<worn as a badge> a masterly crafted obsidian badge
<worn on head> a black devil-hide headband [poor] (magic)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear> a pulsating gemstone earring
<worn in ear> a tiny diorite ear stud (magic)
<worn on face> a surgeons mask
<worn around neck> a psionicist locket of power (magic) (glowing)
<worn around neck> a royal token of Valois (magic) (glowing)
<worn on body> a suit of drow chainmail of power (magic)
<worn about body> a tangle of magical vine (magic) (humming)
<worn on back> leather alchemist sack
<worn about waist> a silken sash of raw silk [superior]
<worn on belt buckle>an obsidian hookah
<worn on arms> some moss-covered sleeves [poor] (glowing)
<worn around wrist> a lizard tail bracer (magic) (glowing)
<worn around wrist> a lizard tail bracer (magic) (glowing)
<worn on hands> some decent bone claws from Court of the Muse
<worn on finger> a band of burning fire [poor]
<worn on finger> a ring called 'Soulcatcher' (invis)
<held> a marbled Thur'Gurax spirit totem (magic) (glowing)
<held> a wooden earth totem (illuminating)
<worn on legs> some drow-made obsidian leg plates
<worn on feet> boots of endurance [superior]
Obvious exits: -N -E -S -W
< 435h/435H 267v/302V Pos: standing >
*..**^^****
**^^*..^^.M*^
**.^^^^.^M^^^*
* **.****.^^**
* *M********
. @ *M M**
** M M ***
... M M..*****...
.. ....*****.
..........
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 435h/435H 267v/302V Pos: standing >
..**^^*****
*^^*..^^.M*^*
**.^^^^.^M^^^*
**.****.^^** *
*M******** *
@ *M M***
* M M ****
.. M M..*****....
. ....*****..
...........
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 435h/435H 266v/302V Pos: standing >
.**^^*****
^^*..^^.M*^**
*.^^^^.^M^^^*
**.****.^^** **
*M******** **
@*M M****
M M *****
. M M..*****.....
....*****..^
............
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 435h/435H 265v/302V Pos: standing >
^*..^^.M*^*
.^^^^.^M^^^*
**.****.^^** *
*M******** **
*M M****
M @ M *****
. M M..*****.....
. ....*****..^.
.............
.
The Dark Waters of a Fetid Bog
Obvious exits: -N -E -S -W
< 435h/435H 264v/302V Pos: standing >
^^^^.M^^^^*
*.****.^^**
*M******** *
*M M****
M M *****
. M M..*@***.....
. ....*****..^.
.............^
..
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 435h/435H 263v/302V Pos: standing >
.****.^^**
*M********
*M M***
M M *****
. M M..*****.....
. ....@****..^.
.............^
..^
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 435h/435H 262v/302V Pos: standing >
****.^^**
M******M* *
* M****
M M ******
M M..*****......
....*@***..^..
.............^^
..^^
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 435h/435H 262v/302V Pos: standing >
***.^^** *
******M* **
* M*****
M M *******
M M..*****.......
....**@**..^...
.............^^D
..^^^
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 435h/435H 261v/302V Pos: standing >
**.^^** **
*****M* ***
* M******
M ********
M..*****........
....***@*..^...^
.............^^D^
..^^^^
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 435h/435H 260v/302V Pos: standing >
*.^^** **
****M* ****
* M*******
M ********.
M..*****.........
....****@..^...^^
............^^D^^
..^^^^^
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
< 435h/435H 259v/302V Pos: standing >
.^^** ** M
***M* ****
* M********
M ********.*
..*****..........
...*****@.^...^^^
...........^^D^^.
..^^^^^^
^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 435h/435H 258v/302V Pos: standing >
M^^^^*
*.^^** ** M
****M* ****
* M********M
M ********.*
..*****.@........
...*****..^...^^^
...........^^D^^.
