<worn on head> an exquisite clay tiara
<worn in ear> a bloody leather stud
<worn on face> a static crystal veil
<worn around neck> a wicked looking collar [superior]
<worn about body> a masterly-crafted gem mantle
<worn about waist> a cloth belt of power
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms> sleeves of pleated seal-skin [poor]
<held as shield> an icy leather tower shield
<worn around wrist> a silver band with blue stones
<worn around wrist> a glowing cured leather wristguard
<worn on finger> a chipped jade ring
<worn on finger> a ring of sand blasting (magic)
<primary weapon> a mystical scepter enshrouded with mist (magic)
<worn on legs> some sandy leggings (magic)
<worn on feet> a pair of old miner boots of damage
Casting: inflict pain *
< 176h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: pretty hurt >
< 176h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: pretty hurt >
The bailey sheriff enters from the north.
Your mental manipulations become a reality...
[Damage: 59 ] A heavily-built mason screams out in pain!
< 176h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: awful >
You begin to focus your will...
< 176h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: awful >
Casting: ballistic attack *
< 176h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: awful >
Your mental manipulations become a reality...
You chuckle as a stone strikes a heavily-built mason.
Your mental boulder smashes a heavily-built mason really hard.
[Damage: 20 ]
< 176h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: awful >
A heavily-built mason misses you.
A heavily-built mason's kick crashes into your chest.
< 166h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: awful >
You begin to focus your will...
< 166h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: awful >
Casting: inflict pain *
< 166h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: awful >
The bailey sheriff assists a heavily-built mason heroically.
You dodge a bash from the bailey sheriff, who loses his balance and falls.
< 166h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: awful >
Your mental manipulations become a reality...
[Damage: 10 ] A heavily-built mason screams out in pain!
< 166h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: awful >
You begin to focus your will...
< 166h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: awful >
You dodge a heavily-built mason's vicious attack.
You dodge a heavily-built mason's vicious attack.
< 166h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: awful >
Casting: ballistic attack *
< 166h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: small wounds E: mason sta EP: awful >
Your mental manipulations become a reality...
You chuckle as a stone strikes a heavily-built mason.
Your mental boulder smashes a heavily-built mason really hard.
[Damage: 12 ] A heavily-built mason is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A heavily-built mason's death cry reverberates in your head as he falls to the ground.
< 166h/209H 131v/131V Pos: standing >
You get a large steel fragment from the corpse of a heavily-built mason.
You get a heavy oaken shillelagh [superior] from the corpse of a heavily-built mason.
You get a tunic woven of hardened reed from the corpse of a heavily-built mason.
You can't carry any more.
< 166h/209H 131v/131V Pos: standing >
The bailey sheriff rises to his feet.
< 167h/209H 131v/131V Pos: standing >
The bailey sheriff's fine punch strikes you hard.
The bailey sheriff's punch strikes you hard.
The bailey sheriff's kick hits you directly in the face.
You drop a heavy oaken shillelagh [superior].
< 129h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: few wounds E: sheriff sta EP: excellent >
The bailey sheriff dodges your futile attack.
< 130h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: few wounds E: sheriff sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 130h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: few wounds E: sheriff sta EP: excellent >
The bailey sheriff's fine punch strikes you very hard.
The bailey sheriff's fine punch strikes you very hard.
< 97h/209H 131v/131V Pos: standing >
< T: Yustro TP: sta TC: nasty wounds E: sheriff sta EP: excellent >
You attempt to flee...
A Dirt Lane Between the Smithies' and Grocers' Quarters
Obvious exits: -E -W
You flee westward!
< 97h/209H 101v/131V Pos: standing >
< 97h/209H 101v/131V Pos: standing >
A Dirt Lane Between the Smithies' and Grocers' Quarters
Obvious exits: -N -E -W
A heavy oaken shillelagh lies here abandoned.
Fresh blood splatters cover the area.
The corpse of a heavily-built mason is lying here.
The bailey sheriff is wandering about, looking for troublemakers.
< 97h/209H 102v/131V Pos: standing >
Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S -W
A fountain of polished ivory splashes water about.
< 97h/209H 102v/131V Pos: standing >
The bailey sheriff enters from the west.
< 97h/209H 103v/131V Pos: standing >
The bailey sheriff suddenly attacks YOU!
The bailey sheriff's punch strikes you very hard.
