The death of [22 Necromancer] Morug (Drow Elf)

in A Lavish Hallway

from the perspective of [32 Thief] Rex Mutinous Legions (Halfling)

<worn as a badge>    a glass pyramid of endurance
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn in ear>        an unholy star
<worn in ear>        an unholy star
<worn on face>       a serpentine mask
<worn around neck>   an amulet of the forsaken [superior]
<worn around neck>   a necklace of dancing shadows
<worn on body>       some spiked leather armor bearing the emblem of Caer Tannad [superior]
<worn about body>    a long flowing robe of the damned
<worn as quiver>     a mystical serpent runed quiver
<worn about waist>   a belt adorned by shrunken heads [superior]
<worn on belt buckle>a shield bearing the crest of Volgk
<attached to belt>   a disguise kit
<worn on arms>       a pair of silver arm protectors
<worn around wrist>  a chain-linked raider's bracelet of agility
<worn around wrist>  the blackened bracer of the squall
<worn on hands>      some razor-knuckled blood crystal gloves of dexterity
<worn on finger>     an etched obsidian ring
<worn on finger>     a tarnished bronze ring (glowing)
<primary weapon>     a darksteel rapier [poor] (glowing)
<secondary weapon>   a sandworm's tooth [superior]
<worn on legs>       some heavily-spiked blood crystal leg plates [65%]

 ...MM.,        
 ..o....MM      
 ..oooo@.^M     
 M..ooooooMMM   
   ..oo..o.MM   
   MM..M ..,M   
    M.MM M,M    
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 

< 445h/445H 130v/136V Pos: standing >
   ,,,MM        
  ,,M,,M        
 ..MM.,         
 .o....MM       
 .oooo.@^M      
 ..ooooooMMM    
  ..oo..o.MM    
  MM..M ..,MM   
   M.MM M,M,    
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East  -South -West 

< 445h/445H 130v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Basalt Cave
</map>
A Basalt Cave
   This cave is lined with rich basalt that has softly crumbled into a myriad
of shapes upon the ground and a fine sand through the middle of the passage.
It runs from north to south with the Great Llzazan cavern to the north and
darkness to the south.
Obvious exits: -North -South -West 
A spellbook lies here, discarded.
A shabby looking jerkin of alligator skins has been discarded here.
A leather cap, rough from wear, has been discarded here.
Some brown leather leggings have been left here.
A pair of soft looking leather boots has been left here.
Some leather sleeves have been discarded here.
A soft leather cloak lies crumpled here.
[2] A bronze-colored bracer has been tossed aside here.
A quill lies here, discarded.
A rather large leather backpack lies here.
A steel bastard sword lies discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
[4] A two-handed sword, nearly six feet in length, lies here.

< 445h/445H 129v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Basalt Cave
</map>
A Basalt Cave
   The basalt here has crumbled from above to form a fine sand in the bottom
of the cave. It is very still and quiet as it runs form north to south
connecting eventually to the north to the Great Llzazan cavern. A strange
hall begins to the south.
Obvious exits: -North -South

< 445h/445H 129v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Hall of Golems
</map>

<map>
Zone: Mazzolin.
Room: A Hall of Golems
</map>
A Hall of Golems
   This most unusual hall is lined with eight strong and tall golems that are
fashioned after mighty drow warriors. The baslat here has been polished to a
high gloss to allow the reflections of the mighty warriors to glint
flawlessly off the floor.
Obvious exits: -North -South
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.
A mighty statue of a drow warrior stands at the ready.