..^^^^^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 435h/435H 261v/302V Pos: standing >
^^^^*
.^^** ** M
***M* ****
* M********M*
M ********.**
.*****..@........
..*****..^...^^^.
..........^^D^^.^
..^^^^^^
^
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 435h/435H 260v/302V Pos: standing >
^^^* *
^^** ** M
**M* **** *
* M********M**
M ********.**.
*****...@.......^
.*****..^...^^^..
.........^^D^^.^^
..^^^^^^M
^M
M
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 435h/435H 259v/302V Pos: standing >
^^* **
^** ** M *
*M* **** **
* M********M***
M ********.**.^
****....@......^^
*****..^...^^^...
........^^D^^.^^M
..^^^^^^MM
^MM
MM
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 435h/435H 258v/302V Pos: standing >
^* ***
** ** M *.
M* **** ***
* M********M***.
M ********.**.^.
***.....@.....^^^
****..^...^^^...^
.......^^D^^.^^MM
..^^^^^^MMM
^MMM
MMM
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 435h/435H 258v/302V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your south.
A thin troll who is a brief walk away to your south.
A drow lieutenant who is almost out of sight to your south.
< 435h/435H 259v/302V Pos: standing >
* ** M *
* **** **
M********M***
M ********.**.^.
***...........^^^
****..^.@.^^^...^
.......^^D^^.^^MM
..^^^^^^MMMM
^MMMM
MMMM
MMMM
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -N -E -S -W
< 435h/435H 264v/302V Pos: standing >
**** *
M********M**
M ********.**.^
***...........^^^
****..^...^^^...^
.......^@D^^.^^MM
..^^^^^^MMMM
^MMMMM
MMMM
MMMM
MMM
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -N -E -S -W
< 435h/435H 263v/302V Pos: standing >
The Wide Entrance to a Large Cavern
Obvious exits: -N -S
A tall, thin troll warrior guards the entrance.(Red Aura)
A tall, thin troll warrior guards the entrance.(Red Aura)
< 435h/435H 262v/302V Pos: standing >
Broad Street
Obvious exits: -N -S
< 435h/435H 262v/302V Pos: standing >
Broad Street
Obvious exits: -N -E -S
< 435h/435H 262v/302V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
A lanky orcish sailor who is in the distance to your south.
A rakshasa pirate who is in the distance to your south.
< 435h/435H 263v/302V Pos: standing >
Broad Street
Obvious exits: -N -E -S
< 435h/435H 262v/302V Pos: standing >
You quickly scan the area.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
A drow receptionist who is close by to your east.
A lanky orcish sailor who is rather far off to your south.
A rakshasa pirate who is rather far off to your south.
< 435h/435H 263v/302V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
The corpse of a dark human is lying here.
< 435h/435H 266v/302V Pos: standing >
You quickly scan the area.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
A drow lieutenant who is close by to your east.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A lanky orcish sailor who is a brief walk away to your south.
A rakshasa pirate who is a brief walk away to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.
< 435h/435H 267v/302V Pos: standing >
Blierthro's Supplies
Obvious exits: -E
A one-armed orc named Blierthro tends the store.(Red Aura)
< 435h/435H 277v/302V Pos: standing >
You can buy:
1) Some iron rations for 2 silver, and 4 copper.
2) A large leather bag for 1 platinum, 5 gold, 4 silver, and 3 copper.
3) A small leather bag for 9 gold, 2 silver, and 6 copper.
4) A large leather backpack for 3 platinum, 7 gold, and 4 copper.
5) A set of lockpicks for 6 copper.
6) A disguise kit for 30 platinum, 8 gold, 7 silver, and 4 copper.
< 435h/435H 285v/302V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
The corpse of a dark human is lying here.
< 435h/435H 291v/302V Pos: standing >
You quickly scan the area.
A thin troll who is rather far off to your north.
A thin troll who is rather far off to your north.
A drow lieutenant who is close by to your east.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A lanky orcish sailor who is a brief walk away to your south.
