The death of [22 Cleric] Plonus (Drow Elf)

in The Pier

from the perspective of [20 Necromancer] Kesk (Githzerai)

<held>               a quill
<held>               a spellbook

You hear the sounds of movement in the distance.

< 217h/217H 117v/122V Pos: standing >
You quickly scan the area.
An archer who is rather far off to your east.
An archer who is rather far off to your east.

< 217h/217H 118v/122V Pos: standing >
A Well Worn Path
   This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East  -South -West 
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.
The spectre of an elven guard enters from the west.

< 217h/217H 119v/122V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A myrabolan hunter guard who is a brief walk away to your north.
A whitetiger who is a brief walk away to your north.
A halfling trickster who is a brief walk away to your north.
A half-orc commoner who is in the distance to your north.
A visiting grey elf who is in the distance to your north.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.
Tarf who is close by to your south.
Railyn who is close by to your south.
Wernt who is close by to your south.
Argo who is close by to your south.
Morrigu who is close by to your south.

< 217h/217H 119v/122V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A myrabolan hunter guard who is a brief walk away to your north.
A whitetiger who is a brief walk away to your north.
A halfling trickster who is a brief walk away to your north.
A half-orc commoner who is in the distance to your north.
A visiting grey elf who is in the distance to your north.
A myrabolan commoner who is in the distance to your north.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.
Tarf who is close by to your south.
Railyn who is close by to your south.
Wernt who is close by to your south.
Argo who is close by to your south.
Morrigu who is close by to your south.

< 217h/217H 119v/122V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A myrabolan hunter guard who is a brief walk away to your north.
A whitetiger who is a brief walk away to your north.
A halfling trickster who is a brief walk away to your north.
A half-orc commoner who is in the distance to your north.
A visiting grey elf who is in the distance to your north.
A myrabolan commoner who is in the distance to your north.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.
Tarf who is in the distance to your south.
Railyn who is in the distance to your south.
Wernt who is in the distance to your south.
Argo who is in the distance to your south.
Morrigu who is in the distance to your south.

< 217h/217H 119v/122V Pos: standing >
 
            
 MMMS^  MM  
 M^..@.MMM  
 .^M.^^MMM  
 ....^MMM^  
Northern Valley of Myrabolus
Obvious exits: -North -East  -South -West 
The spectre of an elven guard enters from the north.

< 217h/217H 117v/122V Pos: standing >
You hear the sounds of movement in the distance.

< 217h/217H 117v/122V Pos: standing >
You hear the sounds of movement in the distance.

< 217h/217H 117v/122V Pos: standing >
A Well Worn Path
   This path appears to be constantly used. Even now it is being used by both
trade caravans and military transports. Not far north is the city of
Myrabolus, capital of the defending armies. Directly south is No Man's Land.
A wide area where hundreds of thousands have died both attacking and
defending the city. Row after row of crosses systematically flank this road,
proving this could just possibly be the most sought after strategic location
on the continent.
Obvious exits: -North -East  -South -West 
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.
The spectre of an elven guard enters from the south.

< 217h/217H 119v/122V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A myrabolan hunter guard who is a brief walk away to your north.
A whitetiger who is a brief walk away to your north.
A halfling trickster who is a brief walk away to your north.
A half-orc commoner who is in the distance to your north.
A visiting grey elf who is in the distance to your north.
A myrabolan commoner who is in the distance to your north.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.

< 217h/217H 122v/122V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A myrabolan hunter guard who is a brief walk away to your north.
A whitetiger who is a brief walk away to your north.
A halfling trickster who is a brief walk away to your north.
A half-orc commoner who is in the distance to your north.
A visiting grey elf who is in the distance to your north.
A myrabolan commoner who is in the distance to your north.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.
Tarf who is rather far off to your south.
Railyn who is rather far off to your south.
Wernt who is rather far off to your south.
Argo who is rather far off to your south.
Morrigu who is rather far off to your south.

