The death of [53 Thief] Vogle (Halfling)

in The Gates To A Dark And Gloomy Tower

from the perspective of [56 Frost Magus] Voldor Suicide Squad (Drow Elf)

<worn as a badge>    the emblem of a MaDMaN (magic)
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the earring of the Dragon Lords
<worn in ear>        the earring of the Dragon Lords
<worn on face>       mask of the flayed mind (invis) (magic)
<worn around neck>   the necklace of wisdom
<worn around neck>   the collar of Perpetual Frost (magic) (glowing)
<worn on body>       the holy robes of the angel of clouds (glowing)
<worn about body>    the living oceanic cloak (magic) (glowing)
<worn as quiver>     the quiver of the ages
<worn about waist>   a belt of fresh blood [superior] [82%]
<worn on belt buckle>a soul sceptre (magic) (glowing)
<attached to belt>   a soul sceptre (magic) (glowing)
<attached to belt>   a soul sceptre (magic) (glowing)
<worn on arms>       some stitched sleeves of the Knights of the Raven (magic)
<held as shield>     the shield of the battle dragon (magic)
<worn around wrist>  a sapphire bracelet
<worn around wrist>  a sapphire bracelet
<worn on hands>      the sacred stone claws of Aan (magic)
<worn on finger>     a gleaming platinum ring (magic)
<worn on finger>     a two-fingered gold band of focusing (magic) (glowing)
<primary weapon>     the mace of mentality
<worn on legs>       some stitched leggings of the Knights of the Raven (magic)
<worn on feet>       the cubes of protection (humming)

Obvious exits: -N -E -S

< 810h/810H 211v/212V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
The corpse of brahvinos, the gatekeeper is lying here.
A patrolling guard walks through the halls of the tower.(Red Aura)
A green iguana walks across the ground here, slowly peering about.

< 810h/810H 210v/212V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S

< 810h/810H 210v/212V Pos: standing >
You start chanting...

< 810h/810H 210v/212V Pos: standing >
Casting: wall of ice *

< 810h/810H 210v/212V Pos: standing >
Casting: wall of ice 

< 810h/810H 210v/212V Pos: standing >
You complete your spell...
You cannot cast the spell on doors!

< 810h/810H 210v/212V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 810h/810H 210v/212V Pos: standing >
The first floor guard room lies towards the east.
You extend your sights eastward.
The First Floor Guard Room
Obvious exits: -W
Flog, the troll guardian sits in his small room.(Red Aura)

< 810h/810H 210v/212V Pos: standing >
You quickly scan the area.
Flog, the troll guardian who is close by to your east.
A patrolling guard who is close by to your south.
A green iguana who is close by to your south.

< 810h/810H 210v/212V Pos: standing >

< 810h/810H 210v/212V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S

< 810h/810H 210v/212V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
The corpse of brahvinos, the gatekeeper is lying here.
A patrolling guard walks through the halls of the tower.(Red Aura)
A green iguana walks across the ground here, slowly peering about.

< 810h/810H 209v/212V Pos: standing >
You start chanting...

< 810h/810H 209v/212V Pos: standing >
A patrolling guard leaves south.

< 810h/810H 212v/212V Pos: standing >
Casting: wall of ice **

< 810h/810H 212v/212V Pos: standing >
Casting: wall of ice *

< 810h/810H 212v/212V Pos: standing >
Casting: wall of ice 

< 810h/810H 212v/212V Pos: standing >
You complete your spell...

< 810h/810H 212v/212V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
A huge block of solid ice is here to the south. (magic)
The corpse of brahvinos, the gatekeeper is lying here.
A green iguana walks across the ground here, slowly peering about.

< 810h/810H 212v/212V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your south.

< 810h/810H 212v/212V Pos: standing >
You start chanting...

< 810h/810H 212v/212V Pos: standing >
Casting: conjure ice *

< 810h/810H 212v/212V Pos: standing >
Eilistraee's grace flows down on you refreshing your spell power!
You complete your spell...
An Ice Elemental forms from a cold gust of air.
An ice elemental sulkily says 'Your wish is my command, master!'
An ice elemental starts following you.

< 810h/810H 212v/212V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 810h/810H 212v/212V Pos: standing >
An ice elemental is now a member of your group.

< 810h/810H 212v/212V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
A huge block of solid ice is here to the south. (magic)
The corpse of brahvinos, the gatekeeper is lying here.
An ice elemental is here chilling the room. (minion) 
A green iguana walks across the ground here, slowly peering about.

