<worn on head> a knight's ornate helm [superior]
<worn in ear> a blue Cimmerian earring
<worn on face> a shark-skin mask [poor]
<worn around neck> a fine necklace of seashells [superior] (magic) (glowing)
<worn around neck> the medallion of gaia (glowing)
<worn on body> some robes of sand weaving (magic) [80%]
<worn about body> a goblin holy cloak [superior] (magic) (glowing)
<worn as quiver> a dark sapphire quiver
<worn about waist> a black leather belt fastened by golden buckles [superior] (magic)
<worn on arms> a finely woven pair of spidersilk sleeves [poor] (magic)
<held as shield> a shiny crescent silver shield
<worn around wrist> a trollskin wrist band [superior] (magic)
<worn around wrist> a trollskin wrist band (magic)
<worn on finger> a ring called 'Soulcatcher' (invis)
<worn on finger> a thick bone ring [poor] (magic) (glowing)
<worn on legs> some icy limestone pants
A loggerhead shrike who is close by to your north.
A loggerhead shrike who is a brief walk away to your north.
A Tukluk guard who is in the distance to your north.
A Tukluk guard who is in the distance to your north.
A thorn-root tree who is not far off to your east.
A cheetah who is a brief walk away to your east.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A large gazelle who is close by to your south.
A mother lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A goshawk who is close by to your west.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A rabbit who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
< 448h/448H 191v/192V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A small rabbit is here, hopping through the grass.
< 448h/448H 190v/192V Pos: standing >
You quickly scan the area.
A baboon who is close by to your north.
A baboon who is close by to your north.
A baboon who is close by to your north.
A baboon who is close by to your north.
A fire elemental who is close by to your north.
A Grey Elf who is close by to your north.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your south.
A baboon who is close by to your west.
< 448h/448H 190v/192V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
< 448h/448H 188v/192V Pos: standing >
< 448h/448H 192v/192V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A goshawk swoops out of the sky to attack.
< 448h/448H 190v/192V Pos: standing >
Site of a Recent Battle
Obvious exits: -N -E -S -W
A tiny bird skims just above the grasses here.
A large lion stalks here, wondering what to get for dinner.
< 448h/448H 188v/192V Pos: standing >
< 448h/448H 192v/192V Pos: standing >
You make a magical gesture, sending the skeleton of a blue robin back to the nether plane.
The skeleton of a blue robin stops following you.
You make a magical gesture, sending the zombie of a red-tailed butterfly back to the nether plane.
The zombie of a red-tailed butterfly stops following you.
< 448h/448H 192v/192V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The corpse of a baboon is lying here.
A sinewy cheetah slinks through the grasses, waiting to strike.
A sinewy cheetah slinks through the grasses, waiting to strike.
< 448h/448H 190v/192V Pos: standing >
You cannot use magic in that form!
< 448h/448H 190v/192V Pos: standing >
< 448h/448H 190v/192V Pos: standing >
You shift back into your own shape.
< 448h/448H 190v/192V Pos: standing >
< 448h/448H 190v/192V Pos: standing >
< 448h/448H 190v/192V Pos: standing >
< 448h/448H 190v/192V Pos: standing >
< 448h/448H 190v/192V Pos: standing >
You start chanting...
< 448h/448H 190v/192V Pos: standing >
Casting: animate dead *
< 448h/448H 190v/192V Pos: standing >
Casting: animate dead
< 448h/448H 190v/192V Pos: standing >
You complete your spell...
You breathe life into the corpse of a baboon with the awesome power of your art.
The skeleton of a baboon starts following you.
< 448h/448H 190v/192V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The skeleton of a baboon stands here. (minion) (Red Aura)
A sinewy cheetah slinks through the grasses, waiting to strike.
A sinewy cheetah slinks through the grasses, waiting to strike.
< 448h/448H 190v/192V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
The skeleton of a baboon stands here. (minion) (Red Aura)
A sinewy cheetah slinks through the grasses, waiting to strike.
