<worn as a badge> the emblem of a MaDMaN (magic)
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn in ear> a multi-phased fish bone earring (magic) (humming)
<worn in ear> the earring of the Dragon Lords
<worn on face> mask of the flayed mind (invis) (magic)
<worn around neck> the collar of Perpetual Frost (magic) (glowing)
<worn around neck> the collar of Infinite Flames (magic) (glowing)
<worn on body> the legendary platemail of defense [poor] (magic)
<worn about body> the living oceanic cloak (magic) (glowing)
<worn about waist> a blackened belt of the minotaur [superior] (magic)
<worn on arms> the sleeves of the fallen (magic) (glowing)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn around wrist> some wooden beads of enlightenment (glowing)
<worn on hands> the gauntlets of a Living Legend (magic) (glowing)
<worn on finger> a gleaming platinum ring (magic)
<worn on finger> the ring of the void (magic)
<held> a marbled quartz totem (magic)
<held> a squat obsidian totem (magic)
<worn on legs> a pair of aboleth leggings (magic)
<worn on feet> boots of brain golem skin (magic)
There is a small black hole in the ground here.
Disgusting pink and purple skinned boots sit here. (magic)
Someone has left the mask of Avernus here! (magic) (glowing)
A large sign hangs from the front of the counter here.
Rexxxx (Human)(medium) stands here.
*Boem (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Boem's head.
Lac Foot soldier The Empire (Halfling)(small) stands in mid-air here.
< 1131h/1131H 241v/241V Pos: standing >
< 1131h/1131H 241v/241V Pos: standing >
You are carrying: (2/11)
a firwood bear totem (magic)
a large leather backpack
< 1131h/1131H 241v/241V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend carried by Boem.
< 1131h/1131H 241v/241V Pos: standing >
Lac suddenly looks ravenous! and takes a huge bite out of their the severed wings of a turkey named 'Dinner'!
Lac appears invigorated.
< 1131h/1131H 241v/241V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Lac.
< 1131h/1131H 241v/241V Pos: standing >
The Ogre's Foot Lounge
One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn. A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates. Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale. A small bar runs along the southern wall,
around which some warriors wait looking for work. At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A few coins lie scattered here.
[30] A vial of strong acid lies here.
[9] A potion of dispel magic lies here.
[9] A potion of greater living stone lies here.
[24] A very thick, dangerous looking bottle rests here.
[11] A potion of slooowness lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 1131h/1131H 240v/241V Pos: standing >
The Great Fountain of Tharnadia
An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia. The fountains pristine waters are
quite inviting, crystal clear and about two feet deep. You can see some grey
fish swimming lazily about the fountain's bottom. The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street. A tall
two story building rises to the south of here, its sides made of adobe and
wood. An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn. From here, you can see the high city
walls in all directions off in the distance. There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
There is a small black hole in the ground here.
[3] Disgusting pink and purple skinned boots sit here. (magic)
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A human merchant from another town stands here, perusing Tharnadia.
A stray tomcat is darting after rodents, here.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 1131h/1131H 239v/241V Pos: standing >
You are using:
<worn as a badge> the emblem of a MaDMaN (magic)
<worn on head> an ancient crown of elven royalty (magic) (glowing) (humming)
<worn in ear> a multi-phased fish bone earring (magic) (humming)
<worn in ear> the earring of the Dragon Lords
<worn on face> mask of the flayed mind (invis) (magic)
<worn around neck> the collar of Perpetual Frost (magic) (glowing)
<worn around neck> the collar of Infinite Flames (magic) (glowing)
<worn on body> the legendary platemail of defense [poor] (magic)
<worn about body> the living oceanic cloak (magic) (glowing)
<worn about waist> a blackened belt of the minotaur [superior] (magic)
<worn on arms> the sleeves of the fallen (magic) (glowing)
<worn around wrist> a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn around wrist> some wooden beads of enlightenment (glowing)
<worn on hands> the gauntlets of a Living Legend (magic) (glowing)
<worn on finger> a gleaming platinum ring (magic)
<worn on finger> the ring of the void (magic)
<held> a marbled quartz totem (magic)
<held> a squat obsidian totem (magic)
<worn on legs> a pair of aboleth leggings (magic)
<worn on feet> boots of brain golem skin (magic)
< 1131h/1131H 241v/241V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 1131h/1131H 241v/241V Pos: standing >
A shady mercenary enters from the east.
< 1131h/1131H 241v/241V Pos: standing >
A human merchant scans around the city.
