The death of [37 Bounty Hunter] Prudak -*Clan DemonRage*- (Troll)

in The Wilds

from the perspective of [38 Dark Dreamer] Aq Mutinous Legions (Grey Elf)

<worn as a badge>    a badge of purity (glowing)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a strangly glowing ivy leaf [poor] (magic) (glowing)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a hallowed Cimmerian mask of Winduin (glowing)
<worn around neck>   a jeweled cured leather torque
<worn around neck>   a dangling spider necklace (humming)
<worn on body>       a sloppy shirt made from dragonscales
<worn about body>    a robe of many colors
<worn about waist>   a belt of mining
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a quill
<worn on arms>       a pair of troll-hide sleeves (magic)
<held as shield>     an angelic steel tower shield
<worn around wrist>  a frozen ivory bracelet from Harrow -The Gnome Village
<worn around wrist>  a silver band with blue stones
<worn on hands>      some fingerless gloves of su-monster skin (magic)[239h 58m 59s]
<held>               the starseed nebula (magic) (illuminating)
<worn on legs>       some moss-covered leggings [poor] (glowing)
<worn on feet>       the dark-mithril tipped boots

The corpse of Ko has an item value of 1.
It appears to be the corpse of Ko.
a hand-carved yo-yo [88%]
an ashen badge of the Laduguer artisans (glowing)
the masters quiver (magic) (glowing)
an adamantium hoop [poor] (magic)
a pair of silver earrings with red rubies
a veil named 'Sorrow' (magic)
a diamond eyepiece [superior] (magic)
an ashen volcanic-forged vambrace [superior] [89%]
an ashen volcanic-forged vambrace [superior]
a black githzerai sash of rank
a set of jagged blood crystal arm plates (magic)
some mithril gloves of the explorer (glowing)
some boots of forest running [poor]
some leggings made from werewolf hide (magic)
an enormous steel warhelm
some platemail of colorless salamander scales (magic)
a golden collar of the lion
an ashen volcanic-forged gorget
a glowing ruby ring (magic)
an illithid-skin sack [poor] (magic) (glowing)
Doo starts casting an offensive spell.
Doo snaps into visibility.

< 454h/454H 199v/199V Pos: standing >
Laz gets an obsidian and steel wand from her bottomless bag of the shield dwarves.
Before the Tree of Justice
Obvious exits: -West  -Up   
Puddles of fresh blood cover the ground.
A few coins lie scattered here.
[2] An obsidian and steel wand lies here. (magic)
A greyish stone wall is here to the up. (magic)
The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Githzerai is lying here.
The corpse of a Drow Elf is lying here.
The corpse of an Orc is lying here.
The corpse of a forest constrictor is lying here.
An old, worn sign still stands here.
A swarm of insects stands in mid-air here, fighting a Drider. (Minion) 
A swarm of insects stands in mid-air here, fighting a Drider. (Minion) 
Hawat  Mutinous Legions (Dwarf)(medium) sits in mid-air here, fighting a Troll.
A Troll (large) The Predator -*Clan DemonRage*- stands in mid-air here, fighting Hawat.
A Drider (large)  Dakhira stands in mid-air here, fighting Tiu.
Doo  Mutinous Legions (Barbarian)(large) stands in mid-air here. (Casting) 
Xod  Mutinous Legions (Minotaur)(huge) stands in mid-air here.
Eikel  Mutinous Legions (Halfling)(small) stands, floating here.
Tiu  Mutinous Legions (Minotaur)(huge) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.
Kaene  Mutinous Legions (Barbarian)(large) stands in mid-air here.

< 454h/454H 199v/199V Pos: standing >
A Troll attacks Hawat. [3 Hits]
Laz grabs an obsidian and steel wand.
You are currently receiving 0% bonus experience on kills.
You have 0:00 left before this bonus runs out.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 40%
You have 5:47 left.

< 454h/454H 199v/199V Pos: standing >
Laz starts casting an offensive spell called 'fireball'.
You should level anytime now!

< 454h/454H 199v/199V Pos: standing >
You start chanting...
Kaene attempts to stab a Drider in the back, but a Drider's stone skin quickly absorbs the impact before fading away!
Kaene places a silver dirk dubbed 'Extinction' [poor] in the back of a Drider, resulting in some strange noises and some blood.

< 454h/454H 199v/199V Pos: standing >
Doo snaps into visibility.
Doo completes his spell...
Doo utters the words 'warhunso gsfal'
Doo points at a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A blast of molten spray sent by Doo coats a Troll with searing agony.

< 454h/454H 199v/199V Pos: standing >
Kaene's massive longsword dubbed 'Dusk and Dawn' calls upon the chill of night and heat of the sun.
Kaene calls down a roaring flamestrike at a Drider who starts to melt!
Kaene points at a Drider.
A Drider is surrounded by the dancing outline of purplish flames!
A Drider wails in agony as Kaene's biting cold freezes his exposed skin!
Kaene attacks a Drider. [2 Hits]
Hawat attacks a Troll. [0 Hits]
A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!

