The death of [21 Necromancer] Nudda (Kobold)

in a Well Traveled Path

from the perspective of [29 Ethermancer] Nom Mutinous Legions (Grey Elf)

<worn as a badge>    a blood-stained ivory badge from Taliccicopiid
<worn on eyes>       goggles of the tinkerer [poor] (glowing)
<worn in ear>        a gnomish ear amplifier (magic)
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a sinister iron veil
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       a brutal granite breastplate from Caves of Mt. Skelenak
<worn about body>    a royal robe garb lined with gold [superior]
<worn about waist>   a soft leather belt
<worn on belt buckle>lucky alchemist sack
<worn on arms>       some moss and fungus-covered sleeves (magic)
<held as shield>     a jeweled ivory shield from Caves of Mt. Skelenak
<worn around wrist>  a light iron bracer from Caves of Mt. Skelenak
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      some burnt cured leather talons from Caves of Mt. Skelenak
<worn on finger>     a hardened marble band
<worn on finger>     a diabolical hemp signet from Caves of Mt. Skelenak
<held>               a swirling wand of light
<worn on legs>       a nice pair of crimson-hued leggings
<worn on feet>       some light bone moccasins from Caves of Mt. Skelenak

You currently have the following spell slots available:
  1st circle:  7 of  9   (   8 seconds)
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  2 of  6   (  34 seconds)
  5th circle:  5 of  5
  6th circle:  4 of  4

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 309h/309H 183v/183V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 309h/309H 183v/183V Pos: sitting >
You stop meditating.
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.

< 309h/309H 183v/183V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A small sparrow flaps his wings frantically.
A rather buff looking deer moves about here.
A rather buff looking deer moves about here.
A mother deer is looking for her wayward child.
A dew faerie flys around here.

< 309h/309H 181v/183V Pos: standing >
You quickly scan the area.
A doe who is close by to your north.
A rather buff looking deer who is close by to your south.
A mistgrave hare who is close by to your south.
A robin who is close by to your south.
A swallow who is not far off to your south.
A mistgrave hare who is not far off to your south.
A mistgrave hare who is not far off to your south.
A robin who is close by to your west.
A majestic bluejay who is close by to your west.
A cute fuzzy squirrel who is close by to your west.
A doe who is close by to your west.
A cute fuzzy squirrel who is close by to your west.
A majestic bluejay who is close by to your west.
A small sparrow who is not far off to your west.
A deadly looking wolf who is not far off to your west.
A small sparrow who is not far off to your west.
A humming bird who is not far off to your west.
A mistgrave hare who is not far off to your west.
A small sparrow who is not far off to your west.
A swift who is not far off to your west.
A small sparrow who is a brief walk away to your west.
A weevil who is a brief walk away to your west.
A robin who is rather far off to your west.
A majestic bluejay who is rather far off to your west.
A humming bird who is rather far off to your west.
A swift who is rather far off to your west.
An evil looking crow who is in the distance to your west.
A rather buff looking deer who is in the distance to your west.
A majestic bluejay who is in the distance to your west.

< 309h/309H 181v/183V Pos: standing >
You quickly scan the area.
A doe who is close by to your north.
A rather buff looking deer who is close by to your south.
A mistgrave hare who is close by to your south.
A robin who is close by to your south.
A swallow who is not far off to your south.
A mistgrave hare who is not far off to your south.
A mistgrave hare who is not far off to your south.
A robin who is close by to your west.
A majestic bluejay who is close by to your west.
A cute fuzzy squirrel who is close by to your west.
A doe who is close by to your west.
A cute fuzzy squirrel who is close by to your west.
A majestic bluejay who is close by to your west.
A small sparrow who is not far off to your west.
A deadly looking wolf who is not far off to your west.
A small sparrow who is not far off to your west.
A humming bird who is not far off to your west.
A mistgrave hare who is not far off to your west.
A swift who is not far off to your west.
A small sparrow who is a brief walk away to your west.
A weevil who is a brief walk away to your west.
A robin who is rather far off to your west.
A majestic bluejay who is rather far off to your west.
A humming bird who is rather far off to your west.
A swift who is rather far off to your west.
A majestic bluejay who is rather far off to your west.
A mistgrave hare who is in the distance to your west.
An evil looking crow who is in the distance to your west.
A majestic bluejay who is in the distance to your west.

< 309h/309H 181v/183V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[72] A tiny green plant is on the ground here.
A robin circles here looking for her lost child.
A majestic bluejay circles here looking for food.
A cute and fuzzy squirrel moves around the forest here.
A doe moves about here looking for her mother.
A cute and fuzzy squirrel moves around the forest here.
A majestic bluejay circles here looking for food.

