The death of [25 Necromancer] Xanan Mutinous Legions (Githzerai)

in Between a Row of Wicked Trees on Newhaven Way

from the perspective of [31 Necrolyte] Lae -*Clan DemonRage*- (Drow Elf)

<worn on head>       a sparkling gem helm
<worn in ear>        a crucifix marbled earring
<worn in ear>        a crucifix marbled earring
<worn on face>       a ceramic mask painted to resemble a kitten
<worn around neck>   a dangling spider necklace (humming)
<worn around neck>   a goblin rune stone
<worn on body>       a golden weave vest (glowing)
<worn about body>    a white robe
<worn on back>       a large leather backpack
<worn about waist>   a scarlet silk sash
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of leather sleeves
<held as shield>     a burnt marble heater shield
<worn on hands>      some snakeskin gloves
<worn on finger>     a ring of the EarthMother
<worn on finger>     a signet ring of storms
<primary weapon>     the longsword of Halp
<worn on legs>       some decent limestone leg plates
<worn on feet>       some caiman-skin boots

   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
  *The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
  *The Forest City of Aravne                     (slightly good) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (neutral)       
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 276h/276H 145v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Along Ruins of Sanctuary Place
</map>
Along Ruins of Sanctuary Place
Obvious exits: -E -S -W
The wraith of Sha enters from the west.
The wraith of an orc whore enters from the west.
The wraith of an orc whore enters from the west.

< 276h/276H 144v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: A Fountain before a Ruined Grand Temple
</map>

<map>
Zone: The City of Newhaven.
Room: A Fountain before a Ruined Grand Temple
</map>
A Fountain before a Ruined Grand Temple
Obvious exits: -N# -E -W
A skeleton of a citizen of Newhaven is walking here.
The skeleton of a small girl is here.
The zombie of a warder shambles about.
The zombie of a small boy is trudging about the area.
The zombie of a citizen of Newhaven shuffles about.
The zombie of a stronghold knight stands watch here.
The zombie of a stronghold knight stands watch here.
The wraith of Sha enters from the west.
The wraith of an orc whore enters from the west.
The wraith of an orc whore enters from the west.

< 276h/276H 143v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Along the Ruins of Sanctuary Place
</map>
Along the Ruins of Sanctuary Place
Obvious exits: -E -S -W
The wraith of Sha enters from the west.
The wraith of an orc whore enters from the west.
The wraith of an orc whore enters from the west.

< 276h/276H 142v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Along the Ruins of Sanctuary Place
</map>
Along the Ruins of Sanctuary Place
Obvious exits: -E -S# -W
The wraith of Sha enters from the west.
The wraith of an orc whore enters from the west.
The wraith of an orc whore enters from the west.

< 276h/276H 141v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Sanctuary Place
</map>
Intersection of Paradise Lane and Sanctuary Place
Obvious exits: -N -S -W
The wraith of Sha enters from the west.
The wraith of an orc whore enters from the west.
The wraith of an orc whore enters from the west.

< 276h/276H 141v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Along the Ruins of Paradise Lane
</map>

<map>
Zone: The City of Newhaven.
Room: Along the Ruins of Paradise Lane
</map>
Along the Ruins of Paradise Lane
Obvious exits: -N -S -W#
A worn sign extends from the building to the west.
The skeleton of a warder roams the area.
The skeleton of a warder roams the area.
The wraith of Sha enters from the north.
The wraith of an orc whore enters from the north.
The wraith of an orc whore enters from the north.

< 276h/276H 141v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On the Ruins of Paradise Lane
</map>

<map>
Zone: The City of Newhaven.
Room: On the Ruins of Paradise Lane
</map>
On the Ruins of Paradise Lane
Obvious exits: -N -S
The zombie of a citizen of Newhaven shuffles about.
The zombie of a small boy is trudging about the area.
The wraith of Sha enters from the north.
The wraith of an orc whore enters from the north.
The wraith of an orc whore enters from the north.

