The death of [30 Ethermancer] Saif Mutinous Legions (Halfling)

in The Dock

from the perspective of [30 Ethermancer] Saif Mutinous Legions (Halfling)

<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a pair of silver earrings with red rubies
<worn on face>       a salamander scale mask
<worn around neck>   a necklace of Drow testicles [poor] (magic)
<worn on body>       some angelic granite cuirass
<worn about body>    a robe of many colors
<worn about waist>   a belt of desert sands
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn around wrist>  some lily pads (illuminating)
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn on finger>     a ring of sand blasting (magic)
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<worn on feet>       some caiman-skin boots

Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 194v/196V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W#
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 195v/196V Pos: standing >
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W#
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 194v/196V Pos: standing >
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 193v/196V Pos: standing >
You quickly scan the area.
You see nothing.
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -S -W
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 194v/196V Pos: standing >
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 195v/196V Pos: standing >
Morrigu leaves east.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -E -S -W
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the west.
A beautiful pegasus trots in from the west.

< 311h/311H 194v/196V Pos: standing >
You quickly scan the area.
A half-orc shaman who is not far off to your south.
A retired soldier who is not far off to your west.
Morrigu leaves east.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -E -S -W
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the west.
A beautiful pegasus trots in from the west.

< 311h/311H 193v/196V Pos: standing >
Morrigu leaves east.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the west.
A beautiful pegasus trots in from the west.

< 311h/311H 194v/196V Pos: standing >
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
A half-orc shaman stands here, lost in contemplation.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
Aria, the king's daughter, stands here shopping.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 195v/196V Pos: standing >
You quickly scan the area.
A half-orc mercenary who is not far off to your north.
A commoner who is a brief walk away to your north.
A commoner who is close by to your east.
A commoner who is not far off to your east.
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 194v/196V Pos: standing >
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 193v/196V Pos: standing >
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 194v/196V Pos: standing >
You quickly scan the area.
A half-orc shaman who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
Aria who is a brief walk away to your north.
A half-orc mercenary who is in the distance to your north.
An orcish adventurer who is rather far off to your east.
A commoner who is in the distance to your east.
A commoner who is close by to your west.
An orcish adventurer who is in the distance to your west.

< 311h/311H 196v/196V Pos: standing >
You quickly scan the area.
A half-orc shaman who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
An elite bodyguard who is a brief walk away to your north.
Aria who is a brief walk away to your north.
A half-orc mercenary who is in the distance to your north.
An orcish adventurer who is rather far off to your east.
A commoner who is in the distance to your east.
A commoner who is close by to your west.
An orcish adventurer who is in the distance to your west.

< 311h/311H 196v/196V Pos: standing >
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 195v/196V Pos: standing >
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Gates to the Royal Docks
</map>
The Gates to the Royal Docks
Obvious exits: -N -E -S# -W
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 194v/196V Pos: standing >

< 311h/311H 194v/196V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your north.
A half-orc shaman who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
Aria who is in the distance to your north.
A commoner who is close by to your east.
A commoner who is close by to your west.

< 311h/311H 196v/196V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your north.
A half-orc shaman who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
An elite bodyguard who is in the distance to your north.
Aria who is in the distance to your north.
A commoner who is close by to your east.
A commoner who is close by to your west.

< 311h/311H 196v/196V Pos: standing >
Morrigu opens the gate.

< 311h/311H 196v/196V Pos: standing >
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E# -S -W#
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 195v/196V Pos: standing >
You quickly scan the area.
A commoner who is close by to your south.
A retired soldier who is a brief walk away to your south.

< 311h/311H 195v/196V Pos: standing >
Morrigu closes the gate.

< 311h/311H 195v/196V Pos: standing >

< 311h/311H 195v/196V Pos: standing >
You quickly scan the area.
A commoner who is close by to your south.
A retired soldier who is a brief walk away to your south.
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
A male commoner stands here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 194v/196V Pos: standing >
Morrigu leaves east.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Office of Macom, the Shipwright
</map>
The Office of Macom, the Shipwright
Obvious exits: -S -W
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Macom, the town shipwright, stands here ready to deal.
Wernt enters from the west.
A beautiful pegasus trots in from the west.

< 311h/311H 193v/196V Pos: standing >
Morrigu leaves south.
You follow Rex.


