The death of [13 Cleric] Bekon (Dwarf)

in The Main Hallway

from the perspective of [13 Cleric] Bekon (Dwarf)

<worn on head>       a decent bamboo crown
<worn on face>       a ghastly limestone mask
<worn around neck>   some holy beads
<worn around neck>   a wicked looking collar
<worn on body>       a drow-made glass ringmail
<worn about body>    a boar skin cloak
<worn about waist>   a duergar skin belt
<worn on arms>       a pair of worn leather sleeves
<held as shield>     a little round wooden shield
<primary weapon>     an angelic bamboo mace
<worn on legs>       a pair of thin cloth pants
<worn on feet>       some human-made leather shoes


< 132h/132H 122v/122V Pos: standing >
You failed.

< 132h/132H 122v/122V Pos: standing >
A Long Hallway
  This long hallway is just like the other hallways, and is scattered
with old relics. There are paintings every few feet along both walls of
the best empolyees on this floor, in very seductive poses. There are
also potted plants by each of the doors and a velvet carpet runing down
the hallway.
Obvious exits: -North -South
A topless prostitute is here, showing you her stuff.

< 132h/132H 121v/122V Pos: standing >
You start chanting...

< 132h/132H 121v/122V Pos: standing >
You complete your spell...
Your touch sends wracking pains through a topless prostitute's body.
You dodge a topless prostitute's vicious attack.
You are knocked to the ground by a topless prostitute's mighty bash!

< 129h/132H 121v/122V Pos: sitting >
< T: Bekon TP: sit TC:few scratches E: prostitute sta EP:  nasty wounds >
 A topless prostitute dodges your futile attack.

< 129h/132H 121v/122V Pos: sitting >
< T: Bekon TP: sit TC:few scratches E: prostitute sta EP:  nasty wounds >
 A topless prostitute misses you.
You feel your skill in shield block improving.
A topless prostitute misses you.

< 129h/132H 121v/122V Pos: sitting >
< T: Bekon TP: sit TC:few scratches E: prostitute sta EP:  nasty wounds >
 Your fine bludgeon seriously wounds a topless prostitute.

< 129h/132H 121v/122V Pos: sitting >
< T: Bekon TP: sit TC:few scratches E: prostitute sta EP: pretty hurt >
 You feel less strong.
You clamber to your feet.

< 129h/132H 121v/122V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP: pretty hurt >
 Hint: Not sure how tough a monster is? Use the consider command to get a rough idea of the monster's abilities.
You start chanting...

< 129h/132H 121v/122V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP: pretty hurt >
 A topless prostitute misses you.
You dodge a topless prostitute's vicious attack.

< 129h/132H 121v/122V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP: pretty hurt >
 You complete your spell...
A topless prostitute's body is wracked with spasms as you touch her!
A topless prostitute is mortally wounded, and will die soon, if not aided.

< 129h/132H 121v/122V Pos: standing >
<Pardon?

< 129h/132H 121v/122V Pos: standing >
<Your decent bludgeon hits a topless prostitute.
A topless prostitute is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a topless prostitute dies in agony.
Who should the spell be cast upon?  You must specify a target!

< 129h/132H 121v/122V Pos: standing >
You get a few coins from the corpse of a topless prostitute.
There were: 2 gold coins, 5 silver coins, 6 copper coins. 

< 129h/132H 121v/122V Pos: standing >
You sit down and relax.

< 129h/132H 122v/122V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  1 - cause critical
( 2nd circle)  4 - cause serious
( 1st circle)  7 - cause light

And you are currently praying for the following spells:
    9 seconds:  ( 2nd) cause serious
   21 seconds:  ( 3rd) cause critical
   31 seconds:  ( 2nd) cause serious

You can pray no more spells.
You continue your praying.

< 129h/132H 122v/122V Pos: sitting >
You are already resting.

< 130h/132H 122v/122V Pos: sitting >
You have memorized the following spells:
( 3rd circle)  1 - cause critical
( 2nd circle)  4 - cause serious
( 1st circle)  7 - cause light

And you are currently praying for the following spells:
    7 seconds:  ( 2nd) cause serious
   19 seconds:  ( 3rd) cause critical
   29 seconds:  ( 2nd) cause serious

You can pray no more spells.

