<worn on head> a human-made hemp tiara
<worn on eyes> an angelic bronze eyepatch
<worn around neck> an unearthly obsidian medallion
<worn about body> a tarnished copper bodycloak
<held as shield> a magical granite buckler
<worn on hands> some stylish marble gloves
<primary weapon> a small wooden mace
A traveling merchant's decent punch strikes you.
[Damage: 7 ] A traveling merchant shivers from the unnatural cold as she hits you!
You dodge a bash from a traveling merchant, who loses her balance and falls.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant kne EP: small wounds >
The spectre of a pudgy commoner says in goblin 'For glory!'
[Damage: 3 ] The spectre of a pudgy commoner's fine pierce wounds a traveling merchant.
The spectre of a pudgy commoner misses a traveling merchant.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant kne EP: small wounds >
[Damage: 4 ] The spectre of a pudgy commoner's fine pierce wounds a traveling merchant.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant kne EP: small wounds >
[Damage: 6 ] The spectre of a muscular villager's pierce wounds a traveling merchant.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant kne EP: small wounds >
[Damage: 3 ] Your decent bludgeon wounds a traveling merchant.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant kne EP: small wounds >
The spectre of a peasant commoner says in goblin 'Prepare to fight me, too!'
[Damage: 4 ] The spectre of a peasant commoner places a steel dagger in the back of a traveling merchant, resulting in some strange noises and some blood.
[Damage: 2 ] The spectre of a peasant commoner's decent pierce wounds a traveling merchant.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant kne EP: small wounds >
[Damage: 3 ] The spectre of a peasant commoner's fine pierce wounds a traveling merchant.
[Damage: 4 ] The spectre of a pudgy commoner's fine pierce wounds a traveling merchant.
[Damage: 4 ] The spectre of a pudgy commoner's pierce wounds a traveling merchant.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant kne EP: few wounds >
[Damage: 3 ] The spectre of a muscular villager's pierce wounds a traveling merchant.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant kne EP: few wounds >
You miss a traveling merchant.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant kne EP: few wounds >
You start chanting...
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant kne EP: few wounds >
The spectre of a peasant commoner misses a traveling merchant.
[Damage: 3 ] The spectre of a pudgy commoner's fine pierce wounds a traveling merchant.
[Damage: 4 ] The spectre of a pudgy commoner's fine pierce wounds a traveling merchant.
[Damage: 3 ] The spectre of a pudgy commoner's pierce wounds a traveling merchant.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant kne EP: few wounds >
The spectre of a peasant commoner says in goblin 'For glory!'
The spectre of a peasant commoner suddenly attacks a traveling merchant!
[Damage: 4 ] The spectre of a peasant commoner's fine punch wounds a traveling merchant.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant kne EP: few wounds >
[Damage: 3 ] The spectre of a muscular villager's fine pierce wounds a traveling merchant.
A traveling merchant rises to her feet.
A traveling merchant dodges the spectre of a muscular villager's attack.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant sta EP: few wounds >
You complete your spell...
[Damage: 13 ] You chill a traveling merchant.
< 133h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant sta EP: few wounds >
A traveling merchant's fine punch strikes you hard.
[Damage: 9 ] A traveling merchant shivers from the unnatural cold as she hits you!
A traveling merchant misses you.
A traveling merchant's kick hits you directly in the face.
[Damage: 6 ] A traveling merchant shivers from the unnatural cold as she hits you!
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: few wounds >
You miss a traveling merchant.
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: few wounds >
You start chanting...
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: few wounds >
You complete your spell...
[Damage: 13 ] You chill a traveling merchant.
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
The spectre of a peasant commoner misses a traveling merchant.
[Damage: 2 ] The spectre of a peasant commoner's decent pierce wounds a traveling merchant.
[Damage: 2 ] The spectre of a peasant commoner's decent pierce wounds a traveling merchant.
A traveling merchant dodges the spectre of a peasant commoner's attack.
The spectre of a pudgy commoner misses a traveling merchant.
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
[Damage: 2 ] The spectre of a muscular villager's decent pierce wounds a traveling merchant.
The spectre of a muscular villager misses a traveling merchant.
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
The night has begun.
You start chanting...
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
You complete your spell...
[Damage: 13 ] You chill a traveling merchant.
A traveling merchant dodges your futile attack.
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
You dodge a traveling merchant's vicious attack.
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
A traveling merchant dodges the spectre of a peasant commoner's attack.
The spectre of a peasant commoner misses a traveling merchant.
