<worn on horns> a feathered ornament
<worn in nose> a brass nose ring
<worn around neck> an unique bamboo torque
<worn on body> a burnt hemp breastplate
<worn about body> a reptile skin cloak
<worn on arms> a pair of studded leather sleeves
<primary weapon> a steel warhammer
<secondary weapon> a small wooden mace
<worn on legs> a pair of studded leather leggings
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 113h/344H 89v/170V Pos: standing >
MM^^^**^.
MM^^^^..^.*
MMM^.^....***
MM^....^.****
MM^^^.@^*****
MM^^.^.******
M^^..^.******
^.....*****
.....****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 113h/344H 87v/170V Pos: standing >
M^^^^..^.
MM^.^....**
MM^....^.****
MM^^^..^*****
MM^^.^@******
M^^..^.******
M^.....******
^.....*****
.....****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 113h/344H 85v/170V Pos: standing >
M^.^....*
M^....^.***
MM^^^..^*****
MM^^.^.******
M^^..^@******
M^.....******
^^.....******
^.....*****
^^^.*****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 114h/344H 83v/170V Pos: standing >
^....^.**
M^^^..^****
MM^^.^.******
M^^..^.******
M^....@******
^^.....******
^^.....******
^^^^.******
..^^*****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 114h/344H 82v/170V Pos: standing >
^^^..^***
M^^.^.*****
M^^..^.******
M^.....******
^^....@******
^^.....******
^^^^^.*******
^..^^******
^********
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 114h/344H 80v/170V Pos: standing >
^^.^.****
^^..^.*****
M^.....******
^^.....******
^^....@******
^^^^^.*******
M^..^^*******
^^*********
^^*******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 114h/344H 78v/170V Pos: standing >
M^^.^.***
M^^..^.****
MM^.....*****
M^^.....*****
M^^...@.*****
M^^^^^.******
MM^..^^******
M^^********
^^^******
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 114h/344H 76v/170V Pos: standing >
MM^^.^.**
MM^^..^.***
MMM^.....****
MM^^.....****
MM^^..@..****
MM^^^^^.*****
MMM^..^^*****
MM^^*******
M^^^*****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
< 114h/344H 75v/170V Pos: standing >
MMM^^.^.*
MMM^^..^.**
^MMM^.....***
MMM^^.....***
MMM^^.@...***
^MM^^^^^.****
^MMM^..^^****
MMM^^******
MM^^^****
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 114h/344H 73v/170V Pos: standing >
MMMM^^.^.
^MMM^^..^.*
^^MMM^.....**
MMMM^^.....**
^MMM^^@....**
^^MM^^^^^.***
^^MMM^..^^***
^MMM^^*****
^MM^^^***
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
< 114h/344H 72v/170V Pos: standing >
Along a Game Trail
Obvious exits: -E -W
< 115h/344H 74v/170V Pos: standing >
Near a Log Cabin
Obvious exits: -N# -E -S
< 115h/344H 74v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 115h/344H 75v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 115h/344H 75v/170V Pos: standing >
A Dense Forest
Obvious exits: -N -W
< 115h/344H 74v/170V Pos: standing >
Nearing a River
Obvious exits: -E -W
A black bear rummages in the bushes for berries.
< 115h/344H 73v/170V Pos: standing >
Along a River
Obvious exits: -E -W
Two large boulders with rope strung around them anchor a bridge.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
A bulky minotaur guard protects the settlement.
< 115h/344H 73v/170V Pos: standing >
Above a River on a Rope Bridge
Obvious exits: -E -W -D
< 115h/344H 72v/170V Pos: standing >
Before a Wooden Bridge
Obvious exits: -N -E -W
Two large boulders with rope strung around them anchor a bridge.
< 115h/344H 71v/170V Pos: standing >
A Long Winding Trail of Mud
Obvious exits: -E -W
< 115h/344H 71v/170V Pos: standing >
An Old Trail
Obvious exits: -E -W
< 115h/344H 70v/170V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
A small snake swims in the swamp.
