<held as shield> a little round wooden shield
<primary weapon> a small wooden mace
< 135h/135H 114v/114V Pos: standing >
You start chanting...
< 135h/135H 114v/114V Pos: standing >
Casting: animate dead ***
< 135h/135H 114v/114V Pos: standing >
Casting: animate dead **
< 135h/135H 114v/114V Pos: standing >
Casting: animate dead
< 135h/135H 114v/114V Pos: standing >
You complete your spell...
You breathe life into the corpse of a vampire bat with the awesome power of your art.
The skeleton of a vampire bat starts following you.
< 135h/135H 114v/114V Pos: standing >
You give the skeleton of a vampire bat an order.
The skeleton of a vampire bat leaves north.
< 135h/135H 114v/114V Pos: standing >
You give the skeleton of a vampire bat an order.
The skeleton of a vampire bat leaves north.
< 135h/135H 114v/114V Pos: standing >
At the Entrance to a Dark Cave
Obvious exits: -E -S
The skeleton of a vampire bat stands here. (minion)
The skeleton of a vampire bat stands here, fighting an overgrown Goblin. (Minion)
A vampire bat stands in mid-air here, fighting the skeleton of a vampire bat.
A vampire bat stands in mid-air here, fighting the skeleton of a vampire bat.
A vampire bat stands in mid-air here, fighting the skeleton of a vampire bat.
A vampire bat stands in mid-air here, fighting the skeleton of a vampire bat.
An overgrown Goblin stands here, fighting the skeleton of a vampire bat.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.
< 135h/135H 113v/114V Pos: standing >
An overgrown Goblin's powerful pierce strikes the skeleton of a vampire bat hard.
An overgrown Goblin's powerful pierce strikes the skeleton of a vampire bat very hard.
An overgrown Goblin's powerful pierce strikes the skeleton of a vampire bat very hard.
An overgrown Goblin's powerful pierce strikes the skeleton of a vampire bat hard.
An overgrown Goblin attempts to flee.
An overgrown Goblin tries to flee, but can't make it out of here!
.^MM^^M*M
..^M^^.****
.^MMM^*****
.^MM^@+++++
^^MMM^^.*.*
^^MMM^^.*..
^MMMM^^^^
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.
< 135h/135H 112v/114V Pos: standing >
^MM^^M*M*
.^M^^.****+
^MMM^*****+
^MM^M@+++++
^MMM^^.*.**
^MMM^^.*..*
MMMM^^^^*
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.
< 135h/135H 111v/114V Pos: standing >
MM^^M*M**
^M^^.****+*
MMM^*****+*
MM^+M@++++*
MMM^^.*.***
MMM^^.*..**
MMM^^^^**
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.
< 135h/135H 112v/114V Pos: standing >
The skeleton of a vampire bat stops following you.
< 135h/135H 113v/114V Pos: standing >
M^^M*M***
M^^.****+*
MM^*****+**
M^++M@+++**
MM^^.*.****
MM^^.*..***
MM^^^^***
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.
< 135h/135H 113v/114V Pos: standing >
^^M*M***
^^.****+*
M^*****+**
^+++M@++***
M^^.*.*****
M^^.*..****
M^^^^***.
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.
< 135h/135H 112v/114V Pos: standing >
^M*M***
^.****+*
^*****+**
++++M@+****
^^.*.******
^^.*..*****
^^^^***.*
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.
< 135h/135H 111v/114V Pos: standing >
M*M***
.****+*
*****+** *
++++M@*****
^.*.*******
^.*..*****M
^^^***.*.
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.
< 135h/135H 112v/114V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 135h/135H 114v/114V Pos: standing >
You don't have that spell memorized.
< 135h/135H 114v/114V Pos: standing >
You sit down and relax.
< 135h/135H 114v/114V Pos: sitting >
You get a spellbook from a large leather backpack.
You get a spellbook from a large leather backpack.
< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle) 3 - heal undead
1 - raise spectre
( 4th circle) 5 - life leech
( 3rd circle) 1 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 5 - chill touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
8 seconds: ( 2nd) chill touch
17 seconds: ( 3rd) animate dead
27 seconds: ( 3rd) animate dead
You can memorize no more spells.