< 130h/132H 122v/122V Pos: sitting >
You should level anytime now!

< 130h/132H 122v/122V Pos: sitting >
You are already resting.

< 130h/132H 122v/122V Pos: sitting >
You clamber to your feet.
You abandon your praying.

< 131h/132H 122v/122V Pos: standing >
Vella's Room of Seduction
  This room has the biggest, most soft pillows of all around and several
arousing little toys lie about the room, showing much wear. There are
several mirrors about the walls, and inbetween each mirror, on the wood
different exotic pictures have been hung, even on the ceiling. There
are also several shelves were more sex toys are stored along with some
various types of food.
Obvious exits: -South
Vella, the great slut, is here strutting her stuff.
Oops, trying to juggle too many loose coins, you drop a few.

< 131h/132H 121v/122V Pos: standing >
You get a handful of coins.
There were: 9 silver coins. 

< 131h/132H 122v/122V Pos: standing >
You are carrying: (4/11)
a rugged adventurers satchel (illuminating)
[2] a large wooden torch
a large burlap sack

< 131h/132H 122v/122V Pos: standing >
You ARE mad!

< 131h/132H 122v/122V Pos: standing >
You are carrying: (4/11)
a rugged adventurers satchel (illuminating)
[2] a large wooden torch
a large burlap sack

< 131h/132H 122v/122V Pos: standing >

		Score information for Bekon

Level: 12   Race: Dwarf   Class: Cleric Sex: Female
Hit points: 131(132)  Moves: 122(122)
Coins carried:    0 platinum    26 gold    79 silver   107 copper
Coins in bank:    0 platinum     0 gold    41 silver    53 copper
Playing time: 0 days / 1 hours/ 48 minutes
Received data: 0.2546 MB this session.
Send data:     0.0104 MB this session.
Compression ratio: 79%
79%
Status:  Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Detecting:      Heat
Bartender Quests Remaining: 8.
Combat Pulse:   20 Spell Pulse:  0.93 
Leaderboard Points:  120 

Active Spells:
--------------
well-rested bonus (63 minutes)


		Score information for Bekon

Level: 12   Race: Dwarf   Class: Cleric Sex: Female
Hit points: 131(132)  Moves: 122(122)
Coins carried:    0 platinum    26 gold    79 silver   107 copper
Coins in bank:    0 platinum     0 gold    41 silver    53 copper
Playing time: 0 days / 1 hours/ 48 minutes
Received data: 0.2546 MB this session.
Send data:     0.0104 MB this session.
Compression ratio: 79%
79%
Status:  Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Detecting:      Heat
Bartender Quests Remaining: 8.
Combat Pulse:   20 Spell Pulse:  0.93 
Leaderboard Points:  120 

< 132h/132H 122v/122V Pos: standing >
Ok.
You put 0 platinum, 26 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 132h/132H 122v/122V Pos: standing >
Vella, the great slut says 'I'm not for sale get out!'

< 132h/132H 122v/122V Pos: standing >
Ok.
You put 0 platinum, 0 gold, 79 silver, and 0 copper coins into a rugged adventurers satchel.

< 132h/132H 122v/122V Pos: standing >
Ok.
You put 0 platinum, 0 gold, 0 silver, and 107 copper coins into a rugged adventurers satchel.

< 132h/132H 122v/122V Pos: standing >
A Long Hallway
  This long hallway is just like the other hallways, and is scattered
with old relics. There are paintings every few feet along both walls of
the best empolyees on this floor, in very seductive poses. There are
also potted plants by each of the doors and a velvet carpet runing down
the hallway.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
The corpse of a topless prostitute is lying here.

