Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
*********
.**********
.......******
^^^M.....****
M^^.^^@^.****
MMM^M^M^..***
MMM^MMMM^...*
^^^MMMMMM^.
M^MMMMMM^
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
*********
..*********
^.......*****
^^^^M.....***
^M^^.^@^^.***
MMMM^M^M^..**
MMMM^MMMM^...
M^^^MMMMMM^
MM^MMMMMM
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.
< 16h/16H 100v/100V Pos: standing >
*********
...********
^^.......****
M^^^^M.....**
M^M^^.@^^^.**
MMMMM^M^M^..*
MMMMM^MMMM^..
^M^^^MMMMMM
MMM^MMMMM
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.
< 16h/16H 100v/100V Pos: standing >
*********
....*******
^^^.......***
MM^^^^M.....*
MM^M^^@^^^^.*
MMMMMM^M^M^..
MMMMMM^MMMM^.
M^M^^^MMMMM
MMMM^MMMM
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.
< 16h/16H 100v/100V Pos: standing >
...******
^^.......**
MM^^^^M.....*
MM^M^^.^^^^.*
MMMMMM@M^M^..
MMMMMM^MMMM^.
MM^M^^^MMMMMM
MMMMM^MMMMM
^DMM^MMMM
A Dwarven-made Pass Through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
^.......*
M^^^^M.....
MM^M^^.^^^^.*
MMMMMM^M^M^..
MMMMMM@MMMM^.
MM^M^^^MMMMMM
MMMMMM^MMMMMM
M^DMM^MMMMM
MMMM^^MMM
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.
< 16h/16H 100v/100V Pos: standing >
^^^^M....
M^M^^.^^^^.
MMMMMM^M^M^..
MMMMMM^MMMM^.
MM^M^^@MMMMMM
MMMMMM^MMMMMM
MM^DMM^MMMMMM
MMMMM^^MMMM
^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
^M^^.^^^^
MMMMM^M^M^.
MMMMMM^MMMM^.
MM^M^^^MMMMMM
MMMMMM@MMMMMM
MM^DMM^MMMMMM
^MMMMM^^MMMMM
.^MM^^^MMMM
^^^^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 16h/16H 100v/100V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
You hear the sounds of movement in the distance.
< 16h/16H 100v/100V Pos: standing >
MMMM^M^M^
MMMMM^MMMM^
MM^M^^^MMMMMM
MMMMMM^MMMMMM
MM^DMM@MMMMMM
^MMMMM^^MMMMM
^.^MM^^^MMMMM
^^^^^^^MMMM
^.^^.^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
MMMM^MMMM
M^M^^^MMMMM
MMMMMM^MMMMMM
MM^DMM^MMMMMM
^MMMMM@^MMMMM
^.^MM^^^MMMMM
.^^^^^^^MMMMM
.^.^^.^^MMM
^.^^^.^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
^M^^^MMMM
MMMMM^MMMMM
MM^DMM^MMMMMM
^MMMMM^^MMMMM
^.^MM^@^MMMMM
.^^^^^^^MMMMM
^.^.^^.^^MMMM
^^.^^^.^^MM
...^....^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
MMMM^MMMM
M^DMM^MMMMM
^MMMMM^^MMMMM
^.^MM^^^MMMMM
.^^^^^@^MMMMM
^.^.^^.^^MMMM
^^^.^^^.^^MMM
^...^....^^
^^.^...^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
^DMM^MMMM
MMMMM^^MMMM
^.^MM^^^MMMMM
.^^^^^^^MMMMM
^.^.^^@^^MMMM
^^^.^^^.^^MMM
M^...^....^^^
^^^.^...^^.
.^..^^.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
MMMM^^MMM
.^MM^^^MMMM
.^^^^^^^MMMMM
^.^.^^.^^MMMM
^^^.^^@.^^MMM
M^...^....^^^
.^^^.^...^^.^
..^..^^.^^M
^...^.M^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
^MM^^^MMM
^^^^^^^MMMM
^.^.^^.^^MMMM
^^^.^^^.^^MMM
M^...^@...^^^
.^^^.^...^^.^
...^..^^.^^M^
^^...^.M^.^
..^^.^^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
< 16h/16H 100v/100V Pos: standing >
^^^^^^MMM
.^.^^.^^MMM
^^^.^^^.^^MMM
M^...^....^^^
.^^^.^@..^^.^
...^..^^.^^M^
.^^...^.M^.^^
^..^^.^^^..