A rakshasa pirate who is a brief walk away to your south.
The harbor master who is in the distance to your south.
Blierthro who is close by to your west.
< 435h/435H 295v/302V Pos: standing >
A Dark Tavern
Obvious exits: -W
(Q)A thin drow warrior carefully eyes her surroundings.(Red Aura)
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
(Q)A one-eyed rakshasa tends the bar.(Red Aura)
< 435h/435H 297v/302V Pos: standing >
Broad Street
Obvious exits: -N -E -S -W
The corpse of a dark human is lying here.
< 435h/435H 300v/302V Pos: standing >
Broad Street
Obvious exits: -N -E -S
< 435h/435H 298v/302V Pos: standing >
Broad Street
Obvious exits: -N -E -S
< 435h/435H 296v/302V Pos: standing >
Broad Street
Obvious exits: -N -E -S
< 435h/435H 299v/302V Pos: standing >
The Sharkbait Inn
Obvious exits: -W
A small round shield has been dropped here.
A young drow woman is renting out rooms.(Gold Aura)
< 435h/435H 299v/302V Pos: standing >
Broad Street
Obvious exits: -N -E -S
< 435h/435H 300v/302V Pos: standing >
Broad Street
Obvious exits: -N -E -S
< 435h/435H 298v/302V Pos: standing >
You quickly scan the area.
A thin troll who is not far off to your north.
A thin troll who is not far off to your north.
A rakshasa pirate who is in the distance to your south.
< 435h/435H 298v/302V Pos: standing >
A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.
< 435h/435H 299v/302V Pos: standing >
You quickly scan the area.
You see nothing.
< 435h/435H 301v/302V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S -W
< 435h/435H 300v/302V Pos: standing >
You quickly scan the area.
A sturdy guard who is close by to your south.
A sturdy guard who is close by to your south.
A duergar banker who is close by to your south.
< 435h/435H 300v/302V Pos: standing >
A Small Bank
Obvious exits: -N
A large wooden counter is here, with a sign posted on it.
A sturdy guard protects the vault.(Red Aura)
A sturdy guard protects the vault.(Red Aura)
A small duergar is here counting money.(Red Aura)
< 435h/435H 298v/302V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S -W
< 435h/435H 299v/302V Pos: standing >
A Small Wooden Shack
Obvious exits: -S
[2] The corpse of a tired dockhand is lying here.
< 435h/435H 299v/302V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S -W
< 435h/435H 300v/302V Pos: standing >
A Nameless Path
Obvious exits: -N# -E -S -W
< 435h/435H 298v/302V Pos: standing >
You quickly scan the area.
You see nothing.
< 435h/435H 299v/302V Pos: standing >
Ok.
< 435h/435H 302v/302V Pos: standing >
A Sturdy Stone Building
Obvious exits: -S
A simple, but sturdy, metal cot stands here.
A sleeping guard is stretched out, sound asleep.(Red Aura)
A sleeping guard is stretched out, sound asleep.(Red Aura)
A sleeping mercenary is stretched out, sound asleep.(Red Aura)
A sleeping mercenary is stretched out, sound asleep.(Red Aura)
< 435h/435H 300v/302V Pos: standing >
You quickly scan the area.
You see nothing.
< 435h/435H 300v/302V Pos: standing >
A Nameless Path
Obvious exits: -N -E -S -W
< 435h/435H 298v/302V Pos: standing >
You quickly scan the area.
A sleeping guard who is close by to your north.
A sleeping guard who is close by to your north.
A sleeping mercenary who is close by to your north.
A sleeping mercenary who is close by to your north.
< 435h/435H 300v/302V Pos: standing >
A Nameless Path
Obvious exits: -N -S
< 435h/435H 300v/302V Pos: standing >
You quickly scan the area.
A sleeping guard who is not far off to your north.
A sleeping guard who is not far off to your north.
