The death of [36 Pyrokinetic] Krase (Githzerai)

in Canopy Forest

from the perspective of [36 Pyrokinetic] Krase (Githzerai)

<worn as a badge>    a fanged leather badge
<worn on head>       a skin-wrapped ruby circlet from The Motte and Bailey of Duke Delwyn
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a brutal cured leather veil from Vella's Bordello
<worn around neck>   a burnt emerald pendant
<worn around neck>   a glowing flesh collar from The Motte and Bailey of Duke Delwyn
<worn on body>       a diabolical ivory tunic from The Motte and Bailey of Duke Delwyn
<worn about body>    a drow-made marble mantle
<worn about waist>   a thin leather belt
<worn on belt buckle>a soldier's ivory belt buckle from Vella's Bordello
<worn on arms>       some fanged bronze sleeves from Vella's Bordello
<held as shield>     a tarnished flesh heater shield
<worn around wrist>  a masterly-crafted gold bracer from The Motte and Bailey of Duke Delwyn
<worn around wrist>  a frozen rubber wristguard from Vella's Bordello
<worn on hands>      some stylish ivory claws
<worn on finger>     a pitted leather ring
<worn on finger>     a sinister bronze band
<primary weapon>     a hardened cured leather warhammer from Vella's Bordello (magic)
<worn on legs>       some knight's bone leg plates from Vella's Bordello


< 347h/368H 129v/132V Pos: standing >
Casting: detonate 

< 348h/368H 130v/132V Pos: standing >
Your mental manipulations become a reality...
[Damage: 159 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.
A red-breasted tree-hugger's feeble maul grazes you.
[Damage:  2 ] A red-breasted tree-hugger is burned severely as he hits you!
A red-breasted tree-hugger's kick crashes into your chest.
[Damage:  1 ] A red-breasted tree-hugger is burned severely as he hits you!

< 346h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.

< 336h/358H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 A blue-tailed butterfly leaves north.
You begin to focus your will...

< 336h/358H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 You feel invigorated as the spirits of Vella's Bordello bless you.

< 346h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 Casting: detonate 

< 346h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 148 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.

< 346h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 A red-breasted tree-hugger dodges your futile attack.

< 346h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 You begin to focus your will...

< 346h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 A red-breasted tree-hugger misses you.

< 346h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 Casting: detonate 

< 346h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 153 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.

< 346h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 You begin to focus your will...

< 346h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.

< 336h/358H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 Casting: detonate 

< 336h/358H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 Your mental manipulations become a reality...
[Damage: 38 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.
A red-breasted tree-hugger is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a red-breasted tree-hugger.

< 336h/358H 131v/132V Pos: standing >
You feel invigorated as the spirits of Vella's Bordello bless you.

< 336h/358H 131v/132V Pos: standing >
It appears to be the corpse of a red-breasted tree-hugger.
a few coins

< 346h/368H 131v/132V Pos: standing >
You are almost ready to attain your next level!

< 347h/368H 132v/132V Pos: standing >
You get a few coins from the corpse of a red-breasted tree-hugger.
There were: 3 platinum coins, 11 gold coins. 

< 347h/368H 132v/132V Pos: standing >
Into what?

< 347h/368H 132v/132V Pos: standing >
Ok.
You put 3 platinum, 11 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 347h/368H 132v/132V Pos: standing >
A Tranquil Forest
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
[2] The corpse of a red-breasted tree-hugger is lying here.
A red-tailed butterfly floats here apon the winds.(Red Aura)

< 348h/368H 132v/132V Pos: standing >
A Tranquil Forest
    Sounds come from all around as you enter deeper into the forest.  Above you
there is a bit of rustling in the trees and the whole forest seems to teem with
life.  The pathway that leads northward, heading up the side of the hill, seems
to be still paved somewhat.   Other ways to go look like they are just wildlife
paths through the forest.  Ancient runes from an age gone past adorn the paths.
The woods around are full of life and movement.  Birds and bugs fly through the
trees, and other woodland creatures gathering food for their families scurry on
the sides of the path through the trees and bushes. Many sounds are heard along
the walk through the woods.  Birds chirping, calls of the wilds, and many other
woodland sounds come from all around as you travel further down the path.
Obvious exits: -North -South
A blue-tailed butterfly floats about the room.(Red Aura)
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)