<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Dock
</map>
The Dock
Obvious exits: -N -S
The Ketch Deathinator floats here.
The Sloop Apocalyptic Wawe floats here.
The Ketch Titanic! floats here.
The Ketch Co floats here.
The Clipper Allah floats here.
The Clipper Ghost of Blackbeard floats here.
Rex  Mutinous Legions (Halfling)(small) stands in mid-air here.
Morrigu  Mutinous Legions (Halfling)(small) stands in mid-air here.
Wernt enters from the north.
A beautiful pegasus trots in from the north.

< 311h/311H 194v/196V Pos: standing >

< 311h/311H 196v/196V Pos: standing >
You quickly scan the area.
Macom who is close by to your north.

< 311h/311H 196v/196V Pos: standing >
You quickly scan the area.
Macom who is close by to your north.
Morrigu boards the Ketch Co.

< 311h/311H 196v/196V Pos: standing >
You quickly scan the area.
Macom who is close by to your north.

< 311h/311H 196v/196V Pos: standing >
You quickly scan the area.
Macom who is close by to your north.

< 311h/311H 196v/196V Pos: standing >
You quickly scan the area.
Macom who is close by to your north.

< 311h/311H 196v/196V Pos: standing >
A Troll disembarks from the Sloop Apocalyptic Wawe.
Rex suddenly attacks a Troll!
Rex misses a Troll.
A halo of white light settles over Wernt as he charges into battle.
A Troll is knocked to the ground by Wernt's mighty bash!

< 311h/311H 196v/196V Pos: standing >
You quickly scan the area.
Macom who is close by to your north.

< 311h/311H 196v/196V Pos: standing >
Morrigu disembarks from the Ketch Co.
A Drow Elf disembarks from the Sloop Apocalyptic Wawe.

< 311h/311H 196v/196V Pos: standing >
A Drow Elf disembarks from the Sloop Apocalyptic Wawe.

< 311h/311H 196v/196V Pos: standing >
You quickly scan the area.
Macom who is close by to your north.

< 311h/311H 196v/196V Pos: standing >
You start chanting...

< 311h/311H 196v/196V Pos: standing >
A Drow Elf starts casting an offensive spell.
Morrigu leaves north.

< 311h/311H 196v/196V Pos: standing >
A Drow Elf disembarks from the Sloop Apocalyptic Wawe.

< 311h/311H 196v/196V Pos: standing >
You complete your spell...
[Damage: 36 ] -=[The lightning bolt hits a Troll with full impact.]=-

< 311h/311H 196v/196V Pos: standing >
A Githyanki disembarks from the Sloop Apocalyptic Wawe.
A Githyanki disembarks from the Sloop Apocalyptic Wawe.

< 311h/311H 196v/196V Pos: standing >
A Githyanki waves an obsidian and steel wand and says 'n'.

< 311h/311H 196v/196V Pos: standing >
Rex's impressive slash wounds a Troll.
A Troll blocks Rex's lunge at him.
Rex's impressive slash wounds a Troll.
You start chanting...

< 311h/311H 196v/196V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'yufzbarr'

< 311h/311H 196v/196V Pos: standing >
You complete your spell...
[Damage: 49 ] -=[The lightning bolt hits a Troll with full impact.]=-
Wernt's slash wounds a Troll.
A Troll blocks Wernt's lunge at him.

< 311h/311H 196v/196V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 311h/311H 196v/196V Pos: standing >
A Troll suddenly looks a bit dumb, and madly slams _YOU_!
Rex turns to focus his attack on a Troll!

< 304h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC:few scratches E: A Troll sta EP: excellent >
 
< 304h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC:few scratches E: A Troll sta EP: excellent >
 Rex dodges a Troll's attack.
A Drow Elf starts casting an offensive spell.

< 304h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC:few scratches E: A Troll sta EP: excellent >
 -=[A horrible pain wracks your brain!]=-
OUCH!  That really did HURT!

< 264h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: small wounds E: A Troll sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the word 'yufzbarr'
-=[You are enveloped in flames from a fireball sent by a Drow Elf.  OUCH!]=-
OUCH!  That really did HURT!

