<worn as a badge> the emblem of a MaDMaN (magic)
<worn on head> the eladrin-bone crown of the obyriths (magic) (humming)
<worn on eyes> some destruction holo-gogs (magic) (glowing)
<worn in ear> the earring of the Dragon Lords
<worn in ear> the earring of the Dragon Lords
<worn around neck> the collar of Perpetual Frost (magic) (glowing)
<worn around neck> the collar of Infinite Flames (magic) (glowing)
<worn on body> the robe of the mind (invis) (magic)
<worn about body> an ethereal symbiote of the inner planes (invis) (magic) (humming)
<worn as quiver> a glorious white quiver of heavenly flight (magic) (glowing) (illuminating)
<worn about waist> the translucent belt of anger
<worn on arms> some barbed sleeves oozing slime (magic)
<held as shield> the shield of the battle dragon (magic)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn on hands> the gauntlets of a Living Legend (magic) (glowing)
<worn on finger> a ring of regeneration (magic) (glowing)
<worn on finger> the ring of the void (magic)
<primary weapon> the ethereal blade (magic)[239h 54m 59s]
<worn on legs> the leggings of a MaDMaN (magic)
<worn on feet> boots of brain golem skin (magic)
Coins carried: 10 platinum 49 gold 0 silver 0 copper
Coins in bank: 27718 platinum 0 gold 0 silver 0 copper
Playing time: 3 days / 2 hours/ 5 minutes
Received data: 0.4334 MB this session.
Send data: 0.0142 MB this session.
Compression ratio: 81%
Title: Foot soldier The Empire
Followers:
a fiery serpent
a fiery serpent
an ice elemental
Status: Standing.
Negative Shielded Fireshielded
Epic points(total): 52426(136391) Current task: find runestone of Bloodstone Keep
Epic Bonus: Health Regen Bonus (0)
Frags: -3.17 Deaths: 25
Detecting: Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by: Greater Spirit Ward
Enchantments: Inertial-Barrier Ultravision Farsee Fly Armor Haste Invisibility Sneaking Tower of Iron Will Sparkling
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 5
Combat Pulse: 17 Spell Pulse: 0.79
Leaderboard Points: 208
Active Spells:
--------------
molecular control (13 minutes)
aura sight (21 minutes)
accelerated healing (15 minutes)
displacement (12 minutes)
inertial barrier (15 minutes)
cannibalize (20 minutes)
tower of iron will (11 minutes)
intellect fortress (9 minutes)
combat mind (41 minutes)
energy containment (18 minutes)
flesh armor (10 minutes)
enhance strength (16 minutes)
enhance dexterity (16 minutes)
enhance constitution (16 minutes)
enhance agility (16 minutes)
< 196h/562H 153v/153V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
a strange pink stone lies here.
Puddles of fresh blood cover the ground.
The corpse of arcanusinil is lying here.
The corpse of brahvinos, the gatekeeper is lying here.
A sparkling diamond bracer lies here. (magic)
An ice elemental is here chilling the room. (minion)
A fiery winged serpent hovers above the ground. (minion)
A fiery winged serpent hovers above the ground. (minion)
< 203h/562H 153v/153V Pos: standing >
You give a fiery serpent an order.
< 212h/562H 153v/153V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
a strange pink stone lies here.
The corpse of arcanusinil is lying here.
The corpse of brahvinos, the gatekeeper is lying here.
A sparkling diamond bracer lies here. (magic)
An ice elemental is here chilling the room. (minion)
A fiery winged serpent hovers above the ground. (minion)
A fiery winged serpent hovers above the ground. (minion)
< 214h/562H 153v/153V Pos: standing >
follwoers isn't here.
< 220h/562H 153v/153V Pos: standing >
Ok.
A fiery serpent drops the robe of the mind.
A fiery serpent drops the robe of the mind.
A fiery serpent drops a suit of wickedly-barbed devil hide.
A fiery serpent drops a massive spiked demon mace of the tanar'ri.
A fiery serpent drops a massive spiked demon mace of the tanar'ri.
A fiery serpent drops the bloody head of the baron's mother.
A fiery serpent drops a small prayer book.
A fiery serpent drops platemail of the maelstrom.
A fiery serpent drops the shadowy crown of damnation.
A fiery serpent drops the holy symbol of Pakar.
A fiery serpent drops a bracelet of blue flames.
A fiery serpent drops an earring of rainbows.
A fiery serpent drops a portable hole.
