The death of [23 Necromancer] Nudda (Kobold)

in A Gravel Path Next to the Bog

from the perspective of [23 Necromancer] Nudda (Kobold)

<held as shield>     a little round wooden shield
<primary weapon>     a small wooden mace


< 135h/135H 114v/114V Pos: standing >
You start chanting...

< 135h/135H 114v/114V Pos: standing >
Casting: animate dead ***

< 135h/135H 114v/114V Pos: standing >
Casting: animate dead **

< 135h/135H 114v/114V Pos: standing >
Casting: animate dead 

< 135h/135H 114v/114V Pos: standing >
You complete your spell...
You breathe life into the corpse of a vampire bat with the awesome power of your art.
The skeleton of a vampire bat starts following you.

< 135h/135H 114v/114V Pos: standing >
You give the skeleton of a vampire bat an order.
The skeleton of a vampire bat leaves north.

< 135h/135H 114v/114V Pos: standing >
You give the skeleton of a vampire bat an order.
The skeleton of a vampire bat leaves north.

< 135h/135H 114v/114V Pos: standing >
At the Entrance to a Dark Cave
Obvious exits: -E -S
The skeleton of a vampire bat stands here. (minion) 
The skeleton of a vampire bat stands here, fighting an overgrown Goblin. (Minion) 
A vampire bat stands in mid-air here, fighting the skeleton of a vampire bat.
A vampire bat stands in mid-air here, fighting the skeleton of a vampire bat.
A vampire bat stands in mid-air here, fighting the skeleton of a vampire bat.
A vampire bat stands in mid-air here, fighting the skeleton of a vampire bat.
An overgrown Goblin stands here, fighting the skeleton of a vampire bat.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.

< 135h/135H 113v/114V Pos: standing >
An overgrown Goblin's powerful pierce strikes the skeleton of a vampire bat hard.
An overgrown Goblin's powerful pierce strikes the skeleton of a vampire bat very hard.
An overgrown Goblin's powerful pierce strikes the skeleton of a vampire bat very hard.
An overgrown Goblin's powerful pierce strikes the skeleton of a vampire bat hard.
An overgrown Goblin attempts to flee.
An overgrown Goblin tries to flee, but can't make it out of here!
 
  .^MM^^M*M   
 ..^M^^.****  
 .^MMM^*****  
 .^MM^@+++++  
 ^^MMM^^.*.*  
 ^^MMM^^.*..  
  ^MMMM^^^^   
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.

< 135h/135H 112v/114V Pos: standing >
 
  ^MM^^M*M*   
 .^M^^.****+  
 ^MMM^*****+  
 ^MM^M@+++++  
 ^MMM^^.*.**  
 ^MMM^^.*..*  
  MMMM^^^^*   
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.

< 135h/135H 111v/114V Pos: standing >
 
  MM^^M*M**   
 ^M^^.****+*  
 MMM^*****+*  
 MM^+M@++++*  
 MMM^^.*.***  
 MMM^^.*..**  
  MMM^^^^**   
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.

< 135h/135H 112v/114V Pos: standing >
The skeleton of a vampire bat stops following you.

< 135h/135H 113v/114V Pos: standing >
 
  M^^M*M***   
 M^^.****+*   
 MM^*****+**  
 M^++M@+++**  
 MM^^.*.****  
 MM^^.*..***  
  MM^^^^***   
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.

< 135h/135H 113v/114V Pos: standing >
 
  ^^M*M***    
 ^^.****+*    
 M^*****+**   
 ^+++M@++***  
 M^^.*.*****  
 M^^.*..****  
  M^^^^***.   
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.

< 135h/135H 112v/114V Pos: standing >
 
  ^M*M***     
 ^.****+*     
 ^*****+**    
 ++++M@+****  
 ^^.*.******  
 ^^.*..*****  
  ^^^^***.*   
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.

< 135h/135H 111v/114V Pos: standing >
 
  M*M***      
 .****+*      
 *****+**  *  
 ++++M@*****  
 ^.*.*******  
 ^.*..*****M  
  ^^^***.*.   
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.

< 135h/135H 112v/114V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 135h/135H 114v/114V Pos: standing >
You don't have that spell memorized.

< 135h/135H 114v/114V Pos: standing >
You sit down and relax.

< 135h/135H 114v/114V Pos: sitting >
You get a spellbook from a large leather backpack.
You get a spellbook from a large leather backpack.

< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - heal undead
               1 - raise spectre
( 4th circle)  5 - life leech
( 3rd circle)  1 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  5 - chill touch
               1 - protection from living
( 1st circle)  1 - minor creation
               1 - protection from undead
               6 - slashing darkness

And you are currently memorizing the following spells:
    8 seconds:  ( 2nd) chill touch
   17 seconds:  ( 3rd) animate dead
   27 seconds:  ( 3rd) animate dead

You can memorize no more spells.
You continue your study.

< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  3 - heal undead
               1 - raise spectre
( 4th circle)  5 - life leech
( 3rd circle)  1 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  5 - chill touch
               1 - protection from living
( 1st circle)  1 - minor creation
               1 - protection from undead
               6 - slashing darkness

And you are currently memorizing the following spells:
    7 seconds:  ( 2nd) chill touch
   17 seconds:  ( 3rd) animate dead
   27 seconds:  ( 3rd) animate dead

You can memorize no more spells.

< 135h/135H 114v/114V Pos: sitting >
You start meditating...

< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing chill touch.

< 135h/135H 114v/114V Pos: sitting >
You stop meditating.
You purge 'heal undead' from your thoughts.

< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing animate dead.
You are memorizing levitate, which will take about 12 seconds.

< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing animate dead.

< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing levitate.
Your studies are complete.

< 135h/135H 114v/114V Pos: sitting >
You clamber to your feet.

< 135h/135H 114v/114V Pos: standing >
You put 2 book(s) into a large leather backpack.

< 135h/135H 114v/114V Pos: standing >
You start chanting...

< 135h/135H 114v/114V Pos: standing >
You complete your spell...
You float up in the air!

< 135h/135H 114v/114V Pos: standing >
You sit down and relax.

< 135h/135H 114v/114V Pos: sitting >
You get a spellbook from a large leather backpack.
You get a spellbook from a large leather backpack.

< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  2 - heal undead
               1 - raise spectre
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               1 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               1 - protection from living
( 1st circle)  1 - minor creation
               1 - protection from undead
               6 - slashing darkness

And you are currently memorizing the following spells:
   12 seconds:  ( 5th) levitate

You can memorize no more spells.
You continue your study.

< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  2 - heal undead
               1 - raise spectre
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               1 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               1 - protection from living
( 1st circle)  1 - minor creation
               1 - protection from undead
               6 - slashing darkness

And you are currently memorizing the following spells:
   12 seconds:  ( 5th) levitate

You can memorize no more spells.

< 135h/135H 114v/114V Pos: sitting >
You start meditating...

< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing levitate.
Your studies are complete.

< 135h/135H 114v/114V Pos: sitting >
You clamber to your feet.

< 135h/135H 114v/114V Pos: standing >
You put 2 book(s) into a large leather backpack.

< 135h/135H 114v/114V Pos: standing >
You start chanting...

< 135h/135H 114v/114V Pos: standing >
Casting: levitate 

< 135h/135H 114v/114V Pos: standing >
You complete your spell...
The zombie of a pale white fish floats up in the air!

< 135h/135H 114v/114V Pos: standing >
The sun vanishes behind the southern horizon.

< 135h/135H 114v/114V Pos: standing >
You sit down and relax.

< 135h/135H 114v/114V Pos: sitting >
You get a spellbook from a large leather backpack.
You get a spellbook from a large leather backpack.

< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  2 - heal undead
               1 - raise spectre
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               1 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               1 - protection from living
( 1st circle)  1 - minor creation
               1 - protection from undead
               6 - slashing darkness

And you are currently memorizing the following spells:
   12 seconds:  ( 5th) levitate

You can memorize no more spells.
You continue your study.

< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  2 - heal undead
               1 - raise spectre
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               1 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               1 - protection from living
( 1st circle)  1 - minor creation
               1 - protection from undead
               6 - slashing darkness

And you are currently memorizing the following spells:
   12 seconds:  ( 5th) levitate

You can memorize no more spells.

< 135h/135H 114v/114V Pos: sitting >
You start meditating...

< 135h/135H 114v/114V Pos: sitting >
You stop meditating.
You don't have that spell memorized.

< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing levitate.
Your studies are complete.

< 135h/135H 114v/114V Pos: sitting >
You clamber to your feet.

< 135h/135H 114v/114V Pos: standing >
You put 2 book(s) into a large leather backpack.

< 135h/135H 114v/114V Pos: standing >
You start chanting...

< 135h/135H 114v/114V Pos: standing >
You complete your spell...
The skeleton of a pale white fish floats up in the air!

< 135h/135H 114v/114V Pos: standing >
You sit down and relax.

< 135h/135H 114v/114V Pos: sitting >
You get a spellbook from a large leather backpack.
You get a spellbook from a large leather backpack.

< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  2 - heal undead
               1 - raise spectre
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               1 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               1 - protection from living
( 1st circle)  1 - minor creation
               1 - protection from undead
               6 - slashing darkness

And you are currently memorizing the following spells:
   12 seconds:  ( 5th) levitate

You can memorize no more spells.
You continue your study.