< 217h/217H 122v/122V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A myrabolan hunter guard who is a brief walk away to your north.
A whitetiger who is a brief walk away to your north.
A halfling trickster who is a brief walk away to your north.
A visiting grey elf who is in the distance to your north.
An archer who is a brief walk away to your east.
An archer who is a brief walk away to your east.
Tarf who is close by to your south.
Railyn who is close by to your south.
Wernt who is close by to your south.
Argo who is close by to your south.
Morrigu who is close by to your south.

< 217h/217H 122v/122V Pos: standing >
Morrigu enters from the south.
Argo enters from the south.
Wernt enters from the south.
Tarf enters from the south.

< 217h/217H 122v/122V Pos: standing >
Argo's body appears to recover from the affects of the potion.
Morrigu's body appears to recover from the affects of the potion.
Morrigu leaves east.
Argo leaves east.
Wernt leaves east.
Tarf leaves east.

< 217h/217H 122v/122V Pos: standing >
A Well Worn Path
Obvious exits: -North -East  -South -West 
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
[5] A small bandage rests upon the ground here.
The spectre of an elven guard stands here. (minion) 
Kale (Grey Elf)(medium) stands here.
Imeth (Grey Elf)(medium) stands here.

< 217h/217H 122v/122V Pos: standing >
A Newly Built Road
   This road has been built recently to compensate for the heavy
traffic the capital city of Myrabolus has been experiencing over the
last several years.  As a secondary route from and to the city, this
road leads easternly towards the sea.
Obvious exits: -East  -West 
The spectre of an elven guard enters from the west.

< 217h/217H 120v/122V Pos: standing >
A Wagon Stop
   The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop.  Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in.  Just off to the south a small bar has been built for those
seeking rest from travelling.  The road continues on to the north.
Obvious exits: -North -East  -South# -West 
The spectre of an elven guard enters from the west.

< 217h/217H 118v/122V Pos: standing >
A Small Rest Area
   For those too cheap or too poor to spend the money to rest at
the tavern just off to the west, this resting grounds has been set up,
and designed for the tired traveller or camper.  The area has had the
brush cut away, and a large fire pit dug for some comfort, still,
sleeping on the cold hard earth here should be done only as a last
resort of those not wishing for things such as being comfortable.
Obvious exits: -West 
A smoldering fire pit has been dug here. (illuminating)
A Myrabolan archer rests here by the fire.
A Myrabolan archer rests here by the fire.
The spectre of an elven guard enters from the west.

< 217h/217H 116v/122V Pos: standing >
A Wagon Stop
   The path leading east, the newest road out of Myrabolus, indeed
only constructed over the last year, truly begins here, with a large
wagon stop.  Caravans and wagon trains use this area to refill supplies
and equipment for the journey ahead, as well as a rest area for those
coming in.  Just off to the south a small bar has been built for those
seeking rest from travelling.  The road continues on to the north.
Obvious exits: -North -East  -South# -West 
The spectre of an elven guard enters from the east.

< 217h/217H 118v/122V Pos: standing >
The Myrabolan Dock Road
   The road continues north here, towards the ocean and through the
forested country side.  The great city of Myrabolus can be seen just
to the west, with the tall palace and the city walls rising up beyond
the tree line.  Not far off to the south is a small tavern that is
used by weary travellers nearing the end of the road.
Obvious exits: -North -South
A kooshie dog is here barking loudly.
The spectre of an elven guard enters from the south.

< 217h/217H 117v/122V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -North -South
A young Half-Elf wanders the road here.
The spectre of an elven guard enters from the south.

< 217h/217H 116v/122V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East  -South
The spectre of an elven guard enters from the south.

< 217h/217H 115v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 217h/217H 118v/122V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The citizens and commoners that wander the road are
quite polite and wave hello to others when they cross paths.
Obvious exits: -East  -West 
A small doe stands on the road here, wary of travellers.
The spectre of an elven guard enters from the west.