< 349h/368H 130v/132V Pos: standing >
Base of the Hills
    Though there are trees scattered around the base of the hill and along the
pathway up, they seem sparse toward the top.   Once clear of the forest trees,
an ancient keep  whose walls have fallen to rubble after many ages can be seen
on the apex of the next hill.   The wind has picked up quite a bit as a strong
gale blows through.  As it turns the dirt into a cloud of dust that it carries
away, the pathway becomes uncovered, and the intricate runes of long past that
adorn the path are revealed to be elven glyph's of warding.
Obvious exits: -South -Up   

< 351h/368H 128v/132V Pos: standing >
Outside the Walls of an Ancient Keep
     Traveling up the side of the hill, it appears that at one time there were
walls that were laid in stone surrounding the base of the hill.  The stone and
rubble from the wall seem to become more predominate the further you go up the
hill.  Ahead there is what appears to be an old keep whose walls have crumbled
and scattered over time.   Ivy grows over what may have been part of the entry
gate to the garrison to the left.  The walls were not as strong as they needed
to be, though parts of it still stand together somewhat.
Obvious exits: -West  -Up    -Down 
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
You sense a lifeform nearby.

< 352h/368H 126v/132V Pos: standing >
You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.

< 352h/368H 127v/132V Pos: standing >
A red-breasted tree-hugger enters from above.

< 343h/358H 128v/132V Pos: standing >
A red-breasted tree-hugger enters from the west.
You feel invigorated as the spirits of Vella's Bordello bless you.

< 344h/358H 129v/132V Pos: standing >
You begin to focus your will...

< 356h/368H 131v/132V Pos: standing >
Casting: detonate 

< 358h/368H 132v/132V Pos: standing >
Your mental manipulations become a reality...
[Damage: 151 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.
A red-breasted tree-hugger misses you.

< 358h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 A red-breasted tree-hugger dodges your futile attack.

< 359h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 You begin to focus your will...

< 359h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.
Casting: detonate 

< 349h/358H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 134 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.

< 349h/358H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 You begin to focus your will...

< 349h/358H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 You feel invigorated as the spirits of Vella's Bordello bless you.
A red-breasted tree-hugger leaves west.

< 349h/358H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 A red-breasted tree-hugger's feeble maul grazes you.
[Damage:  1 ] A red-breasted tree-hugger is burned severely as he hits you!
You feel your skin soften and return to normal.
A red-breasted tree-hugger's kick crashes into your chest.

< 357h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 Casting: detonate 

< 357h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 149 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.

< 357h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 You begin to focus your will...

< 357h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 Casting: detonate 

< 357h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 Your mental manipulations become a reality...
[Damage: 66 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.
A red-breasted tree-hugger is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a red-breasted tree-hugger cause a sickening chill to run up your spine.

< 357h/368H 132v/132V Pos: standing >
You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.

< 357h/368H 132v/132V Pos: standing >
It appears to be the corpse of a red-breasted tree-hugger.
a few coins

< 347h/358H 132v/132V Pos: standing >
You are almost ready to attain your next level!

< 348h/358H 132v/132V Pos: standing >
You get a few coins from the corpse of a red-breasted tree-hugger.
There were: 2 platinum coins, 12 gold coins. 

< 348h/358H 132v/132V Pos: standing >
Into what?

