< 20h/20H 99v/101V Pos: standing >
A salamander leaves down.
< 20h/20H 101v/101V Pos: standing >
A salamander enters from below.
< 20h/20H 101v/101V Pos: standing >
It rains a bit harder.
< 20h/20H 101v/101V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.
< 20h/20H 101v/101V Pos: standing >
Hints are now turned OFF.
< 20h/20H 101v/101V Pos: standing >
You may not use this command until level two.
< 20h/20H 101v/101V Pos: standing >
You may not use this command until level two.
< 20h/20H 101v/101V Pos: standing >
You appear to be Halfling and is in excellent condition.
She's small in size.
< 20h/20H 101v/101V Pos: standing >
You quickly scan the area.
A halfling guard who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A halfling guard who is rather far off to your west.
A red shape who is in the distance below you.
A red shape who is in the distance below you.
< 20h/20H 101v/101V Pos: standing >
Score information for Yzarafk
Level: 1 Race: Halfling Class: Mercenary Sex: Female
Hit points: 20(20) Moves: 101(101)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 0 hours/ 1 minutes
Received data: 0.0198 MB this session.
Send data: 0.0002 MB this session.
Compression ratio: 71%
71%
Status: Standing.
Epic points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Bartender Quests Remaining: 8.
Combat Pulse: 14 Spell Pulse: 0.75
Leaderboard Points: 10
Active Spells:
--------------
well-rested bonus (149 minutes)
< 20h/20H 101v/101V Pos: standing >
You appear to be Halfling and is in excellent condition.
She's small in size.
< 20h/20H 101v/101V Pos: standing >
A young duck leaves down.
< 20h/20H 101v/101V Pos: standing >
A salamander leaves down.
< 20h/20H 101v/101V Pos: standing >
< 20h/20H 101v/101V Pos: standing >
A minotaur mercenary wizard starts casting a spell.
< 20h/20H 101v/101V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the word 'paghz'
The burly guardian starts to move with uncanny speed!
< 20h/20H 101v/101V Pos: standing >
< 20h/20H 101v/101V Pos: standing >
You may not use this command until level two.
< 20h/20H 101v/101V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -West -Down
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
< 20h/20H 101v/101V Pos: standing >
A young duck enters from below.
< 20h/20H 101v/101V Pos: standing >
< 20h/20H 101v/101V Pos: standing >
< 20h/20H 101v/101V Pos: standing >
On a Stone Stairway
It is a good thing that halflings don't have any fear of heights. This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen. The drop down to the valley below would be swift, and most likely end in
a quick and painless death. Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south. Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up -Down
A small bright red salamander does his best to hide in the flowers.
< 20h/20H 100v/101V Pos: standing >
Outside the Woodseer Gates
Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below. A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city. Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West -Down
A young duck searches for food here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
< 20h/20H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 20h/20H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .
< 20h/20H 99v/101V Pos: standing >
You may not use this command until level two.
< 20h/20H 101v/101V Pos: standing >
A young duck leaves down.
< 20h/20H 101v/101V Pos: standing >
A young duck enters from below.
< 20h/20H 101v/101V Pos: standing >
A young duck leaves west.
< 20h/20H 101v/101V Pos: standing >
< 20h/20H 101v/101V Pos: standing >
< 20h/20H 101v/101V Pos: standing >
A young duck enters from the west.
< 20h/20H 101v/101V Pos: standing >
A salamander enters from below.
< 20h/20H 101v/101V Pos: standing >
< 20h/20H 101v/101V Pos: standing >
< 20h/20H 101v/101V Pos: standing >
You may not use this command until level two.
< 20h/20H 101v/101V Pos: standing >
A salamander leaves west.
< 20h/20H 101v/101V Pos: standing >
You may not use this command until level two.
< 20h/20H 101v/101V Pos: standing >
You may not use this command until level two.
< 20h/20H 101v/101V Pos: standing >
A young duck leaves west.
A salamander enters from the west.
< 20h/20H 101v/101V Pos: standing >
< 20h/20H 101v/101V Pos: standing >
< 20h/20H 101v/101V Pos: standing >
A minotaur mercenary wizard starts casting a spell.
< 20h/20H 101v/101V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A minotaur mercenary guard begins to shimmer.
