<worn as a badge> an ashen badge of the Laduguer artisans (glowing)
<worn on head> a golden crown set with diamonds [superior] (invis) (magic)
<worn on eyes> goggles of the tinkerer (glowing)
<worn in ear> a tarnished and aged silver stud
<worn in ear> an earring of the waves (magic)
<worn on face> the wailing face of a pygmie banshee (magic)[239h 56m 4s]
<worn around neck> an amulet of the moon (magic) (glowing)
<worn around neck> a spiked marble necklace from Tharnadia - City of Humans
<worn on body> a pitch black bodycloak (magic) (glowing)
<worn about body> a cloak of storm winds
<worn as quiver> an elven quiver
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a spellbook bound with embalmed woodelf flesh (magic)
<attached to belt> a spellbook bearing the insignia of Laz (magic) (glowing)
<worn on arms> a pair of troll-hide sleeves (magic)
<held as shield> a legendary granite shield
<worn around wrist> a gilded Songbird charm (magic) (glowing)[239h 56m 4s]
<worn around wrist> a bracelet of woven willow leaves [superior] (magic) (illuminating)
<worn on hands> some snakeskin gloves
<worn on finger> a yellow ring of chrysoberyl [poor] (magic)
<worn on finger> a yellow ring of chrysoberyl (magic)
<held> an obsidian and steel wand (magic)
<worn on legs> some sinister ruby leg plates
<worn on feet> some tarnished dragonscale boots
Obvious exits: -N -E -S -W
< 482h/482H 144v/147V Pos: standing >
Score information for Laz
Level: 33 Race: Gnome Class: Sorcerer / Wizard Sex: Female
Hit points: 482(482) Moves: 147(147)
Coins carried: 3 platinum 23 gold 11 silver 29 copper
Coins in bank: 7853 platinum 43 gold 0 silver 0 copper
Playing time: 5 days / 9 hours/ 0 minutes
Received data: 0.1054 MB this session.
Send data: 0.0042 MB this session.
Compression ratio: 80%
Title: Mutinous Legions
Followers:
Juq
Xod
Dru
Wernt
Status: Standing.
Soulshielded
Epic points(total): 806(3506) Current task: find runestone of The Hall of Knighthood
Epic Bonus: Movement Regen Bonus (100.00%)
Frags: +6.15 Deaths: 16
Consenting: Wernt
Detecting: Invisible Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Enchantments: Ultravision Farsee Fly Armor Aware Haste Levitation
Herbs: Medicus
Bartender Quests Remaining: 1.
Combat Pulse: 15 Spell Pulse: 0.70
Leaderboard Points: 1110
Paladin auras: Endurance Spell Protection
Guarded by: Wernt
Active Spells:
--------------
protection from gas (29 minutes)
protection from evil (29 minutes)
protection from acid (29 minutes)
protection from cold (29 minutes)
protection from fire (29 minutes)
protection from lightning (29 minutes)
armor (15 minutes)
bless (11 minutes)
levitate (14 minutes)
detect invisibility (27 minutes)
vitality (5 minutes)
< 482h/482H 147v/147V Pos: standing >
< 482h/482H 147v/147V Pos: standing >
< 482h/482H 147v/147V Pos: standing >
You are using:
<worn as a badge> an ashen badge of the Laduguer artisans (glowing)
<worn on head> a golden crown set with diamonds [superior] (invis) (magic)
<worn on eyes> goggles of the tinkerer (glowing)
<worn in ear> a tarnished and aged silver stud
<worn in ear> an earring of the waves (magic)
<worn on face> the wailing face of a pygmie banshee (magic)[239h 57m 14s]
<worn around neck> an amulet of the moon (magic) (glowing)
<worn around neck> a spiked marble necklace from Tharnadia - City of Humans
<worn on body> a pitch black bodycloak (magic) (glowing)
<worn about body> a cloak of storm winds
<worn as quiver> an elven quiver
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a spellbook bound with embalmed woodelf flesh (magic)
<attached to belt> a rugged adventurers satchel (magic) (illuminating)
<attached to belt> a spellbook bearing the insignia of Laz (magic) (glowing)
<worn on arms> a pair of troll-hide sleeves (magic)
<held as shield> a legendary granite shield
<worn around wrist> a gilded Songbird charm (magic) (glowing)[239h 57m 14s]
<worn around wrist> a bracelet of woven willow leaves [superior] (magic) (illuminating)
<worn on hands> some snakeskin gloves
<worn on finger> a yellow ring of chrysoberyl [poor] (magic)
<worn on finger> a yellow ring of chrysoberyl (magic)
<worn on legs> some sinister ruby leg plates
<worn on feet> some tarnished dragonscale boots
< 482h/482H 147v/147V Pos: standing >
< 482h/482H 147v/147V Pos: standing >
You stop using a rugged adventurers satchel.