< 224h/562H 153v/153V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 230h/562H 153v/153V Pos: standing >
You are carrying: (4/11)
an illusionary key
a portable hole
[2] mask of the flayed mind (invis) (magic)
< 232h/562H 153v/153V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
< 233h/562H 153v/153V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
There is a small black hole in the ground here.
an earring of rainbows floats here in mid-air. (invis)
A bracelet of blue flames sizzles on the ground here. (magic)
Holiness spreads in a strong and unnerving way from this symbol.
A dark and shadwy crown lies here. (magic)
A swirling suit of platemail has been left here. (magic) (humming)
A small prayer book lies here, discarded.
A bloody head is lying here on the ground buzzing with flies.
[2] A tanar'ri mace of fire and acid has been left here. (magic) (humming)
A suit of wickedly-barbed devil hide lies here. (magic) (humming)
[2] A glowing robe lies, discarded, here. (invis) (magic)
a strange pink stone lies here.
The corpse of arcanusinil is lying here.
The corpse of brahvinos, the gatekeeper is lying here.
A sparkling diamond bracer lies here. (magic)
An ice elemental is here chilling the room. (minion)
A fiery winged serpent hovers above the ground. (minion)
A fiery winged serpent hovers above the ground. (minion)
< 236h/562H 153v/153V Pos: standing >
Autosaving...
< 240h/562H 153v/153V Pos: standing >
A strange humming sound comes from the shadowy crown of damnation.
< 241h/562H 153v/153V Pos: standing >
You give a fiery serpent an order.
A fiery serpent gets a portable hole.
A fiery serpent gets an earring of rainbows.
A fiery serpent gets a bracelet of blue flames.
A fiery serpent gets the holy symbol of Pakar.
A fiery serpent gets the shadowy crown of damnation.
A fiery serpent gets platemail of the maelstrom.
A fiery serpent gets a small prayer book.
A fiery serpent gets the bloody head of the baron's mother.
A fiery serpent gets a massive spiked demon mace of the tanar'ri.
A fiery serpent gets a massive spiked demon mace of the tanar'ri.
A fiery serpent gets a suit of wickedly-barbed devil hide.
A fiery serpent gets the robe of the mind.
A fiery serpent gets the robe of the mind.
A fiery serpent gets a strange pink stone.
A fiery serpent gets a sparkling diamond bracer [poor].
< 246h/562H 153v/153V Pos: standing >
You give a fiery serpent an order.
< 251h/562H 153v/153V Pos: standing >
An ice elemental's skin seems to turn to stone.
< 257h/562H 153v/153V Pos: standing >
follwoers isn't here.
< 257h/562H 153v/153V Pos: standing >
You are carrying: (4/11)
an illusionary key
a portable hole
[2] mask of the flayed mind (invis) (magic)
< 259h/562H 153v/153V Pos: standing >
You are using:
<worn as a badge> the emblem of a MaDMaN (magic)
<worn on head> the eladrin-bone crown of the obyriths (magic) (humming)
<worn on eyes> some destruction holo-gogs (magic) (glowing)
<worn in ear> the earring of the Dragon Lords
<worn in ear> the earring of the Dragon Lords
<worn on face> mask of the flayed mind (invis) (magic)
<worn around neck> the collar of Perpetual Frost (magic) (glowing)
<worn around neck> the collar of Infinite Flames (magic) (glowing)
<worn on body> the robe of the mind (invis) (magic)
<worn about body> an ethereal symbiote of the inner planes (invis) (magic) (humming)
<worn as quiver> a glorious white quiver of heavenly flight (magic) (glowing) (illuminating)
<worn about waist> the translucent belt of anger
<worn on arms> some barbed sleeves oozing slime (magic)
<held as shield> the shield of the battle dragon (magic)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn on hands> the gauntlets of a Living Legend (magic) (glowing)
<worn on finger> a ring of regeneration (magic) (glowing)
<worn on finger> the ring of the void (magic)
<primary weapon> the ethereal blade (magic)[239h 56m 45s]
<worn on legs> the leggings of a MaDMaN (magic)
<worn on feet> boots of brain golem skin (magic)
< 260h/562H 153v/153V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge> the emblem of a MaDMaN (magic)
<worn on head> the eladrin-bone crown of the obyriths (magic) (humming)
<worn on eyes> some destruction holo-gogs (magic) (glowing)
<worn in ear> the earring of the Dragon Lords
<worn in ear> the earring of the Dragon Lords
<worn on face> mask of the flayed mind (invis) (magic)
<worn around neck> the collar of Perpetual Frost (magic) (glowing)
<worn around neck> the collar of Infinite Flames (magic) (glowing)
<worn on body> the robe of the mind (invis) (magic)
<worn about body> an ethereal symbiote of the inner planes (invis) (magic) (humming)
<worn on back>
<worn as quiver> a glorious white quiver of heavenly flight (magic) (glowing) (illuminating)
<worn about waist> the translucent belt of anger
<worn on belt buckle>
<attached to belt>
<attached to belt>
<worn on arms> some barbed sleeves oozing slime (magic)
<held as shield> the shield of the battle dragon (magic)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn on hands> the gauntlets of a Living Legend (magic) (glowing)
<worn on finger> a ring of regeneration (magic) (glowing)
<worn on finger> the ring of the void (magic)
<primary weapon> the ethereal blade (magic)[239h 56m 39s]
<worn on legs> the leggings of a MaDMaN (magic)
<worn on feet> boots of brain golem skin (magic)
< 265h/562H 153v/153V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
The corpse of arcanusinil is lying here.