< 217h/217H 119v/122V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The path forks to the north here, but the trail is
much less traveled than the main road.  The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -North -East  -West 
The spectre of an elven guard enters from the west.

< 217h/217H 120v/122V Pos: standing >
The Myrabolan Dock Road
   The road continues to wind around the foliage and tall trees that
make up much of the terrain in this area.  The road is quite busy,
and usually many different people of all races and cultures can be
seen wandering towards Myrabolus or to the docks that lie on the north
eastern edge.  The path forks to the north here, but the trail is
much less traveled than the main road.  The great ocean can clearly
be seen with just a glance north now.
Obvious exits: -South -West 
The spectre of an elven guard enters from the west.

< 217h/217H 118v/122V Pos: standing >
The Myrabolan Dock Road
   The road continues here, but turns to avoid a heavy forest that
must have been to difficult to clear.  The Myrabolan Docks are now
quite close, just off to the east a short distance, while the popular
ziggurat palace of the city can be seen rising up a distance in the
west.  To the south here a faint trail opens up into the forest,
most likely used more for the animals that inhabit the forest than
travellers along the road.
Obvious exits: -North -East 
An elite hunter guard looks to the south intently.
The spectre of an elven guard enters from the north.

< 217h/217H 119v/122V Pos: standing >
The Myrabolan Dock Road
    The road continues to wind through the forest here, while the
ocean spreads up open to the north.  The docks of Myrabolus are close
by here, and open up to the north with a large gate.  The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East  -West 
The spectre of an elven guard enters from the west.

< 217h/217H 118v/122V Pos: standing >
The Myrabolan Dock Road
    The road continues to wind through the forest here, while the
ocean spreads up open to the north.  The docks of Myrabolus are close
by here, and open up to the north with a large gate.  The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.
Obvious exits: -East  -West 
A young Half-Elf wanders the road here.
The spectre of an elven guard enters from the west.

< 217h/217H 117v/122V Pos: standing >
Before the Myrabolan Docks
    The road continues to wind through the forest here, while the
ocean spreads up open to the north.  The docks of Myrabolus are close
by here, and open up to the north with a large gate.  The further
one travels east, the more the foliage thickens and the field out-
side of the city comes to life with vegetation.  The road forks to
the north here, where the gates of the docks lie.
Obvious exits: -North -East  -West 
A large wooden torch has been discarded here.
A small doe stands on the road here, wary of travellers.
The spectre of an elven guard enters from the west.

< 217h/217H 118v/122V Pos: standing >
You quickly scan the area.
A black panther who is close by to your north.
A myrabolan hunter guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
A wandering half-elf who is not far off to your north.
A playful squirrel who is a brief walk away to your north.
A myrabolan commoner who is a brief walk away to your north.
A pretty woman who is a brief walk away to your north.
Balance who is a brief walk away to your north.
Morrigu who is rather far off to your north.
Railyn who is rather far off to your north.
Wernt who is rather far off to your north.
Argo who is rather far off to your north.
The dock master who is rather far off to your north.
A playful squirrel who is not far off to your east.
A wandering half-elf who is close by to your west.
A first class hunter guard who is a brief walk away to your west.

< 217h/217H 119v/122V Pos: standing >
You quickly scan the area.
A black panther who is close by to your north.
A myrabolan hunter guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
Morrigu who is not far off to your north.
A wandering half-elf who is not far off to your north.
A playful squirrel who is a brief walk away to your north.
A myrabolan commoner who is a brief walk away to your north.
A pretty woman who is a brief walk away to your north.
Balance who is a brief walk away to your north.
A Drow Elf who is rather far off to your north.
A Githyanki who is rather far off to your north.
Tarf who is rather far off to your north.
Wernt who is rather far off to your north.
Argo who is rather far off to your north.
A wandering half-elf who is close by to your west.
A first class hunter guard who is a brief walk away to your west.

< 217h/217H 122v/122V Pos: standing >
You quickly scan the area.
A black panther who is close by to your north.
A myrabolan hunter guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
A wandering half-elf who is close by to your west.
A first class hunter guard who is a brief walk away to your west.