< 454h/454H 199v/199V Pos: standing >
Laz completes her spell...
Laz utters the word 'yufzbarr'
Laz smirks as her fireball explodes into the face of a Drider.
A swarm of insects attacks a Drider. [1 Hits]
A swarm of insects attacks a Drider. [2 Hits]
A Drider attempts to flee.
Oof! a Drider bumps into a greyish stone wall...
A Drider tries to flee, but can't make it out of here!

< 454h/454H 199v/199V Pos: standing >
Casting: boulder 
A Drider attempts to flee.
A Drider leaves west.

< 454h/454H 199v/199V Pos: standing >
A Drider skitters in from the west.
Doo starts casting an offensive spell called 'molten spray'.
Doo snaps into visibility.

< 454h/454H 199v/199V Pos: standing >
You complete your spell...
[Damage: 40 ] Your huge illusional boulder hits a Drider causing him to scream out in agony!
A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!

< 454h/454H 199v/199V Pos: standing >
Laz starts casting an offensive spell called 'fireball'.

< 454h/454H 199v/199V Pos: standing >
A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!
Looking panicked, Hawat scrambles madly to his feet!

< 454h/454H 199v/199V Pos: standing >
-=[A Drider attacks you.]=- [0 Hits]
A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!

< 454h/454H 199v/199V Pos: standing >
< T: Aq TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 Doo snaps into visibility.
Doo completes his spell...
Doo utters the words 'warhunso gsfal'
Doo points at a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A blast of molten spray sent by Doo coats a Troll with searing agony.
-=[You attack a Drider.]=- [0 Hits]
A Drider attempts to flee.
Oof! a Drider bumps into a greyish stone wall...
A Drider tries to flee, but can't make it out of here!

< 454h/454H 199v/199V Pos: standing >
< T: Aq TP: sta TC:excellent E: A Drider sta EP: pretty hurt >
 A Drider attempts to flee.
A Drider leaves west.

< 454h/454H 199v/199V Pos: standing >
Laz completes her spell...
Laz utters the word 'fireball'
Laz's spell flows around a Drider, leaving him unharmed!
A Drider skitters in from the west.
A Troll attempts to flee.
Oof! a Troll bumps into a greyish stone wall...
A Troll tries to flee, but can't make it out of here!

< 454h/454H 199v/199V Pos: standing >
Eikel starts casting an offensive spell called 'molten spray'.
You start chanting...
A Troll attempts to flee.
A Troll leaves west.

< 454h/454H 199v/199V Pos: standing >
Doo starts casting an offensive spell called 'molten spray'.
Doo snaps into visibility.

< 454h/454H 199v/199V Pos: standing >
A Drider suddenly stumbles, grasping at their neck as Hawat stands behind them grinning!

< 454h/454H 199v/199V Pos: standing >
Laz starts casting an offensive spell called 'fireball'.

< 454h/454H 199v/199V Pos: standing >
Eikel completes his spell...
Eikel utters the words 'warhunso gsfal'
Eikel points at someone.

< 454h/454H 199v/199V Pos: standing >
You abort your spell before it's done!
A Drider attempts to flee.
A Drider leaves west.

< 454h/454H 199v/199V Pos: standing >
Doo snaps into visibility.
Doo completes his spell...
Doo utters the words 'warhunso gsfal'
Doo points at a Drider.

< 454h/454H 199v/199V Pos: standing >
Laz completes her spell...
Laz utters the word 'yufzbarr'
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.12 frags!
Your guild gained prestige!
You have gained 31 epic points.
You feel a light sense of satisfaction from somewhere...

< 454h/454H 199v/199V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
Hawat attempts to flee.
Oof! Hawat bumps into a greyish stone wall...
Hawat tries to flee, but can't make it out of here!

< 454h/454H 199v/199V Pos: standing >
Kaene puts a pile of coins into a bottomless bag of the shield dwarves.

< 454h/454H 199v/199V Pos: standing >
Laz waves an obsidian and steel wand and says 'w'.

< 454h/454H 199v/199V Pos: standing >
You failed.

< 454h/454H 199v/199V Pos: standing >
You failed.

< 454h/454H 199v/199V Pos: standing >
Saving Aq.