The corpse of brahvinos, the gatekeeper is lying here.
An ice elemental is here chilling the room. (minion)
A fiery winged serpent hovers above the ground. (minion)
A fiery winged serpent hovers above the ground. (minion)
< 271h/562H 153v/153V Pos: standing >
< 274h/562H 153v/153V Pos: standing >
You get the opaque white potion of regeneration from a portable hole.
< 277h/562H 153v/153V Pos: standing >
< 278h/562H 153v/153V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend carried by a fiery serpent.
< 289h/562H 153v/153V Pos: standing >
You do not have that item.
< 289h/562H 153v/153V Pos: standing >
The Gates To A Dark And Gloomy Tower
Obvious exits: -N# -S
The corpse of arcanusinil is lying here.
The corpse of brahvinos, the gatekeeper is lying here.
An ice elemental is here chilling the room. (minion)
A fiery winged serpent hovers above the ground. (minion)
A fiery winged serpent hovers above the ground. (minion)
< 298h/562H 153v/153V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Arcanusinil is made of flesh and appears to be of average quality.
The corpse of Arcanusinil has an item value of 1.
It appears to be the corpse of Arcanusinil.
Nothing.
< 306h/562H 153v/153V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Brahvinos, the gatekeeper is made of flesh and appears to be of average quality.
The corpse of Brahvinos, the gatekeeper has an item value of 1.
It appears to be the corpse of Brahvinos, the gatekeeper.
Nothing.
< 310h/562H 153v/153V Pos: standing >
< 319h/562H 153v/153V Pos: standing >
Alas, you cannot go that way. . . .
< 323h/562H 153v/153V Pos: standing >
A Dark Trail, Approaching The Tower
Obvious exits: -N -W
A fiery serpent enters from the north.
A fiery serpent enters from the north.
An ice elemental sneaks in from the north.
< 323h/562H 151v/153V Pos: standing >
< 324h/562H 151v/153V Pos: standing >
A Bend In The Dark Trail
Obvious exits: -E -S
A fiery serpent enters from the east.
A fiery serpent enters from the east.
< 324h/562H 149v/153V Pos: standing >
< 326h/562H 151v/153V Pos: standing >
A Dark Trail
Obvious exits: -N -S
A fiery serpent enters from the north.
A fiery serpent enters from the north.
< 326h/562H 150v/153V Pos: standing >
**^**
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the north.
A fiery serpent enters from the north.
< 328h/562H 151v/153V Pos: standing >
*^***
*M@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the west.
A fiery serpent enters from the west.
An ice elemental sneaks in from the west.
< 330h/562H 150v/153V Pos: standing >
^****
*M@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the west.
A fiery serpent enters from the west.
< 330h/562H 148v/153V Pos: standing >
*****
*M@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the west.
A fiery serpent enters from the west.
An ice elemental sneaks in from the west.
< 330h/562H 147v/153V Pos: standing >
< 331h/562H 148v/153V Pos: standing >
*****
**@**
**M**
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the south.
A fiery serpent enters from the south.
An ice elemental sneaks in from the south.
< 331h/562H 146v/153V Pos: standing >
*****
**@**
**M**
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the south.
A fiery serpent enters from the south.
An ice elemental sneaks in from the south.
< 331h/562H 146v/153V Pos: standing >
< 333h/562H 149v/153V Pos: standing >
*****
**@**
**M**
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the south.
A fiery serpent enters from the south.
< 334h/562H 149v/153V Pos: standing >
**M**
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the north.
A fiery serpent enters from the north.