< 132h/132H 121v/122V Pos: standing >
Above The Great Fountain of Vella's Bordello
  This room, just like the one below it has many many pillows about the
room for refreshing oneself. There is a whole in the floor of this room
though, where the huge fountain from below comes up. The floor is marble,
but hardly anyone ever moves the pillows around, just sits on the nice
pillows and relaxes. There are several people always about here, basking
in the mists.
Obvious exits: -North -South -Down 
Fresh blood splatters cover the area.
The corpse of an ugly looking wench is lying here.
A crafting recipe lies here collecting dust.
A huge fountain bubbles fiercly here.
A topless prostitute is here, showing you her stuff.

< 132h/132H 120v/122V Pos: standing >
A Long Hallway
  This long hallway is just like the other hallways, and is scattered
with old relics. There are paintings every few feet along both walls of
the best empolyees on this floor, in very seductive poses. There are
also potted plants by each of the doors and a velvet carpet runing down
the hallway.
Obvious exits: -North -South
An ugly looking wench cringes here, looking for some action.

< 132h/132H 119v/122V Pos: standing >
Above The Great Fountain of Vella's Bordello
  This room, just like the one below it has many many pillows about the
room for refreshing oneself. There is a whole in the floor of this room
though, where the huge fountain from below comes up. The floor is marble,
but hardly anyone ever moves the pillows around, just sits on the nice
pillows and relaxes. There are several people always about here, basking
in the mists.
Obvious exits: -North -South -Down 
Fresh blood splatters cover the area.
The corpse of an ugly looking wench is lying here.
A crafting recipe lies here collecting dust.
A huge fountain bubbles fiercly here.
A topless prostitute is here, showing you her stuff.

< 132h/132H 119v/122V Pos: standing >
A Long Hallway
  This long hallway is just like the other hallways, and is scattered
with old relics. There are paintings every few feet along both walls of
the best empolyees on this floor, in very seductive poses. There are
also potted plants by each of the doors and a velvet carpet runing down
the hallway.
Obvious exits: -North -South
An ugly looking wench cringes here, looking for some action.

< 132h/132H 118v/122V Pos: standing >
You start chanting...
You dodge a bash from an ugly looking wench, who loses her balance and falls.

< 132h/132H 119v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: wench kne EP: excellent >
 You complete your spell...
Your touch sends wracking pains through an ugly looking wench's body.

< 132h/132H 119v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: wench kne EP: pretty hurt >
 You start chanting...

< 132h/132H 119v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: wench kne EP: pretty hurt >
 You complete your spell...
An ugly looking wench's body is wracked with spasms as you touch her!
An ugly looking wench is mortally wounded, and will die soon, if not aided.

< 132h/132H 119v/122V Pos: standing >
<You start chanting...

< 132h/132H 119v/122V Pos: standing >
<Casting: cause serious *

< 132h/132H 119v/122V Pos: standing >
<You complete your spell...
An ugly looking wench's body is wracked with spasms as you touch her!
An ugly looking wench is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an ugly looking wench cause a sickening chill to run up your spine.

< 144h/144H 119v/122V Pos: standing >
You get a few coins from the corpse of an ugly looking wench.
There were: 2 gold coins, 4 silver coins, 6 copper coins. 

< 144h/144H 120v/122V Pos: standing >
You are still a very long way from your next level.

< 144h/144H 120v/122V Pos: standing >
You sit down and relax.

< 144h/144H 121v/122V Pos: sitting >
You have memorized the following spells:
( 2nd circle)  2 - cause serious
( 1st circle)  7 - cause light

And you are currently praying for the following spells:
    9 seconds:  ( 2nd) cause serious
   21 seconds:  ( 3rd) cause critical
   30 seconds:  ( 2nd) cause serious
   42 seconds:  ( 3rd) cause critical
   52 seconds:  ( 2nd) cause serious
   61 seconds:  ( 2nd) cause serious

You can pray 1 2nd and 1 3rd circle spell(s).
You continue your praying.