< 217h/217H 122v/122V Pos: standing >
You quickly scan the area.
A black panther who is close by to your north.
A myrabolan hunter guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
A wandering half-elf who is close by to your west.
A first class hunter guard who is a brief walk away to your west.

< 217h/217H 122v/122V Pos: standing >
The Gates of the Myrabolan Docks
   The small docks of Myrabolus are straight north of here, with
only a single pier.  The guards stationed here protect the guards from
the unwelcome from entering the road to the south.  In case of an
emergency they would sealed the gates here to lock intruders on
the pier.  The gate itself is held up by two large white stone pillars.
Obvious exits: -North# -South
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
Imeth enters from the south.
Kale enters from the south.
The spectre of an elven guard enters from the south.

< 217h/217H 121v/122V Pos: standing >
The gates seems to be closed.

< 217h/217H 121v/122V Pos: standing >
Ok.

< 217h/217H 122v/122V Pos: standing >
A myrabolan hunter guard starts casting a spell.

< 217h/217H 122v/122V Pos: standing >
Before the Pier
   The long pier of the Myrabolan Docks begins just north of here,
while the large gates, separated by two white stone pillars is just
south.  Though there isn't all that much here, the guards to the
south are always on guard looking out for trouble makers undocking
their ships here.  To the east a small structure has been built
for use for the harbour master.
Obvious exits: -North -East # -South
A young Half-Elf wanders the road here.
Imeth enters from the south.
Kale enters from the south.
The spectre of an elven guard enters from the south.

< 217h/217H 121v/122V Pos: standing >
Ok.

< 217h/217H 121v/122V Pos: standing >
It's already closed!

< 217h/217H 121v/122V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
A playful squirrel hops down the road here.
A common resident of the city travels down the road.
A woman shopper travels the city.
(Q)The famous bounty hunter, Balance, stands here.
Imeth enters from the south.
Kale enters from the south.
The spectre of an elven guard enters from the south.

< 217h/217H 120v/122V Pos: standing >
The Pier
   This is the single pier that makes up the Myrabolan Docks.  Though
no where near as large as the docks in other capital cities, the dock
does serve its purpose well and is able to handle many ships in harbour
at the same time.  Straight south are the gates of the docks that
exit to the road to Myrabolus.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
The corpse of a Gnome is lying here.
[5] A small bandage rests upon the ground here.
A large stone warhammer has been dropped here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
The Sloop GoAway   floats here.
The Clipper Apocalyptic Wawe floats here.
The Clipper Allah floats here.
The Yacht SuperFly floats here.
The Ketch Koda floats here.
The Yacht Bitter Sweet floats here.
The Yacht Enjoy! floats here.
A Duergar (medium) stands here. (Casting) 
A Githyanki (medium) stands in mid-air here (Newbie).
A Drow Elf (medium) stands, floating here, fighting Argo.
A Drow Elf (medium) stands here.
A Githyanki (medium) stands, floating here.
A Githyanki (medium) stands in mid-air here.
Morrigu (Halfling)(small) stands in mid-air here, fighting a Drow Elf.
A Drow Elf (medium) stands here.
A Drow Elf (medium) stands in mid-air here. (Casting) 
A Githyanki (medium) crouches, floating here, fighting Argo.
Railyn (Grey Elf)(medium) stands, floating here, fighting a Githyanki.
Wernt (Human)(medium) sits, floating here.
Argo (Halfling)(small) stands, floating here, fighting a Githyanki.
The dock master of Myrabolus stands here gazing out at sea.
Imeth enters from the south.
Kale enters from the south.
The spectre of an elven guard enters from the south.
A Drow Elf starts casting an offensive spell called 'cone of cold'.