A sinewy cheetah slinks through the grasses, waiting to strike.
< 448h/448H 190v/192V Pos: standing >
Site of a Recent Battle
Obvious exits: -N -E -S -W
A tiny bird skims just above the grasses here.
The skeleton of a baboon enters from the west.
< 448h/448H 188v/192V Pos: standing >
< 448h/448H 188v/192V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large lion stalks here, wondering what to get for dinner.
A goshawk swoops out of the sky to attack.
< 448h/448H 189v/192V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A large lion stalks here, wondering what to get for dinner.
A goshawk swoops out of the sky to attack.
The skeleton of a baboon enters from the north.
< 448h/448H 190v/192V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A giraffe looks about for a nearby tree.
A giraffe looks about for a nearby tree.
< 448h/448H 190v/192V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
The skeleton of a baboon enters from the west.
< 448h/448H 188v/192V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A goshawk swoops out of the sky to attack.
< 448h/448H 189v/192V Pos: standing >
Looks like an exit.
You extend your sights upward.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 448h/448H 192v/192V Pos: standing >
< 448h/448H 192v/192V Pos: standing >
You draw a 5th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 448h/448H 192v/192V Pos: standing >
Looks like an exit.
You extend your sights upward.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 448h/448H 192v/192V Pos: standing >
Looks like an exit.
You extend your sights upward.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 448h/448H 192v/192V Pos: standing >
Looks like an exit.
You extend your sights upward.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 448h/448H 192v/192V Pos: standing >
Looks like an exit.
You extend your sights upward.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 448h/448H 192v/192V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
The skeleton of a baboon enters from below.
< 448h/448H 190v/192V Pos: standing >
It's really, really hot here. A slight breeze would really improve things.
< 448h/448H 190v/192V Pos: standing >
Looks like an exit.
You extend your sights northward.
On a Wide Baobab Limb
Obvious exits: -S
Fresh blood covers everything in the area.
A greyish stone wall is here to the south. (magic)
[4] The corpse of a baboon is lying here.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A fire elemental is here blazing with heat! (minion)
A Grey Elf (medium) sits resting. (Non-Fraggable)(Gold Aura)
< 448h/448H 190v/192V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
The skeleton of a baboon enters from above.
< 448h/448H 188v/192V Pos: standing >
< 448h/448H 191v/192V Pos: standing >
< 448h/448H 192v/192V Pos: standing >
Looks like an exit.
You extend your sights upward.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 448h/448H 192v/192V Pos: standing >
Looks like an exit.
You extend your sights upward.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 448h/448H 192v/192V Pos: standing >
Looks like an exit.
You extend your sights upward.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 448h/448H 192v/192V Pos: standing >
< 448h/448H 192v/192V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is close by to your north.
A loggerhead shrike who is not far off to your north.
A Tukluk guard who is in the distance to your north.
A Tukluk guard who is in the distance to your north.
A thorn-root tree who is not far off to your east.
A proud lion who is a brief walk away to your east.
A cheetah who is a brief walk away to your east.
A giraffe who is not far off to your south.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A large gazelle who is not far off to your south.
A giraffe who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A goshawk who is not far off to your west.
A proud lion who is not far off to your west.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
< 448h/448H 192v/192V Pos: standing >
< 448h/448H 192v/192V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is not far off to your north.
A loggerhead shrike who is not far off to your north.
A Tukluk guard who is in the distance to your north.
A Tukluk guard who is in the distance to your north.
A cheetah who is not far off to your east.
A thorn-root tree who is not far off to your east.
A giraffe who is not far off to your south.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A large gazelle who is not far off to your south.
A giraffe who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A goshawk who is not far off to your west.
A proud lion who is not far off to your west.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
< 448h/448H 192v/192V Pos: standing >
You quickly scan the area.
A loggerhead shrike who is not far off to your north.
A loggerhead shrike who is not far off to your north.
A Tukluk guard who is in the distance to your north.
A Tukluk guard who is in the distance to your north.
A cheetah who is not far off to your east.