< 20h/20H 101v/101V Pos: standing >
< 20h/20H 101v/101V Pos: standing >
A minotaur mercenary wizard starts casting a spell.
< 20h/20H 101v/101V Pos: standing >
A salamander leaves down.
< 20h/20H 101v/101V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the word 'yufzgpuzre'
A minotaur mercenary wizard is surrounded by burning flames!
< 20h/20H 101v/101V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -West -Down
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
< 20h/20H 101v/101V Pos: standing >
You may not use this command until level two.
< 20h/20H 101v/101V Pos: standing >
A minotaur mercenary wizard starts casting a spell.
< 20h/20H 101v/101V Pos: standing >
Autosaving...
< 20h/20H 101v/101V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a minotaur mercenary wizard's skin.
Outside the Woodseer Gates
Obvious exits: -West -Down
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
< 20h/20H 101v/101V Pos: standing >
On a Stone Stairway
It is a good thing that halflings don't have any fear of heights. This
cracked stone stairway is extremely narrow and there are no guardrails to be
seen. The drop down to the valley below would be swift, and most likely end in
a quick and painless death. Stone walls can be seen along the top of the
cliff above and a thin waterfall plummets over the edge of the cliff to the
south. Cracked stone stairs, in dire need of repair, lead down toward the
jungle valley below and climb up to Woodseer.
Obvious exits: -Up -Down
A small bright red salamander does his best to hide in the flowers.
< 20h/20H 100v/101V Pos: standing >
On a Stone Stairway
There are no guardrails to keep one from falling off these narrow stone
steps and making a gruesome fall to the base of the cliffs over 200 hundred
feet below. All the same, the agile halflings bounce up and down this stairway
with little worry of falling over the edge. To the south a thin waterfall can
be seen diving over the edge of the cliff into a small pond by the jungle far
below. Stone stairs rise up toward Woodseer and head down to meet the valley
below.
Obvious exits: -Up -Down
< 20h/20H 99v/101V Pos: standing >
On a Stone Stairway
A guardrail would be very nice at this point. The narrow stairway can only
fit two people abreast and is almost 150 feet above the ground now. It is easy
to see that this stairway was originally built with security and not safety in
mind. The only way to attack Woodseer would be to climb the steep rocky
cliff to the north and south or to come up this stairway, either of which are
easy to defend. Stairs lead up to Woodseer and down toward the jungle below.
Obvious exits: -Up -Down
< 20h/20H 98v/101V Pos: standing >
On a Stone Stairway
Two people can travel abreast on this narrow stairway. The stones are well
worn by the passage of many feet and are very sturdy, but there are no
guardrails to prevent someone from falling over the edge. At this height one
can see down into the lower branches of some of the trees to the east. Tree
branches throughout the jungle below and to the east are alive with birds and
monkeys as well as other creatures that are not as easy to identify. The
stairway continues up toward the Woodseer plateau and down to the jungle.
Obvious exits: -Up -Down
< 20h/20H 97v/101V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -West -Up -Down
You see the red shape of a small living being here.
You see the red shape of a small living being here.
< 20h/20H 96v/101V Pos: standing >
On a Trade Path in a Narrow Ravine
It is fortunate that this path is well-kept because it is quite steep here
and a poorly kept path could cause problems for merchant carts and wagons.
Steep rocky hills extend upward to the sides of the path, making it seem quite
cramped and uncomfortable, yet also offering a great deal of protection by
making it impossible for thieves to set up any ambushes here. The path
continues down toward a deep valley and heads upward toward a small forest
clearing.
Obvious exits: -Up -Down
< 20h/20H 96v/101V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -West -Up -Down
You see the red shape of a small living being here.
You see the red shape of a small living being here.
< 20h/20H 97v/101V Pos: standing >
...^^
M+@^M
*^^MM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 97v/101V Pos: standing >
....^
+M@+^
.*^^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 96v/101V Pos: standing >
.....
++@++
..*^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
An elite Tharnadian warrior stands here, poised and ready for combat.
< 20h/20H 96v/101V Pos: standing >
.....
++@M+
...*^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 95v/101V Pos: standing >
.....
++@+M
....*
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 95v/101V Pos: standing >
.....
++@++
.....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 95v/101V Pos: standing >
.....
M+@++
.....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 94v/101V Pos: standing >
.....