< 144h/144H 122v/122V Pos: sitting >

1st CIRCLE:
armor                      
bless                      
cause light                
cure light                 
detect evil                
detect good                
detect magic               
turn undead                

2nd CIRCLE:
blindness                  
cause serious              
cure serious               
preserve                   
protection from cold       
protection from fire       
slow poison                
word of command            

3rd CIRCLE:
cause critical             
cure blind                 
cure critic                
dispel evil                
dispel good                
earthquake                 
remove poison              
sense life                 

4th CIRCLE:
cure disease               
invigorate                 
protection from acid       
protection from evil       
protection from gas        
protection from good       
protection from lightning  
remove curse               
self comprehension         
summon                     

5th CIRCLE:
destroy undead             
heal                       
soulshield                 
vitality                   

6th CIRCLE:
continual light            
curse                      
darkness                   
fear                       
flame strike               
harm                       
negative energy barrier    

7th CIRCLE:
full heal                  
lesser resurrect           
water breathing            

8th CIRCLE:
dispel magic               
mass heal                  

9th CIRCLE:
divine fury                
holy word                  
plane shift                
resurrect                  
silence                    
unholy word                
word of recall             

10th CIRCLE:
accelerated healing        
full harm                  
taint                      

11th CIRCLE:
group recall               
mass preserve              
true seeing                

12th CIRCLE:
miracle                    


1st CIRCLE:
armor                      
bless                      
cause light                
cure light                 
detect evil                
detect good                
detect magic               
turn undead                

2nd CIRCLE:
blindness                  
cause serious              
cure serious               
preserve                   
protection from cold       
protection from fire       
slow poison                
word of command            

3rd CIRCLE:
cause critical             
cure blind                 
cure critic                
dispel evil                
dispel good                
earthquake                 
remove poison              
sense life                 

4th CIRCLE:
cure disease               
invigorate                 
protection from acid       
protection from evil       
protection from gas        
protection from good       
protection from lightning  
remove curse               
self comprehension         
summon                     

5th CIRCLE:
destroy undead             
heal                       
soulshield                 
vitality                   

6th CIRCLE:
continual light            
curse                      
darkness                   
fear                       
flame strike               
harm                       
negative energy barrier    

7th CIRCLE:
full heal                  
lesser resurrect           
water breathing            

8th CIRCLE:
dispel magic               
mass heal                  

9th CIRCLE:
divine fury                
holy word                  
plane shift                
resurrect                  
silence                    
unholy word                
word of recall             

10th CIRCLE:
accelerated healing        
full harm                  
taint                      

< 144h/144H 122v/122V Pos: sitting >
Um.. what spell are you trying to pray for?

< 144h/144H 122v/122V Pos: sitting >
You have finished praying for cause serious.

< 144h/144H 122v/122V Pos: sitting >
You are praying for cause critical, which will take about 11 seconds.

< 144h/144H 122v/122V Pos: sitting >
You are praying for cause serious, which will take about 9 seconds.

< 144h/144H 122v/122V Pos: sitting >
You have finished praying for cause critical.

< 144h/144H 122v/122V Pos: sitting >
Hint: Some commands can be abbreviated.  Try using shortened commands like 'exp' to see if they work.

< 144h/144H 122v/122V Pos: sitting >
You have finished praying for cause serious.

< 144h/144H 122v/122V Pos: sitting >
A sex crazed prostitute enters from the south.

< 144h/144H 122v/122V Pos: sitting >
A sex crazed prostitute shakes violently trying to control herself.

< 144h/144H 122v/122V Pos: sitting >
You have finished praying for cause critical.

< 144h/144H 122v/122V Pos: sitting >
A sex crazed prostitute grasps her legs to contain her emotions.

< 144h/144H 122v/122V Pos: sitting >
You have finished praying for cause serious.

< 144h/144H 122v/122V Pos: sitting >
A sex crazed prostitute grasps her legs to contain her emotions.

< 144h/144H 122v/122V Pos: sitting >
A sex crazed prostitute says 'Stop playing around and come here now!'
A sex crazed prostitute grits her teeth in frustration.
A sex crazed prostitute grasps her legs to contain her emotions.

< 144h/144H 122v/122V Pos: sitting >
You have finished praying for cause serious.

< 144h/144H 122v/122V Pos: sitting >
A sex crazed prostitute twitches as you walk by.