A small snake swims in the swamp.
< 115h/344H 69v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 115h/344H 69v/170V Pos: standing >
In the Muck
Obvious exits: -N -S -W
< 116h/344H 69v/170V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
< 116h/344H 68v/170V Pos: standing >
A Path of Dirt
Obvious exits: -E -W
< 116h/344H 68v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 116h/344H 67v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
< 116h/344H 66v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 116h/344H 66v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 116h/344H 67v/170V Pos: standing >
Alas, you cannot go that way. . . .
< 116h/344H 67v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S
< 116h/344H 66v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
< 116h/344H 66v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
< 116h/344H 65v/170V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W
< 116h/344H 65v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An agitated commoner walks the road.
An agitated commoner walks the road.
< 116h/344H 64v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W
< 116h/344H 63v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A small raven totem lies here.
A small limestone totem lies here.
A small ivory totem lies here.
[5] A small bandage rests upon the ground here.
A long steel sword is here in the dirt.
< 116h/344H 63v/170V Pos: standing >
A Turning
Obvious exits: -N -E -W#
< 116h/344H 62v/170V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W
< 117h/344H 62v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
< 117h/344H 61v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
An agitated commoner walks the road.
< 117h/344H 61v/170V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 117h/344H 60v/170V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W
< 117h/344H 60v/170V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
< 117h/344H 60v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 117h/344H 59v/170V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.
< 117h/344H 59v/170V Pos: standing >
Sorry, but you cannot do that here!
< 118h/344H 60v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 118h/344H 59v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
An commoner walks the road, intent on his destination.
< 118h/344H 59v/170V Pos: standing >
A Meat Shop
Obvious exits: -E
Brukish, the meat grinder, chops some meat.
< 118h/344H 59v/170V Pos: standing >
You can buy:
1) A high quality mining pick for 4 platinum, 6 gold, and 2 silver.
2) A leather waterskin of water for 4 gold, and 4 silver.
3) A large oak barrel of water for 7 gold, and 7 silver.
4) An iron ration for 5 silver.
5) Some venison strips for 1 platinum, and 4 copper.
6) A sausage for 1 platinum, 1 silver, and 4 copper.
< 118h/344H 60v/170V Pos: standing >
You give Brukish 5 silver.
You now have an iron ration.
< 119h/344H 65v/170V Pos: standing >
You eat the iron ration.
< 119h/344H 67v/170V Pos: standing >
Your blood cools, and you no longer see targets everywhere.
< 63h/287H 72v/170V Pos: standing >
You give Brukish 5 silver.
You now have an iron ration.
< 63h/287H 75v/170V Pos: standing >
You give Brukish 5 silver.
You now have an iron ration.
< 64h/287H 76v/170V Pos: standing >
You give Brukish 5 silver.
You now have an iron ration.
< 64h/287H 77v/170V Pos: standing >
You are carrying: (5/10)
[3] an iron ration
a tightly rolled vellum recipe for a feathered ornament
some ancient bark of the EarthMother (glowing)
< 64h/287H 80v/170V Pos: standing >
Put all in what?
< 65h/287H 87v/170V Pos: standing >
You stop using a rugged adventurers satchel.
< 60h/282H 92v/170V Pos: standing >
You put 5 items into a rugged adventurers satchel.
< 61h/282H 97v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
A few drops of fresh blood are scattered around the area.
An commoner walks the road, intent on his destination.
< 61h/282H 97v/170V Pos: standing >
A Discreet Herbal Sanctuary
Obvious exits: -S
Fresh blood covers everything in the area.
A shaman minotaur meditates quietly in the corner.
A minotaur puffs on his pipe as he blinks curiously at you.
< 61h/282H 97v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
An commoner walks the road, intent on his destination.
< 62h/282H 101v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
< 62h/282H 101v/170V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
Puddles of fresh blood cover the ground.
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.