< 309h/309H 179v/183V Pos: standing >
A doe leaves east.
Within Smokeveil Forest
Obvious exits: -N -E -S -W
A charred plant lays on the ground here.
A small sparrow flaps his wings frantically.
A deadly looking wolf stands here eyes glowing fire.(Red Aura)
A small sparrow flaps his wings frantically.
A humming bird is here flying from flower to flower.
A mistgrave hare hops around here looking for food.
A small sparrow flaps his wings frantically.
A swift walks around here looking for food.

< 309h/309H 177v/183V Pos: standing >
A mistgrave hare leaves north.
Within Smokeveil Forest
Obvious exits: -N -E -S -W
[72] A tiny green plant is on the ground here.
A small sparrow flaps his wings frantically.
A weevil walks on the ground here looking for food.

< 309h/309H 175v/183V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S -W
A robin circles here looking for her lost child.
A majestic bluejay circles here looking for food.
A humming bird is here flying from flower to flower.
A swift walks around here looking for food.
A majestic bluejay circles here looking for food.

< 309h/309H 174v/183V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
A mistgrave hare hops around here looking for food.
An evil looking crow circles here looking for a victim.(Red Aura)
A rather buff looking deer moves about here.
A majestic bluejay circles here looking for food.

< 309h/309H 173v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 309h/309H 174v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 309h/309H 175v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 309h/309H 176v/183V Pos: standing >
You quickly scan the area.
A robin who is close by to your east.
A majestic bluejay who is close by to your east.
A humming bird who is close by to your east.
A swift who is close by to your east.
A majestic bluejay who is close by to your east.
A small sparrow who is not far off to your east.
A swift who is not far off to your east.
A small sparrow who is not far off to your east.
A weevil who is not far off to your east.
A small sparrow who is a brief walk away to your east.
A deadly looking wolf who is a brief walk away to your east.
A small sparrow who is a brief walk away to your east.
A humming bird who is a brief walk away to your east.
A robin who is rather far off to your east.
A majestic bluejay who is rather far off to your east.
A cute fuzzy squirrel who is rather far off to your east.
A majestic bluejay who is rather far off to your east.
A doe who is in the distance to your east.
A doe who is in the distance to your east.
A rather buff looking deer who is in the distance to your east.
A rather buff looking deer who is in the distance to your east.
A mother deer who is in the distance to your east.
A dew faerie who is in the distance to your east.
A ravenous chipmunk who is close by to your south.
A wandering merchant who is a brief walk away to your south.
A village commoner who is a brief walk away to your south.
A peasant commoner who is rather far off to your south.
A wandering merchant who is rather far off to your south.
The spectre of a peasant commoner who is rather far off to your south.
The zombie of a peasant commoner who is rather far off to your south.
The skeleton of a peasant commoner who is rather far off to your south.
A Kobold who is rather far off to your south.
A small villager who is rather far off to your south.
A wandering merchant who is rather far off to your south.
A wandering adventurer who is in the distance to your south.
A traveling merchant who is in the distance to your south.
A wandering adventurer who is in the distance to your south.
A traveling merchant who is in the distance to your south.
A young villager who is in the distance to your south.

< 309h/309H 177v/183V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S -W
A robin circles here looking for her lost child.
A majestic bluejay circles here looking for food.
A humming bird is here flying from flower to flower.
A swift walks around here looking for food.
A majestic bluejay circles here looking for food.

< 309h/309H 181v/183V Pos: standing >
Within Smokeveil Forest
Obvious exits: -E -S
A mistgrave hare hops around here looking for food.
An evil looking crow circles here looking for a victim.(Red Aura)
A rather buff looking deer moves about here.
A majestic bluejay circles here looking for food.

< 309h/309H 179v/183V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
A ravenous chipmunk lurks here.

< 309h/309H 177v/183V Pos: standing >
It looks like a well traveled path is to your south.

< 309h/309H 178v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 309h/309H 179v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A young villager wanders here, singing songs of joy.
A village champion wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.

< 309h/309H 180v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 309h/309H 181v/183V Pos: standing >
You start chanting...

< 309h/309H 181v/183V Pos: standing >
Casting: frost beacon ******

< 309h/309H 181v/183V Pos: standing >
A ravenous chipmunk enters from the north.

< 309h/309H 181v/183V Pos: standing >
A ravenous chipmunk suddenly attacks YOU!