< 217h/217H 121v/122V Pos: standing >
A Drow Elf parries Morrigu's lunge at her.
A Drow Elf's black double-edged shortsword dubbed, Huntsmaster [superior] parries Morrigu's lunge at a Drow Elf.
A Drow Elf dodges Morrigu's attack.
Morrigu points a wand of choking waves at a Drow Elf!
A dark, freezing cold wave sent by Morrigu slowly covers a Drow Elf making him choke and freeze.
A dark blue, bitterly icy wave flows over a Drow Elf.
Railyn starts casting an offensive spell called 'lightning bolt'.

< 217h/217H 121v/122V Pos: standing >
A Duergar completes his spell...
A Duergar utters the word 'pzar'
Healing energy flows from a Duergar into a Githyanki's body!
Argo parries a Drow Elf's lunge at him.
A Drow Elf starts casting an offensive spell.
Wernt clambers to his feet.

< 217h/217H 121v/122V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'lightning bolt'
Morrigu wavers under the impact of the lightning bolt sent by a Drow Elf.

< 217h/217H 121v/122V Pos: standing >
A Drow Elf completes her spell...
A Drow Elf utters the words 'waouq wuggurz'

< 217h/217H 121v/122V Pos: standing >
Railyn completes his spell...
Railyn utters the words 'diesilla barh'
A Drow Elf wavers under the impact of the lightning bolt sent by Railyn.

< 217h/217H 121v/122V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 217h/217H 121v/122V Pos: standing >
Morrigu screams out in pain!
A Githyanki gets a small diamond encrusted ring from the corpse of Tarf.
A Githyanki gets a spellbook from the corpse of Tarf.
A Githyanki gets a large leather backpack from the corpse of Tarf.
A Githyanki gets some stuff from the corpse of Tarf.
Railyn starts casting an offensive spell.

< 217h/217H 121v/122V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'qaiz ay qare'
A Drow Elf fires a blast of cold at Morrigu, who screams out in pain!
Morrigu's psionicist locket of power is weakened from the intense cold!
Argo misses a Githyanki.
Argo's slash grazes a Githyanki.
Argo misses a Githyanki.
A Drow Elf starts casting an offensive spell.

< 217h/217H 121v/122V Pos: standing >
A Drow Elf completes her spell...
A Drow Elf utters the words 'waouq wuggurz'

< 217h/217H 121v/122V Pos: standing >
You start chanting...

< 217h/217H 121v/122V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 217h/217H 121v/122V Pos: standing >
Morrigu misses a Drow Elf.
A Drow Elf parries Morrigu's lunge at her.
A Drow Elf parries Morrigu's lunge at her.
Imeth starts casting an offensive spell.
A Drow Elf starts casting a spell.

< 217h/217H 121v/122V Pos: standing >
Morrigu's spell flows around a Drow Elf, leaving him unharmed!

< 217h/217H 121v/122V Pos: standing >
Railyn completes his spell...
Railyn utters the words 'lightning bolt'
A Drow Elf wavers under the impact of the lightning bolt sent by Railyn.

< 217h/217H 121v/122V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'diesilla barh'
Morrigu wavers under the impact of the lightning bolt sent by a Drow Elf.

< 217h/217H 121v/122V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
A Drow Elf completes his spell...
A Drow Elf utters the words 'cone of cold'
A Drow Elf fires a blast of cold at Morrigu, who screams out in pain!

< 217h/217H 121v/122V Pos: standing >
Morrigu screams out in pain!
Railyn starts casting an offensive spell.
A halo of white light settles over Wernt as he charges into battle.
A Drow Elf is knocked to the ground by Wernt's mighty bash!

< 217h/217H 121v/122V Pos: standing >
Morrigu screams out in pain!

< 217h/217H 122v/122V Pos: standing >
A Drow Elf continues preparing his spell from the ground...
A Drow Elf completes his spell...
A Drow Elf utters the words 'judicandus qfuhuq'
You start chanting...

< 217h/217H 122v/122V Pos: standing >
Morrigu starts casting an offensive spell called 'lightning bolt'.
A Drow Elf starts casting an offensive spell.