You continue your study.
< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle) 3 - heal undead
1 - raise spectre
( 4th circle) 5 - life leech
( 3rd circle) 1 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 5 - chill touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
7 seconds: ( 2nd) chill touch
17 seconds: ( 3rd) animate dead
27 seconds: ( 3rd) animate dead
You can memorize no more spells.
< 135h/135H 114v/114V Pos: sitting >
You start meditating...
< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing chill touch.
< 135h/135H 114v/114V Pos: sitting >
You stop meditating.
You purge 'heal undead' from your thoughts.
< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing animate dead.
You are memorizing levitate, which will take about 12 seconds.
< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing animate dead.
< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing levitate.
Your studies are complete.
< 135h/135H 114v/114V Pos: sitting >
You clamber to your feet.
< 135h/135H 114v/114V Pos: standing >
You put 2 book(s) into a large leather backpack.
< 135h/135H 114v/114V Pos: standing >
You start chanting...
< 135h/135H 114v/114V Pos: standing >
You complete your spell...
You float up in the air!
< 135h/135H 114v/114V Pos: standing >
You sit down and relax.
< 135h/135H 114v/114V Pos: sitting >
You get a spellbook from a large leather backpack.
You get a spellbook from a large leather backpack.
< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - heal undead
1 - raise spectre
( 4th circle) 5 - life leech
( 3rd circle) 2 - animate dead
1 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
12 seconds: ( 5th) levitate
You can memorize no more spells.
You continue your study.
< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - heal undead
1 - raise spectre
( 4th circle) 5 - life leech
( 3rd circle) 2 - animate dead
1 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
12 seconds: ( 5th) levitate
You can memorize no more spells.
< 135h/135H 114v/114V Pos: sitting >
You start meditating...
< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing levitate.
Your studies are complete.
< 135h/135H 114v/114V Pos: sitting >
You clamber to your feet.
< 135h/135H 114v/114V Pos: standing >
You put 2 book(s) into a large leather backpack.
< 135h/135H 114v/114V Pos: standing >
You start chanting...
< 135h/135H 114v/114V Pos: standing >
Casting: levitate
< 135h/135H 114v/114V Pos: standing >
You complete your spell...
The zombie of a pale white fish floats up in the air!
< 135h/135H 114v/114V Pos: standing >
The sun vanishes behind the southern horizon.
< 135h/135H 114v/114V Pos: standing >
You sit down and relax.
< 135h/135H 114v/114V Pos: sitting >
You get a spellbook from a large leather backpack.
You get a spellbook from a large leather backpack.
< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - heal undead
1 - raise spectre
( 4th circle) 5 - life leech
( 3rd circle) 2 - animate dead
1 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
12 seconds: ( 5th) levitate
You can memorize no more spells.
You continue your study.
< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - heal undead
1 - raise spectre
( 4th circle) 5 - life leech
( 3rd circle) 2 - animate dead
1 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
12 seconds: ( 5th) levitate
You can memorize no more spells.
< 135h/135H 114v/114V Pos: sitting >
You start meditating...
< 135h/135H 114v/114V Pos: sitting >
You stop meditating.
You don't have that spell memorized.
< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing levitate.
Your studies are complete.
< 135h/135H 114v/114V Pos: sitting >
You clamber to your feet.
< 135h/135H 114v/114V Pos: standing >
You put 2 book(s) into a large leather backpack.
< 135h/135H 114v/114V Pos: standing >
You start chanting...
< 135h/135H 114v/114V Pos: standing >
You complete your spell...
The skeleton of a pale white fish floats up in the air!
< 135h/135H 114v/114V Pos: standing >
You sit down and relax.
< 135h/135H 114v/114V Pos: sitting >
You get a spellbook from a large leather backpack.
You get a spellbook from a large leather backpack.
< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - heal undead
1 - raise spectre
( 4th circle) 5 - life leech
( 3rd circle) 2 - animate dead
1 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
12 seconds: ( 5th) levitate
You can memorize no more spells.
You continue your study.
< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle) 2 - heal undead
1 - raise spectre
( 4th circle) 5 - life leech
( 3rd circle) 2 - animate dead
1 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 6 - chill touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
12 seconds: ( 5th) levitate
You can memorize no more spells.
< 135h/135H 114v/114V Pos: sitting >
You start meditating...
< 135h/135H 114v/114V Pos: sitting >
The taste of blood slowly fades from your body.
< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing levitate.
Your studies are complete.
< 135h/135H 114v/114V Pos: sitting >
You clamber to your feet.
< 135h/135H 114v/114V Pos: standing >
You put 2 book(s) into a large leather backpack.
< 135h/135H 114v/114V Pos: standing >
You start chanting...
< 135h/135H 114v/114V Pos: standing >
You complete your spell...
The skeleton of a vampire bat floats up in the air!
< 135h/135H 114v/114V Pos: standing >
.*****
^**M***
^.****+* *
^*M***+** **
++++++@******
^^.*.********
^^.*..*****..
^^^^***.*.^
M^^^*.**^
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The zombie of a pale white fish stands here. (minion)
The skeleton of a pale white fish stands here. (minion)
The skeleton of a vampire bat stands here. (minion)
< 135h/135H 114v/114V Pos: standing >
.***+**
..*M***
^^******
^.****+* *
^*M***@** **
++++++M******
^P.*.********
^.*..*****.
^^^***.*.
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.
< 135h/135H 113v/114V Pos: standing >
.MM*+***
M.***+**
M..*M*** M
^^******
^.****@* *
^*M***M** **
+++++++******
P.*.*******
.*..*****
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.
< 135h/135H 112v/114V Pos: standing >
..**+****
M.MM*+***
MM.***+**
M..*M*** M
^^****@*
^.****M* *
^*M***+** **
P+++++*****
.*.******
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.
< 135h/135H 110v/114V Pos: standing >
^.**+++++
^..**+*****
MM.MM*+***
MM.***+**
M..*M*@* M
^^****M*
^.****+* *
*M***+** *
P++++****
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.
< 135h/135H 105v/114V Pos: standing >
********+
M^.**+++++
.^..**+*****
MM.MM*+***
MM.***@**
M..*M*M* M
^^******
.****+*
M***+**
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.
< 135h/135H 104v/114V Pos: standing >
***M***+
*********+
*M^.**+++++
.^..**+*****
MM.MM*@***
MM.***M**
M..*M*** M
^******
****+*
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.
< 135h/135H 103v/114V Pos: standing >
** M
***M***+M
**********+
*M^.**+++++
.^..**@*****
MM.MM*M***
MM.***P**
..*M***
******
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.
< 135h/135H 105v/114V Pos: standing >
*
** M
***M***+M
**********+
*M^.**@++++
.^..**M*****
MM.MM*P***
M.***+**
.*M***
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.
< 135h/135H 105v/114V Pos: standing >
A Dwarf enters from the south.
< 135h/135H 108v/114V Pos: standing >
** M
***M***+M
*********+ *
M^.**P@+++ +
^..**+***** *
M.MM*+***
.***+**
*M***
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.
< 135h/135H 107v/114V Pos: standing >
** M
***M***+M M
********+ **
^.**PM@++ ++
..**+***** **
.MM*+*** *
***+**
M*** M
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.
< 135h/135H 107v/114V Pos: standing >
** M
***M***+M
*********+ *
M^.**+@M++ +
^..**+***** *
M.MM*+***
.***+**
*****
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
A Dwarf (medium) Mutinous Legions stands in mid-air here.
The skeleton of a vampire bat enters from the east.
The skeleton of a pale white fish enters from the east.
The zombie of a pale white fish enters from the east.
< 135h/135H 109v/114V Pos: standing >
*
** M
***M***+M
**********+
*M^.**@P+++
.^..**+*****
MM.MM*+***
M.***+**
.*****
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the east.