< 445h/445H 128v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Long Polished Basalt Hallway
</map>
A Long Polished Basalt Hallway
   This hallway has a plished basalt floor and walls with a rough cavernous
ceiling rising high overhead. There are numerous trappings and paintings on
the wall each depicting a different scene in the conquest of the drow of
Mazzolin over the illithids of Izaraka.
Obvious exits: -North -South

< 445h/445H 128v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Long Polished Basalt Hallway
</map>
A Long Polished Basalt Hallway
   This hallway has a plished basalt floor and walls with a rough cavernous
ceiling rising high overhead. There are numerous trappings and paintings on
the wall each depicting a different scene in the conquest of the drow of
Mazzolin over the illithids of Izaraka.
Obvious exits: -North -South
A rare piece of magical silver has been left here. (glowing)
[4] A steel bastard sword lies discarded here.
[2] A two-handed sword, nearly six feet in length, lies here.

< 445h/445H 127v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Long Polished Basalt Hallway
</map>
A Long Polished Basalt Hallway
   This hallway has a plished basalt floor and walls with a rough cavernous
ceiling rising high overhead. There are numerous trappings and paintings on
the wall each depicting a different scene in the conquest of the drow of
Mazzolin over the illithids of Izaraka.
Obvious exits: -North -South

< 445h/445H 127v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: Before a Great Stairway
</map>
Before a Great Stairway
   The hall ends abruptly here in a graceful stairway leading upward to the
south. Some finished hallways also lead off to the east and west from here.
The stairway is coted with a rich crimson rotheskin rug, and the hallways
are left bare to demostrate the high polish of their basalt floors.
Obvious exits: -East  -South -West  -Up   

< 445h/445H 126v/136V Pos: standing >
Alas, you cannot go that way. . . .

< 445h/445H 129v/136V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 445h/445H 130v/136V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your east.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A drow golem who is rather far off to your south.
A patrolling Mazzolin guard who is close by to your west.
An elite guard who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.

< 445h/445H 132v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -East  -West 
Some strangely-flowered, pungent hemp has been left here.
A steel bastard sword lies discarded here.
A drow walks here with a blue longsword and armor.(Red Aura)

< 445h/445H 134v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East 
A steel bastard sword lies discarded here.
A suit of studded leather armor has been discarded here.
A thick strip of raw leather was dropped here.
some blue platemail has been left here
A blue longsword lies here.

< 445h/445H 132v/136V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 445h/445H 132v/136V Pos: standing >
Alas, you cannot go that way. . . .

< 445h/445H 136v/136V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 445h/445H 136v/136V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is not far off to your north.
A patrolling Mazzolin guard who is not far off to your north.
A patrolling Mazzolin guard who is close by to your east.
A patrolling Mazzolin guard who is a brief walk away to your east.

< 445h/445H 136v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
A tiny emerald has been left here.
[6] some blue platemail has been left here
[6] A blue longsword lies here.

< 445h/445H 134v/136V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 445h/445H 134v/136V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is close by to your north.
A patrolling Mazzolin guard who is close by to your north.

< 445h/445H 134v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Barracks
</map>

<map>
Zone: Mazzolin.
Room: A Barracks
</map>
A Barracks
   This room is very plain save the four cots in it, one along each wall
respctively. This is where the soldiers of Mazzolin make their bed and
spend their few leisure hours together. The hallway passes by the open
doorway.
An evil aura fills the area.
Obvious exits: -East 
[2] A steel dagger about a foot in length lies here.
[6] A steel bastard sword lies discarded here.
[8] A bronze-colored bracer has been tossed aside here.
[4] Some leather sleeves have been discarded here.
[4] A pair of soft looking leather boots has been left here.
[4] Some brown leather leggings have been left here.
[3] A suit of studded leather armor has been discarded here.
[2] The corpse of a Drow Elf is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A drow walks here with a blue longsword and armor.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior stands here.(Red Aura)
A Mazzolin Warrior stands here.(Red Aura)

< 445h/445H 132v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
A tiny emerald has been left here.
[6] some blue platemail has been left here
[6] A blue longsword lies here.