< 144h/144H 122v/122V Pos: sitting >
A sex crazed prostitute leaves north.

< 144h/144H 122v/122V Pos: sitting >
You have finished praying for cause critical.

< 144h/144H 122v/122V Pos: sitting >
You have finished praying for cause serious.
Your prayers are complete.

< 144h/144H 122v/122V Pos: sitting >
Autosaving...

< 144h/144H 122v/122V Pos: sitting >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 144h/144H 122v/122V Pos: sitting >

< 144h/144H 122v/122V Pos: sitting >
You clamber to your feet.

< 144h/144H 122v/122V Pos: standing >
A Long Hallway
Obvious exits: -North -South
The corpse of an ugly looking wench is lying here.

< 144h/144H 122v/122V Pos: standing >
Above The Great Fountain of Vella's Bordello
  This room, just like the one below it has many many pillows about the
room for refreshing oneself. There is a whole in the floor of this room
though, where the huge fountain from below comes up. The floor is marble,
but hardly anyone ever moves the pillows around, just sits on the nice
pillows and relaxes. There are several people always about here, basking
in the mists.
Obvious exits: -North -South -Down 
The corpse of an ugly looking wench is lying here.
A crafting recipe lies here collecting dust.
A huge fountain bubbles fiercly here.

< 144h/144H 121v/122V Pos: standing >
A Long Hallway
  This long hallway is just like the other hallways, and is scattered
with old relics. There are paintings every few feet along both walls of
the best empolyees on this floor, in very seductive poses. There are
also potted plants by each of the doors and a velvet carpet runing down
the hallway.
Obvious exits: -North -South
The corpse of an ugly looking wench is lying here.

< 144h/144H 120v/122V Pos: standing >
A Long Hallway
  This long hallway is just like the other hallways, and is scattered
with old relics. There are paintings every few feet along both walls of
the best empolyees on this floor, in very seductive poses. There are
also potted plants by each of the doors and a velvet carpet runing down
the hallway.
Obvious exits: -North -South
[2] The corpse of a grinning old man is lying here.
The corpse of a tired traveler is lying here.

< 144h/144H 119v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 144h/144H 119v/122V Pos: standing >
The Velvet Stairs
  This stairs runs up from the main entry hall up to the second floor.
The same velvet like carpet that has been going around the rest of the
bordello continues up the stairs here. The walls are covered with several
different portraits of some of the very best employees of Vella's Bordello.
Every couple of steps there is a small potted plant.
Obvious exits: -North -Down 
A grinning old man stands here, eyeing the merchandise.

< 144h/144H 119v/122V Pos: standing >
Alas, you cannot go that way. . . .

< 144h/144H 119v/122V Pos: standing >
You start chanting...

< 144h/144H 120v/122V Pos: standing >
You complete your spell...
Your touch sends wracking pains through a grinning old man's body.
You dodge a grinning old man's vicious attack.
A grinning old man misses you.
A grinning old man's kick parts your hair but does little else.

< 144h/144H 122v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: grinning sta EP:  nasty wounds >
 You start chanting...

< 144h/144H 122v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: grinning sta EP:  nasty wounds >
 You lost your concentration!
You abort your prayer before it's done!

< 144h/144H 122v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: grinning sta EP:  nasty wounds >
 A grinning old man misses you.

< 144h/144H 122v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: grinning sta EP:  nasty wounds >
 You miss a grinning old man.

< 144h/144H 122v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: grinning sta EP:  nasty wounds >
 A grinning old man misses you.
A grinning old man's kick parts your hair but does little else.

< 144h/144H 122v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: grinning sta EP:  nasty wounds >
 You start chanting...

< 144h/144H 122v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: grinning sta EP:  nasty wounds >
 Casting: cause serious *

< 144h/144H 122v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: grinning sta EP:  nasty wounds >
 You complete your spell...
A grinning old man's body is wracked with spasms as you touch him!

< 144h/144H 122v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: grinning sta EP: pretty hurt >
 You dodge a grinning old man's vicious attack.
You dodge a grinning old man's vicious attack.