.^^^...^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
^^^^^MMMM
^.^^.^^MMMM
^^.^^^.^^MMMM
^...^....^^^M
^^^.^.@.^^.^^
..^..^^.^^M^^
^^...^.M^.^^.
..^^.^^^..M
^^^...^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
.^^.^^MMM
^.^^^.^^MMM
^...^....^^^M
^^^.^...^^.^^
..^..^@.^^M^^
^^...^.M^.^^.
^..^^.^^^..M.
.^^^...^^^.
..M....MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
.^^^.^^MM
...^....^^^
^^^.^...^^.^^
..^..^^.^^M^^
^^...^@M^.^^.
^..^^.^^^..M.
..^^^...^^^.^
...M....MM^
^........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
..^....^^
^^.^...^^.^
..^..^^.^^M^^
^^...^.M^.^^.
^..^^.@^^..M.
..^^^...^^^.^
....M....MM^^
.^.........
....****.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
.^....^^^
^.^...^^.^^
.^..^^.^^M^^.
^...^.M^.^^..
..^^.^@^..M..
.^^^...^^^.^^
...M....MM^^.
^.........^
...****..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
^....^^^M
.^...^^.^^^
^..^^.^^M^^.^
...^.M^.^^..^
.^^.^^@..M..^
^^^...^^^.^^^
..M....MM^^.^
.........^.
..****...
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
....^^^MM
^...^^.^^^M
..^^.^^M^^.^^
..^.M^.^^..^^
^^.^^^@.M..^.
^^...^^^.^^^.
.M....MM^^.^.
........^..
.****....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
...^^^MMM
...^^.^^^MM
.^^.^^M^^.^^M
.^.M^.^^..^^^
^.^^^.@M..^.^
^...^^^.^^^.^
M....MM^^.^.^
.......^..^
****....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
..^^^MMMM
..^^.^^^MMM
^^.^^M^^.^^MM
^.M^.^^..^^^M
.^^^..@..^.^^
...^^^.^^^.^.
....MM^^.^.^.
......^..^^
***....^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A zealous gnome cleric talks incessantly as he meanders through the area.
< 16h/16H 100v/100V Pos: standing >
Autosaving...
.^^^MMMMM
.^^.^^^MMMM
^.^^M^^.^^MMM
.M^.^^..^^^MM
^^^..M@.^.^^M
..^^^.^^^.^.^
...MM^^.^.^.^
.....^..^^.
**....^.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
M^^MMMMMM
^^.^^^MMMMM
.^^M^^.^^MMMM
M^.^^..^^^MMM
^^..M.@^.^^MM
.^^^.^^^.^.^M
.M.M^^.^.^.^^
....^..^^.^
*....^.^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
^^MMMMMMM
^.^^^MMMMMM
^^M^^.^^MMMMM
^.^^..^^^MMMM
^..M..@.^^MMM
^^^.^^^.^.^MM
M.M^^.^.^.^^M
...^..^^.^^
....^.^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
MMMMMMMMM
M^^MMMMMMMM
^^.^^^MMMMMMM
^^M^^.^^MMMMM
^.^^..@^^MMMM
^..M..^.^^MMM
^^^.^^^.^.^MM
.M^^.^.^.^^
..^..^^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
MMMMMMMMM
^^MMMMMMMMM
^.^^^MMMMMMMM
^M^^.^^MMMMMM
.^^..^@^MMMMM
..M..^.^^MMMM
^^.^^^.^.^MMM
M^^.^.^.^^M
.^..^^.^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 16h/16H 100v/100V Pos: standing >
Approaching the Artist Colony of Harrow
Obvious exits: -N -S -W
< 16h/16H 100v/100V Pos: standing >
You know no such ability!