A human merchant says in common 'I never realized how big this is.'
< 1131h/1131H 241v/241V Pos: standing >
A stray cat leaves east.
< 1131h/1131H 241v/241V Pos: standing >
A shady mercenary says in common 'If you got a job for me, I'll get it done.'
A shady mercenary cracks his knuckles.
< 1131h/1131H 241v/241V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -North -East -South -West
There is a small black hole in the ground here.
[3] Disgusting pink and purple skinned boots sit here. (magic)
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A shady looking mercenary stands here, eyeing you with open contempt.
A human merchant from another town stands here, perusing Tharnadia.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 1131h/1131H 241v/241V Pos: standing >
A shady mercenary says in common 'Is it hot in here or is it just me?'
< 1131h/1131H 241v/241V Pos: standing >
A shady mercenary leaves east.
< 1131h/1131H 241v/241V Pos: standing >
The town crier says softly, 'If you want to see beautiful sights go west to the docks and head to moonshae.'
The town crier smiles gaily, doing a pirouette.
< 1131h/1131H 241v/241V Pos: standing >
You feel your skin soften and return to normal.
< 1131h/1131H 241v/241V Pos: standing >
You say 'stone'
Your legendary platemail of defense [poor] hums briefly.
You feel your skin harden to stone.
< 1131h/1131H 241v/241V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
Score information for Kesto
Level: 53 Race: Barbarian Class: Shaman / Spiritualist Sex: Male
Hit points: 1131(1131) Moves: 241(241)
Coins carried: 0 platinum 1 gold 7 silver 6 copper
Coins in bank: 1275 platinum 6068 gold 0 silver 0 copper
Playing time: 3 days / 17 hours/ 10 minutes
Received data: 0.0095 MB this session.
Send data: 0.0000 MB this session.
Compression ratio: 76%
76%
Status: Standing.
Negative Shielded
Epic points(total): 35436(35371) Current task: find runestone of The Sky City of Ultarium
Epic Bonus: Epic Points Bonus (0.00%)
Frags: +0.00 Deaths: 18
Detecting: Illusions Invisible Magic Heat
Protected from: Fire Cold All but High Circle Spells
Protected by: Spirit Ward
Enchantments: Ultravision Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Fearless
Stat pool timeout: none
Bartender Quests Remaining: 5
Combat Pulse: 20 Spell Pulse: 1.18
Leaderboard Points: 565
Active Spells:
--------------
stone skin (4 minutes)
well-rested bonus (149 minutes)
spirit armor (28 minutes)
spirit ward (32 minutes)
ravenflight (22 minutes)
pantherspeed (23 minutes)
< 1131h/1131H 241v/241V Pos: standing >
A human merchant says in common 'This seems like a very good trading town.'
A human merchant begins to ponder on something.
< 1131h/1131H 241v/241V Pos: standing >
A stray cat enters from the east.
< 1131h/1131H 241v/241V Pos: standing >
A stray cat leaves east.
< 1131h/1131H 241v/241V Pos: standing >
< 1131h/1131H 241v/241V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
< 1131h/1131H 241v/241V Pos: standing >
The town crier wipes snot from his nose.
< 1131h/1131H 241v/241V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] you are carrying.
< 1131h/1131H 241v/241V Pos: standing >
A stray cat enters from the east.
< 1131h/1131H 241v/241V Pos: standing >
A human merchant says in common 'This seems like a very good trading town.'
A human merchant begins to ponder on something.
< 1131h/1131H 241v/241V Pos: standing >
The town crier says in common 'Oooo, I haven't seen someone as ugly as you in a LONG time!'
The town crier falls down laughing.
< 1131h/1131H 241v/241V Pos: standing >
A human merchant says in common 'excuse me, do you know where the bazaar is?'
< 1131h/1131H 241v/241V Pos: standing >
A human merchant scans around the city.
A human merchant says in common 'I never realized how big this is.'
< 1131h/1131H 241v/241V Pos: standing >
A stray cat leaves east.
< 1131h/1131H 241v/241V Pos: standing >
A human merchant scans around the city.
A human merchant says in common 'I never realized how big this is.'
< 1131h/1131H 241v/241V Pos: standing >
The town crier says softly, 'If you want to see beautiful sights go west to the docks and head to moonshae.'
The town crier smiles gaily, doing a pirouette.
< 1131h/1131H 241v/241V Pos: standing >
A human merchant says in common 'excuse me, do you know where the bazaar is?'
