful slash strikes an elite guard hard.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's powerful slash strikes an elite guard very hard.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
Nol sneaks west.

< 824h/824H 253v/253V Pos: standing >
An elite guard's skin seems to turn to stone.
A black dracolich dodges a tharnadian illusionist's attack.
A tharnadian illusionist's fine punch wounds a black dracolich.
A tharnadian illusionist's fine punch wounds a black dracolich.

< 824h/824H 253v/253V Pos: standing >
Alarm bells sound, signalling an invasion!

< 824h/824H 253v/253V Pos: standing >
A controller suddenly attacks YOU!
You snap into visibility.
-=[A controller's weak punch grazes you.]=-

< 820h/824H 253v/253V Pos: standing >
< T: Zisil TP: sta TC:few scratches E: controller sta EP: excellent >
 An elite guard clambers to his feet.
An elite guard, looking very frustrated, packs up his book.

< 820h/824H 253v/253V Pos: standing >
< T: Zisil TP: sta TC:few scratches E: controller sta EP: excellent >
 A faint hum can be heard from sunblade, longsword of Justice you are carrying.
A Halfling enters from the east.

< 820h/824H 253v/253V Pos: standing >
< T: Zisil TP: sta TC:few scratches E: controller sta EP: excellent >
 You are knocked to the ground by an elite guard's mighty bash!

< 819h/824H 253v/253V Pos: sitting >
< T: Zisil TP: sit TC:few scratches E: controller sta EP: excellent >
 Nol avoids being bashed by an elite guard, who loses his balance and falls.

< 819h/824H 253v/253V Pos: sitting >
< T: Zisil TP: sit TC:few scratches E: controller sta EP: excellent >
 Nol misses an elite guard.
Nol's bludgeon wounds an elite guard.

< 819h/824H 253v/253V Pos: sitting >
< T: Zisil TP: sit TC:few scratches E: controller sta EP: excellent >
 An elite guard's punch wounds a black dracolich.
An elite guard's fine punch wounds a black dracolich.
An elite guard's fine punch strikes a black dracolich.
An elite guard's fine punch strikes a black dracolich.
A black dracolich misses an elite guard.
A black dracolich misses an elite guard.
A black dracolich misses an elite guard.
A black dracolich dodges an elite guard's attack.
An elite guard's pierce strikes a black dracolich.
An elite guard's powerful pierce strikes a black dracolich.
An elite guard kicks a black dracolich causing parts of a black dracolich to cave in!
A silver dracolich's powerful slash strikes an elite guard very hard.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's powerful slash strikes an elite guard very hard.
Flames burst forth from longsword called 'Flame of the North', dancing along an elite guard's flesh as he screams in sheer pain!
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's powerful slash seriously wounds an elite guard.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's impressive slash enshrouds an elite guard in a mist of blood.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!
A silver dracolich's powerful slash causes an elite guard to grimace in pain.
A silver dracolich's longsword called 'Flame of the North' burns an elite guard with a godly fire!

< 819h/824H 253v/253V Pos: sitting >
< T: Zisil TP: sit TC:few scratches E: controller sta EP: excellent >
 A tharnadian illusionist's decent punch strikes a black dracolich.
A tharnadian illusionist's fine punch strikes a black dracolich.
A tharnadian illusionist's fine punch strikes a black dracolich.
A tharnadian illusionist starts casting an offensive spell.
A Halfling leaps at you only to realize you are down already.

< 819h/824H 253v/253V Pos: sitting >
< T: Zisil TP: sit TC:few scratches E: controller sta EP: excellent >
 [Damage: 16 ] -=[Your slash strikes a controller.]=-
[Damage: 20 ] -=[Your slash strikes a controller.]=-
[Damage: 16 ] -=[Your slash strikes a controller.]=-
[Damage: 16 ] -=[Your slash strikes a controller.]=-
[Damage: 18 ] -=[Your impressive slash strikes a controller.]=-
[Damage: 17 ] -=[Your impressive slash strikes a controller.]=-
A controller misses you.
A controller suddenly appears a bit confused!
You watch in glee as a controller looks dazzled.
-=[A controller's weak punch grazes you.]=-
A controller turns to focus his attack on Nol!

< 817h/824H 253v/253V Pos: sitting >
< T: Nol TP: sta TC:excellent E: controller sta EP:  few wounds >
 A militia guard enters from the west.
Nol gives an order to his followers.
A black dracolich turns to focus its attack on a Halfling!
A militia guard suddenly attacks a black dracolich!
A militia guard misses a black dracolich.
A silver dracolich turns to focus its attack on a Halfling!

< 817h/824H 253v/253V Pos: sitting >
< T: Nol TP: sta TC:excellent E: controller sta EP:  few wounds >
 An elite guard suddenly appears a bit confused!
You watch in glee as an elite guard looks dazzled.
You snap into visibility.
-=[An elite guard's crude slash grazes you.]=-
-=[An elite guard's pierce grazes you.]=-
You block an elite guard's lunge at you.

< 812h/824H 253v/253V Pos: sitting >
< T: Nol TP: sta TC:excellent E: controller sta EP:  few wounds >
 A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'agsplnuahz'

< 812h/824H 253v/253V Pos: sitting >
< T: Nol TP: sta TC:excellent E: controller sta EP:  few wounds >
 An elite guard starts casting an offensive spell.

< 812h/824H 253v/253V Pos: sitting >
< T: Nol TP: sta TC:excellent E: controller sta EP:  few wounds >
 A Halfling misses you.
You block a Halfling's lunge at you.
Your spiked shield of a MaDMaN pulsates with magical fire burning a Halfling!
You snap into visibility.
[Damage: 14 ] Nol's bludgeon grazes an elite guard.
Nol's fine bludgeon grazes an elite guard.

< 812h/824H 253v/253V Pos: sitting >
< T: Nol TP: sta TC:excellent E: controller sta EP:  few wounds >
 An elite guard completes his spell...
An elite guard utters the word 'efaoai'
A gigantic red dragon appears from nowhere!
You snap into visibility.
-=[A gigantic red dragon's weak claw grazes you.]=-
You feel your skin soften and return to normal.
You snap into visibility.
-=[A gigantic red dragon's fine claw wounds you.]=-
-=[A gigantic red dragon's claw wounds you.]=-
A gigantic red dragon lashes out with his mighty tail!

< 773h/824H 253v/253V Pos: sitting >
< T: Nol TP: sta TC:excellent E: controller sta EP:  few wounds >
 A silver dracolich's powerful slash seriously wounds a Halfling.
A silver dracolich is burned severely as it hits a Halfling!
A silver dracolich's longsword called 'Flame of the North' burns a Halfling with a godly fire!
A Halfling's body quivers as a silver dracolich's hit strikes deep!
A silver dracolich's mighty slash causes a Halfling to grimace in pain.
A Halfling's spell flows around a silver dracolich, leaving it unharmed!
A silver dracolich's longsword called 'Flame of the North' burns a Halfling with a godly fire!
A silver dracolich's powerful slash causes a Halfling to grimace in pain.
A silver dracolich is burned severely as it hits a Halfling!
A Halfling screams in bloodcurdling pain as a silver dracolich's longsword called 'Flame of the North' sears deep into his flesh.
A silver dracolich's longsword called 'Flame of the North' burns a Halfling with a godly fire!
A silver dracolich's powerful slash hits a Halfling.
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!