< 482h/482H 147v/147V Pos: standing >
< 482h/482H 147v/147V Pos: standing >
You get a minor sun staff from a rugged adventurers satchel.
< 482h/482H 147v/147V Pos: standing >
It's mild out today.
< 482h/482H 147v/147V Pos: standing >
You get a greater sun staff from a rugged adventurers satchel.
< 482h/482H 147v/147V Pos: standing >
Juq sits down in a comfortable spot.
< 482h/482H 147v/147V Pos: standing >
Juq takes out his holy symbol and begins praying intently.
< 482h/482H 147v/147V Pos: standing >
You are not using it.
< 482h/482H 147v/147V Pos: standing >
< 482h/482H 147v/147V Pos: standing >
You hold a greater sun staff.
< 482h/482H 147v/147V Pos: standing >
Juq raises his holy symbol and smiles broadly.
< 486h/486H 147v/147V Pos: standing >
You tap a greater sun staff three times on the ground.
Your flesh magically hardens, turning to stone.
Wernt's flesh magically hardens, turning to stone.
Juq's flesh magically hardens, turning to stone.
Dru's flesh magically hardens, turning to stone.
Xod's flesh magically hardens, turning to stone.
Juq clambers to his feet.
< 486h/486H 147v/147V Pos: standing >
< 486h/486H 147v/147V Pos: standing >
< 486h/486H 147v/147V Pos: standing >
You stop using a greater sun staff.
< 482h/482H 147v/147V Pos: standing >
You get an obsidian and steel wand from a bottomless bag of the shield dwarves.
< 482h/482H 147v/147V Pos: standing >
< 482h/482H 147v/147V Pos: standing >
< 482h/482H 147v/147V Pos: standing >
< 482h/482H 147v/147V Pos: standing >
You hold an obsidian and steel wand.
< 482h/482H 147v/147V Pos: standing >
Saving Laz.
< 482h/482H 147v/147V Pos: standing >
Trail in an Ogre Camp
Obvious exits: -E -S
Wernt Mutinous Legions (Human)(medium) stands, floating here.
Dru Mutinous Legions (Githzerai)(medium) stands in mid-air here.
Xod Mutinous Legions (Minotaur)(huge) stands in mid-air here.
Juq Mutinous Legions (Grey Elf)(medium) stands in mid-air here.
An ogre warrior moshes through the camp.
< 482h/482H 147v/147V Pos: standing >
MM^MMM****
MMMM^M*****
^MMMMM^^****
^^MMMMM^**^*M
^^^MMM^@^^..
^MMMMMM**^M.
..MMMMMM**..
.^^M^MMM....
.***^MM....
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 144v/147V Pos: standing >
Looks like an exit.
You extend your sights westward.
Trail in an Ogre Camp
Obvious exits: -E -S
An ogre warrior moshes through the camp.
< 482h/482H 144v/147V Pos: standing >
You have memorized the following spells:
( 7th circle) 2 - bigbys clenched fist
1 - improved invisibility
( 6th circle) 1 - teleport
3 - fireball
( 5th circle) 4 - cone of cold
2 - dimension door
( 4th circle) 3 - lightning bolt
1 - ray of enfeeblement
1 - levitate
2 - dispel magic
( 3rd circle) 2 - concealment
5 - acid blast
1 - agility
( 2nd circle) 4 - burning hands
5 - sleep
( 1st circle) 1 - minor creation
9 - magic missile
You can memorize no more spells.