A traveling merchant dodges the spectre of a peasant commoner's attack.
A traveling merchant dodges the spectre of a peasant commoner's attack.
A traveling merchant dodges the spectre of a pudgy commoner's attack.
[Damage: 3 ] The spectre of a pudgy commoner's fine pierce wounds a traveling merchant.
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
The spectre of a muscular villager misses a traveling merchant.
The spectre of a muscular villager misses a traveling merchant.
You start chanting...
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
Casting: life leech *
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
Casting: life leech
< 112h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
You complete your spell...
[Damage: 32 ] You reach out and touch a traveling merchant, leeching some of her lifeforce.
< 134h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant sta EP: pretty hurt >
A traveling merchant dodges the spectre of a peasant commoner's attack.
A traveling merchant dodges the spectre of a peasant commoner's attack.
A traveling merchant dodges the spectre of a peasant commoner's attack.
A traveling merchant dodges the spectre of a pudgy commoner's attack.
The spectre of a pudgy commoner misses a traveling merchant.
< 134h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant sta EP: pretty hurt >
The spectre of a muscular villager misses a traveling merchant.
[Damage: 2 ] The spectre of a muscular villager's decent pierce wounds a traveling merchant.
< 134h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant sta EP: pretty hurt >
A traveling merchant misses you.
A traveling merchant's kick hits you in your side.
[Damage: 6 ] A traveling merchant shivers from the unnatural cold as she hits you!
< 125h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant sta EP: pretty hurt >
You start chanting...
< 125h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant sta EP: pretty hurt >
You complete your spell...
[Damage: 24 ] You reach out and touch a traveling merchant, leeching some of her lifeforce.
< 142h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC:few scratches E: merchant sta EP: awful >
A traveling merchant dodges the spectre of a peasant commoner's attack.
A traveling merchant dodges the spectre of a peasant commoner's attack.
A traveling merchant dodges the spectre of a pudgy commoner's attack.
A traveling merchant dodges your futile attack.
< 142h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC:few scratches E: merchant sta EP: awful >
[Damage: 3 ] The spectre of a muscular villager's pierce strikes a traveling merchant hard.
< 142h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC:few scratches E: merchant sta EP: awful >
You start chanting...
< 142h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC:few scratches E: merchant sta EP: awful >
You dodge a traveling merchant's vicious attack.
A traveling merchant's impressive punch strikes you very hard.
OUCH! That really did HURT!
[Damage: 16 ] A traveling merchant shivers from the unnatural cold as she hits you!
< 121h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC: small wounds E: merchant sta EP: awful >
You complete your spell...
[Damage: 18 ] You reach out and touch a traveling merchant, leeching some of her lifeforce.
A traveling merchant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a traveling merchant's last actions in this world.
< 139h/155H 115v/115V Pos: standing >
You get a few coins from the corpse of a traveling merchant.
There were: 1 platinum coin, 10 gold coins.
< 139h/155H 115v/115V Pos: standing >
Ok.
You put 1 platinum, 10 gold, 0 silver, and 0 copper coins into a large leather backpack.
< 139h/155H 115v/115V Pos: standing >
Into what?
< 139h/155H 115v/115V Pos: standing >
It appears to be the corpse of a traveling merchant.
Nothing.
< 139h/155H 115v/115V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 139h/155H 115v/115V Pos: standing >
You sit down and relax.
< 140h/155H 115v/115V Pos: sitting >
You get a spellbook from a large leather backpack.
You get a spellbook from a large leather backpack.
< 140h/155H 115v/115V Pos: sitting >
You have memorized the following spells:
( 5th circle) 1 - coldshield
3 - heal undead
1 - raise spectre
( 4th circle) 3 - life leech
( 3rd circle) 2 - animate dead
2 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 3 - chill touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
7 seconds: ( 2nd) chill touch
15 seconds: ( 2nd) chill touch
23 seconds: ( 2nd) chill touch
34 seconds: ( 4th) life leech
45 seconds: ( 4th) life leech
56 seconds: ( 4th) life leech
You can memorize no more spells.
You continue your study.
You have memorized the following spells:
( 5th circle) 1 - coldshield
3 - heal undead
1 - raise spectre
( 4th circle) 3 - life leech
( 3rd circle) 2 - animate dead
2 - dispel magic
2 - embalm
1 - sense follower
( 2nd circle) 3 - chill touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - protection from undead
6 - slashing darkness
And you are currently memorizing the following spells:
7 seconds: ( 2nd) chill touch
15 seconds: ( 2nd) chill touch
23 seconds: ( 2nd) chill touch
34 seconds: ( 4th) life leech
< 140h/155H 115v/115V Pos: sitting >
You start meditating...
