<worn as a badge> the insignia of the githzerai patrol
<worn on head> a hood of silver links
<worn on eyes> an alligatorskin eyepatch [superior]
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> a glowing crystalline earring [superior]
<worn on face> a translucent crystal hemisphere [superior] (glowing)
<worn around neck> a demon tooth necklace
<worn around neck> a necklace of pure obsidian
<worn on body> some spiked leather armor bearing the emblem of Caer Tannad [superior]
<worn about body> the masters cloak (glowing) [68%]
<worn as quiver> a quiver smeared with blood
<worn about waist> a black githzerai sash of rank
<worn on belt buckle>a longsword named 'the Answerer' [superior] (glowing)
<worn on arms> a set of polished bone armplates [superior]
<worn around wrist> a whitestone bracer of regeneration
<worn around wrist> a chain-linked raider's bracelet
<worn on hands> some spiked raxian pit gauntlets
<worn on finger> a ring encrusted in rubies
<worn on finger> a tarnished bronze ring (glowing)
<wielding twohanded> a massive mithril sword [74%]
<worn on legs> the centaurian legplates of honor
<worn on feet> a fine pair of dragonscale sabatons
< 376h/464H 123v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
A deadly nightmare suddenly attacks a Halfling!
[Damage: 8 ] A deadly nightmare's thrash wounds a Halfling.
A Human screams out in pain!
< 376h/464H 123v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
You are rescued by Co, you are confused, but grateful!
< 376h/464H 123v/123V Pos: standing >
A Barbarian tries to tackle Grahk and misses completely, making a nice dent in his forehead and the ground!
< 376h/464H 123v/123V Pos: standing >
Grahk misses a Barbarian.
< 376h/464H 123v/123V Pos: standing >
A Barbarian misses Grahk.
A Barbarian misses Grahk.
A Barbarian misses Grahk.
-=[A Human's feeble punch grazes you.]=-
You feel unholy power coursing through your limbs!
A Human misses you.
You feel your skin soften and return to normal.
-=[A Human's punch grazes you.]=-
< 375h/464H 123v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Human sta EP: small wounds >
Grahk starts casting an offensive spell.
< 375h/464H 123v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Human sta EP: small wounds >
Co parries a Halfling's lunge at him.
< 375h/464H 123v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Human sta EP: small wounds >
A Human screams out in pain!
< 375h/464H 123v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Human sta EP: few wounds >
A Human gracefully whirls around a thin drow's attack.
A Human gracefully whirls around a thin drow's attack.
< 375h/464H 123v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Human sta EP: few wounds >
A deadly nightmare misses a Halfling.
A Human attempts to flee.
A Human leaves north.
< 375h/464H 123v/123V Pos: standing >
Grahk completes his spell...
Grahk utters the words 'molten spray'
Grahk points at a Barbarian.
A blast of molten spray sent by Grahk coats a Barbarian with searing agony.
< 375h/464H 123v/123V Pos: standing >
A Human enters from the north.
< 375h/464H 123v/123V Pos: standing >
Grahk starts casting an offensive spell.
< 375h/464H 123v/123V Pos: standing >
A Human leaves south.
< 375h/464H 123v/123V Pos: standing >
A thin drow leaves south.
A Halfling misses Co.
Co parries a Halfling's lunge at him.
< 375h/464H 123v/123V Pos: standing >
Co misses a Halfling.
Co misses a Halfling.
Co's pierce wounds a Halfling.
< 376h/464H 123v/123V Pos: standing >
A Barbarian misses Grahk.
Grahk dodges a Barbarian's attack.
Grahk dodges a Barbarian's attack.
< 377h/464H 123v/123V Pos: standing >
You haven't reoriented yourself yet enough for another bash!
A Halfling clambers to his feet.
< 377h/464H 123v/123V Pos: standing >
Grahk completes his spell...
Grahk utters the words 'molten spray'
Grahk points at a Barbarian.
A blast of molten spray sent by Grahk coats a Barbarian with searing agony.
A Halfling dodges a deadly nightmare's attack.
You haven't reoriented yourself yet enough for another bash!
< 378h/464H 123v/123V Pos: standing >
The Docks of Quietus Quay
Obvious exits: -North -East -South
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)
A Barbarian (large) Mutinous Legions is lying in mid-air here, fighting Grahk.(Gold Aura)
Zuks (Githyanki)(medium) stands here.(Red Aura)
Grahk (Drow Elf)(medium) stands, floating here, fighting a Barbarian.(Red Aura)
A Halfling (small) Mutinous Legions stands in mid-air here, fighting Co.