A thorn-root tree who is not far off to your east.
A giraffe who is not far off to your south.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A large gazelle who is not far off to your south.
A giraffe who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A goshawk who is not far off to your west.
A proud lion who is not far off to your west.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
< 448h/448H 192v/192V Pos: standing >
You cannot see as far anymore.
Looks like an exit.
< 448h/448H 192v/192V Pos: standing >
Hint: Evils and Undead can't see very well during the day. You can use the time command to check whether it is night time or not.
< 448h/448H 192v/192V Pos: standing >
You get a blood red potion in a long vial from a bottomless bag of the illithids.
< 448h/448H 192v/192V Pos: standing >
As you quaff a blood red potion in a long vial, the vial disappears in a bright flash of light!
Your eyes begin to tingle.
< 448h/448H 192v/192V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
The skeleton of a baboon stands here. (minion) (Red Aura)
< 448h/448H 192v/192V Pos: standing >
You start chanting...
< 448h/448H 192v/192V Pos: standing >
< 448h/448H 192v/192V Pos: standing >
Casting: wall of flames *
< 448h/448H 192v/192V Pos: standing >
< 448h/448H 192v/192V Pos: standing >
Casting: wall of flames
< 448h/448H 192v/192V Pos: standing >
You complete your spell...
< 448h/448H 192v/192V Pos: standing >
< 448h/448H 192v/192V Pos: standing >
You start chanting...
< 448h/448H 192v/192V Pos: standing >
< 448h/448H 192v/192V Pos: standing >
Casting: wall of flames *
< 448h/448H 192v/192V Pos: standing >
Casting: wall of flames
< 448h/448H 192v/192V Pos: standing >
You complete your spell...
< 448h/448H 192v/192V Pos: standing >
< 448h/448H 192v/192V Pos: standing >
You currently have the following spell slots available:
1st circle: 10 of 10
2nd circle: 9 of 9
3rd circle: 8 of 8
4th circle: 7 of 7
5th circle: 6 of 6
6th circle: 6 of 6
7th circle: 2 of 4 ( 17 seconds)
8th circle: 1 of 1
< 448h/448H 192v/192V Pos: standing >
Looks like an exit.
You extend your sights upward.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 448h/448H 192v/192V Pos: standing >
Looks like an exit.
You extend your sights upward.
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
< 448h/448H 192v/192V Pos: standing >
You draw a 7th circle of energy from your surroundings.
< 448h/448H 192v/192V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
The skeleton of a baboon enters from below.
< 448h/448H 190v/192V Pos: standing >
< 448h/448H 190v/192V Pos: standing >
Looks like an exit.
You extend your sights northward.
On a Wide Baobab Limb
Obvious exits: -S
A greyish stone wall is here to the south. (magic)
[4] The corpse of a baboon is lying here.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A fire elemental is here blazing with heat! (minion)
A Grey Elf (medium) sits resting. (Non-Fraggable)(Gold Aura)
< 448h/448H 190v/192V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
A towering wall of flames is here to the west. (magic)
A towering wall of flames is here to the north. (magic)
The skeleton of a baboon enters from above.
< 448h/448H 188v/192V Pos: standing >
< 448h/448H 192v/192V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
The skeleton of a baboon enters from below.
< 448h/448H 190v/192V Pos: standing >
You draw a 7th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 448h/448H 190v/192V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
A towering wall of flames is here to the west. (magic)
A towering wall of flames is here to the north. (magic)
The skeleton of a baboon enters from above.
< 448h/448H 188v/192V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
The skeleton of a baboon enters from below.
< 448h/448H 190v/192V Pos: standing >
Looks like an exit.
You extend your sights northward.
On a Wide Baobab Limb
Obvious exits: -S
A greyish stone wall is here to the south. (magic)
[4] The corpse of a baboon is lying here.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon stands here, fighting a fire elemental.