< 84h/209H 103v/131V Pos: standing >
< T: Yustro TP: sta TC: nasty wounds E: sheriff sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 84h/209H 103v/131V Pos: standing >
< T: Yustro TP: sta TC: nasty wounds E: sheriff sta EP: excellent >
You attempt to flee...
Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S
A small limestone totem lies here. (magic)
A small ivory totem lies here. (magic)
You flee northward!
< 84h/209H 76v/131V Pos: standing >
Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S -W
A fountain of polished ivory splashes water about.
The bailey sheriff is wandering about, looking for troublemakers.
< 84h/209H 76v/131V Pos: standing >
Along the Main Avenue at the Center of the Bailey
Obvious exits: -N -E -S -W
< 84h/209H 75v/131V Pos: standing >
Along the Southern Half of the Main Avenue Through the Bailey
Obvious exits: -N -E -S
< 84h/209H 74v/131V Pos: standing >
Along the Southern Half of the Main Avenue Through the Bailey
Obvious exits: -N -E -S -W
The sergeant of the guard is walking the platforms of the palisade.
< 84h/209H 74v/131V Pos: standing >
A Customs and Tariff Station at the Front Gate of the Bailey
Obvious exits: -N -E -S# -W
A dwarven merchant complains loudly about the tariffs.
A customs officer is here calculating a merchant's tariff.
An inspection agent checks incoming traffic for contraband.
< 84h/209H 73v/131V Pos: standing >
The gate seems to be closed.
< 84h/209H 73v/131V Pos: standing >
The gate seems to be closed.
< 84h/209H 73v/131V Pos: standing >
Ok.
< 84h/209H 75v/131V Pos: standing >
In Front of the Massive Iron Gate of the Bailey
Obvious exits: -N -S
< 84h/209H 75v/131V Pos: standing >
< 84h/209H 75v/131V Pos: standing >
MM^..M^^M
MM^^^^.MMMM
MMM^.^MMMMMM.
MMM^.^^.^.^..
MMM^MM@+++M++
MMM^^^.......
MMM^^.^.^M.**
MM^^..^..**
M^^^.....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 84h/209H 74v/131V Pos: standing >
M^^^^.MMM
MM^.^MMMMMM
MMM^.^^.^.^..
MMM^MM++++M++
MMM^^^@......
MMM^^.^.^M.**
MMM^^..^..***
MM^^^.....*
MM^^^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 85h/209H 73v/131V Pos: standing >
M^.^MMMMM
MM^.^^.^.^.
MMM^MM++++M++
MMM^^^.......
MMM^^.@.^M.**
MMM^^..^..***
MM^^^.....**
MMM^^^.....
MM^^.^^.M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 85h/209H 71v/131V Pos: standing >
M^.^^.^.^
MM^MM++++M+
MMM^^^.......
MMM^^.^.^M.**
MMM^^.@^..***
MM^^^.....**
MMM^^^.....*
MM^^.^^.M.
MMM^.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 85h/209H 70v/131V Pos: standing >
^.^^.^.^.
M^MM++++M++
MM^^^........
MM^^.^.^M.***
MM^^..@..****
MM^^^.....***
MMM^^^.....**
MM^^.^^.M..
MM^......
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 85h/209H 68v/131V Pos: standing >
.^^.^.^..
^MM++++M+++
M^^^.........
M^^.^.^M.***.
M^^..^@.*****
M^^^.....****
MM^^^.....***
M^^.^^.M..*
M^.......
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 85h/209H 67v/131V Pos: standing >
^^.^.^...
MM++++M++++
^^^..........
^^.^.^M.***..
^^..^.@******
^^^.....*****
M^^^.....****
^^.^^.M..**
^.......*
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 85h/209H 65v/131V Pos: standing >
^M.**
..@**
...**
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 85h/209H 63v/131V Pos: standing >
M.***
.*@**
..***
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 85h/209H 61v/131V Pos: standing >
.***.
**@**
.****
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 85h/209H 60v/131V Pos: standing >
***..
**@**
*****
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 85h/209H 58v/131V Pos: standing >
You are carrying: (10/11)
a tunic woven of hardened reed
a large steel fragment
a full suit of studded leather
a suit of onyx platemail (magic)
an anti-poison potion
a drevch shell ring
a huge two-handed sword of the cloud giants (magic)
a cherry wood cudgel
a rusty iron scythe
some brutal reed leggings
< 85h/209H 59v/131V Pos: standing >
It's cold!
< 86h/209H 61v/131V Pos: standing >
< 87h/209H 69v/131V Pos: standing >
Autosaving...