< 62h/282H 102v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
< 63h/282H 105v/170V Pos: standing >
You drop to your belly.
< 64h/282H 113v/170V Pos: on your ass >
You close your eyes and relax.
< 64h/282H 114v/170V Pos: on your ass >
< 64h/282H 119v/170V Pos: on your ass >
< 65h/282H 123v/170V Pos: on your ass >
You drift off to sleep.
< 65h/282H 126v/170V Pos: on your ass >
< 65h/282H 132v/170V Pos: on your ass >
< 65h/282H 138v/170V Pos: on your ass >
< 66h/282H 149v/170V Pos: on your ass >
< 66h/282H 155v/170V Pos: on your ass >
< 67h/282H 166v/170V Pos: on your ass >
< 67h/282H 170v/170V Pos: on your ass >
< 67h/282H 170v/170V Pos: on your ass >
< 67h/282H 170v/170V Pos: on your ass >
< 68h/282H 170v/170V Pos: on your ass >
< 68h/282H 170v/170V Pos: on your ass >
< 69h/282H 170v/170V Pos: on your ass >
< 69h/282H 170v/170V Pos: on your ass >
< 69h/282H 170v/170V Pos: on your ass >
< 70h/282H 170v/170V Pos: on your ass >
< 70h/282H 170v/170V Pos: on your ass >
< 71h/282H 170v/170V Pos: on your ass >
< 71h/282H 170v/170V Pos: on your ass >
< 71h/282H 170v/170V Pos: on your ass >
< 72h/282H 170v/170V Pos: on your ass >
< 72h/282H 170v/170V Pos: on your ass >
< 72h/282H 170v/170V Pos: on your ass >
The taste of blood slowly fades from your body.
< 73h/282H 170v/170V Pos: on your ass >
Hint: Did you die? Don't despair! Death is a great part of this game. Learn to avoid making the same mistakes.
< 73h/282H 170v/170V Pos: on your ass >
< 73h/282H 170v/170V Pos: on your ass >
< 73h/282H 170v/170V Pos: on your ass >
< 74h/282H 170v/170V Pos: on your ass >
< 74h/282H 170v/170V Pos: on your ass >
You wake up.
< 74h/282H 170v/170V Pos: on your ass >
You clamber to your feet.
< 74h/282H 170v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
An commoner walks the road, intent on his destination.
< 75h/282H 170v/170V Pos: standing >
You quickly scan the area.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
An agitated minotaur who is close by to your south.
Gonx who is close by to your west.
< 75h/282H 170v/170V Pos: standing >
You quickly scan the area.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
An agitated minotaur who is close by to your south.
Gonx who is close by to your west.
< 75h/282H 170v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
An commoner walks the road, intent on his destination.
< 76h/282H 170v/170V Pos: standing >
An commoner leaves north.
< 76h/282H 170v/170V Pos: standing >
You are carrying: (1/10)
a rugged adventurers satchel
< 76h/282H 170v/170V Pos: standing >
You drop to your belly.
< 77h/282H 170v/170V Pos: on your ass >
You close your eyes and relax.
< 77h/282H 170v/170V Pos: on your ass >
< 77h/282H 170v/170V Pos: on your ass >
< 78h/282H 170v/170V Pos: on your ass >
< 79h/282H 170v/170V Pos: on your ass >
< 79h/282H 170v/170V Pos: on your ass >
< 79h/282H 170v/170V Pos: on your ass >
< 80h/282H 170v/170V Pos: on your ass >
< 80h/282H 170v/170V Pos: on your ass >
< 80h/282H 170v/170V Pos: on your ass >
You clamber to your feet.
< 81h/282H 170v/170V Pos: standing >
You fail to evoke the dreaded battle rage.
< 81h/282H 170v/170V Pos: standing >
You fail to evoke the dreaded battle rage.
< 83h/282H 170v/170V Pos: standing >
You fail to evoke the dreaded battle rage.