< 276h/276H 141v/145V Pos: standing >
You quickly scan the area.
A skeletal warder who is close by to your north.
A skeletal warder who is close by to your north.
A stray cat who is in the distance to your north.

< 276h/276H 142v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Paradise Lane and Bliss Boulevard
</map>
Intersection of Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
The wraith of Sha enters from the north.
The wraith of an orc whore enters from the north.
The wraith of an orc whore enters from the north.

< 276h/276H 144v/145V Pos: standing >
You quickly scan the area.
A zombie of a woman who is close by to your north.
A zombie of a boy who is close by to your north.
A skeletal warder who is not far off to your north.
A skeletal warder who is not far off to your north.
A skeleton of a girl who is close by to your west.
A zombie of a woman who is close by to your west.
A skeletal warder who is rather far off to your west.
A zombie warder who is in the distance to your west.
The zombie-lord, Beltorian Strom who is close by above you.
A zombie of a lieutenant who is close by above you.
A zombie of a private who is close by above you.
A zombie of a private who is close by above you.
A zombie of a private who is close by above you.

< 276h/276H 144v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On the Ruins of Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: On the Ruins of Bliss Boulevard
</map>
On the Ruins of Bliss Boulevard
Obvious exits: -N# -E -W
The skeleton of a small girl is here.
The zombie of a citizen of Newhaven shuffles about.
The wraith of Sha enters from the east.
The wraith of an orc whore enters from the east.
The wraith of an orc whore enters from the east.

< 276h/276H 143v/145V Pos: standing >
You quickly scan the area.
A skeletal warder who is a brief walk away to your west.
A zombie warder who is rather far off to your west.
A skeletal man who is in the distance to your west.

< 276h/276H 143v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Along the Ruins of Bliss Boulevard
</map>
Along the Ruins of Bliss Boulevard
Obvious exits: -N# -E -W
A sequoia sign extends from the building to the north.
The wraith of Sha enters from the east.
The wraith of an orc whore enters from the east.
The wraith of an orc whore enters from the east.

< 276h/276H 144v/145V Pos: standing >
You quickly scan the area.
A skeleton of a girl who is close by to your east.
A zombie of a woman who is close by to your east.
A zombie warder who is not far off to your west.
A skeletal warder who is not far off to your west.
A skeletal man who is rather far off to your west.

< 276h/276H 144v/145V Pos: standing >

< 276h/276H 144v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Newhaven Way and Bliss Boulevard
</map>
Intersection of Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
Pieces of a rusted iron gate hang from the ruins of their frame.
The wraith of Sha enters from the east.
The wraith of an orc whore enters from the east.
The wraith of an orc whore enters from the east.

< 276h/276H 143v/145V Pos: standing >
You quickly scan the area.
A skeleton of a girl who is not far off to your east.
A zombie of a woman who is not far off to your east.
A zombie warder who is close by to your south.
A small lizard who is rather far off to your south.
A zombie warder who is close by to your west.
A skeletal warder who is close by to your west.
A skeletal man who is a brief walk away to your west.

< 276h/276H 143v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On the Ruins of Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: On the Ruins of Bliss Boulevard
</map>
On the Ruins of Bliss Boulevard
Obvious exits: -N -E -W
A sign hangs off the northern building.
The zombie of a warder shambles about.
The skeleton of a warder roams the area.
The wraith of Sha enters from the east.
The wraith of an orc whore enters from the east.
The wraith of an orc whore enters from the east.

< 276h/276H 144v/145V Pos: standing >

< 276h/276H 144v/145V Pos: standing >
You quickly scan the area.
The skeleton of a stable hand who is close by to your north.
The zombie of a blacksmith who is close by to your north.
A skeleton of a girl who is a brief walk away to your east.
A zombie of a woman who is a brief walk away to your east.
A small lizard who is close by to your west.
A skeletal man who is not far off to your west.