The skeleton of a pale white fish enters from the east.
The zombie of a pale white fish enters from the east.
< 135h/135H 108v/114V Pos: standing >
** M
***M***+M
*********+ *
M^.**M@+++ +
^..**+***** *
M.MM*+***
.***+**
*****
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
A Dwarf (medium) Mutinous Legions stands in mid-air here.
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.
A Dwarf leaves west.
< 135h/135H 109v/114V Pos: standing >
A Dwarf enters from the west.
< 135h/135H 111v/114V Pos: standing >
A Dwarf leaves east.
< 135h/135H 112v/114V Pos: standing >
Autosaving...
< 135h/135H 113v/114V Pos: standing >
A Dwarf enters from the east.
< 135h/135H 114v/114V Pos: standing >
You are knocked to the ground by a Dwarf's skillful bash!
< 129h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Dwarf parries your futile lunge at her.
< 129h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
The skeleton of a pale white fish suddenly attacks a Dwarf!
The skeleton of a pale white fish misses a Dwarf.
< 129h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
The zombie of a pale white fish suddenly attacks a Dwarf!
The zombie of a pale white fish misses a Dwarf.
< 129h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Dwarf blocks your futile lunge at her.
< 129h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
A Dwarf's impressive crush strikes you hard.
OUCH! That really did HURT!
A Dwarf's impressive crush strikes you very hard.
OUCH! That really did HURT!
A Dwarf's impressive crush strikes you very hard.
OUCH! That really did HURT!
< 85h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
The skeleton of a vampire bat suddenly attacks a Dwarf!
[Damage: 3 ] The skeleton of a vampire bat's decent punch grazes a Dwarf.
< 85h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
A Dwarf blocks the skeleton of a pale white fish's lunge at her.
The skeleton of a pale white fish misses a Dwarf.
The skeleton of a pale white fish misses a Dwarf.
< 85h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
The zombie of a pale white fish misses a Dwarf.
< 85h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
A Dwarf blocks your futile lunge at her.
< 85h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
A Dwarf dodges the skeleton of a vampire bat's attack.
A Dwarf blocks the skeleton of a vampire bat's lunge at her.
A Dwarf parries the skeleton of a vampire bat's lunge at her.
< 85h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
A Dwarf's crush strikes you very hard.
OUCH! That really did HURT!
A Dwarf's powerful crush seriously wounds you.
OUCH! That really did HURT!
A Dwarf's crush seriously wounds you.
OUCH! That really did HURT!
< 39h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
You clamber to your feet.
< 39h/135H 114v/114V Pos: standing >
< T: Nudda TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
The skeleton of a pale white fish misses a Dwarf.
A Dwarf blocks the skeleton of a pale white fish's lunge at her.
The skeleton of a pale white fish starts moaning.
A Dwarf's critical hit dislodged one of the skeleton of a pale white fish's bones, sending it tearing into a Dwarf's flesh.
[Damage: 2 ] Ok.
< 39h/135H 114v/114V Pos: standing >
< T: Nudda TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
The night has begun.
< 39h/135H 114v/114V Pos: standing >
< T: Nudda TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
You start chanting...
< 39h/135H 114v/114V Pos: standing >
< T: Nudda TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
You are knocked to the ground by a Dwarf's skillful bash!
< 33h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
You can't do this sitting!
You abort your spell before it's done!
< 33h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
A Dwarf parries the zombie of a pale white fish's lunge at her.
< 33h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
The skeleton of a vampire bat misses a Dwarf.
The skeleton of a vampire bat misses a Dwarf.
The skeleton of a vampire bat groans loudly.
< 33h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
The skeleton of a pale white fish misses a Dwarf.
A Dwarf dodges the skeleton of a pale white fish's attack.
The skeleton of a pale white fish misses a Dwarf.
You hear the skeleton of a pale white fish's bones rattle slightly, before it presses the attack.
A Dwarf's impressive crush enshrouds you in a mist of blood.
OUCH! That really did HURT!
A Dwarf's impressive crush causes you to grimace in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Dwarf's impressive crush hits you.