< 140h/155H 115v/115V Pos: sitting >
You have finished memorizing chill touch.
< 141h/155H 115v/115V Pos: sitting >
Pardon?
< 141h/155H 115v/115V Pos: sitting >
You should level anytime now!
< 142h/155H 115v/115V Pos: sitting >
You feel your skill in meditate improving.
You have finished memorizing chill touch.
< 142h/155H 115v/115V Pos: sitting >
You have finished memorizing chill touch.
< 144h/155H 115v/115V Pos: sitting >
A wandering adventurer leaves west.
< 145h/155H 115v/115V Pos: sitting >
A wandering merchant enters from the east.
< 145h/155H 115v/115V Pos: sitting >
< 146h/155H 115v/115V Pos: sitting >
A young villager enters from the east.
< 147h/155H 115v/115V Pos: sitting >
You have finished memorizing life leech.
< 147h/155H 115v/115V Pos: sitting >
A traveling adventurer enters from the west.
< 147h/155H 115v/115V Pos: sitting >
< 148h/155H 115v/115V Pos: sitting >
< 148h/155H 115v/115V Pos: sitting >
A traveling adventurer leaves east.
< 148h/155H 115v/115V Pos: sitting >
You have finished memorizing life leech.
< 149h/155H 115v/115V Pos: sitting >
You have finished memorizing life leech.
Your studies are complete.
< 150h/155H 115v/115V Pos: sitting >
You clamber to your feet.
< 150h/155H 115v/115V Pos: standing >
You put 2 book(s) into a large leather backpack.
< 150h/155H 115v/115V Pos: standing >
A wandering adventurer leaves west.
< 150h/155H 115v/115V Pos: standing >
< 151h/155H 115v/115V Pos: standing >
< 152h/155H 115v/115V Pos: standing >
A traveling adventurer leaves west.
< 152h/155H 115v/115V Pos: standing >
Listing of the Gods
-=-=-=-=-=-=-=-=-=-=-
<None>
There are 0 visible god(s) on.
Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[30 Wizard ] Zulu Dakhira (Drow Elf)
[36 Spiritualist ] Grahk DemonLord -*Clan DemonRage*- (Drow Elf)
[12 Warrior ] Xavox (Drow Elf) (HardCore) (AFK)
[36 Brigand ] Co NightLord -*Clan DemonRage*- (Troll)
[29 Warrior ] Aetz (Thri-Kreen)
[20 Rogue ] Galib (Drow Elf)
[19 Conjurer ] Kazzin (Drow Elf)
[36 Holyman ] Zukus DemonLord -*Clan DemonRage*- (Duergar)
[25 Necromancer ] Nudda (Kobold)
[36 Scourge ] Ques NightLord -*Clan DemonRage*- (Drow Elf)
[36 Shadowmage ] Sic Dakhira (Drow Elf)
[34 Water Magus ] Agho Dakhira (Drow Elf)
A wandering adventurer enters from the west.
[35 Holyman ] Jik Dakhira (Drow Elf)
[35 Bounty Hunter ] Jkl Dakhira (Drow Elf)
[33 Necrolyte ] Dakar Dakhira (Drider)
[20 Rogue ] Tchort (Troll) (HardCore)
[36 Dark Knight ] Kenon Doombringer -*Clan DemonRage*- (Githyanki)
[36 Pyrokinetic ] Gukk WhirlWind -*Clan DemonRage*- (Githyanki)
There are 18 mortal(s) on.
Total visible players: 18.
Record number of connections this boot: 51.
There are good(s) online.
< 154h/155H 115v/115V Pos: standing >
A wandering adventurer enters from the west.
< 155h/155H 115v/115V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
The corpse of a traveling merchant is lying here.
[2] The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
A wandering adventurer roams here looking for some excitement.
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A wandering merchant wanders here looking to buy some wares.
The spectre of a peasant commoner stands here. (minion)
The spectre of a pudgy commoner stands here. (minion)
The spectre of a peasant commoner stands here. (minion)
The spectre of a muscular villager stands here. (minion)
< 155h/155H 115v/115V Pos: standing >
< 155h/155H 115v/115V Pos: standing >
[Damage: 10 ] You hit a wandering merchant in the thigh with a hefty sweep.
< 155h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC:excellent E: merchant sta EP: few scratches >
A wandering merchant misses you.