< 144h/144H 122v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: grinning sta EP: pretty hurt >
 You start chanting...

< 144h/144H 122v/122V Pos: standing >
< T: Bekon TP: sta TC:excellent E: grinning sta EP: pretty hurt >
 You complete your spell...
A grinning old man's body is wracked with spasms as you touch him!
A grinning old man is incapacitated and will slowly die, if not aided.
Your fine bludgeon grievously wounds a grinning old man.
A grinning old man is mortally wounded, and will die soon, if not aided.

< 144h/144H 122v/122V Pos: standing >
<You hit a grinning old man in the thigh with a hefty sweep.
A grinning old man is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a grinning old man's last actions in this world.
It appears you were able to salvage a piece of equipment from your enemy.

< 144h/144H 122v/122V Pos: standing >
You get a few coins from the corpse of a grinning old man.
There were: 2 gold coins, 6 silver coins, 8 copper coins. 
You get some human-made leather shoes from the corpse of a grinning old man.

< 144h/144H 122v/122V Pos: standing >
The Velvet Stairs
Obvious exits: -North -Down 
Fresh blood splatters cover the area.
The corpse of a grinning old man is lying here.

< 144h/144H 122v/122V Pos: standing >

< 144h/144H 122v/122V Pos: standing >

< 144h/144H 122v/122V Pos: standing >

This item is from the zone: Heaven.
'some human-made leather shoes'
Weight 2, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 6
This item will also affect your MOVE positively.
Some human-made leather shoes has an item value of 68.
Some human-made leather shoes is made of leather and appears to be of average quality.
Some human-made leather shoes has an item value of 68.

< 144h/144H 122v/122V Pos: standing >
Pardon?

< 144h/144H 122v/122V Pos: standing >
You stop using a pair of rugged outdoors boots.
You place some human-made leather shoes on your feet.

< 144h/144H 117v/117V Pos: standing >
The Velvet Stairs
Obvious exits: -North -Down 
Fresh blood splatters cover the area.
The corpse of a grinning old man is lying here.

< 144h/144H 121v/121V Pos: standing >
Entry Hall of Vella's Bordello
  This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
Obvious exits: -North -East  -South -West  -Up   

< 144h/144H 120v/121V Pos: standing >
Outside Vella's Bordello
  Standing here at the end of a stone path is a huge mansion type place
which looks slightly old. There are several small carts around this
bordello, some broaken down, some just arriving, but this place looks
pretty happening for this part of the world. The sand meet up to the
bordello all around, and there are several large boulders about the
outside of the bordello to provide shade for the customers.
Obvious exits: -North -South
A sex crazed prostitute lays here, grinning eagerly.
An ugly looking wench cringes here, looking for some action.

< 144h/144H 119v/121V Pos: standing >
A sex crazed prostitute leaves south.

< 144h/144H 119v/121V Pos: standing >
You failed.

< 144h/144H 121v/121V Pos: standing >
You start chanting...

< 144h/144H 121v/121V Pos: standing >
You complete your spell...
Your touch sends wracking pains through an ugly looking wench's body.
You dodge an ugly looking wench's vicious attack.
An ugly looking wench's kick parts your hair but does little else.

< 144h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:excellent E: wench sta EP:  nasty wounds >
 You start chanting...

< 144h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:excellent E: wench sta EP:  nasty wounds >
 You barely block an ugly looking wench's lunge at you.

< 144h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:excellent E: wench sta EP:  nasty wounds >
 You complete your spell...
An ugly looking wench's body is wracked with spasms as you touch her!

< 144h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:excellent E: wench sta EP:  awful >
 You start chanting...

< 144h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:excellent E: wench sta EP:  awful >
 A sex crazed prostitute enters from the south.

< 144h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:excellent E: wench sta EP:  awful >
 Casting: cause serious 

< 144h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:excellent E: wench sta EP:  awful >
 You complete your spell...
An ugly looking wench's body is wracked with spasms as you touch her!
An ugly looking wench is mortally wounded, and will die soon, if not aided.