< 445h/445H 130v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Barracks
</map>

<map>
Zone: Mazzolin.
Room: A Barracks
</map>
A Barracks
   This room is very plain save the four cots in it, one along each wall
respctively. This is where the soldiers of Mazzolin make their bed and
spend their few leisure hours together. The hallway passes by the open
doorway.
An evil aura fills the area.
Obvious exits: -West 
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)

< 445h/445H 130v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
A tiny emerald has been left here.
[6] some blue platemail has been left here
[6] A blue longsword lies here.

< 445h/445H 131v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
A drow walks here with a blue longsword and armor.(Red Aura)
A drow walks here with a blue longsword and armor.(Red Aura)

< 445h/445H 132v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Barracks
</map>

<map>
Zone: Mazzolin.
Room: A Barracks
</map>
A Barracks
   This room is very plain save the four cots in it, one along each wall
respctively. This is where the soldiers of Mazzolin make their bed and
spend their few leisure hours together. The hallway passes by the open
doorway.
An evil aura fills the area.
Obvious exits: -East 
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)

< 445h/445H 133v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
A drow walks here with a blue longsword and armor.(Red Aura)
A drow walks here with a blue longsword and armor.(Red Aura)

< 445h/445H 134v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Barracks
</map>

<map>
Zone: Mazzolin.
Room: A Barracks
</map>
A Barracks
   This room is very plain save the four cots in it, one along each wall
respctively. This is where the soldiers of Mazzolin make their bed and
spend their few leisure hours together. The hallway passes by the open
doorway.
An evil aura fills the area.
Obvious exits: -West 
A spellbook lies here, discarded.
[7] A steel bastard sword lies discarded here.
A spellbook has been tossed aside here.
[2] A quill lies here, discarded.
A shabby looking jerkin of alligator skins has been discarded here.
A leather cap, rough from wear, has been discarded here.
Some brown leather leggings have been left here.
Some leather sleeves have been discarded here.
A small round shield has been dropped here.
A soft leather cloak lies crumpled here.
[2] A bronze-colored bracer has been tossed aside here.
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)

< 445h/445H 132v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
A drow walks here with a blue longsword and armor.(Red Aura)
A drow walks here with a blue longsword and armor.(Red Aura)

< 445h/445H 131v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
Some tempered bronze has been left here, shining.
[2] A steel bastard sword lies discarded here.
The corpse of a patrolling Mazzolin guard is lying here.

< 445h/445H 132v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Barracks
</map>

<map>
Zone: Mazzolin.
Room: A Barracks
</map>
A Barracks
   This room is very plain save the four cots in it, one along each wall
respctively. This is where the soldiers of Mazzolin make their bed and
spend their few leisure hours together. The hallway passes by the open
doorway.
An evil aura fills the area.
Obvious exits: -East 
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior stands here.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A drow with blue dye staining his arms is sleeping here.(Red Aura)

< 445h/445H 133v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
Some tempered bronze has been left here, shining.
[2] A steel bastard sword lies discarded here.
The corpse of a patrolling Mazzolin guard is lying here.

< 445h/445H 134v/136V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 445h/445H 134v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Barracks
</map>

<map>
Zone: Mazzolin.
Room: A Barracks
</map>
A Barracks
   This room is very plain save the four cots in it, one along each wall
respctively. This is where the soldiers of Mazzolin make their bed and
spend their few leisure hours together. The hallway passes by the open
doorway.
An evil aura fills the area.
Obvious exits: -West 
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)

< 445h/445H 132v/136V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 445h/445H 132v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
Some tempered bronze has been left here, shining.
[2] A steel bastard sword lies discarded here.
The corpse of a patrolling Mazzolin guard is lying here.

< 445h/445H 132v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
[6] A steel bastard sword lies discarded here.