< 810h/810H 212v/212V Pos: standing >
You sit down and relax.

< 810h/810H 212v/212V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  4 of  6   (   1 seconds)
  8th circle:  6 of  6
  9th circle:  5 of  5
 10th circle:  5 of  5
 11th circle:  4 of  4
 12th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 810h/810H 212v/212V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 810h/810H 212v/212V Pos: sitting >

< 810h/810H 212v/212V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 810h/810H 212v/212V Pos: sitting >

< 810h/810H 212v/212V Pos: sitting >
You clamber to your feet.

< 810h/810H 212v/212V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
A huge block of solid ice is here to the south. (magic)
The corpse of brahvinos, the gatekeeper is lying here.
An ice elemental is here chilling the room. (minion) 
A green iguana walks across the ground here, slowly peering about.

< 810h/810H 212v/212V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your south.

< 810h/810H 212v/212V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S
An ice elemental enters from the south.

< 810h/810H 210v/212V Pos: standing >
You quickly scan the area.
Flog, the troll guardian who is close by to your east.
A green iguana who is close by to your south.
A patrolling guard who is not far off to your south.

< 810h/810H 210v/212V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 810h/810H 210v/212V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W
An ice elemental enters from the south.

< 810h/810H 209v/212V Pos: standing >
You see nothing special...

< 810h/810H 210v/212V Pos: standing >
A Dark Stairwell
Obvious exits: -S -U
[2] The corpse of a large duergar stair guard is lying here.
An ice elemental enters from the south.

< 810h/810H 211v/212V Pos: standing >
The foyer of the second floor lies upward.
You extend your sights upward.
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
Fresh blood covers everything in the area.
The corpse of a burly ogre guard is lying here.

< 810h/810H 211v/212V Pos: standing >
You quickly scan the area.
A green iguana who is a brief walk away to your south.
A patrolling guard who is rather far off to your south.

< 810h/810H 211v/212V Pos: standing >
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
Fresh blood covers everything in the area.
The corpse of a burly ogre guard is lying here.
An ice elemental enters from below.

< 810h/810H 210v/212V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your north.
A living glacier who is close by to your north.
An ice elemental who is close by to your north.
A patrolling guard who is close by to your north.
A burly ogre guard who is close by to your north.
Bpollobop, the kuo-toan guard who is close by to your east.
A burly ogre guard who is close by to your south.
A large troll stair guard who is close by to your west.
A large troll stair guard who is close by to your west.

< 810h/810H 212v/212V Pos: standing >
A gloomy hallway stretches on towards the north.
You extend your sights northward.
A Gloomy Hallway
Obvious exits: -E -S -W
*A Halfling (small) stands in mid-air here, fighting a patrolling guard.
*A living glacier stands here, slowly crushing the ground beneath it. (minion) 
An ice elemental stands here, fighting a burly ogre guard. (Minion) 
A patrolling guard stands in mid-air here, fighting a Halfling.(Red Aura)
A burly ogre guard stands here, fighting an ice elemental.(Red Aura)

< 810h/810H 212v/212V Pos: standing >
A Gloomy Hallway
Obvious exits: -E -S -W
*A Halfling (small) stands in mid-air here, fighting a patrolling guard.
A living glacier stands in mid-air here, fighting a patrolling guard. (Minion) 
An ice elemental stands here, fighting a burly ogre guard. (Minion) 
A patrolling guard is lying in mid-air here, fighting a Halfling.(Red Aura)
A burly ogre guard stands here, fighting an ice elemental.(Red Aura)
An ice elemental enters from the south.

< 810h/810H 211v/212V Pos: standing >
You give an ice elemental an order.
You snap into visibility.
A Halfling spins out of the way and rolls back onto his feet as an ice elemental tries to knock him to the ground.

< 810h/810H 211v/212V Pos: standing >
A burly ogre guard's fine maul strikes an ice elemental.
A burly ogre guard's fine maul strikes an ice elemental.
A burly ogre guard's maul strikes an ice elemental.
A burly ogre guard kicks an ice elemental in the side with a hefty roundhouse kick.

< 810h/810H 211v/212V Pos: standing >
A living glacier's fine crush strikes a patrolling guard very hard.
A living glacier's crush strikes a patrolling guard.
A living glacier's decent crush strikes a patrolling guard.
A living glacier's decent crush strikes a patrolling guard.
A Halfling dodges a patrolling guard's attack.
A Halfling parries a patrolling guard's lunge at him.
A Halfling snaps into visibility.

