The death of [32 Spiritualist] Doo Mutinous Legions (Barbarian)

in Rising Sun Corridor

from the perspective of [32 Spiritualist] Doo Mutinous Legions (Barbarian)

<worn on head>       a mithril tiara (illuminating)
<worn on eyes>       a priest's shayla of the maelstrom
<worn on face>       a mask of beastkind
<worn around neck>   a tigerbone necklace [superior]
<worn around neck>   a sandstone choker
<worn on body>       a suit of giant platemail
<worn about body>    some black patherskin robes
<worn on back>       a large leather backpack
<worn about waist>   a coconut belt
<worn on belt buckle>a misshaped silver belt buckle
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn on hands>      some ancient Tukluk spellshield gloves [superior]
<worn on finger>     a glittering granite signet from The Village of New Hope
<worn on finger>     a ring of sand blasting
<primary weapon>     a heartwood cudgel (glowing)
<held>               a carved femur of a stupid barb [superior] (glowing) (illuminating)
<worn on legs>       some sandy leggings [superior]

Obvious exits: -North# -East 
You flee westward!

< 321h/640H 121v/222V Pos: standing >
Saving Doo.

< 321h/640H 121v/222V Pos: standing >
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East  -West 
A Drow Elf (medium) NightLord -*Clan DemonRage*- stands in mid-air here.
A Drow Elf (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A Minotaur, raised in the city, wanders about.
A Drow Elf starts casting an offensive spell.

< 321h/640H 120v/222V Pos: standing >
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East  -West 
A myrabolan hunter guard sits atop a whitetiger.
A self-righteous High Elf citizen travels the town.
A standard Myrabolan hunter guard keeps peace in the city.

< 321h/640H 120v/222V Pos: standing >
A blast of cold sent by a Drow Elf strikes you dead on, freezing up your limbs! BRRR.
Rising Sun Inn
   The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West  -Down 
A common resident of the city wanders the streets.

< 294h/640H 120v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 294h/640H 120v/222V Pos: standing >
Hunter's Tavern
   Built close to the Highway but still in the commercial sector, this
bustling pub is a second home to many of the militia of Myrabolus.
Many off-duty soldiers relax and talk casually, hardley noticing anything
going on around them. Up a short flight of stairs is the reception area
of the Rising Sun Inn.
Obvious exits: -South -Up   
Fresh blood splatters cover the area.
The corpse of a Githzerai is lying here.
A greyish stone wall is here to the south.
A Half-Orc, born and raised in the city, loiters here.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 294h/640H 119v/222V Pos: standing >
A Drow Elf enters from above.

< 294h/640H 121v/222V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 294h/640H 121v/222V Pos: standing >
Sorry, but you cannot do that here!

< 294h/640H 121v/222V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'qaiz ay qare'
A blast of cold sent by a Drow Elf strikes you dead on, freezing up your limbs! BRRR.

< 272h/640H 122v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 272h/640H 123v/222V Pos: standing >
A Drow Elf enters from above.

< 272h/640H 123v/222V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.

< 272h/640H 124v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 272h/640H 124v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC!  You couldn't escape!

< 272h/640H 124v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 You attempt to flee...
Rising Sun Inn
   The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West  -Down 
A common resident of the city wanders the streets.
You flee upward!

< 272h/640H 102v/222V Pos: standing >
Saving Doo.

< 272h/640H 102v/222V Pos: standing >
You start chanting...

< 272h/640H 102v/222V Pos: standing >
A Drow Elf enters from below.

< 272h/640H 102v/222V Pos: standing >
A Drow Elf starts casting an offensive spell called 'lightning bolt'.

< 272h/640H 103v/222V Pos: standing >
Casting: greater mending *

< 272h/640H 103v/222V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'diesilla barh'
YOU'RE HIT!  A lightning bolt from a Drow Elf starts your skin smoking.

< 238h/640H 104v/222V Pos: standing >
You complete your spell...
You shudders as an immense rush of life flows into his body!

< 329h/640H 104v/222V Pos: standing >
A Drow Elf starts casting an offensive spell called 'lightning bolt'.

< 329h/640H 105v/222V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'diesilla barh'
YOU'RE HIT!  A lightning bolt from a Drow Elf starts your skin smoking.

< 290h/640H 106v/222V Pos: standing >
A Drow Elf enters from below.

< 290h/640H 106v/222V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 290h/640H 107v/222V Pos: standing >
You attempt to flee...
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East  -West 
A Minotaur, raised in the city, wanders about.
A myrabolan hunter guard sits atop a whitetiger.
A standard Myrabolan hunter guard keeps peace in the city.
You flee westward!

< 290h/640H 85v/222V Pos: standing >
Saving Doo.