A wandering merchant misses you.
A wandering merchant's sweep catches you in the side and you almost stumble.
[Damage: 7 ] A wandering merchant shivers from the unnatural cold as he hits you!
< 146h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC:few scratches E: merchant sta EP: few scratches >
The spectre of a peasant commoner says in goblin 'Prepare to fight me, too!'
The spectre of a peasant commoner misses a wandering merchant.
The spectre of a peasant commoner misses a wandering merchant.
< 146h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC:few scratches E: merchant sta EP: few scratches >
A wandering merchant dodges your futile attack.
< 146h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC:few scratches E: merchant sta EP: few scratches >
The spectre of a peasant commoner says in goblin 'I must assist my master!'
The spectre of a peasant commoner suddenly attacks a wandering merchant!
[Damage: 4 ] The spectre of a peasant commoner's fine punch wounds a wandering merchant.
< 146h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC:few scratches E: merchant sta EP: few scratches >
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 146h/155H 115v/115V Pos: standing >
< T: Nudda TP: sta TC:few scratches E: merchant sta EP: few scratches >
The spectre of a muscular villager says in goblin 'For glory!'
[Damage: 5 ] The spectre of a muscular villager places a steel dagger in the back of a wandering merchant, resulting in some strange noises and some blood.
[Damage: 5 ] The spectre of a muscular villager places a steel dagger in the back of a wandering merchant, resulting in some strange noises and some blood.
< 146h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: small wounds E: merchant sta EP: small wounds >
The spectre of a muscular villager dodges a wandering merchant's attack.
A wandering merchant's fine punch strikes the spectre of a muscular villager.
[Damage: 4 ] The spectre of a peasant commoner's fine punch wounds a wandering merchant.
< 146h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: small wounds >
The spectre of a peasant commoner misses a wandering merchant.
A wandering merchant dodges your futile attack.
You start chanting...
< 146h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: small wounds >
< 146h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: small wounds >
You complete your spell...
[Damage: 31 ] You reach out and touch a wandering merchant, leeching some of his lifeforce.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: small wounds >
The spectre of a pudgy commoner says in goblin 'Prepare to fight me, too!'
[Damage: 5 ] The spectre of a pudgy commoner places a steel dagger in the back of a wandering merchant, resulting in some strange noises and some blood.
[Damage: 5 ] The spectre of a pudgy commoner places a steel dagger in the back of a wandering merchant, resulting in some strange noises and some blood.
A wandering merchant dodges the spectre of a muscular villager's attack.
A wandering merchant dodges the spectre of a muscular villager's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC:excellent E: merchant sta EP: few wounds >
The winds of time have reclaimed the corpse of a traveling merchant.
The corpse of a traveling merchant crumbles to dust and blows away.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC:excellent E: merchant sta EP: few wounds >
[Damage: 4 ] The spectre of a peasant commoner's fine punch wounds a wandering merchant.
The spectre of a peasant commoner misses a wandering merchant.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC:excellent E: merchant sta EP: few wounds >
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC:excellent E: merchant sta EP: few wounds >
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC:excellent E: merchant sta EP: few wounds >
A wandering merchant dodges your futile attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC:excellent E: merchant sta EP: few wounds >
A wandering merchant's fine punch strikes the spectre of a pudgy commoner.
A wandering merchant's fine punch strikes the spectre of a pudgy commoner.
A wandering merchant turns to focus his attack on the spectre of a muscular villager!
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
A wandering merchant dodges the spectre of a pudgy commoner's attack.
The spectre of a pudgy commoner misses a wandering merchant.
You start chanting...
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
A wandering merchant dodges the spectre of a muscular villager's attack.
The spectre of a muscular villager misses a wandering merchant.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
A wandering adventurer leaves east.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
You complete your spell...
[Damage: 14 ] You chill a wandering merchant.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
The spectre of a peasant commoner misses a wandering merchant.
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
A wandering merchant dodges the spectre of a peasant commoner's attack.
[Damage: 2 ] The spectre of a peasant commoner's pierce wounds a wandering merchant.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
A wandering merchant dodges your futile attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
A wandering merchant dodges the spectre of a pudgy commoner's attack.
A wandering merchant dodges the spectre of a pudgy commoner's attack.
The spectre of a pudgy commoner misses a wandering merchant.
You start chanting...
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
[Damage: 3 ] The spectre of a muscular villager's fine pierce wounds a wandering merchant.
The spectre of a muscular villager misses a wandering merchant.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
You complete your spell...