< 810h/810H 211v/212V Pos: standing >
A Halfling's impressive pierce strikes a patrolling guard very hard.
A Halfling's impressive pierce strikes a patrolling guard very hard.
A Halfling's impressive pierce seriously wounds a patrolling guard.
A Halfling's impressive pierce seriously wounds a patrolling guard.

< 810h/810H 211v/212V Pos: standing >
An ice elemental misses a burly ogre guard.
An ice elemental's decent punch grazes a burly ogre guard.

< 810h/810H 211v/212V Pos: standing >
A patrolling guard clambers to his feet.

< 810h/810H 211v/212V Pos: standing >
You start chanting...

< 810h/810H 211v/212V Pos: standing >
A Halfling misses a patrolling guard.
A Halfling misses a patrolling guard.
A Halfling snaps into visibility.
A Halfling's fine pierce strikes a patrolling guard very hard.
A Halfling's fine pierce seriously wounds a patrolling guard.

< 810h/810H 211v/212V Pos: standing >
A living glacier misses a patrolling guard.
A living glacier misses a patrolling guard.
A living glacier misses a patrolling guard.

< 810h/810H 211v/212V Pos: standing >
A Halfling parries a patrolling guard's lunge at him.
A Halfling parries a patrolling guard's lunge at him.
A Halfling parries a patrolling guard's lunge at him.
A patrolling guard starts casting an offensive spell called 'wither'.
A Halfling snaps into visibility.

< 810h/810H 211v/212V Pos: standing >
You complete your spell...
You point at a Halfling.
[Damage: 90 ] -=[Your iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.]=-

< 810h/810H 211v/212V Pos: standing >
A burly ogre guard's maul strikes an ice elemental.
A burly ogre guard's fine maul strikes an ice elemental.
A burly ogre guard's fine maul strikes an ice elemental hard.

< 810h/810H 212v/212V Pos: standing >
You start chanting...
You snap into visibility.

< 810h/810H 212v/212V Pos: standing >
An ice elemental misses a burly ogre guard.
An ice elemental misses a burly ogre guard.

< 810h/810H 212v/212V Pos: standing >
A Halfling snaps into visibility.
A Halfling's fine pierce seriously wounds a patrolling guard.
A Halfling misses a patrolling guard.
A Halfling's pierce enshrouds a patrolling guard in a mist of blood.
A Halfling's fine pierce enshrouds a patrolling guard in a mist of blood.
A Halfling's pierce critically injures a patrolling guard.
A patrolling guard is mortally wounded, and will die soon, if not aided.
A patrolling guard is no condition to avoid a Halfling's attack!
A Halfling's decent pierce hits a patrolling guard.
A patrolling guard is dead! R.I.P.
A patrolling guard's death cry reverberates in your head as he falls to the ground.
A patrolling guard stops chanting abruptly!

< 810h/810H 212v/212V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Halfling.
[Damage: 90 ] -=[Your iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.]=-

< 810h/810H 212v/212V Pos: standing >
You start chanting...
You snap into visibility.

< 810h/810H 212v/212V Pos: standing >
You snap into visibility.
You complete your spell...
You point at a Halfling.
A Halfling snaps into visibility.
[Damage: 87 ] -=[Your iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.]=-

< 810h/810H 212v/212V Pos: standing >
A living glacier fades from your mortal viewing...
You start chanting...
You snap into visibility.

< 810h/810H 212v/212V Pos: standing >
An ice elemental's decent punch grazes a burly ogre guard.

< 810h/810H 212v/212V Pos: standing >
A burly ogre guard's maul strikes an ice elemental hard.
A burly ogre guard's maul strikes an ice elemental hard.
A burly ogre guard's fine maul strikes an ice elemental very hard.
A burly ogre guard kicks an ice elemental in the foot, causing an ice elemental to hop around in pain.

< 810h/810H 212v/212V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves east.
A living glacier leaves east.

< 810h/810H 212v/212V Pos: standing >
You abort your prayer before it's done!

< 810h/810H 212v/212V Pos: standing >
You failed.

< 810h/810H 212v/212V Pos: standing >
You failed.

< 810h/810H 212v/212V Pos: standing >
You failed.

< 810h/810H 212v/212V Pos: standing >
You failed.

< 810h/810H 212v/212V Pos: standing >
You failed.

< 810h/810H 212v/212V Pos: standing >
You failed.