< 291h/640H 85v/222V Pos: standing >
You scream in agony as you burn in a sphere of fire!

< 265h/640H 85v/222V Pos: standing >
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East  -West 
A self-righteous High Elf citizen travels the town.

< 265h/640H 85v/222V Pos: standing >
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East 

< 265h/640H 84v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 265h/640H 85v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 265h/640H 85v/222V Pos: standing >
Saving Doo.

< 265h/640H 86v/222V Pos: standing >
A Drow Elf enters from the east.

< 265h/640H 87v/222V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 265h/640H 88v/222V Pos: standing >
You sit down and relax.

< 265h/640H 88v/222V Pos: sitting >
You have memorized the following spells:
( 7th circle)  1 - greater soul disturbance
( 6th circle)  1 - wellness
               2 - greater mending
( 5th circle)  6 - molten spray
( 4th circle)  6 - mending
( 3rd circle)  5 - scalding blast
               2 - snailspeed
               1 - purify spirit
( 2nd circle)  9 - flameburst
( 1st circle)  8 - ice missile
               1 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 1st) spirit armor
   11 seconds:  ( 4th) pantherspeed
   21 seconds:  ( 7th) greater soul disturbance
   30 seconds:  ( 6th) greater mending

You can memorize no more spells.
You continue your study.

< 265h/640H 88v/222V Pos: sitting >
A Drow Elf completes his spell...
You scream in agony as you burn in a sphere of fire!
You abandon your meditative trance.
But you are a member of no group?!

< 236h/640H 89v/222V Pos: sitting >
<Sorry, you aren't allowed to do that in combat.

< 236h/640H 89v/222V Pos: sitting >
<A Drow Elf starts casting an offensive spell.

< 236h/640H 89v/222V Pos: sitting >
<You clamber to your feet.

< 236h/640H 89v/222V Pos: standing >
<A Drow Elf completes his spell...
A Drow Elf utters the words 'yrawz gspzfz'
You scream in agony as you burn in a sphere of fire!
You attempt to flee...
PANIC!  You couldn't escape!

< 218h/640H 89v/222V Pos: standing >
<You attempt to flee...
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East  -West 
A standard Myrabolan hunter guard keeps peace in the city.
A self-righteous High Elf citizen travels the town.
You flee eastward!

< 218h/640H 63v/222V Pos: standing >
Saving Doo.

< 218h/640H 63v/222V Pos: standing >
You start chanting...

< 218h/640H 63v/222V Pos: standing >
A Drow Elf enters from the west.

< 218h/640H 64v/222V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 218h/640H 64v/222V Pos: standing >
Casting: greater mending *

< 218h/640H 64v/222V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'yrawz gspzfz'
You scream in agony as you burn in a sphere of fire!

< 190h/640H 65v/222V Pos: standing >
<You complete your spell...
You shudders as an immense rush of life flows into his body!

< 275h/640H 65v/222V Pos: standing >
<A Drow Elf leaves east.

< 275h/640H 65v/222V Pos: standing >
A Drow Elf enters from the east.

< 275h/640H 65v/222V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 275h/640H 65v/222V Pos: standing >
You start chanting...

< 275h/640H 65v/222V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'yrawz gspzfz'
You scream in agony as you burn in a sphere of fire!

< 250h/640H 65v/222V Pos: standing >
<You complete your spell...
You point at a Drow Elf.
The globe around a Drow Elf's body flares as it bears the brunt of your assault!
A Drow Elf starts casting an offensive spell.

< 250h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'yrawz gspzfz'
You scream in agony as you burn in a sphere of fire!

< 229h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 
< 229h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 You start chanting...

< 229h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 229h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 Casting: greater mending ***

< 229h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 Casting: greater mending **

< 229h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'hanuq yao'
Toxic tendrils of mist float out to suffocate you, causing you to choke!

< 183h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 Casting: greater mending *

< 183h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 Casting: greater mending 
A Drow Elf starts casting an offensive spell.

< 183h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 You complete your spell...
You shudders as an immense rush of life flows into his body!

< 271h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 You don't have that spell memorized.

< 271h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'hanuq yao'
Toxic tendrils of mist float out to suffocate you, causing you to choke!

< 209h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 Saving Doo.

< 209h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 You start chanting...

< 209h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 209h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 
< 209h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 A myrabolan hunter guard leaves east.
A high elf citizen leaves west.

< 209h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 Casting: mending 

< 209h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!

< 275h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the word 'yufzraiqz'
As a Drow Elf completes his spell, he launches a massive firelance at you, scorching your skin!

< 232h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 A myrabolan hunter guard rides in on a whitetiger from the east.
You dodge a Drow Elf's vicious attack.
You dodge a Drow Elf's vicious attack.

