The death of [26 Druid] Oiku (Githzerai)

in Rugged Hills of the Hearth Valley

from the perspective of [26 Druid] Oiku (Githzerai)

<worn as a badge>    a sinister clay badge
<worn on head>       a mithril tiara (illuminating)
<worn on eyes>       a decorated leather eyepatch
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a rubber divers mask
<worn around neck>   an arboreal curio
<worn on body>       some gorilla-skin armor [poor]
<worn about body>    a cloak of storm winds
<worn on back>       an eagle feather backpack (illuminating)
<worn as quiver>     a rugged trapper sling
<worn about waist>   a belt of dragonslaying
<worn on arms>       a pair of drow and illithid-skin armguards (glowing)
<worn around wrist>  some lily pads (illuminating)
<worn around wrist>  some lily pads (illuminating)
<worn on finger>     a silver ring encrusted with a black sapphire (humming)
<worn on legs>       some magical copper leg plates
<worn on feet>       a set of woven rawhide boots

Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 133v/142V Pos: standing >
 
 MMMM^MMMM  
 ^^^^^MMMM  
 MMMM@MMMM  
 ^DMM^MMMM  
 MMMM^^MMM  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 130v/142V Pos: standing >
 
 ^^^^^MMMM  
 MMMM^MMMM  
 ^DMM@MMMM  
 MMMM^^MMM  
 ^MM^^^MMM  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 128v/142V Pos: standing >
 
 MMMM^MMMM  
 ^DMM^MMMM  
 MMMM@^MMM  
 ^MM^^^MMM  
 ^^^^^MMMM  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 125v/142V Pos: standing >
 
 ^DMM^MMMM  
 MMMM^^MMM  
 ^MM^@^MMM  
 ^^^^^MMMM  
 ^.^^.^^MM  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 123v/142V Pos: standing >
 
 MMMM^^MMM  
 ^MM^^^MMM  
 ^^^^@MMMM  
 ^.^^.^^MM  
 ^.^^^.^^^  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 121v/142V Pos: standing >
It is 11am, on the Day of the Great Gods
The 26th Day of the Month of Renewal, Year 1829.
Time elapsed since boot-up: 17:28:27
Current time is: Thu Oct  4 19:54:57 2018 (GMT)
                 Thu Oct  4 15:54:57 2018 (EDT)

< 283h/283H 123v/142V Pos: standing >
 
 ^MM^^^MMM  
 ^^^^^MMMM  
 ^.^^@^^MM  
 ^.^^^.^^^  
 ...^.M..^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 123v/142V Pos: standing >
 
 ^^^^^MMMM  
 ^.^^.^^MM  
 ^.^^@.^^^  
 ...^.M..^  
 ^^.^...^^  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 121v/142V Pos: standing >
 
 ^.^^.^^MM  
 ^.^^^.^^^  
 ...^@M..^  
 ^^.^...^^  
 .^..^^.^^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 120v/142V Pos: standing >
 
 .^^.^^MMM  
 .^^^.^^^M  
 ..^.@..^^  
 ^.^...^^.  
 ^..^^.^^M  
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Surak, the great dwarven warrior, stands here, toying with a small boulder.

< 283h/283H 119v/142V Pos: standing >
 
 ^^.^^MMMM  
 ^^^.^^^MM  
 .^.M@.^^^  
 .^...^^.^  
 ..^^.^^M^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 117v/142V Pos: standing >
 
 ^.^^MMMMM  
 ^^.^^^MMM  
 ^.M.@^^^M  
 ^...^^.^^  
 .^^.^^M^^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 116v/142V Pos: standing >
 
 .^^MMMMMM  
 ^.^^^MMMM  
 .M..@^^MM  
 ...^^.^^^  
 ^^.^^M^^.  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 115v/142V Pos: standing >
 
 ^^MMMMMMM  
 .^^^MMMMM  
 M..^@^MMM  
 ..^^.^^^M  
 ^.^^M^^.^  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 113v/142V Pos: standing >
 
 .^^^MMMMM  
 M..^^^MMM  
 ..^^@^^^M  
 ^.^^M^^.^  
 .^^.^^..^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 111v/142V Pos: standing >
 
 ^^^MMMMMM  
 ..^^^MMMM  
 .^^.@^^MM  
 .^^M^^.^^  
 ^^.^^..^^  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 110v/142V Pos: standing >
 
 ^^MMMMMMM  
 .^^^MMMMM  
 ^^.^@^MMM  
 ^^M^^.^^M  
 ^.^^..^^^  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 107v/142V Pos: standing >
 