< 309h/309H 181v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 It rains a bit harder.

< 309h/309H 181v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 Impossible! You can't concentrate enough!
You abort your prayer before it's done!

< 309h/309H 181v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 [Damage:  2 ] You attack a ravenous chipmunk. [1 Hits]

< 309h/309H 181v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: few scratches >
 A ravenous chipmunk's kick crashes into your chest.
A ravenous chipmunk attacks you. [0 Hits]

< 308h/309H 181v/183V Pos: standing >
< T: Nom TP: sta TC:few scratches E: ravenous sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 308h/309H 181v/183V Pos: standing >
< T: Nom TP: sta TC:few scratches E: ravenous sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 308h/309H 181v/183V Pos: standing >
< T: Nom TP: sta TC:few scratches E: ravenous sta EP: few scratches >
 You attempt to flee...
Within Smokeveil Forest
Obvious exits: -N -E -S
You flee northward!

< 308h/309H 152v/183V Pos: standing >

< 309h/309H 158v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
A ravenous chipmunk lurks here.

< 309h/309H 156v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A young villager wanders here, singing songs of joy.
A village champion wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.

< 309h/309H 155v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A muscular villager wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.

< 309h/309H 154v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
A traveling adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A traveling merchant wanders here looking to buy some wares.
A traveling adventurer roams here looking for some excitement.

< 309h/309H 153v/183V Pos: standing >
The door seems to be closed.

< 309h/309H 157v/183V Pos: standing >
Ok.

< 309h/309H 158v/183V Pos: standing >
a Small Cottage
Obvious exits: -N
(Q)Keebo, The Great Hunter stands here crafting a net.

< 309h/309H 158v/183V Pos: standing >
You sit down and relax.

< 309h/309H 166v/183V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  7 of  9   (   8 seconds)
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  3 of  6   (  25 seconds)
  5th circle:  5 of  5
  6th circle:  4 of  4

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 309h/309H 167v/183V Pos: sitting >
You start meditating...

< 309h/309H 168v/183V Pos: sitting >
A traveling adventurer enters from the north.

< 309h/309H 170v/183V Pos: sitting >
A traveling merchant enters from the north.

< 309h/309H 183v/183V Pos: sitting >

< 309h/309H 183v/183V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 309h/309H 183v/183V Pos: sitting >

< 309h/309H 183v/183V Pos: sitting >
Keebo, The Great Hunter starts casting a spell.

< 309h/309H 183v/183V Pos: sitting >
You stop meditating.

< 309h/309H 183v/183V Pos: sitting >
You start meditating...

< 309h/309H 183v/183V Pos: sitting >
Keebo, The Great Hunter completes his spell...
A traveling adventurer starts to move with uncanny speed!

< 309h/309H 183v/183V Pos: sitting >
A traveling adventurer leaves north.

< 309h/309H 183v/183V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 309h/309H 183v/183V Pos: sitting >
Keebo, The Great Hunter starts casting a spell.

< 309h/309H 183v/183V Pos: sitting >
Keebo, The Great Hunter completes his spell...
A traveling merchant starts to move with uncanny speed!

< 309h/309H 183v/183V Pos: sitting >
You are already meditating.

< 309h/309H 183v/183V Pos: sitting >
Keebo, The Great Hunter starts casting a spell.

< 309h/309H 183v/183V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 309h/309H 183v/183V Pos: sitting >
Keebo, The Great Hunter completes his spell...
A traveling merchant's skin gains the texture and toughness of bark.

< 309h/309H 183v/183V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!

< 309h/309H 183v/183V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  8 of  9   (   4 seconds)
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  6 of  6
  5th circle:  5 of  5
  6th circle:  4 of  4

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 309h/309H 183v/183V Pos: sitting >
A young villager enters from the north.

< 309h/309H 183v/183V Pos: sitting >
Keebo, The Great Hunter starts casting a spell.

< 309h/309H 183v/183V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 309h/309H 183v/183V Pos: sitting >
You clamber to your feet.

< 309h/309H 183v/183V Pos: standing >
Keebo, The Great Hunter completes his spell...
Keebo, The Great Hunter utters the word 'paghz'
A young villager starts to move with uncanny speed!
You start chanting...

< 309h/309H 183v/183V Pos: standing >
Casting: faerie sight 

< 309h/309H 183v/183V Pos: standing >
You complete your spell...
Your eyes begin to twinkle.

< 309h/309H 183v/183V Pos: standing >
You quickly scan the area.
A peasant commoner who is close by to your north.