[Damage: 13 ] You chill a wandering merchant.
The spectre of a muscular villager dodges a wandering merchant's attack.
A wandering merchant's fine punch strikes the spectre of a muscular villager.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
[Damage: 4 ] The spectre of a peasant commoner's fine punch wounds a wandering merchant.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
[Damage: 2 ] The spectre of a peasant commoner's decent pierce wounds a wandering merchant.
[Damage: 2 ] The spectre of a peasant commoner's decent pierce wounds a wandering merchant.
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
A wandering merchant dodges the spectre of a pudgy commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
The spectre of a muscular villager misses a wandering merchant.
A wandering merchant dodges your futile attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
You start chanting...
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: few wounds >
You complete your spell...
[Damage: 29 ] You chill a wandering merchant.
The chilling cold causes a wandering merchant to stammer, apparently weakened.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
The spectre of a muscular villager dodges a wandering merchant's attack.
[Damage: 2 ] The spectre of a peasant commoner's pierce wounds a wandering merchant.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
The spectre of a pudgy commoner misses a wandering merchant.
A wandering merchant dodges the spectre of a pudgy commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
A wandering merchant dodges the spectre of a muscular villager's attack.
[Damage: 3 ] The spectre of a muscular villager's fine pierce wounds a wandering merchant.
You start chanting...
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: nasty wounds >
You complete your spell...
[Damage: 32 ] You reach out and touch a wandering merchant, leeching some of his lifeforce.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: pretty hurt >
[Damage: 4 ] The spectre of a peasant commoner's fine punch strikes a wandering merchant.
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: pretty hurt >
[Damage: 3 ] The spectre of a peasant commoner's fine pierce strikes a wandering merchant.
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: pretty hurt >
A Dwarf enters from the east.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: pretty hurt >
A Dwarf leaves west.
You start chanting...
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: pretty hurt >
A wandering merchant's fine punch strikes the spectre of a muscular villager.
A wandering merchant's fine punch strikes the spectre of a muscular villager.
The spectre of a pudgy commoner misses a wandering merchant.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: pretty hurt >
[Damage: 3 ] The spectre of a muscular villager's pierce strikes a wandering merchant.
A wandering merchant dodges the spectre of a muscular villager's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: pretty hurt >
You complete your spell...
[Damage: 25 ] You reach out and touch a wandering merchant, leeching some of his lifeforce.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: pretty hurt >
You miss a wandering merchant.
A Dwarf enters from the west.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: pretty hurt >
A village commoner enters from the east.
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: pretty hurt >
A wandering merchant dodges the spectre of a peasant commoner's attack.
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: pretty hurt >
A wandering merchant dodges the spectre of a pudgy commoner's attack.
[Damage: 3 ] The spectre of a pudgy commoner's fine pierce strikes a wandering merchant.
[Damage: 3 ] The spectre of a pudgy commoner's pierce strikes a wandering merchant.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges the spectre of a muscular villager's attack.
A wandering merchant dodges the spectre of a muscular villager's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
The spectre of a muscular villager dodges a wandering merchant's attack.
The spectre of a muscular villager dodges a wandering merchant's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
[Damage: 4 ] The spectre of a peasant commoner's fine punch strikes a wandering merchant hard.
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges your futile attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
[Damage: 2 ] The spectre of a peasant commoner's decent pierce strikes a wandering merchant.
The spectre of a peasant commoner misses a wandering merchant.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A young villager leaves east.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
The spectre of a pudgy commoner misses a wandering merchant.
The spectre of a pudgy commoner misses a wandering merchant.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges the spectre of a muscular villager's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges the spectre of a peasant commoner's attack.
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A village commoner leaves east.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges the spectre of a peasant commoner's attack.
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges your futile attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
The spectre of a muscular villager dodges a wandering merchant's attack.
< 155h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
[Damage: 4 ] A Dwarf shivers from the unnatural cold as she hits you!
You are knocked to the ground by a Dwarf's skillful bash!
< 149h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
[Damage: 4 ] The spectre of a pudgy commoner's fine pierce strikes a wandering merchant hard.
The spectre of a pudgy commoner misses a wandering merchant.
< 149h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A traveling adventurer enters from the west.
A wandering merchant dodges the spectre of a muscular villager's attack.
< 149h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
The spectre of a peasant commoner misses a wandering merchant.
The spectre of a peasant commoner misses a wandering merchant.
< 149h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
The spectre of a peasant commoner misses a wandering merchant.