< 135h/135H 114v/114V Pos: sitting >
You have memorized the following spells:
( 5th circle)  2 - heal undead
               1 - raise spectre
( 4th circle)  5 - life leech
( 3rd circle)  2 - animate dead
               1 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               1 - protection from living
( 1st circle)  1 - minor creation
               1 - protection from undead
               6 - slashing darkness

And you are currently memorizing the following spells:
   12 seconds:  ( 5th) levitate

You can memorize no more spells.

< 135h/135H 114v/114V Pos: sitting >
You start meditating...

< 135h/135H 114v/114V Pos: sitting >
The taste of blood slowly fades from your body.

< 135h/135H 114v/114V Pos: sitting >
You have finished memorizing levitate.
Your studies are complete.

< 135h/135H 114v/114V Pos: sitting >
You clamber to your feet.

< 135h/135H 114v/114V Pos: standing >
You put 2 book(s) into a large leather backpack.

< 135h/135H 114v/114V Pos: standing >
You start chanting...

< 135h/135H 114v/114V Pos: standing >
You complete your spell...
The skeleton of a vampire bat floats up in the air!

< 135h/135H 114v/114V Pos: standing >
 
   .*****       
  ^**M***       
 ^.****+*    *  
 ^*M***+**  **  
 ++++++@******  
 ^^.*.********  
 ^^.*..*****..  
  ^^^^***.*.^   
   M^^^*.**^    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The zombie of a pale white fish stands here. (minion) 
The skeleton of a pale white fish stands here. (minion) 
The skeleton of a vampire bat stands here. (minion) 

< 135h/135H 114v/114V Pos: standing >
 
   .***+**      
  ..*M***       
 ^^******       
 ^.****+*    *  
 ^*M***@**  **  
 ++++++M******  
 ^P.*.********  
  ^.*..*****.   
   ^^^***.*.    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.

< 135h/135H 113v/114V Pos: standing >
 
   .MM*+***     
  M.***+**      
 M..*M***    M  
 ^^******       
 ^.****@*    *  
 ^*M***M**  **  
 +++++++******  
  P.*.*******   
   .*..*****    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.

< 135h/135H 112v/114V Pos: standing >
 
   ..**+****    
  M.MM*+***     
 MM.***+**      
 M..*M***    M  
 ^^****@*       
 ^.****M*    *  
 ^*M***+**  **  
  P+++++*****   
   .*.******    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.

< 135h/135H 110v/114V Pos: standing >
 
   ^.**+++++    
  ^..**+*****   
 MM.MM*+***     
 MM.***+**      
 M..*M*@*    M  
 ^^****M*       
 ^.****+*    *  
  *M***+**  *   
   P++++****    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.

< 135h/135H 105v/114V Pos: standing >
 
   ********+    
  M^.**+++++    
 .^..**+*****   
 MM.MM*+***     
 MM.***@**      
 M..*M*M*    M  
 ^^******       
  .****+*       
   M***+**      
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.

< 135h/135H 104v/114V Pos: standing >
 
    ***M***+    
  *********+    
 *M^.**+++++    
 .^..**+*****   
 MM.MM*@***     
 MM.***M**      
 M..*M***    M  
  ^******       
   ****+*       
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.

< 135h/135H 103v/114V Pos: standing >
 
        ** M    
    ***M***+M   
 **********+    
 *M^.**+++++    
 .^..**@*****   
 MM.MM*M***     
 MM.***P**      
  ..*M***       
   ******       
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.

< 135h/135H 105v/114V Pos: standing >
 
   *            
        ** M    
    ***M***+M   
 **********+    
 *M^.**@++++    
 .^..**M*****   
 MM.MM*P***     
  M.***+**      
   .*M***       
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the south.
The skeleton of a pale white fish enters from the south.
The zombie of a pale white fish enters from the south.

< 135h/135H 105v/114V Pos: standing >
A Dwarf enters from the south.

< 135h/135H 108v/114V Pos: standing >
 
                
       ** M     
   ***M***+M    
 *********+  *  
 M^.**P@+++  +  
 ^..**+***** *  
 M.MM*+***      
  .***+**       
   *M***        
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.

< 135h/135H 107v/114V Pos: standing >
 
                
      ** M      
  ***M***+M  M  
 ********+  **  
 ^.**PM@++  ++  
 ..**+***** **  
 .MM*+***    *  
  ***+**        
   M***    M    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.

< 135h/135H 107v/114V Pos: standing >
 
                
       ** M     
   ***M***+M    
 *********+  *  
 M^.**+@M++  +  
 ^..**+***** *  
 M.MM*+***      
  .***+**       
   *****        
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
A Dwarf (medium)  Mutinous Legions stands in mid-air here.
The skeleton of a vampire bat enters from the east.
The skeleton of a pale white fish enters from the east.
The zombie of a pale white fish enters from the east.