< 232h/640H 65v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 You attempt to flee...
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East  -West 
A standard Myrabolan hunter guard keeps peace in the city.
A Minotaur, raised in the city, wanders about.
You flee eastward!

< 232h/640H 34v/222V Pos: standing >
Saving Doo.

< 232h/640H 34v/222V Pos: standing >
Rising Sun Inn
   The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West  -Down 
A Half-Orc, born and raised in the city, loiters here.
A common resident of the city wanders the streets.

< 232h/640H 33v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 232h/640H 34v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 232h/640H 34v/222V Pos: standing >
Alas, you cannot go that way. . . .
A Drow Elf enters from below.

< 232h/640H 34v/222V Pos: standing >
Hunter's Tavern
   Built close to the Highway but still in the commercial sector, this
bustling pub is a second home to many of the militia of Myrabolus.
Many off-duty soldiers relax and talk casually, hardley noticing anything
going on around them. Up a short flight of stairs is the reception area
of the Rising Sun Inn.
Obvious exits: -South -Up   
Fresh blood splatters cover the area.
The corpse of a Githzerai is lying here.
A greyish stone wall is here to the south.
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.

< 232h/640H 34v/222V Pos: standing >
Sorry, but you cannot do that here!

< 232h/640H 34v/222V Pos: standing >
A Drow Elf enters from above.
A Drow Elf enters from above.

< 232h/640H 35v/222V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.
A Drow Elf starts casting an offensive spell.

< 232h/640H 35v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 232h/640H 35v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 
< 232h/640H 35v/222V Pos: standing >
< T: Doo TP: sta TC: nasty wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You attempt to flee...
PANIC!  You couldn't escape!

< 57h/640H 35v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC!  You couldn't escape!

< 57h/640H 35v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 You attempt to flee...
Rising Sun Inn
   The Rising Sun is a rather famous location of the city. The innkeeper
is free of any prejiduce and will admit any traveller as long as they
leave their weapons or spellbooks in the bin located next to the door.
The sign behind innkeeper's counter depicts the familiar golden sun with
a silvery blade thrust through it.
Obvious exits: -West  -Down 
Puddles of fresh blood cover the ground.
A Half-Orc, born and raised in the city, loiters here.
A common resident of the city wanders the streets.
You flee upward!

< 57h/640H 9v/222V Pos: standing >
Saving Doo.

< 57h/640H 9v/222V Pos: standing >
A Drow Elf enters from below.

< 57h/640H 9v/222V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 57h/640H 10v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 57h/640H 10v/222V Pos: standing >
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East  -West 
Fresh blood splatters cover the area.
A standard Myrabolan hunter guard keeps peace in the city.
A Minotaur, raised in the city, wanders about.

< 57h/640H 10v/222V Pos: standing >
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East  -West 
Fresh blood covers everything in the area.
A myrabolan hunter guard sits atop a whitetiger.

< 57h/640H 9v/222V Pos: standing >
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East 
Puddles of fresh blood cover the ground.
A self-righteous High Elf citizen travels the town.

< 57h/640H 8v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 57h/640H 8v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 57h/640H 9v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 57h/640H 9v/222V Pos: standing >
Alas, you cannot go that way. . . .

< 57h/640H 9v/222V Pos: standing >
You start chanting...

< 57h/640H 10v/222V Pos: standing >
A Drow Elf enters from the east.

< 57h/640H 11v/222V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.

< 58h/640H 11v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 Casting: mending 
A Drow Elf enters from the east.

< 58h/640H 11v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 58h/640H 11v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!

< 102h/640H 11v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 20h/640H 11v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 20h/640H 11v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 You attempt to flee...
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East  -West 
Puddles of fresh blood cover the ground.
A myrabolan hunter guard sits atop a whitetiger.
You flee eastward!

< 20h/640H 0v/222V Pos: standing >
Saving Doo.

< 20h/640H 0v/222V Pos: standing >

< 20h/640H 0v/222V Pos: standing >
A Drow Elf enters from the west.

< 20h/640H 0v/222V Pos: standing >
A Drow Elf leaves east.

< 20h/640H 1v/222V Pos: standing >
You start chanting...

< 20h/640H 1v/222V Pos: standing >
A Drow Elf enters from the west.
A Drow Elf enters from the east.

< 20h/640H 2v/222V Pos: standing >
Casting: mending 
A Drow Elf leaves east.
A Drow Elf starts casting an offensive spell.

< 20h/640H 2v/222V Pos: standing >
You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!

< 89h/640H 3v/222V Pos: standing >

< 89h/640H 3v/222V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your ring of sand blasting was damaged from the massive blow!

< 7h/640H 4v/222V Pos: standing >
Saving Doo.