 .^^^MMMMM  
 ^^.^^^MMM  
 ^^M^@.^^M  
 ^.^^..^^^  
 ^..^..^M^  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 105v/142V Pos: standing >
 
 ^^^MMMMMM  
 ^.^^^MMMM  
 ^M^^@^^MM  
 .^^..^^^M  
 ..^..^M^^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 103v/142V Pos: standing >
 
 ^^MMMMMMM  
 .^^^MMMMM  
 M^^.@^MMM  
 ^^..^^^MM  
 .^..^M^^M  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 102v/142V Pos: standing >
 
 .^^^MMMMM  
 M^^.^^MMM  
 ^^..@^^MM  
 .^..^M^^M  
 ^.^^^.^.^  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 99v/142V Pos: standing >
 
 ^^^MMMMMM  
 ^^.^^MMMM  
 ^..^@^MMM  
 ^..^M^^MM  
 .^^^.^.^M  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 97v/142V Pos: standing >
Approaching the Artist Colony of Harrow
Obvious exits: -N -S -W

< 283h/283H 94v/142V Pos: standing >
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S
An art student tries to find the class.
An art student tries to find his way around.

< 283h/283H 93v/142V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Henna stands here selling flowers and handblown glass vases.

< 283h/283H 94v/142V Pos: standing >
You quickly scan the area.
An art student who is close by to your north.
A bard who is close by to your north.
A wandering visitor who is close by to your north.
Fiona the ceramic mask seller who is not far off to your north.
Mandar the instrument crafter who is close by to your east.
An art student who is close by to your south.
An art student who is close by to your south.
Gipie the baker who is close by to your west.

< 283h/283H 95v/142V Pos: standing >
The Fountain Square
Obvious exits: -N -E
A merchandise stall is set up here.
Gipie is a charming baker with red hair.

< 283h/283H 100v/142V Pos: standing >
You quickly scan the area.
A wandering visitor who is close by to your north.
Vetrix the jeweler who is close by to your north.
A lonely bard who is not far off to your north.
A human artisan who is not far off to your north.
Klemo the toy maker who is not far off to your north.
A wandering visitor who is close by to your east.
Henna the flower seller who is close by to your east.
Mandar the instrument crafter who is not far off to your east.

< 283h/283H 101v/142V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 283h/283H 103v/142V Pos: standing >
You quickly scan the area.
A lonely bard who is close by to your north.
A human artisan who is close by to your north.
Klemo the toy maker who is close by to your north.
A wandering visitor who is close by to your east.
An art student who is close by to your east.
A bard who is close by to your east.
A wandering visitor who is not far off to your east.
Womo the seamstress who is not far off to your east.
A singing bird who is a brief walk away to your east.
An art student who is rather far off to your east.
A singing bird who is rather far off to your east.
Gipie the baker who is close by to your south.
A chipmunk who is close by to your west.
A human artisan who is not far off to your west.
A singing bird who is not far off to your west.

< 283h/283H 103v/142V Pos: standing >
A Stone Path
Obvious exits: -E -W
A cute little chipmunk plays on the pathway.

< 283h/283H 106v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 283h/283H 108v/142V Pos: standing >
You stop regenerating.
A Stone Path
Obvious exits: -E -S
An artisan, wandering and looking at exhibits.
A beautiful singing bird is here.

< 283h/283H 106v/142V Pos: standing >
Hint: Taking a long time to pray or memorize your spells? Try using meditate while you pray/memorize.

< 283h/283H 107v/142V Pos: standing >
Before An Artist Home
Obvious exits: -N -S#
A wandering visitor looks at all the booths.
A beautiful singing bird is here.

< 283h/283H 108v/142V Pos: standing >
A Stone Path
Obvious exits: -E -S
An artisan, wandering and looking at exhibits.
A beautiful singing bird is here.

< 283h/283H 108v/142V Pos: standing >
Before An Artist Home
Obvious exits: -N -S#
A wandering visitor looks at all the booths.
A beautiful singing bird is here.

< 283h/283H 107v/142V Pos: standing >
The door seems to be closed.

< 283h/283H 108v/142V Pos: standing >
Ok.

< 283h/283H 108v/142V Pos: standing >
Inside An Artist Home
Obvious exits: -N -S
A near finished painting resting on an aisle.
Alullyra, the head painter eyes a near finished project.
A fluffy kitten curled up against some laundry.

< 283h/283H 108v/142V Pos: standing >
Sleeping Area In An Artist Home
Obvious exits: -N
(Q)An artist who is working very quietly on a near finished painting.
A sleeping artist is stretched out, sound asleep.
A sleeping artist is stretched out, sound asleep.