< 454h/454H 199v/199V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Ko is made of flesh and appears to be of average quality.
The corpse of Ko has an item value of 1.
It appears to be the corpse of Ko.
a hand-carved yo-yo [88%]
an ashen badge of the Laduguer artisans (glowing)
the masters quiver (magic) (glowing)
an adamantium hoop [poor] (magic)
a pair of silver earrings with red rubies
a veil named 'Sorrow' (magic)
a diamond eyepiece [superior] (magic)
an ashen volcanic-forged vambrace [superior] [89%]
an ashen volcanic-forged vambrace [superior]
a black githzerai sash of rank
a set of jagged blood crystal arm plates (magic)
some mithril gloves of the explorer (glowing)
some boots of forest running [poor]
some leggings made from werewolf hide (magic)
an enormous steel warhelm
some platemail of colorless salamander scales (magic)
a golden collar of the lion
an ashen volcanic-forged gorget
a glowing ruby ring (magic)
an illithid-skin sack [poor] (magic) (glowing)

< 454h/454H 199v/199V Pos: standing >
Before the Tree of Justice
Obvious exits: -West  -Up   
Fresh blood splatters cover the area.
A few coins lie scattered here.
[2] An obsidian and steel wand lies here. (magic)
A greyish stone wall is here to the west. (magic)
A greyish stone wall is here to the up. (magic)
The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Githzerai is lying here.
The corpse of a Drow Elf is lying here.
The corpse of an Orc is lying here.
The corpse of a forest constrictor is lying here.
An old, worn sign still stands here.
Hawat  Mutinous Legions (Dwarf)(medium) stands in mid-air here.
*Doo  Mutinous Legions (Barbarian)(large) stands in mid-air here.
Xod  Mutinous Legions (Minotaur)(huge) stands in mid-air here.
Eikel  Mutinous Legions (Halfling)(small) stands, floating here.
Tiu  Mutinous Legions (Minotaur)(huge) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.
Kaene  Mutinous Legions (Barbarian)(large) stands in mid-air here.

< 454h/454H 199v/199V Pos: standing >
You are currently receiving 0% bonus experience on kills.
You have 0:00 left before this bonus runs out.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 50%
You have 5:40 left.

< 454h/454H 199v/199V Pos: standing >
You should level anytime now!

< 454h/454H 199v/199V Pos: standing >
You failed.

< 454h/454H 199v/199V Pos: standing >

< 454h/454H 199v/199V Pos: standing >

< 454h/454H 199v/199V Pos: standing >

< 454h/454H 199v/199V Pos: standing >
Xod sits down in a comfortable spot.

< 454h/454H 199v/199V Pos: standing >
Xod clambers to his feet.
Oof! Hawat bumps into a greyish stone wall...

< 454h/454H 199v/199V Pos: standing >
Oof! Hawat bumps into a greyish stone wall...

< 454h/454H 199v/199V Pos: standing >
Laz stops using an obsidian and steel wand.

< 454h/454H 199v/199V Pos: standing >
Laz drops an obsidian and steel wand.

< 454h/454H 199v/199V Pos: standing >
Laz gets an obsidian and steel wand from her bottomless bag of the shield dwarves.

< 454h/454H 199v/199V Pos: standing >
Laz grabs an obsidian and steel wand.

< 454h/454H 199v/199V Pos: standing >
Oof! Hawat bumps into a greyish stone wall...

< 454h/454H 199v/199V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Wilds
   Chaos and darkness.  There is no other way to describe the tangle
of growth that shoots and curls in every direction here.  New, more sinister
growth explodes through every opening possible, enveloping the already dense
tangles of branches.  The skyway here is more of a makeshift path than anything
expected to survive the years, and is constantly being modified by detours and
new construction.  This does not seem like a good place to get lost, but even
the most experienced rangers have been known to lose their way here.  Further
compounding the confusion are the constant attacks from the new residents of
the area.
Obvious exits: -North -East  -South
A greyish stone wall is here to the east. (magic)
Puddles of fresh blood cover the ground.
The corpse of a Drider is lying here.
The corpse of  a will o'wisp is lying here.
A Troll (large) The Predator -*Clan DemonRage*- stands in mid-air here.
Oof! Hawat bumps into a greyish stone wall...

< 454h/454H 199v/199V Pos: standing >
Laz starts casting an offensive spell called 'dispel magic'.

< 454h/454H 199v/199V Pos: standing >
Oof! Kaene bumps into a greyish stone wall...

< 454h/454H 199v/199V Pos: standing >

< 454h/454H 199v/199V Pos: standing >

< 454h/454H 199v/199V Pos: standing >
Laz completes her spell...
Laz utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.

< 454h/454H 199v/199V Pos: standing >

< 454h/454H 199v/199V Pos: standing >
Tiu leaves west.

< 454h/454H 199v/199V Pos: standing >
Laz leaves west.
Eikel leaves west.
Hawat leaves west.
Xod leaves west.
Kaene leaves west.

< 454h/454H 199v/199V Pos: standing >
You failed.