< 144h/144H 121v/121V Pos: standing >
<A sex crazed prostitute grasps her legs to contain her emotions.

< 144h/144H 121v/121V Pos: standing >
<Your kick crashes into an ugly looking wench's chest.
An ugly looking wench is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as an ugly looking wench dies in agony.

< 144h/144H 121v/121V Pos: standing >
A sex crazed prostitute leaves south.

< 144h/144H 121v/121V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.

< 144h/144H 121v/121V Pos: standing >
You get a few coins from the corpse of an ugly looking wench.
There were: 4 gold coins, 8 silver coins, 12 copper coins. 

< 144h/144H 121v/121V Pos: standing >
Pardon?

< 144h/144H 121v/121V Pos: standing >
Outside Vella's Bordello
Obvious exits: -North -South
Fresh blood covers everything in the area.
The corpse of an ugly looking wench is lying here.

< 144h/144H 121v/121V Pos: standing >
Entry Hall of Vella's Bordello
  This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
Obvious exits: -North -East  -South -West  -Up   

< 144h/144H 120v/121V Pos: standing >
The Main Hallway
  Along the hall here are portraits of the finest employees and a few
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South -West 
The corpse of a red headed slut is lying here.
A topless prostitute is here, showing you her stuff.
A tired traveler staggers about looking for some relaxation.

< 144h/144H 119v/121V Pos: standing >
You failed.

< 144h/144H 120v/121V Pos: standing >
You start chanting...

< 144h/144H 121v/121V Pos: standing >
You complete your spell...
Your touch sends wracking pains through a topless prostitute's body.
A topless prostitute misses you.
You suddenly see a topless prostitute's foot in your chest.

< 139h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP: pretty hurt >
 You don't have that spell memorized.

< 139h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP: pretty hurt >
 You start chanting...

< 139h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP: pretty hurt >
 Casting: cause serious 
You dodge a topless prostitute's vicious attack.
You dodge a topless prostitute's vicious attack.

< 139h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP: pretty hurt >
 You complete your spell...
A topless prostitute's body is wracked with spasms as you touch her!

< 139h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP:  awful >
 You start chanting...

< 139h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP:  awful >
 A tired traveler leaves west.

< 139h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP:  awful >
 A topless prostitute misses you.
You are knocked to the ground by a topless prostitute's mighty bash!

< 136h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC:few scratches E: prostitute sta EP:  awful >
 You can't do this sitting!
You abort your prayer before it's done!

< 136h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC:few scratches E: prostitute sta EP:  awful >
 You feel your skill in 1h bludgeon improving.
You miss a topless prostitute.

< 136h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC:few scratches E: prostitute sta EP:  awful >
 A topless prostitute misses you.

< 136h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC:few scratches E: prostitute sta EP:  awful >
 You clamber to your feet.

< 136h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP:  awful >
 You are already standing.

< 136h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP:  awful >
 You start chanting...

< 136h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP:  awful >
 A topless prostitute misses you.

< 136h/144H 121v/121V Pos: standing >
< T: Bekon TP: sta TC:few scratches E: prostitute sta EP:  awful >
 You complete your spell...
A topless prostitute's body is wracked with spasms as you touch her!
A topless prostitute is incapacitated and will slowly die, if not aided.

< 136h/144H 121v/121V Pos: standing >
<Your kick crashes into a topless prostitute's chest.
A topless prostitute is mortally wounded, and will die soon, if not aided.

< 136h/144H 121v/121V Pos: standing >
<Your weak bludgeon hits a topless prostitute.
A topless prostitute is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a topless prostitute's last actions in this world.

< 136h/144H 121v/121V Pos: standing >
You get a few coins from the corpse of a topless prostitute.
There were: 2 gold coins, 4 silver coins, 6 copper coins. 

< 136h/144H 121v/121V Pos: standing >
You are almost ready to attain your next level!

< 136h/144H 121v/121V Pos: standing >
You sit down and relax.