A deadly nightmare stands here, fighting a Halfling. (Minion) (Red Aura)
Co (Troll)(large) stands here, fighting a Halfling.(Red Aura)
< 378h/464H 123v/123V Pos: standing >
Bash who?
< 379h/464H 123v/123V Pos: standing >
The Docks of Quietus Quay
The stone walkways of the docks extend a short ways to the south where
they end near the mouth of the cavern that encloses this small harbor and
to the north where they turn east along the front of a gigantic warehouse.
It appears that ships of all sizes can dock almost anywhere along the
docks in order to offload their goods.
Obvious exits: -North -East -South
A strange gnomish contraption stands here, dispensing ferry tickets.
The Ketch Bizmark floats here.
A thin drow stands here, fighting a Dwarf.(Red Aura)
A Human (medium) Mutinous Legions stands, floating here.(Gold Aura)
A Dwarf (medium) Mutinous Legions sits here, fighting a thin drow.(Holy)(Gold Aura)
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)
< 379h/464H 122v/123V Pos: standing >
You haven't reoriented yourself yet enough for another bash!
< 379h/464H 122v/123V Pos: standing >
Bash who?
< 380h/464H 122v/123V Pos: standing >
The Docks of Quietus Quay
The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north. The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern. The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East -South
A lanky orcish sailor walks the docks with a rolling gait.(Red Aura)
A Barbarian (large) Mutinous Legions is lying in mid-air here, fighting Grahk.(Gold Aura)
Zuks (Githyanki)(medium) stands here.(Red Aura)
Grahk (Drow Elf)(medium) stands, floating here, fighting a Barbarian.(Red Aura)
A deadly nightmare stands here, red eyes glowing hotly. (minion) (Red Aura)
Co (Troll)(large) stands here.(Red Aura)
< 380h/464H 121v/123V Pos: standing >
Bash who?
< 381h/464H 121v/123V Pos: standing >
Grahk starts casting an offensive spell.
< 381h/464H 121v/123V Pos: standing >
Bash who?
A Halfling enters from the north.
< 382h/464H 122v/123V Pos: standing >
You haven't reoriented yourself yet enough for another bash!
A Halfling leaves north.
< 382h/464H 123v/123V Pos: standing >
Bash who?
< 384h/464H 123v/123V Pos: standing >
Bash who?
< 384h/464H 123v/123V Pos: standing >
Bash who?
< 385h/464H 123v/123V Pos: standing >
Before the Docks of Quietus Quay
The famous stone docks of Quietus Quay lie just to the south. The
take-over of this small port by the Darvanu has led to much heavier use,
even by legitimate businesses. The path here is wide enough to almost be
considered a roadway leading through the mountain. It is wide enough for
large, heavy wagons to be drawn through.
Obvious exits: -North -South
A few coins lie scattered here.
A deadly nightmare trots in from the south.
< 385h/464H 122v/123V Pos: standing >
Bash who?
< 386h/464H 122v/123V Pos: standing >
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street leads through a slightly narrower tunnel to the south before
reaching the port itself, and continues north through an open cavern
containing a number of small buildings.
Obvious exits: -North -South
A Halfling (small) Mutinous Legions stands in mid-air here.
A deadly nightmare trots in from the south.
< 387h/464H 121v/123V Pos: standing >
You feel unholy power coursing through your limbs!
[Damage: 2 ] Your bash knocks a Halfling to the ground!
< 388h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
You score a CRITICAL HIT!!!!!
[Damage: 34 ] -=[Your powerful slash strikes a Halfling very hard.]=-
[Damage: 17 ] -=[Your impressive slash strikes a Halfling.]=-
[Damage: 18 ] -=[Your impressive slash strikes a Halfling.]=-
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
You parry a Halfling's lunge at you.
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
[Damage: 18 ] -=[Your impressive slash strikes a Halfling.]=-
You score a CRITICAL HIT!!!!!
[Damage: 34 ] -=[Your powerful slash strikes a Halfling very hard.]=-
[Damage: 18 ] -=[Your impressive slash strikes a Halfling hard.]=-
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: nasty wounds >
A deadly nightmare suddenly attacks a Halfling!
A deadly nightmare misses a Halfling.