< 348h/358H 132v/132V Pos: standing >
Ok.
You put 2 platinum, 12 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 348h/358H 132v/132V Pos: standing >
You feel invigorated as the spirits of Vella's Bordello bless you.
Inside an Abandoned Garrison
     As you look around the inside of the garrison, you notice an old weapons
rack that once held the garrison's stores.  Upon closer examination, it seems
that maybe with the help of a good blacksmith a blade or two might be able to
be salvaged.  Even those that can be salvaged would take quite a long time of
sharpening and polishing them to get them back in working order.
Obvious exits: -East 
An old weapons rack lays here in a pile of dust. [45%]
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)

< 349h/358H 131v/132V Pos: standing >
You begin to focus your will...

< 362h/368H 132v/132V Pos: standing >
Casting: detonate 

< 363h/368H 132v/132V Pos: standing >
Your mental manipulations become a reality...
[Damage: 152 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.

< 364h/368H 132v/132V Pos: standing >
A red-breasted tree-hugger misses you.

< 364h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 You begin to focus your will...

< 365h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.

< 365h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 Casting: detonate 

< 355h/358H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 149 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.
A red-breasted tree-hugger dodges your futile attack.

< 355h/358H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 You feel invigorated as the spirits of Vella's Bordello bless you.

< 355h/358H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 You begin to focus your will...

< 365h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 You dodge a red-breasted tree-hugger's vicious attack.

< 365h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 Casting: detonate 

< 365h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 137 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.

< 365h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 You begin to focus your will...

< 365h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 Casting: detonate 

< 365h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 Your mental manipulations become a reality...
[Damage: 63 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.
A red-breasted tree-hugger is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A look of horror and a silent scream are a red-breasted tree-hugger's last actions in this world.

< 365h/368H 132v/132V Pos: standing >
You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.

< 365h/368H 132v/132V Pos: standing >
It appears to be the corpse of a red-breasted tree-hugger.
a few coins

< 355h/358H 132v/132V Pos: standing >
You feel your skin harden to stone.
The spirits of Vella's Bordello grant you their protection.
You feel invigorated as the spirits of Vella's Bordello bless you.
You are almost ready to attain your next level!

< 365h/368H 132v/132V Pos: standing >
You get a few coins from the corpse of a red-breasted tree-hugger.
There were: 2 platinum coins, 13 gold coins. 

< 365h/368H 132v/132V Pos: standing >
Into what?

< 365h/368H 132v/132V Pos: standing >
Ok.
You put 2 platinum, 13 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 366h/368H 132v/132V Pos: standing >
Outside the Walls of an Ancient Keep
     Traveling up the side of the hill, it appears that at one time there were
walls that were laid in stone surrounding the base of the hill.  The stone and
rubble from the wall seem to become more predominate the further you go up the
hill.  Ahead there is what appears to be an old keep whose walls have crumbled
and scattered over time.   Ivy grows over what may have been part of the entry
gate to the garrison to the left.  The walls were not as strong as they needed
to be, though parts of it still stand together somewhat.
Obvious exits: -West  -Up    -Down 
Fresh blood covers everything in the area.
The corpse of a red-breasted tree-hugger is lying here.
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
You sense a lifeform nearby.

< 366h/368H 131v/132V Pos: standing >
You begin to focus your will...

< 368h/368H 131v/132V Pos: standing >
Casting: detonate 

< 368h/368H 131v/132V Pos: standing >
Your mental manipulations become a reality...
[Damage: 143 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.
A red-breasted tree-hugger misses you.
A red-breasted tree-hugger's kick hits you directly in the face.
[Damage:  2 ] A red-breasted tree-hugger is burned severely as he hits you!

< 366h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 You begin to focus your will...

< 366h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.

< 366h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 You feel invigorated as the spirits of Vella's Bordello bless you.

< 366h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 Casting: detonate 

< 366h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 149 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.

< 366h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 You begin to focus your will...

< 366h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 A red-breasted tree-hugger's weak maul grazes you.
[Damage:  3 ] A red-breasted tree-hugger is burned severely as he hits you!

< 363h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 Casting: detonate 

< 363h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 141 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.

< 363h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 You begin to focus your will...