< 87h/209H 70v/131V Pos: standing >
You drop a tunic woven of hardened reed.
You drop a large steel fragment.
You drop a full suit of studded leather.
You drop a suit of onyx platemail.
You drop an anti-poison potion.
You drop a drevch shell ring.
You drop a huge two-handed sword of the cloud giants.
You drop a cherry wood cudgel.
You drop a rusty iron scythe.
You drop some brutal reed leggings.
< 87h/209H 71v/131V Pos: standing >
*****
**@**
.****
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 88h/209H 74v/131V Pos: standing >
*****
.*@**
..***
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 89h/209H 72v/131V Pos: standing >
.****
..@**
..***
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 89h/209H 71v/131V Pos: standing >
..***
..@**
...**
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 89h/209H 69v/131V Pos: standing >
.****
.*@**
..***
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 89h/209H 67v/131V Pos: standing >
*****
**@**
.****
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 89h/209H 66v/131V Pos: standing >
*****
**@**
*****
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 89h/209H 64v/131V Pos: standing >
*****
**@**
*****
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 89h/209H 62v/131V Pos: standing >
*****
**@*M
*****
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 89h/209H 60v/131V Pos: standing >
*****
**@M*
*****
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 89h/209H 59v/131V Pos: standing >
*****
**@**
*****
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
A mountaineer walks through here, poised for combat.(Gold Aura)
< 89h/209H 57v/131V Pos: standing >
< 89h/209H 57v/131V Pos: standing >
*****
*M@**
****.
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 89h/209H 56v/131V Pos: standing >
****^
M*@*.
***..
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 89h/209H 54v/131V Pos: standing >
You sit down and relax.
< 90h/209H 56v/131V Pos: sitting >
You start meditating...
< 90h/209H 58v/131V Pos: sitting >
< 90h/209H 65v/131V Pos: sitting >
< 92h/209H 80v/131V Pos: sitting >
Your mana reserves are now full.
< 93h/209H 98v/131V Pos: sitting >
You clamber to your feet.
< 93h/209H 99v/131V Pos: standing >
< 95h/209H 107v/131V Pos: standing >
< 95h/209H 108v/131V Pos: standing >
Your virtual fortress crumbles.
< 95h/209H 110v/131V Pos: standing >
< 96h/209H 116v/131V Pos: standing >
< 97h/209H 116v/131V Pos: standing >
< 97h/209H 120v/131V Pos: standing >
< 98h/209H 126v/131V Pos: standing >
< 100h/209H 131v/131V Pos: standing >
****^
**@*.
*M*..
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 100h/209H 131v/131V Pos: standing >
You are already standing.
< 101h/209H 131v/131V Pos: standing >
****.
*M@..
**.^.
A Dark and Dense Forest of Pine
Obvious exits: -N -E -S -W
< 101h/209H 129v/131V Pos: standing >
Alas, you cannot go that way. . . .
< 101h/209H 129v/131V Pos: standing >
***...^^M
*******^..M
********..^M^
*******..^..M
******@^..M^^
*****D.M+++M+
****.+++.....
**..+.....^
.M.+.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -S -W
< 101h/209H 127v/131V Pos: standing >
******^..
*******..^M
*******..^..M
******.^..M^^
*****D@M++++M
****.+++.....
.**..+.....^^
..M.+.....^
M..+.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 101h/209H 125v/131V Pos: standing >
*****^..M
******..^M^
******..^..M^
*****.^..M^^^
****D.@++++M+
***.+++.....^
**..+.....^^.
.M.+.....^.
..+.....^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A large dog wanders around here, looking for food.
< 102h/209H 125v/131V Pos: standing >
On the Beginning of Newhaven Way
Obvious exits: -N -S
This lizard climbs upon the walls.
< 102h/209H 124v/131V Pos: standing >
The Beginning of Newhaven Way
Obvious exits: -N -S
A tiny rift pulses in and out of reality.
< 102h/209H 123v/131V Pos: standing >
Upon Newhaven Way before a Fortified City
Obvious exits: -N# -S
A waterfall cascades into a pool to the west, here.
A hulking Firbolg stands guard before the stronghold.(Gold Aura)
< 102h/209H 121v/131V Pos: standing >
The gate seems to be closed.
< 102h/209H 122v/131V Pos: standing >
Ok.
< 103h/209H 124v/131V Pos: standing >
Before the Main Gate of Newhaven
Obvious exits: -E -S -W
< 103h/209H 122v/131V Pos: standing >
< 103h/209H 124v/131V Pos: standing >
Ok.