< 1131h/1131H 241v/241V Pos: standing >
Someone demands your presence NOW!
A Tight Squeeze
This tight squeeze inbetween the tower and the rock face is simplay that,
a tight squeeze. Travelling through this space is tight and single file
at best. Gnomes and halflings appear to have the upper edge at going
through this space, while ogres and centaurs have a very difficult time.
This area seems to be hardly used, or if it is, someone has taken the
time to cover their tracks well.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
A greyish stone wall is here to the south. (Illusion) (magic)
A greyish stone wall is here to the north. (Illusion) (magic)
Zloin Tell me '56', 'skills' or 'eq'l stands in mid-air here.
Bonger (Minotaur)(huge) stands in mid-air here.
Zk (Halfling)(small) stands here.
A Drow Elf arrives from a puff of smoke.
A Kobold arrives from a puff of smoke.
A Duergar arrives from a puff of smoke.
Rexxxx arrives from a puff of smoke.
A Githyanki arrives from a puff of smoke.
A Revenant arrives from a puff of smoke.
A Drow Elf arrives from a puff of smoke.
Coen arrives from a puff of smoke.
Liels arrives from a puff of smoke.
Pidd arrives from a puff of smoke.
< 1131h/1131H 241v/241V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] you are carrying.
Zloin steps through a greyish stone wall grinning.
< 1131h/1131H 241v/241V Pos: standing >
Zloin steps through a greyish stone wall grinning.
< 1131h/1131H 241v/241V Pos: standing >
Rexxxx is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as Rexxxx dies in agony.
< 1131h/1131H 241v/241V Pos: standing >
A Githyanki is now a member of a Revenant's group.
< 1131h/1131H 241v/241V Pos: standing >
The taste of blood slowly fades from your body.
< 1131h/1131H 241v/241V Pos: standing >
Shadows start to swirl around and cover Bonger's skin.
< 1131h/1131H 241v/241V Pos: standing >
You feel too uncomfortable casting at someone that far away in such tight quarters.
< 1131h/1131H 241v/241V Pos: standing >
Zk pets a Drow Elf lovingly.
< 1131h/1131H 241v/241V Pos: standing >
A Tight Squeeze
Obvious exits: -North -South
Fresh blood splatters cover the area.
The corpse of a Human is lying here.
A greyish stone wall is here to the south. (Illusion) (magic)
A greyish stone wall is here to the north. (Illusion) (magic)
Bonger (Minotaur)(huge) stands in mid-air here.
Zk (Halfling)(small) stands here.
A Drow Elf (medium) stands here.
A Kobold (small) Suicide Squad stands here.
*A Duergar (medium) Suicide Squad stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
A Githyanki (medium) stands here.
A Revenant (large) stands in mid-air here.
An impenetrable globe of darkness floats near a Revenant's head.
A Drow Elf (medium) stands here.
Coen Foot soldier The Empire (Halfling)(small) stands here.
Liels (Barbarian)(large) stands here.
Pidd (Halfling)(small) stands here.
Zloin Tell me '56', 'skills' or 'eq'l stands in mid-air here.
< 1131h/1131H 241v/241V Pos: standing >
Coen says in halfling 'this is a tight room'
< 1131h/1131H 241v/241V Pos: standing >
Zk suddenly attacks Zloin!
Zk misses Zloin.
Oof! It seems that a Drow Elf is in your way.
< 1131h/1131H 241v/241V Pos: standing >
Zloin has forced you to 'k drow'.
You snap into visibility.
You miss a Drow Elf.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
A faint hum can be heard from the gauntlets of a Living Legend carried by a Revenant.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Zk suddenly attacks Zloin!
Zk misses Zloin.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
A Githyanki looks at Zloin.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You start chanting...
You snap into visibility.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You snap into visibility.
Casting: arieks shattering iceball **
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Casting: arieks shattering iceball *
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You snap into visibility.
You complete your spell...
You point at a Drow Elf.
Your spell flows around a Drow Elf, leaving her unharmed!
You dodge a Drow Elf's vicious attack.
A Drow Elf misses you.
You dodge a Drow Elf's vicious attack.
You snap into visibility.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Zloin has forced you to 'k halfling'.
C'mon, you are doing it all the time!
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Zk suddenly attacks Zloin!
Zk misses Zloin.
Zk misses Zloin.
You start chanting...
You snap into visibility.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Zloin suddenly looks in pain as he moves.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You snap into visibility.