A sleeping mercenary who is not far off to your north.
A sleeping mercenary who is not far off to your north.
< 435h/435H 300v/302V Pos: standing >
A Split in the Path
Obvious exits: -N -E -S -W#
The corpse of an orcish pirate is lying here.
< 435h/435H 298v/302V Pos: standing >
You quickly scan the area.
A sleeping guard who is a brief walk away to your north.
A sleeping guard who is a brief walk away to your north.
A sleeping mercenary who is a brief walk away to your north.
A sleeping mercenary who is a brief walk away to your north.
< 435h/435H 299v/302V Pos: standing >
A Split in the Path
Obvious exits: -N -E -S -W#
The corpse of an orcish pirate is lying here.
< 435h/435H 300v/302V Pos: standing >
Ok.
< 435h/435H 302v/302V Pos: standing >
A Long Stone Barracks
Obvious exits: -N -E -S
A simple, but sturdy, metal cot stands here.
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
< 435h/435H 300v/302V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your north.
A sleeping dockhand who is close by to your north.
A sleeping dockhand who is close by to your north.
A one-eyed cook who is close by to your south.
< 435h/435H 300v/302V Pos: standing >
A Long Stone Barracks
Obvious exits: -N -E -S
A simple, but sturdy, metal cot stands here.
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
< 435h/435H 300v/302V Pos: standing >
A Split in the Path
Obvious exits: -N -E -S -W
The corpse of an orcish pirate is lying here.
< 435h/435H 298v/302V Pos: standing >
You are already standing.
< 435h/435H 302v/302V Pos: standing >
A Long Stone Barracks
Obvious exits: -N -E -S
A simple, but sturdy, metal cot stands here.
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
< 435h/435H 300v/302V Pos: standing >
You have memorized the following spells:
( 8th circle) 1 - corrosive blast
1 - spirit jump
( 7th circle) 4 - greater soul disturbance
( 6th circle) 1 - spirit sight
5 - greater mending
( 5th circle) 1 - sense spirit
6 - molten spray
( 4th circle) 1 - pantherspeed
1 - summon beast
5 - mending
( 3rd circle) 4 - scalding blast
1 - molevision
1 - purify spirit
1 - cold ward
1 - fire ward
( 2nd circle) 5 - flameburst
4 - lesser mending
( 1st circle) 8 - ice missile
2 - spirit armor
You can memorize no more spells.
< 435h/435H 300v/302V Pos: standing >
A Split in the Path
Obvious exits: -N -E -S -W
The corpse of an orcish pirate is lying here.
< 435h/435H 298v/302V Pos: standing >
A Long Stone Barracks
Obvious exits: -N -E -S
A simple, but sturdy, metal cot stands here.
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
< 435h/435H 298v/302V Pos: standing >
Ok.
< 435h/435H 301v/302V Pos: standing >
A Long Stone Barracks
Obvious exits: -S
A simple, but sturdy, metal cot stands here.
A Drow Elf (medium) is stretched out, sound asleep. (Non-Fraggable)(Red Aura)
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
A sleeping dockhand is stretched out, sound asleep.(Red Aura)
< 435h/435H 300v/302V Pos: standing >
You start chanting...
< 435h/435H 300v/302V Pos: standing >
You complete your spell...
Your spell disturbs a Drow Elf's beauty sleep!
You point at a Drow Elf.
[Damage: 85 ] -=[A Drow Elf's entire body spasms uncontrollably as his soul is wracked with unbearable pain.]=-
< 435h/435H 300v/302V Pos: standing >
You start chanting...
< 435h/435H 302v/302V Pos: standing >
You complete your spell...
You point at a Drow Elf.
[Damage: 47 ] -=[A Drow Elf's entire body spasms uncontrollably as his soul is wracked with unbearable pain.]=-
A Drow Elf's pair of tight black pants was destroyed by the blast!
A Drow Elf is dead! R.I.P.
You receive your share of experience.