< 16h/16H 100v/100V Pos: standing >
Your Terminal mode is now: MSP .
< 16h/16H 100v/100V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: Pathway in the Artist Colony of Harrow
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: Pathway in the Artist Colony of Harrow
</map>
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S
The corpse of a chipmunk is lying here.
An artisan, wandering and looking at exhibits.
An art student tries to find the class.
An art student tries to find his way around.
< 16h/16H 100v/100V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
An art student, hanging out with friends here.
Henna stands here selling flowers and handblown glass vases.
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
That's absurd.
< 16h/16H 100v/100V Pos: standing >
That's absurd.
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into.
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
You have ranked up to Serf.
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
An art student leaves north.
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
Henna stands here selling flowers and handblown glass vases.
< 16h/16H 100v/100V Pos: standing >
A wandering visitor enters from the east.
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -W
A merchandise stall is set up here.
Mandar stands here selling and crafting instruments.
< 16h/16H 100v/100V Pos: standing >
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
<map>
Zone: Harrow -The Gnome Village.
Room: The Fountain Square
</map>
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
Womo the seamstress dazzles you with her greenish-blue eyes.
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
Womo the seamstress sings a song to make your heart swell with pride.
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.
< 16h/16H 100v/100V Pos: standing >
Womo the seamstress sings a song to make your heart swell with pride.
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
Womo the seamstress sings a song to make your heart swell with pride.
< 16h/16H 100v/100V Pos: standing >
Womo the seamstress sings a song to make your heart swell with pride.
< 16h/16H 100v/100V Pos: standing >
A wandering visitor enters from the north.
< 16h/16H 100v/100V Pos: standing >
Womo the seamstress sings a song to make your heart swell with pride.
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Womo the seamstress dazzles you with her greenish-blue eyes.
< 16h/16H 100v/100V Pos: standing >
Womo the seamstress sings a song to make your heart swell with pride.
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
< 16h/16H 100v/100V Pos: standing >
Womo the seamstress sings a song to make your heart swell with pride.
< 16h/16H 100v/100V Pos: standing >
You may not use this command until level two.
< 16h/16H 100v/100V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Womo the seamstress dazzles you with her greenish-blue eyes.
< 16h/16H 100v/100V Pos: standing >
Womo the seamstress sings a song to make your heart swell with pride.
< 16h/16H 100v/100V Pos: standing >
A Githyanki rides in on a deadly nightmare from the south.
A Githyanki enters from the south.
A Drow Elf enters from the south.
< 16h/16H 100v/100V Pos: standing >
You are briefly surrounded by a red aura!
I'm afraid you aren't quite up to mounted combat.
You stop riding a stray dog.
A deadly nightmare's hooves crash into you with a stunning force!
OUCH! That really did HURT!
Womo the seamstress suddenly attacks a Githyanki!
< 11h/16H 100v/100V Pos: standing >
< T: Knave TP: sta TC: few wounds E: A Githyanki sta EP: few scratches >
-=[You attack a Githyanki.]=- [0 Hits]
< 11h/16H 100v/100V Pos: standing >
< T: Knave TP: sta TC: few wounds E: A Githyanki sta EP: few scratches >
A Drow Elf enters from the south.
< 11h/16H 100v/100V Pos: standing >
< T: Knave TP: sta TC: few wounds E: A Githyanki sta EP: few scratches >
A horrible pain wracks your brain!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
You are already standing.
< 1h/16H 100v/100V Pos: standing >
<The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A Drow Elf (medium) DemonLord -*Clan DemonRage*- stands, floating here.
A Drow Elf (medium) Member of -*Clan DemonRage*- stands, floating here.
A Githyanki (medium) Member of -*Clan DemonRage*- stands in mid-air here.
A Githyanki (medium) Doombringer -*Clan DemonRage*-, floating sits atop a deadly nightmare, fighting YOU!
A wandering visitor looks at all the booths.
A large wandering dog is here, growling at you.
Womo the seamstress stands in mid-air here, fighting a Githyanki.
< 1h/16H 100v/100V Pos: standing >
<You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
< -5h/16H 100v/100V Pos: on your ass >