Casting: arieks shattering iceball
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You snap into visibility.
You complete your spell...
You point at a Drow Elf.
Your spell flows around a Drow Elf, leaving her unharmed!
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
A Drow Elf misses you.
You dodge a Drow Elf's vicious attack.
You snap into visibility.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You start chanting...
You snap into visibility.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Zk suddenly attacks Zloin!
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
A faint hum can be heard from the shadowy platemail of damnation carried by a Revenant.
Coen drops flat to the ground.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Coen slithers passed Liels.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Casting: greater soul disturbance *
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
You complete your spell...
You point at a Drow Elf.
Your victim's spirit is greatly protected causing your spell to do less damage.
[Damage: 80 ] A Drow Elf's entire body spasms uncontrollably as her soul is wracked with unbearable pain.
You miss a Drow Elf.
You miss a Drow Elf.
You snap into visibility.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
A Drow Elf misses you.
You dodge a Drow Elf's vicious attack.
A Drow Elf misses you.
You snap into visibility.
Zloin has forced you to 'k halfling'.
C'mon, you are doing it all the time!
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
Coen slithers passed Pidd.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
A Githyanki looks at Zloin.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
Pardon?
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
A Kobold bumps into a Duergar.
Oof! Coen bumps into a greyish stone wall...
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
Zk looks at Zloin.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
You dodge a Drow Elf's vicious attack.
A Drow Elf misses you.
You snap into visibility.
You start chanting...
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
You snap into visibility.
You complete your spell...
You point at a Drow Elf.
Your spell flows around a Drow Elf, leaving her unharmed!
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
Coen clambers to his feet.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
You start chanting...
You snap into visibility.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
You snap into visibility.
You complete your spell...
You point at a Drow Elf.
Your spell flows around a Drow Elf, leaving her unharmed!
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
You dodge a Drow Elf's vicious attack.
A Drow Elf misses you.
A Drow Elf misses you.
You snap into visibility.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
You miss a Drow Elf.
You miss a Drow Elf.
You snap into visibility.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
Coen tries to destroy a greyish stone wall...
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
A faint hum can be heard from the shadowy platemail of damnation carried by a Revenant.
< 1131h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:excellent E: A Drow Elf sta EP: small wounds >
You snap into visibility.
A Drow Elf's feeble slash grazes you.
You dodge a Drow Elf's vicious attack.
A Drow Elf misses you.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: small wounds >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: small wounds >
A Tight Squeeze
Obvious exits: -North -South
Shattered bits of ice are scattered about the area.
Fresh blood splatters cover the area.
The corpse of a Human is lying here.
A greyish stone wall is here to the south. (Illusion) (magic)
A greyish stone wall is here to the north. (Illusion) (magic)
Bonger (Minotaur)(huge) stands in mid-air here.
Zk (Halfling)(small) stands here.
A Drow Elf (medium) stands here, fighting YOU!
A Kobold (small) Suicide Squad stands here.
*A Duergar (medium) Suicide Squad stands in mid-air here.
An impenetrable globe of darkness floats near a Duergar's head.
A Githyanki (medium) stands here.
A Revenant (large) stands in mid-air here.
An impenetrable globe of darkness floats near a Revenant's head.
A Drow Elf (medium) stands here.
Liels (Barbarian)(large) stands here.
Pidd (Halfling)(small) stands here.
Coen Foot soldier The Empire (Halfling)(small) stands here.
Zloin Tell me '56', 'skills' or 'eq'l stands in mid-air here.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: small wounds >
A Revenant suddenly looks ravenous! and takes a huge bite out of their the severed wings of a turkey named 'Dinner'!
A Revenant appears invigorated.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: small wounds >
You miss a Drow Elf.
You miss a Drow Elf.
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: small wounds >
A Drow Elf misses you.
You dodge a Drow Elf's vicious attack.
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: small wounds >
A Githyanki bumps into a Revenant.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: small wounds >
You start chanting...
You snap into visibility.
A Githyanki bumps into a Duergar.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: small wounds >
Casting: molten spray *
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: small wounds >
A Drow Elf misses you.
You dodge a Drow Elf's vicious attack.
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: small wounds >
You snap into visibility.
You complete your spell...
You point at a Drow Elf.
[Damage: 79 ] Your blast of molten spray slams into a Drow Elf, burning holes into her flesh.
You miss a Drow Elf.
You miss a Drow Elf.
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: few wounds >
Bonger bumps into Zk.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: few wounds >
You start chanting...