An ice elemental sneaks in from the north.
< 335h/562H 150v/153V Pos: standing >
**M**
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the north.
A fiery serpent enters from the north.
< 335h/562H 149v/153V Pos: standing >
**M**
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the north.
A fiery serpent enters from the north.
An ice elemental sneaks in from the north.
< 336h/562H 148v/153V Pos: standing >
**M**
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the north.
A fiery serpent enters from the north.
< 336h/562H 147v/153V Pos: standing >
**M**
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the north.
A fiery serpent enters from the north.
An ice elemental sneaks in from the north.
< 337h/562H 146v/153V Pos: standing >
**M**
**@**
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the north.
A fiery serpent enters from the north.
< 338h/562H 146v/153V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
< 338h/562H 148v/153V Pos: standing >
**M**
**@**
***..
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the north.
A fiery serpent enters from the north.
< 340h/562H 150v/153V Pos: standing >
*****
**@M*
****.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the east.
A fiery serpent enters from the east.
An ice elemental sneaks in from the east.
< 341h/562H 150v/153V Pos: standing >
*****
**@M*
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the east.
A fiery serpent enters from the east.
An ice elemental sneaks in from the east.
< 342h/562H 149v/153V Pos: standing >
D****
**@M*
*****
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the east.
A fiery serpent enters from the east.
< 343h/562H 149v/153V Pos: standing >
**M**
**@**
****.
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the north.
A fiery serpent enters from the north.
< 343h/562H 148v/153V Pos: standing >
**M**
**@*.
.....
A Grove of Tall Elm Trees
Obvious exits: -N -E -S -W
A fiery serpent enters from the north.
A fiery serpent enters from the north.
An ice elemental sneaks in from the north.
< 343h/562H 147v/153V Pos: standing >
< 344h/562H 148v/153V Pos: standing >
A Kobold sneaks in from the north.
An ice elemental enters from the north.
An ice elemental enters from the north.
< 346h/562H 153v/153V Pos: standing >
A Kobold gives an ice elemental an order.
A Kobold snaps into visibility.
An ice elemental snaps into visibility.
You dodge a bash from an ice elemental, who loses its balance and falls.
You snap into visibility.
< 346h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 346h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 346h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: excellent >
Pardon?
< 346h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: excellent >
An ice elemental suddenly attacks an ice elemental!
An ice elemental misses an ice elemental.
< 346h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: excellent >
Pardon?
< 346h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: excellent >
[Damage: 8 ] Your fine slash wounds an ice elemental.
You shiver from the unnatural cold as you hit an ice elemental.
You score a CRITICAL HIT!!!!!
[Damage: 18 ] Your impressive slash wounds an ice elemental.
You resist the effects of an ice elemental's spell!
[Damage: 8 ] Your fine slash wounds an ice elemental.
You resist the effects of an ice elemental's spell!
You miss an ice elemental.
An ice elemental leaves north.
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: few scratches >
You begin to focus your will...
You snap into visibility.
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: few scratches >
An ice elemental enters from the north.
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: few scratches >
You snap into visibility.
Casting: psychic crush
A Kobold suddenly attacks YOU!
A Kobold misses you.
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: few scratches >
A fiery serpent suddenly attacks an ice elemental!
A fiery serpent's decent pierce grazes an ice elemental.
An ice elemental's icy spell causes a fiery serpent to writhe in agony!
A fiery serpent shivers as it hits an ice elemental.
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: few scratches >
You snap into visibility.
Your mental manipulations become a reality...
An ice elemental suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 234 ] An ice elemental's eyes briefly cloud over as its entire psyche is wracked with wonderfully intense pain.
An ice elemental's slash wounds an ice elemental.
An ice elemental absorbs an ice elemental's spell!
An ice elemental's slash wounds an ice elemental.
An ice elemental absorbs an ice elemental's spell!
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: few wounds >
You begin to focus your will...
You snap into visibility.
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: few wounds >
You snap into visibility.
Casting: psychic crush
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: few wounds >
You dodge a Kobold's vicious attack.
You dodge a Kobold's vicious attack.
You snap into visibility.
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice kne EP: few wounds >
An ice elemental rises to its feet.
You dodge an ice elemental's vicious attack.
You snap into visibility.
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice sta EP: few wounds >
Your mental manipulations become a reality...
[Damage: 204 ] An ice elemental's eyes briefly cloud over as its entire psyche is wracked with wonderfully intense pain.
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice sta EP: nasty wounds >
An ice elemental says 'Prepare to fight me, too!'