< 309h/309H 183v/183V Pos: standing >
You start chanting...

< 309h/309H 183v/183V Pos: standing >
A peasant commoner enters from the north.

< 309h/309H 183v/183V Pos: standing >
Keebo, The Great Hunter starts casting a spell.
Casting: storm empathy *

< 309h/309H 183v/183V Pos: standing >
You complete your spell...
You feel protected from the storms!

< 309h/309H 183v/183V Pos: standing >
Keebo, The Great Hunter completes his spell...
Keebo, The Great Hunter utters the word 'paghz'
A peasant commoner starts to move with uncanny speed!
You start chanting...

< 309h/309H 183v/183V Pos: standing >
Casting: vapor armor 

< 309h/309H 183v/183V Pos: standing >
You complete your spell...
You feel the protection of the winds and storms flow through you.

< 309h/309H 183v/183V Pos: standing >
You sit down and relax.

< 309h/309H 183v/183V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  8 of  9   (   4 seconds)
  2nd circle:  8 of  8
  3rd circle:  7 of  7
  4th circle:  5 of  6   (   8 seconds)
  5th circle:  4 of  5   (   9 seconds)
  6th circle:  4 of  4

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 309h/309H 183v/183V Pos: sitting >
You start meditating...

< 309h/309H 183v/183V Pos: sitting >
You should level anytime now!

< 309h/309H 183v/183V Pos: sitting >
A young villager leaves north.

< 309h/309H 183v/183V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 309h/309H 183v/183V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 309h/309H 183v/183V Pos: sitting >
Keebo, The Great Hunter starts casting a spell.

< 309h/309H 183v/183V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 309h/309H 183v/183V Pos: sitting >
Keebo, The Great Hunter completes his spell...

< 309h/309H 183v/183V Pos: sitting >
You clamber to your feet.

< 309h/309H 183v/183V Pos: standing >
You quickly scan the area.
A young villager who is close by to your north.
A traveling adventurer who is close by to your north.

< 309h/309H 183v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S -W
A young villager wanders here, singing songs of joy.
A traveling adventurer roams here looking for some excitement.

< 309h/309H 182v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A muscular villager wanders here looking to start a fight.
A small villager wanders here looking for something to do.
A traveling adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A muscular villager wanders here looking to start a fight.

< 309h/309H 180v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A pudgy commoner wanders here looking for something to eat.
A ravenous chipmunk lurks here.
A young villager wanders here, singing songs of joy.
A village champion wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.

< 309h/309H 178v/183V Pos: standing >
You quickly scan the area.
A muscular villager who is close by to your west.
A small villager who is close by to your west.
A traveling adventurer who is close by to your west.
A young villager who is close by to your west.
A muscular villager who is close by to your west.
A young villager who is not far off to your west.
A traveling adventurer who is not far off to your west.
A village warrior who is a brief walk away to your west.
A village champion who is a brief walk away to your west.
A village champion who is a brief walk away to your west.

< 309h/309H 179v/183V Pos: standing >
A young villager enters from the west.

< 309h/309H 183v/183V Pos: standing >
The well traveled path continues on.
You extend your sights eastward.
a Well Traveled Path
Obvious exits: -N -S -W

< 309h/309H 183v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W

< 309h/309H 181v/183V Pos: standing >
A ravenous chipmunk enters from the west.
You quickly scan the area.
A rather buff looking deer who is close by to your north.
A majestic bluejay who is close by to your north.
A mother deer who is not far off to your north.
A mother deer who is not far off to your north.
An evil looking crow who is not far off to your north.
A robin who is not far off to your north.
A village commoner who is close by to your south.
A peasant commoner who is close by to your south.
A wandering merchant who is close by to your south.
A small villager who is close by to your south.
A wandering merchant who is close by to your south.
A village commoner who is not far off to your south.
The spectre of a peasant commoner who is not far off to your south.
The zombie of a peasant commoner who is not far off to your south.
The skeleton of a peasant commoner who is not far off to your south.
A Kobold who is not far off to your south.
A traveling merchant who is a brief walk away to your south.
A young villager who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A young villager who is a brief walk away to your south.
A wandering adventurer who is a brief walk away to your south.
A young villager who is close by to your west.
A pudgy commoner who is close by to your west.
A young villager who is close by to your west.
A village champion who is close by to your west.
A pudgy commoner who is close by to your west.
A young villager who is not far off to your west.
A muscular villager who is not far off to your west.
A small villager who is not far off to your west.
A traveling adventurer who is not far off to your west.
A muscular villager who is not far off to your west.
A traveling adventurer who is a brief walk away to your west.
A wandering merchant who is rather far off to your west.
A village commoner who is rather far off to your west.
A village champion who is rather far off to your west.
A village champion who is rather far off to your west.