< 135h/135H 109v/114V Pos: standing >
 
   *            
        ** M    
    ***M***+M   
 **********+    
 *M^.**@P+++    
 .^..**+*****   
 MM.MM*+***     
  M.***+**      
   .*****       
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
The skeleton of a vampire bat enters from the east.
The skeleton of a pale white fish enters from the east.
The zombie of a pale white fish enters from the east.

< 135h/135H 108v/114V Pos: standing >
 
                
       ** M     
   ***M***+M    
 *********+  *  
 M^.**M@+++  +  
 ^..**+***** *  
 M.MM*+***      
  .***+**       
   *****        
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W
A Dwarf (medium)  Mutinous Legions stands in mid-air here.
The skeleton of a vampire bat enters from the west.
The skeleton of a pale white fish enters from the west.
The zombie of a pale white fish enters from the west.
A Dwarf leaves west.

< 135h/135H 109v/114V Pos: standing >
A Dwarf enters from the west.

< 135h/135H 111v/114V Pos: standing >
A Dwarf leaves east.

< 135h/135H 112v/114V Pos: standing >
Autosaving...

< 135h/135H 113v/114V Pos: standing >
A Dwarf enters from the east.

< 135h/135H 114v/114V Pos: standing >
You are knocked to the ground by a Dwarf's skillful bash!

< 129h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf parries your futile lunge at her.

< 129h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 The skeleton of a pale white fish suddenly attacks a Dwarf!
The skeleton of a pale white fish misses a Dwarf.

< 129h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 The zombie of a pale white fish suddenly attacks a Dwarf!
The zombie of a pale white fish misses a Dwarf.

< 129h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf blocks your futile lunge at her.

< 129h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf's impressive crush strikes you hard.
OUCH!  That really did HURT!
A Dwarf's impressive crush strikes you very hard.
OUCH!  That really did HURT!
A Dwarf's impressive crush strikes you very hard.
OUCH!  That really did HURT!

< 85h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 The skeleton of a vampire bat suddenly attacks a Dwarf!
[Damage:  3 ] The skeleton of a vampire bat's decent punch grazes a Dwarf.

< 85h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
 A Dwarf blocks the skeleton of a pale white fish's lunge at her.
The skeleton of a pale white fish misses a Dwarf.
The skeleton of a pale white fish misses a Dwarf.

< 85h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
 The zombie of a pale white fish misses a Dwarf.

< 85h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
 A Dwarf blocks your futile lunge at her.

< 85h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
 A Dwarf dodges the skeleton of a vampire bat's attack.
A Dwarf blocks the skeleton of a vampire bat's lunge at her.
A Dwarf parries the skeleton of a vampire bat's lunge at her.

< 85h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC: few wounds E: A Dwarf sta EP: few scratches >
 A Dwarf's crush strikes you very hard.
OUCH!  That really did HURT!
A Dwarf's powerful crush seriously wounds you.
OUCH!  That really did HURT!
A Dwarf's crush seriously wounds you.
OUCH!  That really did HURT!

< 39h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
 You clamber to your feet.

< 39h/135H 114v/114V Pos: standing >
< T: Nudda TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
 The skeleton of a pale white fish misses a Dwarf.
A Dwarf blocks the skeleton of a pale white fish's lunge at her.
The skeleton of a pale white fish starts moaning.
A Dwarf's critical hit dislodged one of the skeleton of a pale white fish's bones, sending it tearing into a Dwarf's flesh.
[Damage:  2 ] Ok.

< 39h/135H 114v/114V Pos: standing >
< T: Nudda TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
 The night has begun.

< 39h/135H 114v/114V Pos: standing >
< T: Nudda TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
 You start chanting...

< 39h/135H 114v/114V Pos: standing >
< T: Nudda TP: sta TC:pretty hurt E: A Dwarf sta EP: few scratches >
 You are knocked to the ground by a Dwarf's skillful bash!

< 33h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
 You can't do this sitting!
You abort your spell before it's done!

< 33h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
 A Dwarf parries the zombie of a pale white fish's lunge at her.

< 33h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
 The skeleton of a vampire bat misses a Dwarf.
The skeleton of a vampire bat misses a Dwarf.
The skeleton of a vampire bat groans loudly.

< 33h/135H 114v/114V Pos: sitting >
< T: Nudda TP: sit TC:pretty hurt E: A Dwarf sta EP: few scratches >
 The skeleton of a pale white fish misses a Dwarf.
A Dwarf dodges the skeleton of a pale white fish's attack.
The skeleton of a pale white fish misses a Dwarf.
You hear the skeleton of a pale white fish's bones rattle slightly, before it presses the attack.
A Dwarf's impressive crush enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A Dwarf's impressive crush causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Dwarf's impressive crush hits you.