An ice elemental suddenly attacks YOU!
An ice elemental snaps into visibility.
An ice elemental suddenly appears a bit confused!
You watch in glee as an ice elemental looks dazzled.
An ice elemental misses you.
A Kobold starts casting an offensive spell.
You begin to focus your will...
You snap into visibility.
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice sta EP: nasty wounds >
A fiery serpent's decent pierce wounds an ice elemental.
An ice elemental's icy spell causes a fiery serpent to writhe in agony!
A fiery serpent shivers as it hits an ice elemental.
A fiery serpent's decent pierce wounds an ice elemental.
An ice elemental's icy spell causes a fiery serpent to writhe in agony!
A fiery serpent shivers as it hits an ice elemental.
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice sta EP: nasty wounds >
An ice elemental's decent slash wounds an ice elemental.
An ice elemental absorbs an ice elemental's spell!
An ice elemental's decent slash wounds an ice elemental.
An ice elemental absorbs an ice elemental's spell!
< 343h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: few wounds E: ice sta EP: nasty wounds >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You snap into visibility.
You reel in pain as a Kobold's iceball shatters upon impacting you.
OUCH! That really did HURT!
< 216h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: nasty wounds E: ice sta EP: nasty wounds >
Casting: psychic crush
< 216h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: nasty wounds E: ice sta EP: nasty wounds >
You parry a Kobold's lunge at you.
You parry a Kobold's lunge at you.
You snap into visibility.
< 216h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: nasty wounds E: ice sta EP: nasty wounds >
Your mental manipulations become a reality...
[Damage: 223 ] An ice elemental's eyes briefly cloud over as its entire psyche is wracked with wonderfully intense pain.
A Kobold starts casting an offensive spell.
< 216h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: nasty wounds E: ice sta EP: awful >
You snap into visibility.
[Damage: 7 ] Your fine slash seriously wounds an ice elemental.
You shiver from the unnatural cold as you hit an ice elemental.
[Damage: 8 ] Your fine slash enshrouds an ice elemental in a mist of blood.
You shiver from the unnatural cold as you hit an ice elemental.
You miss an ice elemental.
[Damage: 7 ] Your fine slash enshrouds an ice elemental in a mist of blood.
You shiver from the unnatural cold as you hit an ice elemental.
< 207h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC: nasty wounds E: ice sta EP: awful >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
YIKES! Another hit like that, and you've had it!!
< 93h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC:pretty hurt E: ice sta EP: awful >
Ok.
< 93h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC:pretty hurt E: ice sta EP: awful >
You dodge an ice elemental's vicious attack.
< 93h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC:pretty hurt E: ice sta EP: awful >
A Kobold starts casting an offensive spell.
< 93h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC:pretty hurt E: ice sta EP: awful >
It's hotter than anyone could imagine.
< 93h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC:pretty hurt E: ice sta EP: awful >
He THOUGHT your was going to hit you...
You snap into visibility.
An ice elemental's feeble punch grazes you.
You begin to focus your will...
< 92h/562H 153v/153V Pos: standing >
< T: Haggle TP: sta TC:pretty hurt E: ice sta EP: awful >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You resist the effects of a Kobold's spell!
An ice elemental dodges a fiery serpent's attack.
You dodge a Kobold's vicious attack.
You parry a Kobold's lunge at you.
You snap into visibility.
An ice elemental's decent slash causes an ice elemental to grimace in pain.
An ice elemental is incapacitated and will slowly die, if not aided.
An ice elemental absorbs an ice elemental's spell!
An ice elemental suddenly attacks an ice elemental!
An ice elemental's fine slash wounds an ice elemental.
An ice elemental absorbs an ice elemental's spell!
< 92h/562H 153v/153V Pos: standing >
<You snap into visibility.
Casting: psychic crush
< 92h/562H 153v/153V Pos: standing >
<Sparkling magic surrounds a Kobold as he begins his chant.
A Kobold starts casting an offensive spell.
< 92h/562H 153v/153V Pos: standing >
<Your mental manipulations become a reality...
[Damage: 8 ] An ice elemental's eyes briefly cloud over as its entire psyche is wracked with wonderfully intense pain.
An ice elemental is dead! R.I.P.
You receive your share of experience.
An ice elemental's death cry reverberates in your head as it falls to the ground.
A blank look overcomes an ice elemental's face for a moment, before it shatters into tiny fragments!
An ice elemental stops following a Kobold.
< 92h/562H 153v/153V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
Your mask of the flayed mind freezes and shatters into million pieces from the intense cold!