< 219h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: few wounds E: A Troll sta EP: excellent >
 Your improved dexterity grants you an additional attack!
You miss a Troll.
You miss a Troll.

< 219h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: few wounds E: A Troll sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the word 'yufzbarr'
-=[You are enveloped in flames from a fireball sent by a Drow Elf.  OUCH!]=-
OUCH!  That really did HURT!
A Troll dodges Rex's attack.
A Troll deflects Rex's blow and strikes back at him!
A Troll misses Rex.
Rex's impressive slash wounds a Troll.
Rex's fine slash wounds a Troll.
Rex misses a Troll.

< 159h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: few wounds E: A Troll sta EP: few scratches >
 A Githyanki waves an obsidian and steel wand and says 'n'.

< 159h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: few wounds E: A Troll sta EP: few scratches >
 A Drow Elf starts casting an offensive spell.

< 159h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: few wounds E: A Troll sta EP: few scratches >
 Wernt attempts to flee.
Oof! Wernt bumps into a greyish stone wall...
Wernt tries to flee, but can't make it out of here!

< 159h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: few wounds E: A Troll sta EP: few scratches >
 Wernt's slash wounds a Troll.
Wernt's impressive slash wounds a Troll.
Wernt's the doubling sword of Chaos eminates a soft glow and Wernt looks refreshed!
A Troll clambers to his feet.
A Drow Elf starts casting an offensive spell.

< 159h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: few wounds E: A Troll sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the word 'yufzbarr'
-=[You are enveloped in flames from a fireball sent by a Drow Elf.  OUCH!]=-
OUCH!  That really did HURT!
Wernt attempts to flee.
Oof! Wernt bumps into a greyish stone wall...
Wernt tries to flee, but can't make it out of here!

< 110h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: nasty wounds E: A Troll sta EP: few scratches >
 A Troll topples over himself as he tries to bash Rex.

< 110h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: nasty wounds E: A Troll sta EP: few scratches >
 A Troll misses you.
-=[A Troll's powerful pierce strikes you hard.]=-
You block a Troll's lunge at you.

< 100h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: nasty wounds E: A Troll sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the word 'yufzbarr'
-=[You are enveloped in flames from a fireball sent by a Drow Elf.  OUCH!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Drow Elf starts casting an offensive spell.
Rex attempts to flee.
Oof! Rex bumps into a greyish stone wall...
Rex tries to flee, but can't make it out of here!

< 37h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: awful E: A Troll sta EP: few scratches >
 A Troll parries Rex's lunge at him.
A Troll dodges Rex's attack.
Rex misses a Troll.
A Troll dodges Rex's attack.
A Troll dodges Rex's attack.
A Troll parries your futile lunge at him.
Rex parries a Troll's lunge at him.

< 37h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: awful E: A Troll sta EP: few scratches >
 A Troll has set off your frost beacon at Inside the Gates of Sarmiz'Duul!
A Drow Elf starts casting an offensive spell.

< 37h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: awful E: A Troll sta EP: few scratches >
 Wernt attempts to flee.
Oof! Wernt bumps into a greyish stone wall...
Wernt tries to flee, but can't make it out of here!

< 37h/311H 196v/196V Pos: on your ass >
< T: Saif TP: ass TC: awful E: A Troll sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'warhunso gsfal'
A Drow Elf points at you.
-=[A Drow Elf fires a blast of molten spray at you, causing unbearable pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A horrible pain wracks your brain!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!

< 1h/311H 196v/196V Pos: on your ass >
<A Drow Elf starts casting an offensive spell.

< 1h/311H 196v/196V Pos: on your ass >
<A Troll clambers to his feet.
Wernt attempts to flee.
Oof! Wernt bumps into a greyish stone wall...
Wernt tries to flee, but can't make it out of here!

< 1h/311H 196v/196V Pos: on your ass >
<A Drow Elf starts casting an offensive spell.

< 1h/311H 196v/196V Pos: on your ass >
<A Drow Elf completes his spell...
A Drow Elf utters the word 'yufzbarr'
-=[You are enveloped in flames from a fireball sent by a Drow Elf.  OUCH!]=-
Your fine pair of gloves studded with amethysts melted from the intense heat!
Your choker with red, white and a blue gems melted from the intense heat!
Your leggings smeared with blood melted from the intense heat!