< 276h/276H 144v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Along the Ruins of Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: Along the Ruins of Bliss Boulevard
</map>
Along the Ruins of Bliss Boulevard
Obvious exits: -N -E -W
This lizard scampers about the area.
The wraith of Sha enters from the east.
The wraith of an orc whore enters from the east.
The wraith of an orc whore enters from the east.

< 276h/276H 143v/145V Pos: standing >
You quickly scan the area.
The zombie of an assistant who is close by to your north.
The vampire of an armorer who is close by to your north.
A zombie warder who is close by to your east.
A skeletal warder who is close by to your east.
A skeleton of a girl who is rather far off to your east.
A zombie of a woman who is rather far off to your east.
A skeletal man who is close by to your west.

< 276h/276H 143v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Rapture Way and Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: Intersection of Rapture Way and Bliss Boulevard
</map>
Intersection of Rapture Way and Bliss Boulevard
Obvious exits: -N -E -U
A skeleton of a citizen of Newhaven is walking here.
The wraith of Sha enters from the east.
The wraith of an orc whore enters from the east.
The wraith of an orc whore enters from the east.

< 276h/276H 144v/145V Pos: standing >

< 276h/276H 144v/145V Pos: standing >
You quickly scan the area.
A small lizard who is close by to your east.
A zombie warder who is not far off to your east.
A skeletal warder who is not far off to your east.
A skeleton of a girl who is in the distance to your east.
A zombie of a woman who is in the distance to your east.
The zombie-lord, Melairn Strom who is close by above you.
A skeletal private who is close by above you.
A zombie of a lieutenant who is close by above you.
A skeletal private who is close by above you.
A skeletal private who is close by above you.

< 276h/276H 144v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On the Ruins of Rapture Way
</map>
On the Ruins of Rapture Way
Obvious exits: -N -E# -S
[4] A steel dagger about a foot in length lies here.
A brass placard hangs off the eastern building.
The wraith of Sha enters from the south.
The wraith of an orc whore enters from the south.
The wraith of an orc whore enters from the south.

< 276h/276H 143v/145V Pos: standing >
You quickly scan the area.
A skeletal man who is close by to your south.

< 276h/276H 143v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: A Deadend in the Ruins of Rapture Way
</map>
A Deadend in the Ruins of Rapture Way
Obvious exits: -E# -S
The wraith of Sha enters from the south.
The wraith of an orc whore enters from the south.
The wraith of an orc whore enters from the south.

< 276h/276H 144v/145V Pos: standing >
You quickly scan the area.
A skeletal man who is not far off to your south.

< 276h/276H 144v/145V Pos: standing >
You feel your skin soften and return to normal.

< 276h/276H 144v/145V Pos: standing >
Alas, you cannot go that way. . . .

< 276h/276H 144v/145V Pos: standing >
You quickly scan the area.
A skeletal man who is not far off to your south.

< 276h/276H 144v/145V Pos: standing >
You can't find it!

< 276h/276H 145v/145V Pos: standing >
The door is closed.
   An oak door passes through the wall to the east.
The closed door blocks your farsight.

< 276h/276H 145v/145V Pos: standing >
Ok.

< 276h/276H 145v/145V Pos: standing >
The door is open.
   An oak door passes through the wall to the east.
You extend your sights eastward.
The Newhaven Bakery and Pastry Shop
Obvious exits: -N# -W
This lizard climbs upon the walls.
The spectre of the Newhaven baker floats here.

< 276h/276H 145v/145V Pos: standing >
A small lizard enters from the east.

< 276h/276H 145v/145V Pos: standing >
Ok.

< 276h/276H 145v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On the Ruins of Rapture Way
</map>
On the Ruins of Rapture Way
Obvious exits: -N -E# -S
[4] A steel dagger about a foot in length lies here.
A brass placard hangs off the eastern building.
The wraith of Sha enters from the north.
The wraith of an orc whore enters from the north.
The wraith of an orc whore enters from the north.