< 283h/283H 110v/142V Pos: standing >
You ask an artist 'q'
An artist nods.
An artist says 'Thanks for bringing me the message. Here is a little something for your trouble.'
An artist gives you platinum stud 
You gain some experience.

< 283h/283H 117v/142V Pos: standing >
You start chanting...

< 283h/283H 127v/142V Pos: standing >
Casting: regeneration 

< 283h/283H 129v/142V Pos: standing >
You complete your spell...
You begin to regenerate rapidly.

< 283h/283H 130v/142V Pos: standing >
Inside An Artist Home
Obvious exits: -N -S
A near finished painting resting on an aisle.
Alullyra, the head painter eyes a near finished project.
A fluffy kitten curled up against some laundry.

< 283h/283H 132v/142V Pos: standing >
Before An Artist Home
Obvious exits: -N -S
A wandering visitor looks at all the booths.
A beautiful singing bird is here.

< 283h/283H 131v/142V Pos: standing >
A Stone Path
Obvious exits: -E -S
An artisan, wandering and looking at exhibits.
A beautiful singing bird is here.

< 283h/283H 131v/142V Pos: standing >
A Stone Path
Obvious exits: -E -W

< 283h/283H 130v/142V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
Vetrix the charismatic jeweler with silver hair and amber eyes.

< 283h/283H 130v/142V Pos: standing >
The Fountain Square
Obvious exits: -N -E
A merchandise stall is set up here.
Gipie is a charming baker with red hair.

< 283h/283H 131v/142V Pos: standing >
Alas, you cannot go that way. . . .

< 283h/283H 131v/142V Pos: standing >
The Fountain Square
Obvious exits: -N -E -S -W
A merchandise stall is set up here.
A wandering visitor looks at all the booths.
Henna stands here selling flowers and handblown glass vases.

< 283h/283H 132v/142V Pos: standing >
Pathway in the Artist Colony of Harrow
Obvious exits: -N -S#
An art student tries to find the class.
An art student tries to find his way around.

< 283h/283H 132v/142V Pos: standing >
The gate seems to be closed.

< 283h/283H 134v/142V Pos: standing >
Ok.

< 283h/283H 135v/142V Pos: standing >
Approaching the Artist Colony of Harrow
Obvious exits: -N -S -W

< 283h/283H 132v/142V Pos: standing >
 
 ^^^MMMMMM  
 ^^.^^MMMM  
 M..M@^MMM  
 ^..^.^^MM  
 .^^^.^.^M  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 131v/142V Pos: standing >
 
 .^^^MMMMM  
 .^^.^^MMM  
 ^M..@^^MM  
 .^..^.^^M  
 ^.^^^.^.^  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A gnomish grenadier walks through the area, looking towards the horizon.

< 283h/283H 129v/142V Pos: standing >
 
 ^.^^^MMMM  
 ^.^^.^^MM  
 .^M.@M^^M  
 ..^..^.^^  
 ^^.^^^.^.  
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 127v/142V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Your communion with nature is now complete...
 
 ^^.^^^MMM  
 ^^.^^.^^M  
 ^.^M@.M^^  
 ^..^..^.^  
 ^^^.^^^.^  
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 126v/142V Pos: standing >
 
 ^.^^^MMMM  
 ^.^^.^^MM  
 .^M.@M^^M  
 ..^..^.^^  
 ^^.^^^.^.  
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 283h/283H 126v/142V Pos: standing >
 
 .^^^MMMMM  
 .^^.^^MMM  
 ^M..@^^MM  
 .^..^.^^M  
 ^.^^^.^.^  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A gnomish grenadier walks through the area, looking towards the horizon.

< 283h/283H 125v/142V Pos: standing >
 
 .^^^MMMMM  
 .^^.^^MMM  
 ^M..@^^MM  
 .^..^.^^M  
 ^.^^^.^.^  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A gnomish grenadier walks through the area, looking towards the horizon.

< 283h/283H 126v/142V Pos: standing >
   This proud fighter stands average height but is quite muscular.  He wears
standard leather garments and patrols the countryside on constant watch of
evil forces who have an immensely-long running history of attacks on these
lands in an attempt to control the surface.
A gnomish grenadier appears to be Gnome and is in excellent condition.
He's small in size.
He seems to be moving much faster than normal..


< 283h/283H 132v/142V Pos: standing >
This thing will kill you so fast, it's not EVEN funny!

< 283h/283H 132v/142V Pos: standing >
A Troll snaps into visibility.
A Troll tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
A gnomish grenadier suddenly attacks a Troll!
A gnomish grenadier's powerful bludgeon wounds a Troll.