< 482h/482H 144v/147V Pos: standing >
You purge 'improved invisibility' from your thoughts.
< 482h/482H 144v/147V Pos: standing >
You sit down and relax.
< 482h/482H 144v/147V Pos: sitting >
You are memorizing bigbys clenched fist, which will take about 3 seconds.
< 482h/482H 145v/147V Pos: sitting >
You start meditating...
< 482h/482H 147v/147V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.
< 482h/482H 147v/147V Pos: sitting >
< 482h/482H 147v/147V Pos: sitting >
You clamber to your feet.
< 482h/482H 147v/147V Pos: standing >
M^MMM****
MMM^M*****
MMMMM^^****
^MMMMM^**^*M
^^MMM^P@^..
MMMMMM**^M.
.MMMMMM**..
^^M^MMM....
***^MM....
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
Juq sneaks in from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 145v/147V Pos: standing >
^MMM****
MM^M*****
MMMM^^****
MMMMM^**^*M
^MMM^^P@..
MMMMM**^M.
MMMMMM**..
^M^MMM....
**^MM....
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 143v/147V Pos: standing >
Xod gets a cup of soft ice cream from his rugged adventurers satchel.
< 482h/482H 144v/147V Pos: standing >
MMM****
M^M*****
MMM^^****
MMMM^**^*M
MMM^^^P@.
MMMM**^M.
MMMMM**..
M^MMM....
*^MM....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Juq sneaks in from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 145v/147V Pos: standing >
MM****
^M*****
MM^^**** ^
MMM^**^*M M
MM^^^^P@
MMM**^M.
MMMM**..
^MMM....
^MM....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
Juq sneaks in from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 143v/147V Pos: standing >
M****
M*****
M^^**** ^^
MM^**^*M M^
M^^^^.P@ ^
MM**^M.
MMM**..
MMM....
MM....
The Azure Lake of Glacier Peak
Obvious exits: -N -E -S -W
Juq enters from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 141v/147V Pos: standing >
< 482h/482H 147v/147V Pos: standing >
****
***** ^
^^**** ^^^
M^**^*M M^^
^^^^..P@ ^^
M**^M. ^
MM**..
MM....
M....
The Azure Lake of Glacier Peak
Obvious exits: -N -E -S -W
Juq enters from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 145v/147V Pos: standing >
*** ^
**** ^^
^**** ^^^+
^**^*M M^^+
^^^.. P@ ^^^
**^M. ^^
M**..
M....
....
The Azure Lake of Glacier Peak
Obvious exits: -N -E -S -W
Juq enters from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 143v/147V Pos: standing >
** ^+
*** ^^^
**** ^^^+M
**^*M M^^++
^^.. P@ ^^^+
*^M. ^^+
**.. ^
.... ^
...
The Azure Lake of Glacier Peak
Obvious exits: -N -E -S -W
Juq enters from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 141v/147V Pos: standing >
* ^++
** ^^^M
*** ^^^+MM
*^*M M^^++M
^.. P@ ^^^+^
^M. ^^++
*.. ^^
... ^^
..
The Azure Lake of Glacier Peak
Obvious exits: -N -E -S -W
Juq enters from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 144v/147V Pos: standing >
Wernt gets a cup of soft ice cream from his bottomless bag of the Tinkers.
^++M
* ^^^MM
** ^^^+MMM
^*M M^^++MM
.. P@ ^^^+^M
M. ^^++^
.. ^^^
.. ^^^
.
The Azure Lake of Glacier Peak
Obvious exits: -N -E -S -W
Juq enters from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 145v/147V Pos: standing >
^++MM
^^^MMM
* ^^^+MMMM
*M M^^++MMM
. P@^^^+^MM
. ^^++^M
. ^^^M
. ^^^^
^
The Azure Lake of Glacier Peak
Obvious exits: -N -E -S -W
Juq enters from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 143v/147V Pos: standing >
^++MMM
^^^MMM^
^^^+MMMM^
M M^^++MMM^
P@^^+^MMM
^^++^MM
^^^MM
^^^^^
^^
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
Juq sneaks in from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 141v/147V Pos: standing >
^++MMMM
^^^MMM^^
^^^+MMMM^^
M^^++MMM^M
P@^+^MMM^
^^++^MMM
^^^MMM
^^^^^M
^^^
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 140v/147V Pos: standing >
^++MMMM^
^^^MMM^^^
^^^+MMMM^^.