< 276h/276H 144v/145V Pos: standing >

< 276h/276H 144v/145V Pos: standing >
Ok.

< 276h/276H 144v/145V Pos: standing >
The door is open.
You extend your sights eastward.
Inside the Decaying Newhaven Armory
Obvious exits: -S -W
The zombie of a young man is here assisting the armorer.
The vampire of the Newhaven armorer is hard at work here.

< 276h/276H 144v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Rapture Way and Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: Intersection of Rapture Way and Bliss Boulevard
</map>
Intersection of Rapture Way and Bliss Boulevard
Obvious exits: -N -E -U
A skeleton of a citizen of Newhaven is walking here.
The wraith of Sha enters from the north.
The wraith of an orc whore enters from the north.
The wraith of an orc whore enters from the north.

< 276h/276H 143v/145V Pos: standing >

< 276h/276H 143v/145V Pos: standing >
You quickly scan the area.
A small lizard who is not far off to your north.
A small lizard who is close by to your east.
A zombie warder who is not far off to your east.
A skeletal warder who is not far off to your east.
A skeleton of a girl who is in the distance to your east.
A zombie of a woman who is in the distance to your east.
The zombie-lord, Melairn Strom who is close by above you.
A skeletal private who is close by above you.
A zombie of a lieutenant who is close by above you.
A skeletal private who is close by above you.
A skeletal private who is close by above you.

< 276h/276H 144v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Along the Ruins of Bliss Boulevard
</map>
Along the Ruins of Bliss Boulevard
Obvious exits: -N -E -W
The wraith of Sha enters from the west.
The wraith of an orc whore enters from the west.
The wraith of an orc whore enters from the west.

< 276h/276H 144v/145V Pos: standing >
Pardon?

< 276h/276H 144v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: On the Ruins of Bliss Boulevard
</map>

<map>
Zone: The City of Newhaven.
Room: On the Ruins of Bliss Boulevard
</map>
On the Ruins of Bliss Boulevard
Obvious exits: -N -E -W
A sign hangs off the northern building.
This lizard scampers about the area.
The zombie of a warder shambles about.
The skeleton of a warder roams the area.
The wraith of Sha enters from the west.
The wraith of an orc whore enters from the west.
The wraith of an orc whore enters from the west.

< 276h/276H 143v/145V Pos: standing >
You quickly scan the area.
The skeleton of a stable hand who is close by to your north.
The zombie of a blacksmith who is close by to your north.
A skeleton of a girl who is a brief walk away to your east.
A zombie of a woman who is a brief walk away to your east.
A skeletal man who is not far off to your west.

< 276h/276H 143v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Intersection of Newhaven Way and Bliss Boulevard
</map>
Intersection of Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
Pieces of a rusted iron gate hang from the ruins of their frame.
The wraith of Sha enters from the west.
The wraith of an orc whore enters from the west.
The wraith of an orc whore enters from the west.

< 276h/276H 144v/145V Pos: standing >
You quickly scan the area.
A skeleton of a girl who is not far off to your east.
A zombie of a woman who is not far off to your east.
A zombie warder who is not far off to your south.
A small lizard who is rather far off to your south.
A small lizard who is close by to your west.
A zombie warder who is close by to your west.
A skeletal warder who is close by to your west.
A skeletal man who is a brief walk away to your west.

< 276h/276H 144v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Along Newhaven Way before an Eerie City
</map>
Along Newhaven Way before an Eerie City
Obvious exits: -N -S
Pieces of a rusted iron gate hang from the ruins of their frame.
The wraith of Sha enters from the north.
The wraith of an orc whore enters from the north.
The wraith of an orc whore enters from the north.

< 276h/276H 143v/145V Pos: standing >

< 276h/276H 143v/145V Pos: standing >
   Newhaven Way continues to the south.
You extend your sights southward.
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
The zombie of a warder shambles about.