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: few wounds >
Zk looks at Zloin.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: few wounds >
A Drow Elf misses you.
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: few wounds >
You snap into visibility.
You complete your spell...
You point at a Drow Elf.
[Damage: 82 ] Your blast of molten spray slams into a Drow Elf, burning holes into her flesh.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: few wounds >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by a Revenant.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: few wounds >
You miss a Drow Elf.
You miss a Drow Elf.
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: few wounds >
You start chanting...
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: few wounds >
A faint hum can be heard from the shadowy platemail of damnation carried by a Revenant.
Coen tries to destroy a greyish stone wall...
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: few wounds >
You snap into visibility.
Casting: molten spray *
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: few wounds >
You dodge a Drow Elf's vicious attack.
A Drow Elf misses you.
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: few wounds >
You snap into visibility.
You complete your spell...
You point at a Drow Elf.
[Damage: 84 ] Your blast of molten spray slams into a Drow Elf, burning holes into her flesh.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: nasty wounds >
You snap into visibility.
Casting: molten spray *
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: nasty wounds >
You snap into visibility.
You complete your spell...
You point at a Drow Elf.
[Damage: 74 ] Your blast of molten spray slams into a Drow Elf, burning holes into her flesh.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: nasty wounds >
You dodge a Drow Elf's vicious attack.
A Drow Elf misses you.
A Drow Elf misses you.
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: nasty wounds >
Oof! Bonger bumps into a greyish stone wall...
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: nasty wounds >
You start chanting...
You snap into visibility.
A Githyanki tries to destroy a greyish stone wall...
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: nasty wounds >
Casting: molten spray *
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: nasty wounds >
You complete your spell...
You point at a Drow Elf.
[Damage: 74 ] Your blast of molten spray slams into a Drow Elf, burning holes into her flesh.
You dodge a Drow Elf's vicious attack.
A Drow Elf misses you.
You snap into visibility.
A Kobold sits down in a comfortable spot.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
You miss a Drow Elf.
A Drow Elf parries your futile lunge at her.
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
Zk suddenly attacks Bonger!
Zk's weak punch grazes Bonger.
Zk's punch grazes Bonger.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
You start chanting...
You snap into visibility.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
You snap into visibility.
Casting: molten spray *
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
Bonger starts casting an offensive spell.
< 1130h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
You complete your spell...
You point at a Drow Elf.
Your spell flows around a Drow Elf, leaving her unharmed!
A Drow Elf misses you.
You snap into visibility.
A Drow Elf's crude slash grazes you.
The globe around a Drow Elf's body flares as it bears the brunt of your assault!
A Drow Elf misses you.
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
Zk's punch grazes Bonger.
Zk misses Bonger.
Zk's punch grazes Bonger.
Zk's weak punch grazes Bonger.
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
A Kobold clambers to his feet.
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
You don't have that spell memorized.
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
You miss a Drow Elf.
You miss a Drow Elf.
You snap into visibility.
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
Bonger completes his spell...
Bonger utters the words 'buoblg qfjgpuio paie'
Zk is encircled by a huge fist sent by Bonger, which begins to crush his body.
Zk is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of Zk.
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
A Kobold bumps into a Drow Elf.
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
You start chanting...
You snap into visibility.
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
Coen tries to destroy a greyish stone wall...
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.
You snap into visibility.
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: pretty hurt >
You complete your spell...
You point at a Drow Elf.
Your victim's spirit is greatly protected causing your spell to do less damage.
[Damage: 80 ] A Drow Elf's entire body spasms uncontrollably as her soul is wracked with unbearable pain.
A Kobold bumps into a Duergar.
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: awful >
You start chanting...
You snap into visibility.
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: awful >
You snap into visibility.
Casting: greater soul disturbance *
< 1125h/1131H 241v/241V Pos: standing >
< T: Kesto TP: sta TC:few scratches E: A Drow Elf sta EP: awful >
You snap into visibility.
You complete your spell...
You point at a Drow Elf.
Your victim's spirit is greatly protected causing your spell to do less damage.
[Damage: 33 ] A Drow Elf's entire body spasms uncontrollably as her soul is wracked with unbearable pain.
A Drow Elf's the gauntlets of a Living Legend was destroyed by the blast!
A Drow Elf's ring of regeneration was destroyed by the blast!
A Drow Elf's eyepatch of Inner Vision was destroyed by the blast!
A Drow Elf's ceinture of giant strength was destroyed by the blast!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!