M^^++MMM^M^
^P@+^MMM^^
^^++^MMMM
^^^MMMM
^^^^^MM
^^^^
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 140v/147V Pos: standing >
^++MMMM^^
^^^MMM^^^.
^^^+MMMM^^.^
M^^++MMM^M^M
^^P@^MMM^^^
^^++^MMMMM
^^^MMMMM
^^^^^MMM
^^^^M
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Juq enters from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 142v/147V Pos: standing >
Wernt eats a cup of soft ice cream.
< 482h/482H 146v/147V Pos: standing >
^++MMMM^^.
^^^MMM^^^.M
^^^+MMMM^^.^.
M^^++MMM^M^M.
^^^P@MMM^^^^
^^++^MMMMMM
^^^MMMMM^
^^^^^MMMM
^^^^MM
Rugged Hillside of the Northern Wilds&
Obvious exits: -N -E -S -W
Juq sneaks in from the west.
Xod enters from the west.
Dru enters from the west.
Wernt enters from the west.
< 482h/482H 146v/147V Pos: standing >
Juq sits down in a comfortable spot.
< 482h/482H 146v/147V Pos: standing >
< 482h/482H 146v/147V Pos: standing >
Looks like an exit.
You extend your sights southward.
^^^MMM^^^.
^^^+MMMM^^.^
M^^++MMM^M^M.
^^^+@MMM^^^^
^^++^MMMMMM
^^^MMMMM^
^^^^^MMMMM
^^^^MMM
^^^^M
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
< 482h/482H 146v/147V Pos: standing >
< 482h/482H 146v/147V Pos: standing >
< 482h/482H 146v/147V Pos: standing >
< 482h/482H 147v/147V Pos: standing >
Juq clambers to his feet.
< 482h/482H 147v/147V Pos: standing >
< 482h/482H 147v/147V Pos: standing >
Juq sneaks in from the south.
< 482h/482H 147v/147V Pos: standing >
^^^MMM^^^.
^^^+MMMM^^.^
M^^++MMM^M^M.
^^^+PMMM^^^^
^^+@^MMMMMM
^^^MMMMM^
^^^^^MMMMM
^^^^MMM
^^^^M
Along a Crumbling Cobblestone Road
Obvious exits: -N -E -S -W
Juq enters from the north.
Xod enters from the north.
Dru enters from the north.
Wernt enters from the north.
< 482h/482H 145v/147V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Rocky Trail Into the Faang Mountain Cluster
Obvious exits: -E -W
You sense a lifeform nearby.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A tribal guard stands here protecting the town.
A tribal guard stands here protecting the town.
A tribal guard stands here protecting the town.
A tribal guard stands here protecting the town.
< 482h/482H 145v/147V Pos: standing >
< 482h/482H 145v/147V Pos: standing >
A Rocky Trail Into the Faang Mountain Cluster
Obvious exits: -E -W
You sense a lifeform nearby.
A Githyanki (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A tribal guard stands here protecting the town.
A tribal guard stands here protecting the town.
A tribal guard stands here protecting the town.
A tribal guard stands here protecting the town.
Juq sneaks in from the west.
Xod enters from the west.
Dru enters from the west.
Horns begin to bellow and drums thunder to the call to arms!
Wernt enters from the west.
< 482h/482H 144v/147V Pos: standing >
A halo of white light settles over Wernt as he charges into battle.
A dark shroud encases a Githyanki as she charges into battle.
A Githyanki is knocked to the ground by Wernt's mighty bash!
A tribal guard suddenly attacks Wernt!
A tribal guard's weak maul wounds Wernt.
A tribal guard suffers from contact with the aura about Wernt.