< 136h/144H 121v/121V Pos: sitting >
You have memorized the following spells:
( 2nd circle)  1 - cause serious
( 1st circle)  7 - cause light

And you are currently praying for the following spells:
   11 seconds:  ( 3rd) cause critical
   21 seconds:  ( 2nd) cause serious
   30 seconds:  ( 2nd) cause serious
   42 seconds:  ( 3rd) cause critical
   52 seconds:  ( 2nd) cause serious
   61 seconds:  ( 2nd) cause serious
   73 seconds:  ( 3rd) cause critical
   82 seconds:  ( 2nd) cause serious
   92 seconds:  ( 2nd) cause serious

You can pray no more spells.
You continue your praying.

< 136h/144H 121v/121V Pos: sitting >
The winds of time have reclaimed the corpse of a red headed slut.
The corpse of a red headed slut crumbles to dust and blows away.

< 137h/144H 121v/121V Pos: sitting >
You have finished praying for cause critical.

< 139h/144H 121v/121V Pos: sitting >
You have finished praying for cause serious.

< 142h/144H 121v/121V Pos: sitting >
You have finished praying for cause serious.

< 144h/144H 121v/121V Pos: sitting >
Hint: Wisdom determines how quickly Priest classes pray for spells.

< 144h/144H 121v/121V Pos: sitting >
You have finished praying for cause critical.

< 144h/144H 121v/121V Pos: sitting >
You have finished praying for cause serious.

< 144h/144H 121v/121V Pos: sitting >
You have finished praying for cause serious.

< 144h/144H 121v/121V Pos: sitting >
A Troll enters from the south.

< 144h/144H 121v/121V Pos: sitting >
You have finished praying for cause critical.

< 144h/144H 121v/121V Pos: sitting >
You abandon your praying.
A Troll misses you.

< 144h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC:excellent E: A Troll sta EP:  small wounds >
 A Troll attempted to headbutt you.

< 144h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC:excellent E: A Troll sta EP:  small wounds >
 You feel your skill in shield block improving.
A Troll misses you.
You barely block a Troll's lunge at you.
A Troll's powerful slash strikes you hard.
OUCH!  That really did HURT!

< 128h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC: small wounds E: A Troll sta EP:  small wounds >
 A Troll leaps at you only to realize you are down already.

< 128h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC: small wounds E: A Troll sit EP:  small wounds >
 You miss a Troll.

< 128h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC: small wounds E: A Troll sit EP:  small wounds >
 A Troll's impressive slash strikes you hard.
A Troll's pierce strikes you very hard.
OUCH!  That really did HURT!

< 99h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC: few wounds E: A Troll sit EP:  small wounds >
 You miss a Troll.

< 99h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC: few wounds E: A Troll sit EP:  small wounds >
 A Troll clambers to his feet.

< 99h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC: few wounds E: A Troll sta EP:  small wounds >
 A Troll's powerful slash strikes you very hard.
OUCH!  That really did HURT!
A Troll's impressive pierce strikes you very hard.
A Troll's impressive slash seriously wounds you.
OUCH!  That really did HURT!

< 54h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC: nasty wounds E: A Troll sta EP:  small wounds >
 You miss a Troll.

< 54h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC: nasty wounds E: A Troll sta EP:  small wounds >
 A grinning old man enters from the north.

< 54h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC: nasty wounds E: A Troll sta EP:  small wounds >
 You barely block a Troll's lunge at you.
A Troll's impressive pierce seriously wounds you.
A Troll misses you.

< 41h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC:pretty hurt E: A Troll sta EP:  small wounds >
 A Troll dodges your futile attack.

< 41h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC:pretty hurt E: A Troll sta EP:  small wounds >
 A Troll's impressive slash seriously wounds you.
A Troll's pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Troll's impressive slash grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!

< 0h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC: awful E: A Troll sta EP:  small wounds >
 You feel your skill in 1h bludgeon improving.
You miss a Troll.

< 0h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC: awful E: A Troll sta EP:  small wounds >
 The world stops spinning.

< 0h/144H 121v/121V Pos: sitting >
< T: Bekon TP: sit TC: awful E: A Troll sta EP:  small wounds >
 A Troll misses you.
A Troll's impressive pierce hits you.