< 810h/810H 212v/212V Pos: standing >
You failed.

< 810h/810H 212v/212V Pos: standing >
You failed.

< 810h/810H 212v/212V Pos: standing >
You failed.

< 810h/810H 212v/212V Pos: standing >
You failed.
A Halfling enters from the east.
A living glacier enters from the east.

< 810h/810H 212v/212V Pos: standing >
An ice elemental's decent punch grazes a burly ogre guard.
An ice elemental's decent punch grazes a burly ogre guard.
You start chanting...
You snap into visibility.

< 810h/810H 212v/212V Pos: standing >
You complete your spell...
You point at a Halfling.
A Halfling snaps into visibility.
[Damage: 82 ] -=[Your iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.]=-

< 810h/810H 212v/212V Pos: standing >
A burly ogre guard's fine maul strikes an ice elemental very hard.
A burly ogre guard misses an ice elemental.
A burly ogre guard's fine maul seriously wounds an ice elemental.

< 810h/810H 212v/212V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.
A living glacier leaves south.

< 810h/810H 212v/212V Pos: standing >
A young apprentice enters from the east.

< 810h/810H 212v/212V Pos: standing >
A young apprentice suddenly attacks an ice elemental!
A young apprentice misses an ice elemental.

< 810h/810H 212v/212V Pos: standing >
You failed.

< 810h/810H 212v/212V Pos: standing >
You failed.

< 810h/810H 212v/212V Pos: standing >
A Small Study, Littered With Spellbooks
Obvious exits: -W
A young apprentice studies the art of magic.(Red Aura)
A young apprentice studies the art of magic.(Red Aura)
Aracnalis teaches his techniqures to his students.(Red Aura)
An ice elemental enters from the west.

< 810h/810H 211v/212V Pos: standing >
You failed.

< 810h/810H 211v/212V Pos: standing >
Aracnalis suddenly attacks an ice elemental!
Aracnalis's decent punch wounds an ice elemental.
Aracnalis shivers as he hits an ice elemental.
You failed.

< 810h/810H 211v/212V Pos: standing >
A young apprentice suddenly attacks an ice elemental!
A young apprentice misses an ice elemental.
A young apprentice suddenly attacks an ice elemental!
A young apprentice misses an ice elemental.

< 810h/810H 212v/212V Pos: standing >
A Gloomy Hallway
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
The corpse of a patrolling guard is lying here.
Shattered bits of ice are scattered about the area.
A young apprentice stands in mid-air here, fighting an ice elemental.(Red Aura)
An ice elemental stands here, fighting a burly ogre guard. (Minion) 
A burly ogre guard stands here, fighting an ice elemental.(Red Aura)
Yay! a young apprentice cheers wildly for you! YAY!

< 810h/810H 211v/212V Pos: standing >
You failed.

< 810h/810H 211v/212V Pos: standing >
An ice elemental's punch grazes a burly ogre guard.
An ice elemental's punch grazes a burly ogre guard.
An ice elemental turns to focus its attack on a young apprentice!

< 810h/810H 211v/212V Pos: standing >
You failed.

< 810h/810H 211v/212V Pos: standing >
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
The corpse of a burly ogre guard is lying here.

< 810h/810H 210v/212V Pos: standing >
You failed.

< 810h/810H 210v/212V Pos: standing >
A Hallway Filled With Darkness
Obvious exits: -N -E -W
A burly ogre guard patrols the second floor.(Red Aura)

< 810h/810H 211v/212V Pos: standing >
Alas, you cannot go that way. . . .

< 810h/810H 211v/212V Pos: standing >
You failed.

< 810h/810H 211v/212V Pos: standing >
The Second Floor Foyer
Obvious exits: -N -E -S -W -D
The corpse of a burly ogre guard is lying here.

< 810h/810H 210v/212V Pos: standing >
A Dark Stairwell
Obvious exits: -S -U
[2] The corpse of a large duergar stair guard is lying here.

< 810h/810H 209v/212V Pos: standing >
An Intersection of Hallways
Obvious exits: -N -E -S -W

< 810h/810H 211v/212V Pos: standing >
A Poorly-Lit Hallway
Obvious exits: -N -E -S

< 810h/810H 210v/212V Pos: standing >
You failed.

< 810h/810H 210v/212V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
A huge block of solid ice is here to the south. (magic)
The corpse of brahvinos, the gatekeeper is lying here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 810h/810H 211v/212V Pos: standing >
You failed.