< 482h/482H 144v/147V Pos: standing >
A tribal guard suddenly attacks Wernt!
A tribal guard's maul wounds Wernt.
A tribal guard suffers from contact with the aura about Wernt.
You start chanting...
You feel your skill in sorcerous spell knowledge improving.
< 482h/482H 145v/147V Pos: standing >
A tribal guard suddenly attacks YOU!
Wernt bravely steps in front of you, shielding you from harm!
A tribal guard's weak maul wounds Wernt.
A tribal guard suffers from contact with the aura about Wernt.
A tribal guard suddenly attacks Dru!
A tribal guard misses Dru.
Xod starts casting an offensive spell.
< 482h/482H 147v/147V Pos: standing >
Xod stops invoking abruptly!
< 482h/482H 147v/147V Pos: standing >
A human street sweeper seems to dance with a Githyanki, but winds up flat on his ass.
< 482h/482H 147v/147V Pos: standing >
You complete your spell...
[Damage: 75 ] -=[Your giant fist of force causes a Githyanki to stagger in agony!]=-
< 482h/482H 147v/147V Pos: standing >
Tiny explosions wrack a Githyanki's body with pain!
< 482h/482H 147v/147V Pos: standing >
You start chanting...
< 482h/482H 147v/147V Pos: standing >
A Githyanki misses Wernt.
Wernt parries a Githyanki's lunge at him.
< 482h/482H 147v/147V Pos: standing >
You complete your spell...
[Damage: 74 ] -=[Your giant fist of force causes a Githyanki to stagger in agony!]=-
< 482h/482H 147v/147V Pos: standing >
Dru's spell flows around a Githyanki, leaving her unharmed!
< 482h/482H 147v/147V Pos: standing >
Wernt's slash strikes a Githyanki very hard.
< 482h/482H 147v/147V Pos: standing >
A human street sweeper's slash seriously wounds a Githyanki.
A human street sweeper misses a Githyanki.
< 482h/482H 147v/147V Pos: standing >
You start chanting...
Xod starts casting an offensive spell called 'bigbys clenched fist'.
< 482h/482H 147v/147V Pos: standing >
You complete your spell...
[Damage: 71 ] -=[Your giant fist of force causes a Githyanki to stagger in agony!]=-
Xod stops invoking abruptly!
A tribal guard's weak maul grazes Wernt.
A tribal guard suffers from contact with the aura about Wernt.
A tribal guard's weak maul wounds Wernt.
A tribal guard suffers from contact with the aura about Wernt.
Wernt dodges a tribal guard's attack.
A tribal guard whacks Wernt in the side with a sound kick.
A tribal guard suffers from contact with the aura about Wernt.
A tribal guard's weak maul grazes Wernt.
A tribal guard suffers from contact with the aura about Wernt.
Wernt parries a tribal guard's lunge at him.
A tribal guard's weak maul grazes Wernt.
A tribal guard suffers from contact with the aura about Wernt.
A tribal guard almost sweeps Wernt off of his feet with a well placed leg sweep.
< 482h/482H 147v/147V Pos: standing >
Dru's spell flows around a Githyanki, leaving her unharmed!
A tribal guard's weak maul wounds Dru.
Dru parries a tribal guard's lunge at him.
A tribal guard's maul wounds Dru.
A tribal guard almost sweeps Dru off of his feet with a well placed leg sweep.
A tribal guard's maul wounds Wernt.
A tribal guard suffers from contact with the aura about Wernt.
Wernt deflects a tribal guard's blow and strikes back at him!
Wernt misses a tribal guard.
A tribal guard's weak maul wounds Wernt.
A tribal guard suffers from contact with the aura about Wernt.
Wernt's eyes roll as a tribal guard plants a foot in his face.
A tribal guard suffers from contact with the aura about Wernt.
< 482h/482H 147v/147V Pos: standing >
Juq recites an ancient glyph enscribed scroll.
Juq smirks as his fireball explodes into the face of a Githyanki.
A Githyanki's long flowing robe of the damned melted from the intense heat!
A Githyanki is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!