A fire elemental stands in mid-air here, fighting a baboon. (Minion)
A Grey Elf (medium) stands here. (Non-Fraggable)(Gold Aura)
< 448h/448H 190v/192V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U
A towering wall of flames is here to the west. (magic)
A towering wall of flames is here to the north. (magic)
The skeleton of a baboon enters from above.
< 448h/448H 188v/192V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A greyish stone wall is here to the north. (magic)
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
The skeleton of a baboon enters from below.
< 448h/448H 190v/192V Pos: standing >
Ok.
The skeleton of a baboon leaves down.
< 448h/448H 190v/192V Pos: standing >
You start chanting...
< 448h/448H 190v/192V Pos: standing >
Oof! a baboon bumps into a greyish stone wall...
< 448h/448H 190v/192V Pos: standing >
A baboon enters from the east.
< 448h/448H 190v/192V Pos: standing >
Casting: dispel magic
< 448h/448H 190v/192V Pos: standing >
You complete your spell...
A greyish stone wall crumbles to dust and blows away.
< 448h/448H 190v/192V Pos: standing >
A baboon leaves south.
< 448h/448H 190v/192V Pos: standing >
On a Wide Baobab Limb
Obvious exits: -S
[4] The corpse of a baboon is lying here.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon stands here, fighting a fire elemental.
A fire elemental stands in mid-air here, fighting a baboon. (Minion)
A Grey Elf (medium) stands here. (Non-Fraggable) (casting) (Gold Aura)
< 448h/448H 188v/192V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'diesilla barh'
A baboon wavers under the impact of the lightning bolt sent by a Grey Elf.
You start chanting...
< 448h/448H 188v/192V Pos: standing >
A Grey Elf starts casting an offensive spell.
< 448h/448H 192v/192V Pos: standing >
Casting: toxic fog
< 448h/448H 192v/192V Pos: standing >
You complete your spell...
Your spell flows around a Grey Elf, leaving him unharmed!
< 448h/448H 192v/192V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'diesilla barh'
A baboon wavers under the impact of the lightning bolt sent by a Grey Elf.
< 448h/448H 192v/192V Pos: standing >
A fire elemental dodges a baboon's attack.
A fire elemental dodges a baboon's attack.
A baboon turns to focus its attack on a Grey Elf!
< 448h/448H 192v/192V Pos: standing >
A fire elemental futilely tries to rescue a Grey Elf!
A fire elemental's decent crush wounds a baboon.
A Grey Elf starts casting an offensive spell.
You start chanting...
< 448h/448H 192v/192V Pos: standing >
Casting: toxic fog
< 448h/448H 192v/192V Pos: standing >
You complete your spell...
[Damage: 69 ] Toxic tendrils of mist float out and suffocate a Grey Elf causing them to choke!
< 448h/448H 192v/192V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'gpaqtuio ofags'
A baboon looks shocked as a Grey Elf grasps it.
A Grey Elf misses you.
< 448h/448H 192v/192V Pos: standing >
< T: Ques TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
You miss a Grey Elf.
A Grey Elf dodges your futile attack.
A Grey Elf dodges your futile attack.
< 448h/448H 192v/192V Pos: standing >
< T: Ques TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
A Grey Elf starts casting an offensive spell.
You start chanting...
< 448h/448H 192v/192V Pos: standing >
< T: Ques TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
A baboon's fine maul enshrouds a Grey Elf in a mist of blood.
A baboon's maul grievously wounds a Grey Elf.
A Grey Elf is stunned!
A baboon whacks a Grey Elf in the side with a sound kick.
A Grey Elf is mortally wounded, and will die soon, if not aided.
< 448h/448H 192v/192V Pos: standing >
<A Grey Elf stops invoking abruptly!
Casting: toxic fog
< 448h/448H 192v/192V Pos: standing >
<You complete your spell...
[Damage: 1 ] Toxic tendrils of mist float out and suffocate a Grey Elf causing them to choke!
A Grey Elf's legendary marble amulet crumbled as it was consumed by the toxic gas.
A Grey Elf's fanged bark medallion crumbled as it was consumed by the toxic gas.
A fire elemental stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.