< 363h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 Casting: detonate 

< 363h/368H 131v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.
Your mental manipulations become a reality...
[Damage: 63 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.
A red-breasted tree-hugger is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A red-breasted tree-hugger's death cry reverberates in your head as he falls to the ground.
It appears you were able to salvage a piece of equipment from your enemy.

< 363h/368H 131v/132V Pos: standing >
It appears to be the corpse of a red-breasted tree-hugger.
a few coins
some human-made mithril mitts

< 353h/358H 131v/132V Pos: standing >
You feel invigorated as the spirits of Vella's Bordello bless you.
You should level anytime now!

< 354h/358H 132v/132V Pos: standing >
You get a few coins from the corpse of a red-breasted tree-hugger.
There were: 2 platinum coins, 18 gold coins. 

< 364h/368H 132v/132V Pos: standing >
Into what?

< 364h/368H 132v/132V Pos: standing >
Ok.
You put 2 platinum, 18 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 364h/368H 132v/132V Pos: standing >
Courtyard of the Keep
   Coming closer to the gates of the keep's inner sanctum, you wonder how long
it has been since anyone has traveled within these hallowed walls. There seems
to be some grass from place to place that has been trodden down, yet you can't
help but wonder if it was humanoid or animals, as it appears that not much was
disturbed. The door to the sanctum seems secure.  As you draw closer you start
to think that it seems almost in perfect condition.
Obvious exits: -North# -Down 
A blue-tailed butterfly floats about the room.(Red Aura)

< 365h/368H 131v/132V Pos: standing >
Outside the Walls of an Ancient Keep
     Traveling up the side of the hill, it appears that at one time there were
walls that were laid in stone surrounding the base of the hill.  The stone and
rubble from the wall seem to become more predominate the further you go up the
hill.  Ahead there is what appears to be an old keep whose walls have crumbled
and scattered over time.   Ivy grows over what may have been part of the entry
gate to the garrison to the left.  The walls were not as strong as they needed
to be, though parts of it still stand together somewhat.
Obvious exits: -West  -Up    -Down 
A few drops of fresh blood are scattered around the area.
[2] The corpse of a red-breasted tree-hugger is lying here.
You sense a lifeform nearby.

< 366h/368H 130v/132V Pos: standing >
Base of the Hills
    Though there are trees scattered around the base of the hill and along the
pathway up, they seem sparse toward the top.   Once clear of the forest trees,
an ancient keep  whose walls have fallen to rubble after many ages can be seen
on the apex of the next hill.   The wind has picked up quite a bit as a strong
gale blows through.  As it turns the dirt into a cloud of dust that it carries
away, the pathway becomes uncovered, and the intricate runes of long past that
adorn the path are revealed to be elven glyph's of warding.
Obvious exits: -South -Up   

< 367h/368H 129v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 368h/368H 129v/132V Pos: standing >
A Tranquil Forest
    Sounds come from all around as you enter deeper into the forest.  Above you
there is a bit of rustling in the trees and the whole forest seems to teem with
life.  The pathway that leads northward, heading up the side of the hill, seems
to be still paved somewhat.   Other ways to go look like they are just wildlife
paths through the forest.  Ancient runes from an age gone past adorn the paths.
The woods around are full of life and movement.  Birds and bugs fly through the
trees, and other woodland creatures gathering food for their families scurry on
the sides of the path through the trees and bushes. Many sounds are heard along
the walk through the woods.  Birds chirping, calls of the wilds, and many other
woodland sounds come from all around as you travel further down the path.
Obvious exits: -North -South
A blue-tailed butterfly floats about the room.(Red Aura)
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)