< 309h/309H 181v/183V Pos: standing >
A ravenous chipmunk suddenly attacks YOU!
Sorry, you aren't allowed to do that in combat.

< 309h/309H 181v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 You attempt to flee...
Within Smokeveil Forest
Obvious exits: -N -E -S
An evil looking crow circles here looking for a victim.(Red Aura)
A rather buff looking deer moves about here.
A majestic bluejay circles here looking for food.
You flee northward!

< 309h/309H 152v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
A ravenous chipmunk lurks here.

< 309h/309H 159v/183V Pos: standing >
Within Smokeveil Forest
Obvious exits: -N -E -S
An evil looking crow circles here looking for a victim.(Red Aura)
A rather buff looking deer moves about here.
A majestic bluejay circles here looking for food.

< 309h/309H 158v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S -W
A ravenous chipmunk lurks here.

< 309h/309H 166v/183V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
[2] The corpse of a small villager is lying here.
The corpse of a village commoner is lying here.
The spectre of a peasant commoner stands here. (minion) (Red Aura)
The zombie of a peasant commoner stands here. (minion) (Red Aura)
The skeleton of a peasant commoner stands here. (minion) (Red Aura)
A Kobold (small) stands here, fighting a peasant commoner.(Red Aura)
A peasant commoner stands here, fighting a Kobold.
A wandering merchant wanders here looking to buy some wares.

< 309h/309H 165v/183V Pos: standing >
A wandering merchant enters from the south.

< 309h/309H 166v/183V Pos: standing >
A Kobold attacks a peasant commoner. [0 Hits]

< 309h/309H 169v/183V Pos: standing >
A peasant commoner attacks a Kobold. [1 Hits]
You start chanting...

< 309h/309H 173v/183V Pos: standing >
The skeleton of a peasant commoner says 'Prepare to fight me, too!'
The skeleton of a peasant commoner suddenly attacks a peasant commoner!

< 309h/309H 174v/183V Pos: standing >
A ravenous chipmunk enters from the north.

< 309h/309H 176v/183V Pos: standing >
The spectre of a peasant commoner says 'Today is a good day to die!'
The zombie of a peasant commoner futilely tries to rescue a Kobold!
You complete your spell...
[Damage: 29 ] The lightning bolt hits a Kobold with full impact.
A ravenous chipmunk suddenly attacks YOU!

< 309h/309H 177v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 A Kobold starts casting an offensive spell.
You start chanting...

< 309h/309H 177v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 You complete your spell...
[Damage: 25 ] The lightning bolt hits a Kobold with full impact.

< 309h/309H 177v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'qpurr hajqp'
A Kobold chills a peasant commoner, who suddenly seems less lively.
A peasant commoner sags, apparently weakened from the frigid cold!

< 309h/309H 177v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 The spectre of a peasant commoner attacks a peasant commoner. [1 Hits]

< 309h/309H 177v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 The skeleton of a peasant commoner attacks a peasant commoner. [0 Hits]
A peasant commoner attacks a Kobold. [0 Hits]
You start chanting...

< 309h/309H 177v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 You block a ravenous chipmunk's feeble kick with your arm.
A ravenous chipmunk attacks you. [0 Hits]

< 309h/309H 177v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 A Kobold attacks a peasant commoner. [1 Hits]

< 309h/309H 177v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 You complete your spell...
[Damage: 32 ] The lightning bolt hits a Kobold with full impact.

< 309h/309H 177v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 The spectre of a peasant commoner attacks a peasant commoner. [0 Hits]

< 309h/309H 177v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 The zombie of a peasant commoner says 'I must assist my master!'
A peasant commoner avoids being bashed by the zombie of a peasant commoner, who loses its balance and falls.
You start chanting...

< 309h/309H 177v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 A Kobold attempts to flee.
A Kobold leaves south.

< 309h/309H 177v/183V Pos: standing >
< T: Nom TP: sta TC:excellent E: ravenous sta EP: excellent >
 You complete your spell...
[Damage: 43 ] The lightning bolt hits a Kobold with full impact.
The skeleton of a peasant commoner stops following a Kobold.
The zombie of a peasant commoner stops following a Kobold.
The spectre of a peasant commoner stops following a Kobold.
You receive your share of experience.