< 445h/445H 134v/136V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 445h/445H 134v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Barracks
</map>

<map>
Zone: Mazzolin.
Room: A Barracks
</map>
A Barracks
   This room is very plain save the four cots in it, one along each wall
respctively. This is where the soldiers of Mazzolin make their bed and
spend their few leisure hours together. The hallway passes by the open
doorway.
An evil aura fills the area.
Obvious exits: -East 
[2] some blue platemail has been left here
[2] A blue longsword lies here.
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)

< 445h/445H 132v/136V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 445h/445H 132v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
[6] A steel bastard sword lies discarded here.

< 445h/445H 134v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Barracks
</map>

<map>
Zone: Mazzolin.
Room: A Barracks
</map>
A Barracks
   This room is very plain save the four cots in it, one along each wall
respctively. This is where the soldiers of Mazzolin make their bed and
spend their few leisure hours together. The hallway passes by the open
doorway.
An evil aura fills the area.
Obvious exits: -West 
A tiny ruby has been left here.
A large diamond has been left here, sparkling.
A drow walks here with a blue longsword and armor.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)
A Mazzolin Warrior is stretched out, sound asleep.(Red Aura)

< 445h/445H 132v/136V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 445h/445H 132v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
[6] A steel bastard sword lies discarded here.

< 445h/445H 134v/136V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 445h/445H 134v/136V Pos: standing >
You quickly scan the area.
A patrolling Mazzolin guard who is not far off to your south.
A patrolling Mazzolin guard who is not far off to your south.
The skeleton of a bugger who is a brief walk away to your south.
The skeleton of a bugger who is a brief walk away to your south.
The skeleton of a bugger who is a brief walk away to your south.
The skeleton of a bugger who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.

< 445h/445H 134v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
Some tempered bronze has been left here, shining.
[2] A steel bastard sword lies discarded here.
The corpse of a patrolling Mazzolin guard is lying here.

< 445h/445H 132v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
A drow walks here with a blue longsword and armor.(Red Aura)
A drow walks here with a blue longsword and armor.(Red Aura)

< 445h/445H 130v/136V Pos: standing >

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>

<map>
Zone: Mazzolin.
Room: A Lavish Hallway
</map>
A Lavish Hallway
   This lavish hallway is exquisitely decorated and elegant in every respect.
It has numerous illithid skull trophies dotting the hallways serving as torch
holders to illuminate dimly the architecture of the keep. The floors are made
of polished basalt as are the walls. The ceiling is vaulted high and not a
trace of the apex can be seen from the ground.
Obvious exits: -North -East  -South -West 
A tiny emerald has been left here.
[6] some blue platemail has been left here
[6] A blue longsword lies here.
The skeleton of a bugger stands here. (minion) (Red Aura)
The skeleton of a bugger stands here. (minion) (Red Aura)
The skeleton of a bugger stands here. (minion) (Red Aura)
The skeleton of a bugger stands here. (minion) (Red Aura)
A Drow Elf (medium) sits resting.(Red Aura)

< 445h/445H 129v/136V Pos: standing >
A Drow Elf is disrupted from meditation.
A Drow Elf, looking very frustrated, packs up his book.
[Damage: 51 ] A Drow Elf makes a strange sound as you place a darksteel rapier [poor] in his back.

< 445h/445H 135v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 A patrolling Mazzolin guard enters from the west.
You dodge a bash from the skeleton of a bugger, who loses its balance and falls.

< 445h/445H 136v/136V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 18 ] Your impressive slash seriously wounds a Drow Elf.
[Damage: 19 ] Your impressive pierce enshrouds a Drow Elf in a mist of blood.
[Damage: 19 ] Your impressive slash causes a Drow Elf to grimace in pain.
[Damage: 17 ] Your impressive slash hits a Drow Elf.
A Drow Elf is mortally wounded, and will die soon, if not aided.
[Damage:  2 ] Your weak slash hits a Drow Elf.
The skeleton of a bugger stops following a Drow Elf.
The skeleton of a bugger stops following a Drow Elf.
The skeleton of a bugger stops following a Drow Elf.
The skeleton of a bugger stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.