+M@++
.....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 94v/101V Pos: standing >
.....
++@++
.....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
An elite highwayman in mid-air sits atop a magnificent horse.
< 20h/20H 93v/101V Pos: standing >
.....
++@M+
M....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 92v/101V Pos: standing >
.....
++@+M
.M...
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 92v/101V Pos: standing >
.....
++@++
..M..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 91v/101V Pos: standing >
.....
++@++
...M.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 91v/101V Pos: standing >
.....
++@++
....M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 91v/101V Pos: standing >
M....
++@++
.....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 90v/101V Pos: standing >
++...
.+@++
.....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 90v/101V Pos: standing >
+++..
..@++
.....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 90v/101V Pos: standing >
++++.
..@++
.....
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 20h/20H 89v/101V Pos: standing >
+++++
..@.+
.....
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
< 20h/20H 88v/101V Pos: standing >
....+
++@++
....+
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 87v/101V Pos: standing >
.....
++@++
.....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 87v/101V Pos: standing >
.....
++@++
.....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 86v/101V Pos: standing >
^....
++@++
+....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 86v/101V Pos: standing >
M^...
++@++
^+...
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 85v/101V Pos: standing >
.M^..
++@++
^^+..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A small sign is posted here at this roadway intersection.
< 20h/20H 85v/101V Pos: standing >
^.M^.
++@++
M^^+.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 84v/101V Pos: standing >
+++++
M^@+.
M.^M.
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -North -East -South -West
< 20h/20H 84v/101V Pos: standing >
^.M^.
++@++
M^^M.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 84v/101V Pos: standing >
.^.M^
++@++
^M^^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 84v/101V Pos: standing >
..^.M
++@++
^^M^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 83v/101V Pos: standing >
...^.
M+@++
^^^M^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 83v/101V Pos: standing >
....^
+M@++
.^^^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 82v/101V Pos: standing >
.....
++@++
..^^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
An elite highwayman stands here, protecting the roads of Tharnadia.
< 20h/20H 82v/101V Pos: standing >
.....
++@M+
...^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 81v/101V Pos: standing >
.....
++@+M
...^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 80v/101V Pos: standing >
....
++@++
...
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 80v/101V Pos: standing >
* ...
++@++
* ..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 79v/101V Pos: standing >
** ..
++@++
** .
A Narrow Bridge Over the Kilfray River
Obvious exits: -North -East -South -West
< 20h/20H 79v/101V Pos: standing >
*** .
++@++
***
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 79v/101V Pos: standing >
****
M+@++
+***
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 78v/101V Pos: standing >
*****
+M@++
*+***
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 78v/101V Pos: standing >
+****
++@++
**+**
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A highwayman stands here, scanning the roads protected by Tharnadia.
< 20h/20H 77v/101V Pos: standing >
A highwayman leaves east.
< 20h/20H 78v/101V Pos: standing >
+++M+
**@**
**+*.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 78v/101V Pos: standing >
**+**
**@*.
.*+*.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 78v/101V Pos: standing >
Frag Level Cap: 33 - Good, 32 - Others, Top Frag Amount: 15.48
Timer: 00:14:27:44 Frags needed: 5.40
Frag Information for Everyone:
Top Fraggers
Rex 15.48
Morrigu 9.61
Kaene 6.63
Laz 6.31
Choron 5.77
Sxt 5.13
Nul 4.23
Teru 4.17
Wernt 3.49
Imeth 2.85
Lowest Fraggers
Yustro -2.94
Grahk -2.43
Nudda -1.50
Jixan -1.25
Ketia -1.00
Yzar -1.00
Cript -1.00
Eikel -1.00
Xanan -1.00
Knak -1.00
< 20h/20H 80v/101V Pos: standing >
**+*.
.*@*.
..+..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 20h/20H 80v/101V Pos: standing >
.*+*.
..@..
..+..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A Troll snaps into visibility.
A Troll suddenly looks a bit dumb, and madly slams _YOU_!
OUCH! That really did HURT!
The world starts spinning, and your ears are ringing!
A Troll snaps into visibility.
A Troll trips over you, in a futile attempt to slam you down even further.
< 12h/20H 82v/101V Pos: on your ass >
A Drow Elf snaps into visibility.
< 12h/20H 82v/101V Pos: on your ass >
A Troll's slash hits you.