A Halfling misses you.
You parry a Halfling's lunge at you.
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
A Halfling clambers to his feet.
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sta EP: nasty wounds >
A Halfling settles to his knees.
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling kne EP: nasty wounds >
[Damage: 15 ] -=[Your slash strikes a Halfling hard.]=-
[Damage: 16 ] -=[Your slash strikes a Halfling hard.]=-
You haven't reoriented yourself yet enough for another bash!
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling kne EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling kne EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling kne EP: nasty wounds >
A deadly nightmare misses a Halfling.
You haven't reoriented yourself yet enough for another bash!
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling kne EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling kne EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling kne EP: nasty wounds >
A Halfling rises to his feet.
< 389h/464H 121v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sta EP: nasty wounds >
A Halfling attempts to flee.
A Halfling leaves north.
< 389h/464H 121v/123V Pos: standing >
Bash who?
< 389h/464H 121v/123V Pos: standing >
A Halfling enters from the north.
< 389h/464H 121v/123V Pos: standing >
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East -South -West
A deadly nightmare trots in from the south.
< 389h/464H 120v/123V Pos: standing >
Bash who?
< 389h/464H 120v/123V Pos: standing >
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street continues to the north were it eventually exits the cavern and
heads south toward the port. A small, non-descript inn lies to the east.
Obvious exits: -North -East -South
A deadly nightmare trots in from the south.
< 389h/464H 119v/123V Pos: standing >
Bash who?
< 389h/464H 120v/123V Pos: standing >
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
A small bar of some sort lies to the east and a supply shop is close by to
the west.
Obvious exits: -North -East -South -West
A deadly nightmare trots in from the north.
< 390h/464H 120v/123V Pos: standing >
Bash who?
< 390h/464H 121v/123V Pos: standing >
Broad Street
Broad Street is the single major road that passes through the cavern
that encloses the buildings and shops of Quietus Quay. It is wide enough
for wagons and large cargoes to be transported through with relative ease.
The street leads through a slightly narrower tunnel to the south before
reaching the port itself, and continues north through an open cavern
containing a number of small buildings.
Obvious exits: -North -South
A deadly nightmare trots in from the north.
< 391h/464H 121v/123V Pos: standing >
Bash who?
< 391h/464H 121v/123V Pos: standing >
Before the Docks of Quietus Quay
The famous stone docks of Quietus Quay lie just to the south. The
take-over of this small port by the Darvanu has led to much heavier use,
even by legitimate businesses. The path here is wide enough to almost be
considered a roadway leading through the mountain. It is wide enough for
large, heavy wagons to be drawn through.
Obvious exits: -North -South
A few coins lie scattered here.
A deadly nightmare trots in from the north.
< 392h/464H 121v/123V Pos: standing >
Bash who?
< 392h/464H 122v/123V Pos: standing >
The Docks of Quietus Quay
The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north. The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern. The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East -South
Fresh blood covers everything in the area.
A Halfling (small) Mutinous Legions stands in mid-air here.
A globe of darkness floats near a Halfling's head.
A Dwarf (medium) Mutinous Legions stands here.(Holy) (casting) (Gold Aura)
A Human (medium) Mutinous Legions stands, floating here, fighting Co.(Gold Aura)
A Barbarian (large) Mutinous Legions stands in mid-air here, fighting Grahk.(Gold Aura)
Zuks (Githyanki)(medium) stands here. (Casting) (Red Aura)
Grahk (Drow Elf)(medium) stands, floating here, fighting a Barbarian. (Casting) (Red Aura)
Co (Troll)(large) stands here, fighting a Human.(Red Aura)
A deadly nightmare trots in from the north.
A Halfling leaves east.
< 393h/464H 122v/123V Pos: standing >
Grahk dodges a Barbarian's attack.
Grahk dodges a Barbarian's attack.
Grahk dodges a Barbarian's attack.
Bash who?
< 393h/464H 122v/123V Pos: standing >
A Human screams out in pain!
< 393h/464H 122v/123V Pos: standing >
A Halfling enters from the east.
< 394h/464H 122v/123V Pos: standing >
Grahk completes his spell...
Grahk utters the words 'ofzahzf wunsoeuio'
Grahk shudders as an immense rush of life flows into his body!