< 368h/368H 128v/132V Pos: standing >
A Tranquil Forest
   Sounds come from all around you as you enter deeper into the forest.  Above
you there is a bit of rustling in the trees and around you the whole forest is
alive with sound, making it seem to be teeming with life.  Off to your left is
a group of deer approaching a stream.   About the same time you seem them they
look up and then dart off into the distance.   To your right, you see a mother
robin with her young waiting in a nest on a low branch as she swoops down with
the worm she has found nearby to feed them.  There is a path that leads to the
west and east.   Though the part that leads up the side of the hill looks like
it is still paved somewhat the path still looks as though it are just wildlife
paths through the forest.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
[2] The corpse of a red-breasted tree-hugger is lying here.
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A red-tailed butterfly floats here apon the winds.(Red Aura)

< 368h/368H 127v/132V Pos: standing >
Canopy Forest
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.
Obvious exits: -East  -West 
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)

< 368h/368H 125v/132V Pos: standing >
A Tranquil Forest
   Sounds come from all around you as you enter deeper into the forest.  Above
you there is a bit of rustling in the trees and around you the whole forest is
alive with sound, making it seem to be teeming with life.  Off to your left is
a group of deer approaching a stream.   About the same time you seem them they
look up and then dart off into the distance.   To your right, you see a mother
robin with her young waiting in a nest on a low branch as she swoops down with
the worm she has found nearby to feed them.  There is a path that leads to the
west and east.   Though the part that leads up the side of the hill looks like
it is still paved somewhat the path still looks as though it are just wildlife
paths through the forest.
Obvious exits: -North -East  -South -West 
Fresh blood covers everything in the area.
[2] The corpse of a red-breasted tree-hugger is lying here.
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A red-tailed butterfly floats here apon the winds.(Red Aura)

< 368h/368H 124v/132V Pos: standing >
You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.

< 368h/368H 125v/132V Pos: standing >
You feel invigorated as the spirits of Vella's Bordello bless you.

< 358h/358H 127v/132V Pos: standing >
A red-breasted tree-hugger leaves east.

< 368h/368H 130v/132V Pos: standing >
You failed.

< 368h/368H 131v/132V Pos: standing >
Canopy Forest
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.
Obvious exits: -East  -West 
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)

< 368h/368H 130v/132V Pos: standing >
You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.

< 368h/368H 130v/132V Pos: standing >
You begin to focus your will...
A red-breasted tree-hugger suddenly attacks YOU!
A red-breasted tree-hugger misses you.

< 358h/358H 130v/132V Pos: standing >
< T: Krase TP: sta TC:excellent E: monkey sta EP: excellent >
 You feel invigorated as the spirits of Vella's Bordello bless you.

< 358h/358H 130v/132V Pos: standing >
< T: Krase TP: sta TC:excellent E: monkey sta EP: excellent >
 Casting: detonate 

< 368h/368H 130v/132V Pos: standing >
< T: Krase TP: sta TC:excellent E: monkey sta EP: excellent >
 Your mental manipulations become a reality...
[Damage: 146 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.

< 368h/368H 130v/132V Pos: standing >
< T: Krase TP: sta TC:excellent E: monkey sta EP:  few wounds >
 You begin to focus your will...

< 368h/368H 130v/132V Pos: standing >
< T: Krase TP: sta TC:excellent E: monkey sta EP:  few wounds >
 Casting: detonate 

< 368h/368H 130v/132V Pos: standing >
< T: Krase TP: sta TC:excellent E: monkey sta EP:  few wounds >
 Your mental manipulations become a reality...
[Damage: 152 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.
A red-breasted tree-hugger misses you.
A red-breasted tree-hugger's sweep catches you in the side and you almost stumble.
[Damage:  1 ] A red-breasted tree-hugger is burned severely as he hits you!

< 367h/368H 130v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 A red-breasted tree-hugger dodges your futile attack.

< 367h/368H 130v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 You begin to focus your will...

< 367h/368H 130v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.
Casting: detonate 

< 357h/358H 130v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  nasty wounds >
 Your mental manipulations become a reality...
[Damage: 130 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.

< 357h/358H 130v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 You feel invigorated as the spirits of Vella's Bordello bless you.

< 367h/368H 130v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 You begin to focus your will...