< 810h/810H 211v/212V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
A huge block of solid ice is here to the south. (magic)
The corpse of brahvinos, the gatekeeper is lying here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 810h/810H 211v/212V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 810h/810H 211v/212V Pos: standing >
You say in drow 'hi'

< 810h/810H 211v/212V Pos: standing >
You get some faerie dust from a portable hole.

< 810h/810H 211v/212V Pos: standing >
You start chanting...

< 810h/810H 211v/212V Pos: standing >
Casting: faerie sight 

< 810h/810H 212v/212V Pos: standing >
An ice elemental stops following you.
Your group has been disbanded.
You complete your spell...
Your eyes feel wonderful.

< 810h/810H 212v/212V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
A huge block of solid ice is here to the south. (magic)
The corpse of brahvinos, the gatekeeper is lying here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 810h/810H 212v/212V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
A huge block of solid ice is here to the south. (magic)
The corpse of brahvinos, the gatekeeper is lying here.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 810h/810H 212v/212V Pos: standing >
You quickly scan the area.
You see nothing.

< 810h/810H 212v/212V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 810h/810H 212v/212V Pos: standing >
You complete your spell...
An intense electrical bolt leaps forth from your fingers...
A living glacier snaps into visibility.
[Damage: 119 ] -=[And surges into a living glacier!]=-
A Halfling snaps into visibility.
[Damage: 57 ] -=[And surges into a Halfling!]=-
A green iguana snaps into visibility.
[Damage: 19 ] -=[And surges into a green iguana!]=-
A green iguana is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a green iguana's gurgling and choking signals his demise.

< 810h/810H 212v/212V Pos: standing >
A living glacier snaps into visibility.
-=[A living glacier's feeble crush grazes you.]=-
You dodge a living glacier's vicious attack.
You dodge a living glacier's vicious attack.
You dodge a living glacier's vicious attack.

< 809h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 The Gates To A Dark And Gloomy Tower
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A huge block of solid ice is here to the south. (magic)
The corpse of a green iguana is lying here.
The corpse of brahvinos, the gatekeeper is lying here.
A living glacier stands in mid-air here, fighting YOU! (minion) 
*A Halfling (small) stands in mid-air here.

< 809h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 You start chanting...

< 809h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 It's really, really hot here.  A slight breeze would really improve things.

< 809h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 Casting: arieks shattering iceball 

< 809h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 You complete your spell...
You point at a Halfling.
A Halfling snaps into visibility.
[Damage: 82 ] -=[Your iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.]=-
You dodge a living glacier's vicious attack.
You snap into visibility.
-=[A living glacier's crush grazes you.]=-
You dodge a living glacier's vicious attack.

< 808h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 Your lucidity is not sufficient enough to cast that spell.

< 808h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 You start chanting...

< 808h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 You snap into visibility.
Casting: ice spikes **

< 808h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 Casting: ice spikes *

< 808h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 A Halfling attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
You snap into visibility.
-=[Out of nowhere, a Halfling stabs you in the back.]=-

< 807h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 You dodge a living glacier's vicious attack.
You block a living glacier's lunge at you.
You snap into visibility.

< 807h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 Casting: ice spikes 

< 807h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 You complete your spell...
A Halfling snaps into visibility.
[Damage: 15 ] -=[You hurl a spike of razor sharp ice at a Halfling.]=-
A Halfling's the gauntlets of a Living Legend is weakened from the intense cold!
[Damage: 15 ] -=[You hurl a spike of razor sharp ice at a Halfling.]=-
[Damage: 15 ] -=[You hurl a spike of razor sharp ice at a Halfling.]=-
[Damage: 15 ] -=[You hurl a spike of razor sharp ice at a Halfling.]=-
A Halfling is incapacitated and will slowly die, if not aided.
A Halfling slumps to the ground.

< 807h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 You start chanting...
You snap into visibility.

< 807h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 You feel your skin harden to stone.

< 807h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 You snap into visibility.
Casting: ice spikes 

< 807h/810H 212v/212V Pos: standing >
< T: Voldor TP: sta TC:few scratches E: living sta EP:  small wounds >
 You snap into visibility.
You complete your spell...
A Halfling snaps into visibility.
[Damage:  6 ] -=[You hurl a spike of razor sharp ice at a Halfling.]=-
A Halfling's earring of the Dragon Lords freezes and shatters into million pieces from the intense cold!
A living glacier stops following a Halfling.
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!