< 217h/217H 122v/122V Pos: standing >
Imeth completes his spell...
Imeth utters the words 'qkadagz qfuhuqar'
A Drow Elf screams as Imeth critically injures him.
A Drow Elf starts casting an offensive spell.

< 217h/217H 122v/122V Pos: standing >
Morrigu completes his spell...
Morrigu utters the words 'diesilla barh'
Morrigu's spell flows around a Drow Elf, leaving him unharmed!

< 217h/217H 122v/122V Pos: standing >
Casting: slashing darkness 
Wernt misses a Drow Elf.
Wernt misses a Drow Elf.
A Githyanki rises to his feet.

< 217h/217H 122v/122V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'diesilla barh'
Morrigu wavers under the impact of the lightning bolt sent by a Drow Elf.
A Drow Elf misses Morrigu.
Morrigu dodges a Drow Elf's attack.
A Drow Elf's slash strikes Morrigu hard.

< 217h/217H 122v/122V Pos: standing >
Railyn completes his spell...
Railyn utters the words 'diesilla barh'
A Drow Elf wavers under the impact of the lightning bolt sent by Railyn.
A Drow Elf is stunned!
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Drow Elf!
[Damage:  4 ] The shadowy hand slashes a Drow Elf viciously.
A Drow Elf is incapacitated and will slowly die, if not aided.
[Damage:  4 ] The shadowy hand slashes a Drow Elf viciously.
A Drow Elf is mortally wounded, and will die soon, if not aided.

< 217h/217H 122v/122V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'lightning bolt'
Morrigu wavers under the impact of the lightning bolt sent by a Drow Elf.
A Githyanki's fine slash wounds Argo.
A Githyanki's fine slash wounds Argo.
A Drow Elf parries Morrigu's lunge at her.
A Drow Elf parries Morrigu's lunge at her.
A Drow Elf parries Morrigu's lunge at her.

< 217h/217H 122v/122V Pos: standing >
Morrigu's spell flows around a Drow Elf, leaving him unharmed!

< 217h/217H 122v/122V Pos: standing >
Morrigu attempts to flee.
Morrigu tries to flee, but can't make it out of here!
A Drow Elf starts casting an offensive spell called 'lightning bolt'.

< 217h/217H 122v/122V Pos: standing >
Morrigu screams out in pain!
Morrigu is stunned!
A Githyanki parries Railyn's lunge at him.
You start chanting...
A Duergar starts casting a spell.
Morrigu attempts to flee.
Morrigu leaves south.

< 217h/217H 122v/122V Pos: standing >
Argo is knocked to the ground by a Githyanki's mighty bash!
A Drow Elf starts casting an offensive spell called 'lightning bolt'.

< 217h/217H 122v/122V Pos: standing >
A Githyanki parries Argo's lunge at him.
Argo misses a Githyanki.
Morrigu enters from the south.

< 217h/217H 122v/122V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'diesilla barh'
Morrigu wavers under the impact of the lightning bolt sent by a Drow Elf.
Morrigu's incomplete suit of chainmail of the elements exploded spreading charges of electrical energy!
Morrigu's psionicist locket of power exploded spreading charges of electrical energy!
Morrigu's lost token of the mines of Khul'Lor exploded spreading charges of electrical energy!
Morrigu's sun ring [superior] exploded spreading charges of electrical energy!
Morrigu's some drow-made sapphire pants exploded spreading charges of electrical energy!
Morrigu's brutal bone stud from the Surface Realm of Duris exploded spreading charges of electrical energy!
Morrigu's belt of immunity exploded spreading charges of electrical energy!
Morrigu is dead! R.I.P.
The unmistakable scent of fresh blood can be smelled as Morrigu dies in agony.
Argo stops following Morrigu.
A Githyanki's face flushes white for a moment.
You complete your spell...
You utter a word of dark speech and a shadowy hand coalesces near a Drow Elf!
[Damage:  2 ] The shadowy hand slashes a Drow Elf viciously.
A Drow Elf's drow-made cured leather visor was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!