< 367h/368H 130v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 You dodge a red-breasted tree-hugger's vicious attack.

< 367h/368H 130v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 Casting: detonate 

< 367h/368H 130v/132V Pos: standing >
< T: Krase TP: sta TC:few scratches E: monkey sta EP:  awful >
 Your mental manipulations become a reality...
[Damage: 72 ] You feel a warm sense of satisfaction as explosions engulf a red-breasted tree-hugger.
A red-breasted tree-hugger is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a red-breasted tree-hugger.

< 367h/368H 130v/132V Pos: standing >
It appears to be the corpse of a red-breasted tree-hugger.
a few coins
a magical essence of Damroll (magic)

< 367h/368H 130v/132V Pos: standing >
You should level anytime now!

< 368h/368H 131v/132V Pos: standing >
You get a few coins from the corpse of a red-breasted tree-hugger.
There were: 2 platinum coins, 15 gold coins. 

< 368h/368H 131v/132V Pos: standing >
Into what?

< 368h/368H 131v/132V Pos: standing >
Ok.
You put 2 platinum, 15 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 368h/368H 131v/132V Pos: standing >
You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.
You get a magical essence of Damroll from the corpse of a red-breasted tree-hugger.

< 358h/358H 132v/132V Pos: standing >
Canopy Forest
Obvious exits: -East  -West 
Fresh blood covers everything in the area.
The corpse of a red-breasted tree-hugger is lying here.
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)

< 358h/358H 132v/132V Pos: standing >
Coming Upon the Glade
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.
Obvious exits: -West  -Northeast
A spellbook lies here, discarded.
The corpse of a Grey Elf is lying here.
A blue-tailed butterfly floats about the room.(Red Aura)
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)
A blue-tailed butterfly floats about the room.(Red Aura)

< 358h/358H 130v/132V Pos: standing >
A blue-tailed butterfly leaves west.

< 358h/358H 130v/132V Pos: standing >
You feel invigorated as the spirits of Vella's Bordello bless you.

< 358h/358H 130v/132V Pos: standing >
It appears to be the corpse of Thios.
Nothing.

< 368h/368H 131v/132V Pos: standing >
Closer to the Glade
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.   Drawing closer to the glade, there is an eerie feeling about the
path ahead.  A few spiderwebs line the trees and there appears to be a statue
of a head in the distance.
Obvious exits: -East  -Southwest
You sense a lifeform nearby.

< 368h/368H 130v/132V Pos: standing >
A Small Open Glade
     Entering the glade, the first thing that is seen is an old fountain that
has a half-woman, half-spider  as its base.  A closer look reveals that it is
none other then the fabled Spider Queen, and goddess of the vile Drow, Lloth.
Cobwebs adorn the area, and a few small spiders dart back and forth among the
fountain's spouts.  Upon approaching the statue it appears to be teeming with
life.  As the waters start to flow, they give off an eerie glow.   The waters
themselves seem fresh, yet something feels off. Near the fountain, a lone ivy
plant grows,tangles itself around the neck of Spider Queen.
An evil aura fills the area.
Obvious exits: -West 
A vile looking pool of cloudly water lays at the base of the statue.. (magic) (glowing)
A statue of the Spider Queen Lloth rests in the middle of the fountain. (magic) (glowing)
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A golden ivy plant winds its way around the base and neck of the statue.(Red Aura)

< 368h/368H 128v/132V Pos: standing >
You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.

< 368h/368H 128v/132V Pos: standing >
You feel invigorated as the spirits of Vella's Bordello bless you.

< 358h/358H 129v/132V Pos: standing >
You begin to focus your will...
Your psionic powers gather, then fade away.

< 368h/368H 130v/132V Pos: standing >
Closer to the Glade
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.   Drawing closer to the glade, there is an eerie feeling about the
path ahead.  A few spiderwebs line the trees and there appears to be a statue
of a head in the distance.
Obvious exits: -East  -Southwest
You sense a lifeform nearby.