< 7h/640H 4v/222V Pos: standing >
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East  -West 
Puddles of fresh blood cover the ground.
A Drow Elf (medium) NightLord -*Clan DemonRage*- stands in mid-air here.
A standard Myrabolan hunter guard keeps peace in the city.
A Minotaur, raised in the city, wanders about.

< 7h/640H 4v/222V Pos: standing >
A Drow Elf leaves east.
You attempt to flee...
Rising Sun Corridor
   This corridor leads to a few of rentable rooms of the Rising Sun
inn. Various paintings and tapestries are hung from the walls, mostly
images of the Hunters doing battle with all forms of devils and dragons,
capturing them and freezing them in time of their most glorious moments.
Obvious exits: -North# -East  -West 
Fresh blood covers everything in the area.
A Drow Elf (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.
A myrabolan hunter guard sits atop a whitetiger.
You flee westward!

< 8h/640H 0v/222V Pos: standing >
Saving Doo.
A Drow Elf leaves east.

< 8h/640H 0v/222V Pos: standing >
You start chanting...

< 8h/640H 0v/222V Pos: standing >

< 8h/640H 1v/222V Pos: standing >
A Drow Elf enters from the east.
A Drow Elf enters from the east.

< 8h/640H 1v/222V Pos: standing >
Casting: mending 
A Drow Elf leaves west.

< 8h/640H 2v/222V Pos: standing >
You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!
A Drow Elf enters from the west.
A Drow Elf starts casting an offensive spell.

< 81h/640H 2v/222V Pos: standing >
A Drow Elf suddenly attacks YOU!
A Drow Elf misses you.

< 81h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'waouq wuggurz'
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!

< 66h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 You start chanting...

< 66h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 66h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'waouq wuggurz'
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!

< 51h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 A Drow Elf looks at you.

< 51h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 You dodge a Drow Elf's vicious attack.
A Drow Elf misses you.
A Drow Elf misses you.

< 51h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!

< 110h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 110h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 A Drow Elf blocks your futile lunge at him.
You miss a Drow Elf.
You start chanting...

< 110h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 110h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 A myrabolan hunter guard enters from the east.

< 110h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'waouq wuggurz'
You stagger as a magic missile from a Drow Elf hits you.
You stagger as a magic missile from a Drow Elf hits you.
You stagger as a magic missile from a Drow Elf hits you.
You stagger as a magic missile from a Drow Elf hits you.
You stagger as a magic missile from a Drow Elf hits you.
A Drow Elf completes his spell...
A Drow Elf utters the words 'hanuq yao'
Toxic tendrils of mist float out to suffocate you, causing you to choke!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 22h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 Casting: mending 

< 22h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 You complete your spell...
A green aura surrounds you for a moment and your wounds start to heal!

< 102h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 102h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 You dodge a Drow Elf's vicious attack.
A Drow Elf misses you.

< 102h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'waouq wuggurz'
You stagger as a magic missile from a Drow Elf hits you.
You stagger as a magic missile from a Drow Elf hits you.
You stagger as a magic missile from a Drow Elf hits you.
You stagger as a magic missile from a Drow Elf hits you.
You stagger as a magic missile from a Drow Elf hits you.
You don't have that spell memorized.

< 97h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 You don't have that spell memorized.

< 97h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.
You don't have that spell memorized.

< 97h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 You don't have that spell memorized.

< 97h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 You don't have that spell memorized.
A Drow Elf starts casting an offensive spell.

< 97h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 You don't have that spell memorized.

< 97h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 You don't have that spell memorized.

< 97h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC:pretty hurt E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'waouq wuggurz'
You stagger as a magic missile from a Drow Elf hits you.
You stagger as a magic missile from a Drow Elf hits you.
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a Drow Elf hits you.
You wish that your wounds would stop BLEEDING so much!
You start chanting...

< 57h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 A myrabolan hunter guard stands to the side, evaluating the fray.
A Drow Elf completes his spell...
A Drow Elf utters the word 'yufzraiqz'
As a Drow Elf completes his spell, he launches a massive firelance at you, scorching your skin!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 15h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 You complete your spell...
You point at a Drow Elf.
The globe around a Drow Elf's body flares as it bears the brunt of your assault!

< 15h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 15h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 
< 15h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 15h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 You start chanting...

< 15h/640H 3v/222V Pos: standing >
< T: Doo TP: sta TC: awful E: A Drow Elf sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'gpaqtuio ofags'
You get a shock as a Drow Elf gets too close to you.
Your some sandy sleeves exploded spreading charges of electrical energy!
Your tiny amethyst earring exploded spreading charges of electrical energy!
Your masters quiver exploded spreading charges of electrical energy!