< 85h/282H 170v/170V Pos: standing >
You fail to evoke the dreaded battle rage.
< 87h/282H 170v/170V Pos: standing >
You fail to evoke the dreaded battle rage.
< 88h/282H 170v/170V Pos: standing >
You fail to evoke the dreaded battle rage.
< 90h/282H 170v/170V Pos: standing >
Autosaving...
You fail to evoke the dreaded battle rage.
A Grey Elf enters from the south.
< 92h/282H 170v/170V Pos: standing >
A Grey Elf suddenly attacks YOU!
A Grey Elf misses you.
< 92h/282H 170v/170V Pos: standing >
< T: Kann TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
< 92h/282H 170v/170V Pos: standing >
< T: Kann TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
You see nothing special about him.
This Grey Elf is in excellent condition.
He's medium in size.
He is in the front rank.
<worn on head> a stylish stone hood
<worn in ear> a long beast-shaped earring [poor]
<worn in ear> a faintly glowing stud
<worn on face> a twisted silver veil
<worn around neck> a human-made hardwood torque
<worn around neck> the medallion of gaia (glowing)
<worn on body> a sinister bronze breastplate
<worn about body> a cracked bamboo bodycloak
<worn about waist> a scarlet silk sash
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms> some sandy sleeves
<held as shield> a crystalline tower shield (glowing)
<worn on hands> some cracked bark talons
<worn on finger> a ring of sand blasting
<worn on finger> a ring of the purple eye
<held> a djinn totem
<worn on legs> a pair of copper leggings
<worn on feet> a pair of forest sandals
< 92h/282H 170v/170V Pos: standing >
< T: Kann TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
You dodge a Grey Elf's vicious attack.
< 92h/282H 170v/170V Pos: standing >
< T: Kann TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
You ARE mad!
< 92h/282H 170v/170V Pos: standing >
< T: Kann TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf looks at you.
< 92h/282H 170v/170V Pos: standing >
< T: Kann TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
You miss a Grey Elf.
< 92h/282H 170v/170V Pos: standing >
< T: Kann TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 92h/282H 170v/170V Pos: standing >
< T: Kann TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf ducks, and your foot flies a mile high.
< 92h/282H 170v/170V Pos: standing >
< T: Kann TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at you.
A Grey Elf fires a blast of molten spray at you, causing unbearable pain.
OUCH! That really did HURT!
Your instincts force you into a BloodLust!
< 103h/339H 170v/170V Pos: standing >
< T: Kann TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf starts casting an offensive spell.
< 103h/339H 170v/170V Pos: standing >
< T: Kann TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
You feel your skill in double attack improving.
You miss a Grey Elf.
You miss a Grey Elf.
< 103h/339H 170v/170V Pos: standing >
< T: Kann TP: sta TC: nasty wounds E: A Grey Elf sta EP: excellent >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at you.
A Grey Elf fires a blast of molten spray at you, causing unbearable pain.
YIKES! Another hit like that, and you've had it!!
< 46h/339H 170v/170V Pos: standing >
< T: Kann TP: sta TC: awful E: A Grey Elf sta EP: excellent >
[Damage: 27 ] You hit a Grey Elf in the face, sending him reeling.
< 46h/339H 170v/170V Pos: standing >
< T: Kann TP: sta TC: awful E: A Grey Elf sta EP: small wounds >
A Grey Elf misses you.
< 46h/339H 170v/170V Pos: standing >
< T: Kann TP: sta TC: awful E: A Grey Elf sta EP: small wounds >
A Grey Elf starts casting an offensive spell.
< 46h/339H 170v/170V Pos: standing >
< T: Kann TP: sta TC: awful E: A Grey Elf sta EP: small wounds >
A Grey Elf completes his spell...
A Grey Elf utters the words 'warhunso gsfal'
A Grey Elf points at you.
A Grey Elf fires a blast of molten spray at you, causing unbearable pain.
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
< -4h/339H 170v/170V Pos: on your ass >