< 276h/276H 143v/145V Pos: standing >

<map>
Zone: The City of Newhaven.
Room: Between a Row of Wicked Trees on Newhaven Way
</map>

<map>
Zone: The City of Newhaven.
Room: Between a Row of Wicked Trees on Newhaven Way
</map>
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
The zombie of a warder shambles about.
The wraith of Sha enters from the north.
The wraith of an orc whore enters from the north.
The wraith of an orc whore enters from the north.

< 276h/276H 144v/145V Pos: standing >
A Githzerai slowly fades into existence.

< 276h/276H 144v/145V Pos: standing >
   Newhaven Way continues to the south.
You extend your sights southward.
Something seems to be blocking your line of sight.

< 276h/276H 144v/145V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
A Githzerai (medium)  Mutinous Legions stands, floating here.
*The wraith of an orc whore stands here. (minion) 
*The wraith of an orc whore stands here. (minion) 
*The wraith of Sha stands here. (minion) 
The zombie of a warder shambles about.

< 276h/276H 144v/145V Pos: standing >
A Githzerai slowly fades into existence.

< 276h/276H 144v/145V Pos: standing >
A zombie warder suddenly attacks a Githzerai!
A dark shroud encases a zombie warder as it charges into battle.
A zombie warder misses a Githzerai.

< 276h/276H 144v/145V Pos: standing >
A Githzerai starts casting an offensive spell called 'slashing darkness'.

< 276h/276H 144v/145V Pos: standing >
A Githzerai completes her spell...
A Githzerai utters the words 'gragpuio eabratizgg'
A Githzerai utters a word of dark speech, and a shadowy hand coalesces near a zombie warder!
The shadowy hand slashes at a zombie warder, who staggers under the blow.
The shadowy hand slashes at a zombie warder, who staggers under the blow.

< 276h/276H 144v/145V Pos: standing >
A Githzerai starts casting an offensive spell.

< 276h/276H 144v/145V Pos: standing >
Ok.
The wraith of an orc whore starts casting an offensive spell called 'bigbys clenched fist'.
You snap into visibility.
The wraith of an orc whore snaps into visibility.
The wraith of an orc whore starts casting an offensive spell.
The wraith of an orc whore snaps into visibility.
The wraith of Sha starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of Sha snaps into visibility.

< 276h/276H 144v/145V Pos: standing >
A Githzerai completes her spell...
A Githzerai utters the words 'gragpuio eabratizgg'
A Githzerai utters a word of dark speech, and a shadowy hand coalesces near a zombie warder!
The shadowy hand slashes at a zombie warder, who staggers under the blow.
The shadowy hand slashes at a zombie warder, who staggers under the blow.

< 276h/276H 144v/145V Pos: standing >
A Githzerai dodges a zombie warder's attack.
A zombie warder twitches slightly as a chunk of flesh falls off its arm.
A Githzerai blocks a zombie warder's kick with his arm.

< 276h/276H 145v/145V Pos: standing >
A Githzerai misses a zombie warder.

< 276h/276H 145v/145V Pos: standing >
A Githzerai starts casting an offensive spell.

< 276h/276H 145v/145V Pos: standing >
A Githzerai leaves north.

< 276h/276H 145v/145V Pos: standing >
The wraith of an orc whore completes its spell...
The wraith of an orc whore utters the words 'bigbys clenched fist'
[Damage: 110 ] The wraith of an orc whore's fist beats the life out of a Githzerai, blood pours from his body!
The wraith of an orc whore completes its spell...
The wraith of an orc whore utters the words 'bigbys clenched fist'
[Damage: 51 ] The wraith of an orc whore's fist beats the life out of a Githzerai, blood pours from his body!
The wraith of Sha completes its spell...
The wraith of Sha utters the words 'buoblg qrunsoqpze yugh'
[Damage: 51 ] The wraith of Sha's fist beats the life out of a Githzerai, blood pours from his body!
A Githzerai's little round wooden shield was completely destroyed by the massive blow!
A Githzerai's thin leather belt was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.