< 283h/283H 133v/142V Pos: sitting >
A Troll parries a gnomish grenadier's lunge at him.
A gnomish grenadier's powerful bludgeon wounds a Troll.
A Troll parries a gnomish grenadier's lunge at him.
A gnomish grenadier's powerful bludgeon wounds a Troll.
A Troll's eyes roll as a gnomish grenadier plants a foot in his face.

< 283h/283H 141v/142V Pos: sitting >
-=[A Troll's impressive slash strikes you.]=-
A Troll misses you.
A Troll misses you.
-=[A Troll's impressive slash strikes you.]=-

< 253h/283H 142v/142V Pos: sitting >
< T: Oiku TP: sit TC: small wounds E: A Troll sta EP: few scratches >
 A Drow Elf snaps into visibility.

< 255h/283H 142v/142V Pos: sitting >
< T: Oiku TP: sit TC:few scratches E: A Troll sta EP: few scratches >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
You resist the effects of a Drow Elf's spell!

< 259h/283H 142v/142V Pos: sitting >
< T: Oiku TP: sit TC:few scratches E: A Troll sta EP: few scratches >
 A Troll dodges your futile attack.
A gnomish grenadier's bludgeon wounds a Troll.
A gnomish grenadier's bludgeon wounds a Troll.
A gnomish grenadier's mighty bludgeon wounds a Troll.
A Troll parries a gnomish grenadier's lunge at him.

< 260h/283H 142v/142V Pos: sitting >
< T: Oiku TP: sit TC:few scratches E: A Troll sta EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 262h/283H 142v/142V Pos: sitting >
< T: Oiku TP: sit TC:few scratches E: A Troll sta EP:  small wounds >
 You clamber to your feet.

< 263h/283H 142v/142V Pos: standing >
< T: Oiku TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
  
 .^^^MMMMM  
 .^^.^^MMM  
 ^M..@^^MM  
 .^..^.^^M  
 ^.^^^.^.^  
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Troll (large) The Predator -*Clan DemonRage*- stands in mid-air here, fighting YOU!
A Drow Elf (medium) DemonLord -*Clan DemonRage*- stands in mid-air here. (Casting) 
A globe of darkness floats near a Drow Elf's head.
A gnomish grenadier stands, floating here, fighting a Troll.

< 264h/283H 142v/142V Pos: standing >
< T: Oiku TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 264h/283H 142v/142V Pos: standing >
< T: Oiku TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
-=[A Drow Elf's mighty magic fist slams into you!]=-
OUCH!  That really did HURT!
A Troll misses you.
-=[A Troll's impressive slash strikes you.]=-
-=[A Troll's impressive slash strikes you.]=-
You dodge a Troll's vicious attack.

< 146h/283H 142v/142V Pos: standing >
< T: Oiku TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 147h/283H 142v/142V Pos: standing >
< T: Oiku TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 A gnomish grenadier's powerful bludgeon wounds a Troll.
A gnomish grenadier's bludgeon wounds a Troll.
A gnomish grenadier's mighty bludgeon wounds a Troll.
A gnomish grenadier's powerful bludgeon wounds a Troll.
A Drow Elf starts casting an offensive spell.

< 149h/283H 142v/142V Pos: standing >
< T: Oiku TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 149h/283H 142v/142V Pos: standing >
< T: Oiku TP: sta TC: few wounds E: A Troll sta EP:  small wounds >
 -=[Everything is blurry after a Troll's head came crashing into your skull.]=-
OUCH!  That really did HURT!
Wow!  Look at all those stars!!
The world starts spinning, and your ears are ringing!

< 82h/283H 142v/142V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'buoblg qrunsoqpze yugh'
-=[A Drow Elf's mighty magic fist slams into you!]=-
You feel your pulse begin to slow and you realize you are mortally wounded...

< -8h/283H 142v/142V Pos: standing >
Nah... You feel too relaxed to do that...

< -1h/283H 142v/142V Pos: on your ass >
A Drow Elf starts casting an offensive spell called 'magic missile'.

< 3h/283H 142v/142V Pos: on your ass >
A gnomish grenadier dodges a Troll's attack.
A gnomish grenadier dodges a Troll's attack.
A Troll misses a gnomish grenadier.
A Troll misses a gnomish grenadier.

< 3h/283H 142v/142V Pos: on your ass >

< 4h/283H 142v/142V Pos: on your ass >
The world stops spinning.
A Drow Elf completes his spell...
-=[You stagger as a magic missile from a Drow Elf hits you.]=-
You watch as the world spins around your gruesomely cut body.
You feel your strength wane, leaving you for the carrion crawlers to
devour.
-=[