The Docks of Quietus Quay
This small ocean inlet burrowed itself beneath the mountains many years
ago and has created a perfect, hidden harbor for the docking and unloading
of ships. Once a pirate's haven, the port has been taken over by the
Darvanu mercenary house, one of the most powerful organizations in the
world. Ships carrying both legal and illegal goods now land here whenever
they please. While in port the ships are safe from attack, once they
leave they are on their own. The stone walkways of the docks continue to
the east and west.
Obvious exits: -East -West
The corpse of a Halfling is lying here.
A deadly nightmare trots in from the west.
< 395h/464H 121v/123V Pos: standing >
Bash who?
< 395h/464H 121v/123V Pos: standing >
The Docks of Quietus Quay
The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north. The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern. The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East -South
Fresh blood covers everything in the area.
A Halfling (small) Mutinous Legions stands in mid-air here.
A globe of darkness floats near a Halfling's head.
A Dwarf (medium) Mutinous Legions stands here.(Holy) (casting) (Gold Aura)
A Human (medium) Mutinous Legions stands, floating here, fighting Co.(Gold Aura)
A Barbarian (large) Mutinous Legions stands in mid-air here, fighting Grahk.(Gold Aura)
Zuks (Githyanki)(medium) stands here. (Casting) (Red Aura)
Grahk (Drow Elf)(medium) stands, floating here, fighting a Barbarian.(Red Aura)
Co (Troll)(large) stands here, fighting a Human.(Red Aura)
A deadly nightmare trots in from the east.
A Halfling starts casting an offensive spell.
< 397h/464H 122v/123V Pos: standing >
You feel unholy power coursing through your limbs!
[Damage: 2 ] Your bash knocks a Halfling to the ground!
A Human settles to his knees.
< 398h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few scratches >
Co's fine pierce wounds a Human.
A Human tucks in his arms, rolls quickly away, then thrust his feet skywards, leaping back to his feet!
Co misses a Human.
Co misses a Human.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few scratches >
A Dwarf completes his spell...
A Dwarf utters the word 'heal'
Healing energy flows from a Dwarf into a Barbarian's body!
A Halfling continues preparing his spell from the ground...
A Halfling completes his spell...
A Halfling utters the words 'lightning bolt'
Grahk wavers under the impact of the lightning bolt sent by a Halfling.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few scratches >
Grahk starts casting a spell called 'mending'.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few scratches >
A Human screams out in pain!
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few scratches >
A Dwarf sits down in a comfortable spot.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few scratches >
A Dwarf takes out his holy symbol and begins praying intently.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few scratches >
A Halfling blocks your futile lunge at him.
[Damage: 19 ] -=[Your impressive slash strikes a Halfling.]=-
[Damage: 17 ] -=[Your impressive slash strikes a Halfling.]=-
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few scratches >
Grahk completes his spell...
Grahk utters the word 'wunsoeuio'
Grahk is surrounded by a glowing green aura!
A Barbarian tackles Grahk square in the chest knocking the wind out of him!
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few scratches >
A thin drow enters from the south.
A deadly nightmare suddenly attacks a Halfling!
[Damage: 8 ] A deadly nightmare's fine thrash wounds a Halfling.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: small wounds >
A Human's punch wounds Co.
A Human pokes Co really hard, making you wince.
A Human's fine punch wounds Co.
A Barbarian's impressive slash strikes Grahk hard.
As a Barbarian strikes Grahk, he smiles as a Barbarian tears his flesh!
A Barbarian misses Grahk.
A Barbarian's slash strikes Grahk.
As a Barbarian strikes Grahk, he smiles as a Barbarian tears his flesh!
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: small wounds >
A thin drow suddenly attacks a Barbarian!
A thin drow's decent punch wounds a Barbarian.
Co heroically rescues Grahk.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: small wounds >
A Halfling misses you.
A Halfling misses you.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: small wounds >
A Human screams out in pain!
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: small wounds >
A Human nimbly swivels out of the path of Co's attack.
Co misses a Human.
A Human nimbly swivels out of the path of Co's attack.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: small wounds >
A Halfling blocks your futile lunge at him.
[Damage: 18 ] -=[Your slash strikes a Halfling.]=-
You score a CRITICAL HIT!!!!!
[Damage: 34 ] -=[Your powerful slash strikes a Halfling hard.]=-
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: small wounds >
[Damage: 9 ] A deadly nightmare's fine thrash wounds a Halfling.
A Human attempts to flee.
A Human leaves south.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: small wounds >
Zuks's face flushes white for a moment.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: small wounds >
A thin drow misses a Barbarian.