< 368h/368H 130v/132V Pos: standing >
Coming Upon the Glade
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.
Obvious exits: -West  -Northeast
A spellbook lies here, discarded.
The corpse of a Grey Elf is lying here.
A blue-tailed butterfly floats about the room.(Red Aura)
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)

< 368h/368H 128v/132V Pos: standing >
Canopy Forest
     The trees here are strong and stout.  They have stood they test of time,
and have been growing untouched by hands for hundreds, possibly thousands, of
years.  Vines and other plants climb up the sides of the few dead trees. They
seem to reach for the sky above, creating a blanket effect in the forest that
makes the area not very well lit.   Though getting through the trees does not
look like it will be very hard to do, as you look over your shoulder, you can
not help but think that you are being watched.  Though you glance back often,
there is never anything there.   In the distance there are shrieks that sound
like monkeys "ooohinggg!!" and "Ahhing!" at each other in some sort of primal
gibberish.
Obvious exits: -East  -West 
A greyish stone wall is here to the west. (magic)
Fresh blood covers everything in the area.
The corpse of a red-breasted tree-hugger is lying here.
A blue-tailed butterfly floats about the room.(Red Aura)
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)

< 368h/368H 126v/132V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.
Oof! You bump into a greyish stone wall...

< 368h/368H 126v/132V Pos: standing >
Alas, you cannot go that way. . . .

< 368h/368H 127v/132V Pos: standing >
A Drow Elf snaps into visibility.

< 368h/368H 127v/132V Pos: standing >
Oof! You bump into a greyish stone wall...

< 368h/368H 127v/132V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 276h/368H 129v/132V Pos: standing >
You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.

< 276h/368H 129v/132V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 267h/358H 130v/132V Pos: standing >
You feel invigorated as the spirits of Vella's Bordello bless you.

< 268h/358H 131v/132V Pos: standing >
You begin to focus your will...

< 278h/368H 131v/132V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
You resist the effects of a Drow Elf's spell!

< 279h/368H 132v/132V Pos: standing >
Casting: detonate 

< 279h/368H 132v/132V Pos: standing >
Your mental manipulations become a reality...
[Damage: 83 ] You feel a warm sense of satisfaction as explosions engulf a Drow Elf.
A Drow Elf's weak crush grazes you.

< 279h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 279h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 You miss a Drow Elf.

< 279h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 You begin to focus your will...

< 279h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 Casting: detonate 

< 279h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC: small wounds E: A Drow Elf sta EP:  small wounds >
 Your mental manipulations become a reality...
[Damage: 120 ] You feel a warm sense of satisfaction as explosions engulf a Drow Elf.

< 279h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC: small wounds E: A Drow Elf sta EP:  few wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 189h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 You begin to focus your will...

< 189h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 You feel some of the The Motte and Bailey of Duke Delwyn's spirits attention leave you.
A Drow Elf starts casting an offensive spell.

< 189h/368H 132v/132V Pos: standing >
< T: Krase TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 Casting: detonate 

< 179h/358H 132v/132V Pos: standing >
< T: Krase TP: sta TC: few wounds E: A Drow Elf sta EP:  few wounds >
 You feel invigorated as the spirits of Vella's Bordello bless you.
Your mental manipulations become a reality...
[Damage: 89 ] You feel a warm sense of satisfaction as explosions engulf a Drow Elf.
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
A Drow Elf's mighty magic fist slams into you!
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.

< -5h/358H 132v/132V Pos: standing >
You can't concentrate enough while resting.

< 5h/368H 132v/132V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 6h/368H 132v/132V Pos: standing >
You can't concentrate enough while resting.

< 7h/368H 132v/132V Pos: standing >
A Drow Elf completes his spell...
You are enveloped in flames from a fireball sent by a Drow Elf.  OUCH!
Your human-made clay eyepatch melted from the intense heat!
Your robin's tail feather melted from the intense heat!