< 103h/209H 125v/131V Pos: standing >
On Bliss Boulevard
Obvious exits: -N# -E -W
A teakwood sign extends from the building to the north.
A citizen of Newhaven is walking here.(Gold Aura)
A warder of Newhaven strolls about the area.(Gold Aura)
< 104h/209H 126v/131V Pos: standing >
On Bliss Boulevard
Obvious exits: -N# -E -W
A small girl is playing here.
A citizen of Newhaven stands here.
< 104h/209H 126v/131V Pos: standing >
Intersection of Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
This lizard climbs upon the walls.
< 104h/209H 125v/131V Pos: standing >
On Top of the Southeast Tower
Obvious exits: -D
A warder of Newhaven roams the streets.
A lieutenant in the Hammer of Newhaven stands here.
A private in the Hammer of Newhaven stands at attention.
A private in the Hammer of Newhaven stands at attention.
A private in the Hammer of Newhaven stands at attention.
< 104h/209H 125v/131V Pos: standing >
< 105h/209H 131v/131V Pos: standing >
< 106h/209H 131v/131V Pos: standing >
< 107h/209H 131v/131V Pos: standing >
< 108h/209H 131v/131V Pos: standing >
A warder leaves down.
< 109h/209H 131v/131V Pos: standing >
< 109h/209H 131v/131V Pos: standing >
Your flesh softens.
< 110h/209H 131v/131V Pos: standing >
< 111h/209H 131v/131V Pos: standing >
< 111h/209H 131v/131V Pos: standing >
< 111h/209H 131v/131V Pos: standing >
< 112h/209H 131v/131V Pos: standing >
< 114h/209H 131v/131V Pos: standing >
< 115h/209H 131v/131V Pos: standing >
On Top of the Southeast Tower
Obvious exits: -D
A lieutenant in the Hammer of Newhaven stands here.
A private in the Hammer of Newhaven stands at attention.
A private in the Hammer of Newhaven stands at attention.
A private in the Hammer of Newhaven stands at attention.
< 115h/209H 131v/131V Pos: standing >
You begin to focus your will...
You are knocked to the ground by the lieutenant's mighty bash!
< 114h/209H 131v/131V Pos: sitting >
< T: Yustro TP: sit TC: few wounds E: lieutenant sta EP: excellent >
The lieutenant misses you.
< 114h/209H 131v/131V Pos: sitting >
< T: Yustro TP: sit TC: few wounds E: lieutenant sta EP: excellent >
You can't do this sitting!
You abort your mental image before it has become reality!
< 114h/209H 131v/131V Pos: sitting >
< T: Yustro TP: sit TC: few wounds E: lieutenant sta EP: excellent >
You feel your skill in 1h bludgeon improving.
You miss the lieutenant.
< 114h/209H 131v/131V Pos: sitting >
< T: Yustro TP: sit TC: few wounds E: lieutenant sta EP: excellent >
< 114h/209H 131v/131V Pos: sitting >
< T: Yustro TP: sit TC: few wounds E: lieutenant sta EP: excellent >
A Drow Elf floats in from below.
< 114h/209H 131v/131V Pos: sitting >
< T: Yustro TP: sit TC: few wounds E: lieutenant sta EP: excellent >
The lieutenant misses you.
The lieutenant's fine punch strikes you hard.
A Drow Elf starts casting an offensive spell.
< 102h/209H 131v/131V Pos: sitting >
< T: Yustro TP: sit TC: nasty wounds E: lieutenant sta EP: excellent >
A Drow Elf completes his spell...
A Drow Elf utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Drow Elf. OUCH!
Your consciousness begins to fade in and out as your mortality slips away.....
< -8h/209H 131v/131V Pos: sitting >
< -8h/209H 131v/131V Pos: sitting >
You are in pretty bad shape, unable to do anything!
< -8h/209H 131v/131V Pos: sitting >
You are in pretty bad shape, unable to do anything!
< -8h/209H 131v/131V Pos: sitting >
You are in pretty bad shape, unable to do anything!
< -8h/209H 131v/131V Pos: sitting >
You are in pretty bad shape, unable to do anything!
< -8h/209H 131v/131V Pos: sitting >
You are in pretty bad shape, unable to do anything!
< -8h/209H 131v/131V Pos: sitting >
You are in pretty bad shape, unable to do anything!
< -8h/209H 131v/131V Pos: sitting >