A Barbarian dodges a thin drow's attack.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: small wounds >
You parry a Halfling's lunge at you.
A Halfling misses you.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: small wounds >
Zuks leaves south.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: small wounds >
A Barbarian's slash wounds Co.
A Barbarian's fine slash wounds Co.
A Barbarian's impressive slash strikes Co.
A Halfling clambers to his feet.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sta EP: small wounds >
A Halfling crawls in from the north.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sta EP: small wounds >
Co fails miserably in his attempt to rescue you.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sta EP: small wounds >
A Halfling starts casting an offensive spell.
A Halfling rises to his feet.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sta EP: small wounds >
[Damage: 14 ] -=[Your slash strikes a Halfling.]=-
[Damage: 12 ] -=[Your fine slash strikes a Halfling.]=-
[Damage: 12 ] -=[Your fine slash strikes a Halfling.]=-
Grahk clambers to his feet.
You haven't reoriented yourself yet enough for another bash!
Co's face turns pale as a Barbarian slams his head into his face.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
Grahk attempts to flee.
Grahk leaves south.
You haven't reoriented yourself yet enough for another bash!
A Halfling starts casting a spell.
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
A deadly nightmare misses a Halfling.
You haven't reoriented yourself yet enough for another bash!
< 399h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
A thin drow misses a Barbarian.
A Barbarian parries a thin drow's lunge at him.
A Barbarian's eyes roll as a thin drow plants a foot in his face.
[Damage: 2 ] Your bash knocks a Halfling to the ground!
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
Grahk enters from the south.
Zuks enters from the south.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
A Halfling completes his spell...
A Halfling utters the words 'iahjcandusg hajqp'
A Halfling gently touches a Barbarian's body, and his wounds begin to heal!
A Halfling stops chanting abruptly!
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
Co's fine pierce grazes a Barbarian.
Co misses a Barbarian.
Co misses a Barbarian.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
A Dwarf clambers to his feet.
A Dwarf, looking very frustrated, packs up his holy symbol.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
A Barbarian's impressive slash strikes Co.
A Barbarian's fine slash wounds Co.
A Barbarian's impressive slash strikes Co.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
[Damage: 17 ] -=[Your slash strikes a Halfling.]=-
[Damage: 17 ] -=[Your slash strikes a Halfling.]=-
[Damage: 16 ] -=[Your impressive slash strikes a Halfling.]=-
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
Co fails miserably in his attempt to rescue you.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
A thin drow misses a Barbarian.
A thin drow misses a Barbarian.
A Halfling blocks a deadly nightmare's lunge at him.
You parry a Halfling's lunge at you.
You dodge a Halfling's vicious attack.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
Zuks leaves south.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
A Halfling starts casting a spell.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
A Halfling completes his spell...
A Halfling utters the words 'iahjcandusg hajqp'
A Halfling gently touches a Dwarf's body, and his wounds begin to heal!
A Barbarian tackles Co square in the chest knocking the wind out of him!
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
Co misses a Barbarian.
Co misses a Barbarian.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
A Dwarf starts casting a spell.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
A Barbarian's impressive slash strikes Co.
Co's fur cloak was damaged from the massive blow!
A Barbarian's impressive slash strikes Co.
A Barbarian's impressive slash strikes Co.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: few wounds >
You deflect a Halfling's blow and strike back at him!
[Damage: 19 ] -=[Your impressive slash strikes a Halfling.]=-
A Halfling misses you.
[Damage: 14 ] -=[Your slash strikes a Halfling.]=-
[Damage: 19 ] -=[Your impressive slash strikes a Halfling hard.]=-
A Halfling blocks your futile lunge at him.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: nasty wounds >
A thin drow's decent punch wounds a Barbarian.
A thin drow misses a Barbarian.
A thin drow hits a Barbarian with a mighty kick to his chest.
A Halfling starts casting an offensive spell.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: nasty wounds >
A deadly nightmare misses a Halfling.
You haven't reoriented yourself yet enough for another bash!
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sit EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
A Halfling clambers to his feet.
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sta EP: nasty wounds >
You haven't reoriented yourself yet enough for another bash!
< 400h/464H 122v/123V Pos: standing >
< T: Kenon TP: sta TC: small wounds E: A Halfling sta EP: nasty wounds >
A Dwarf completes his spell...