< 149h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges your futile attack.
< 149h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges the spectre of a pudgy commoner's attack.
[Damage: 3 ] The spectre of a pudgy commoner's fine pierce strikes a wandering merchant.
< 149h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges the spectre of a muscular villager's attack.
< 149h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
The spectre of a muscular villager dodges a wandering merchant's attack.
The spectre of a muscular villager dodges a wandering merchant's attack.
< 149h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A Dwarf's powerful slash strikes you very hard.
OUCH! That really did HURT!
[Damage: 12 ] A Dwarf shivers from the unnatural cold as she hits you!
A Dwarf's slash strikes you very hard.
OUCH! That really did HURT!
[Damage: 13 ] A Dwarf shivers from the unnatural cold as she hits you!
A Dwarf's powerful slash strikes you very hard.
OUCH! That really did HURT!
[Damage: 14 ] A Dwarf shivers from the unnatural cold as she hits you!
< 94h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
[Damage: 4 ] The spectre of a peasant commoner's fine punch strikes a wandering merchant very hard.
< 94h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
The spectre of a peasant commoner misses a wandering merchant.
< 94h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
The spectre of a pudgy commoner misses a wandering merchant.
A wandering merchant dodges the spectre of a pudgy commoner's attack.
You miss a wandering merchant.
< 94h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
[Damage: 2 ] The spectre of a muscular villager's pierce strikes a wandering merchant.
A wandering merchant dodges the spectre of a muscular villager's attack.
A wandering merchant dodges the spectre of a muscular villager's attack.
< 94h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges the spectre of a peasant commoner's attack.
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 94h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant's punch strikes the spectre of a muscular villager hard.
The spectre of a muscular villager dodges a wandering merchant's attack.
< 94h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges the spectre of a peasant commoner's attack.
< 94h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A Dwarf's powerful slash strikes you very hard.
OUCH! That really did HURT!
[Damage: 11 ] A Dwarf shivers from the unnatural cold as she hits you!
A Dwarf's powerful slash seriously wounds you.
OUCH! That really did HURT!
[Damage: 13 ] A Dwarf shivers from the unnatural cold as she hits you!
A Dwarf's powerful slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
[Damage: 12 ] A Dwarf shivers from the unnatural cold as she hits you!
< 41h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
[Damage: 3 ] The spectre of a pudgy commoner's fine pierce strikes a wandering merchant hard.
You clamber to your feet.
< 41h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges the spectre of a muscular villager's attack.
A wandering merchant dodges the spectre of a muscular villager's attack.
Ok.
< 41h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges your futile attack.
< 41h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
Ok.
< 41h/155H 115v/115V Pos: standing >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant dodges the spectre of a peasant commoner's attack.
[Damage: 4 ] The spectre of a peasant commoner's fine punch strikes a wandering merchant very hard.
[Damage: 5 ] A Dwarf shivers from the unnatural cold as she hits you!
You are knocked to the ground by a Dwarf's skillful bash!
< 34h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A village commoner enters from the west.
A wandering merchant dodges the spectre of a peasant commoner's attack.
The spectre of a peasant commoner misses a wandering merchant.
[Damage: 5 ] The spectre of a peasant commoner's impressive pierce seriously wounds a wandering merchant.
< 34h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A peasant commoner enters from the west.
< 34h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: few wounds E: merchant sta EP: awful >
A wandering merchant's punch strikes the spectre of a muscular villager hard.
< 34h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: nasty wounds E: merchant sta EP: awful >
A wandering merchant dodges the spectre of a pudgy commoner's attack.
A wandering merchant dodges the spectre of a pudgy commoner's attack.
< 34h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: nasty wounds E: merchant sta EP: awful >
The spectre of a muscular villager misses a wandering merchant.
[Damage: 3 ] The spectre of a muscular villager's fine pierce seriously wounds a wandering merchant.
< 34h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: nasty wounds E: merchant sta EP: awful >
You miss a wandering merchant.
< 34h/155H 115v/115V Pos: sitting >
< T: undead TP: sta TC: nasty wounds E: merchant sta EP: awful >
A Dwarf's powerful slash enshrouds you in a mist of blood.
OUCH! That really did HURT!
You wish that your wounds would stop BLEEDING so much!
[Damage: 11 ] A Dwarf shivers from the unnatural cold as she hits you!
A Dwarf's slash grievously wounds you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
[Damage: 13 ] A Dwarf shivers from the unnatural cold as she hits you!
A Dwarf's slash hits you.