A Dwarf utters the word 'heal'
Healing energy flows from a Dwarf into a Halfling's body!
You haven't reoriented yourself yet enough for another bash!
A Halfling attempts to flee.
A Halfling leaves north.
< 400h/464H 122v/123V Pos: standing >
< 400h/464H 122v/123V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling causes the earth to rear up in the form of a fist!
< 400h/464H 122v/123V Pos: standing >
< 400h/464H 122v/123V Pos: standing >
You attempt to flee...
Before the Docks of Quietus Quay
The famous stone docks of Quietus Quay lie just to the south. The
take-over of this small port by the Darvanu has led to much heavier use,
even by legitimate businesses. The path here is wide enough to almost be
considered a roadway leading through the mountain. It is wide enough for
large, heavy wagons to be drawn through.
Obvious exits: -North -South
A few coins lie scattered here.
A Halfling (small) Mutinous Legions stands in mid-air here.
A globe of darkness floats near a Halfling's head.
A deadly nightmare trots in from the south.
You flee northward!
< 400h/464H 101v/123V Pos: standing >
Saving Kenon.
< 400h/464H 101v/123V Pos: standing >
Saving Kenon.
< 400h/464H 102v/123V Pos: standing >
The Docks of Quietus Quay
The docks of Quietus Quay lead off to the south and east, while a wide
path has been carved through the mountain to the north. The path travels
past a massive warehouse that has been carved from the mountain and
appears to enter a wide cavern. The docks have been carved from the rock
that surrounds a natural ocean inlet that has formed beneath the mountain.
Obvious exits: -North -East -South
Fresh blood covers everything in the area.
Grahk (Drow Elf)(medium) stands, floating here.(Red Aura)
A Halfling (small) Mutinous Legions stands in mid-air here.
A thin drow stands here, fighting a Barbarian.(Red Aura)
A Dwarf (medium) Mutinous Legions sits resting.(Holy)(Gold Aura)
A Barbarian (large) Mutinous Legions stands in mid-air here, fighting Co.(Gold Aura)
Co (Troll)(large) sits here, fighting a Barbarian.(Red Aura)
A deadly nightmare trots in from the north.
A Human enters from the south.
A Halfling starts casting an offensive spell.
< 401h/464H 103v/123V Pos: standing >
As a Dwarf avoids your bash, you topple over and fall to the ground.
< 402h/464H 104v/123V Pos: sitting >
A thin drow misses a Barbarian.
< 403h/464H 106v/123V Pos: sitting >
A Barbarian's a shortsword named 'Narggle's Star' [poor] flashes into the path of Co's attack, then a Barbarian delivers a graceful counter-attack!
A Barbarian's impressive slash strikes Co.
A massive longsword dubbed 'Dusk and Dawn' slices through the air with incredible ease!
A Barbarian's impressive slash strikes Co.
Co misses a Barbarian.
< 404h/464H 107v/123V Pos: sitting >
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling causes the earth to rear up in the form of a fist!
Grahk sits down in a comfortable spot.
A Human assists a Barbarian heroically.
A Human's fine punch strikes Co.
< 404h/464H 108v/123V Pos: sitting >
A Human's fine punch strikes Co.
A Human's fine punch strikes Co.
A Human's punch strikes Co.
A Barbarian's impressive slash strikes Co very hard.
A Barbarian's massive longsword dubbed 'Dusk and Dawn' calls upon the chill of night and heat of the sun.
The intense flames cause Co's skin to smolder and burn!
A Barbarian calls down a roaring flamestrike at Co who starts to melt!
A Barbarian points at Co.
Co is surrounded by the dancing outline of purplish flames!
Co wails in agony as a Barbarian's biting cold freezes his exposed skin!
A Barbarian's impressive slash enshrouds Co in a mist of blood.
A Barbarian's impressive slash causes Co to grimace in pain.
< 405h/464H 109v/123V Pos: sitting >
Grahk stares off into space, entering a meditative trance.
< 405h/464H 110v/123V Pos: sitting >
A Halfling enters from the north.
< 406h/464H 113v/123V Pos: sitting >
A Halfling starts casting an offensive spell.
< 407h/464H 114v/123V Pos: sitting >
Zuks enters from the south.
A Halfling leaves south.
< 407h/464H 115v/123V Pos: sitting >
Co clambers to his feet.
Co's face turns pale as a Barbarian slams his head into his face.
Co is dead! R.I.P.