< 454h/454H 199v/199V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: The Wilds
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Wilds
</map>
The Wilds
   Chaos and darkness.  There is no other way to describe the tangle
of growth that shoots and curls in every direction here.  New, more sinister
growth explodes through every opening possible, enveloping the already dense
tangles of branches.  The skyway here is more of a makeshift path than anything
expected to survive the years, and is constantly being modified by detours and
new construction.  This does not seem like a good place to get lost, but even
the most experienced rangers have been known to lose their way here.  Further
compounding the confusion are the constant attacks from the new residents of
the area.
Obvious exits: -North -East  -South
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
The corpse of a Drider is lying here.
The corpse of  a will o'wisp is lying here.
You sense a lifeform nearby.

< 454h/454H 198v/199V Pos: standing >

< 454h/454H 198v/199V Pos: standing >
You failed.

< 454h/454H 198v/199V Pos: standing >
You quickly scan the area.
Doo who is close by to your east.
Doo enters from the east.

< 454h/454H 198v/199V Pos: standing >

< 454h/454H 198v/199V Pos: standing >

< 454h/454H 198v/199V Pos: standing >

< 454h/454H 198v/199V Pos: standing >
Doo starts following you.

< 454h/454H 198v/199V Pos: standing >
You quickly scan the area.
Kaene who is close by to your south.
Xod who is close by to your south.
Hawat who is close by to your south.
Eikel who is close by to your south.
Tiu who is close by to your south.
Laz who is close by to your south.

< 454h/454H 198v/199V Pos: standing >
Laz enters from the south.
Tiu enters from the south.
Eikel enters from the south.
Hawat enters from the south.
Xod enters from the south.
Kaene enters from the south.

< 454h/454H 198v/199V Pos: standing >

< 454h/454H 198v/199V Pos: standing >
Tiu madly swings his weapon...
...But in the end he fails to impress anyone.
Laz leaves north.
Eikel leaves north.
Hawat leaves north.
Xod leaves north.
Kaene leaves north.

< 454h/454H 198v/199V Pos: standing >
Doo leaves north.

< 454h/454H 198v/199V Pos: standing >
The Wilds
Obvious exits: -North -East  -South
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
The corpse of a Drider is lying here.
The corpse of  a will o'wisp is lying here.
Tiu  Mutinous Legions (Minotaur)(huge) stands in mid-air here.
You sense a lifeform nearby.

< 454h/454H 198v/199V Pos: standing >
Doo stops following you.

< 454h/454H 198v/199V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: The Wilds
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Wilds
</map>
The Wilds
   Chaos and darkness.  There is no other way to describe the tangle
of growth that shoots and curls in every direction here.  New, more sinister
growth explodes through every opening possible, enveloping the already dense
tangles of branches.  The skyway here is more of a makeshift path than anything
expected to survive the years, and is constantly being modified by detours and
new construction.  This does not seem like a good place to get lost, but even
the most experienced rangers have been known to lose their way here.  Further
compounding the confusion are the constant attacks from the new residents of
the area.
Obvious exits: -South -West 
A greyish stone wall is here to the west. (magic)
*Doo  Mutinous Legions (Barbarian)(large) stands in mid-air here.
Kaene  Mutinous Legions (Barbarian)(large) stands in mid-air here.
Xod  Mutinous Legions (Minotaur)(huge) stands in mid-air here.
Hawat  Mutinous Legions (Dwarf)(medium) stands in mid-air here.
Eikel  Mutinous Legions (Halfling)(small) stands, floating here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.

< 454h/454H 197v/199V Pos: standing >

< 454h/454H 197v/199V Pos: standing >

< 454h/454H 197v/199V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: The Wilds
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Wilds
</map>
The Wilds
   Chaos and darkness.  There is no other way to describe the tangle
of growth that shoots and curls in every direction here.  New, more sinister
growth explodes through every opening possible, enveloping the already dense
tangles of branches.  The skyway here is more of a makeshift path than anything
expected to survive the years, and is constantly being modified by detours and
new construction.  This does not seem like a good place to get lost, but even
the most experienced rangers have been known to lose their way here.  Further
compounding the confusion are the constant attacks from the new residents of
the area.
Obvious exits: -North -East  -South
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
The corpse of a Drider is lying here.
The corpse of  a will o'wisp is lying here.
Tiu  Mutinous Legions (Minotaur)(huge) stands in mid-air here.
You sense a lifeform nearby.

< 454h/454H 197v/199V Pos: standing >

< 454h/454H 198v/199V Pos: standing >
Pardon?

< 454h/454H 199v/199V Pos: standing >

< 454h/454H 199v/199V Pos: standing >
Hawat enters from the north.

< 454h/454H 199v/199V Pos: standing >
Hawat leaves south.

< 454h/454H 199v/199V Pos: standing >
The Wilds
Obvious exits: -North -East  -South
A few coins lie scattered here.
Puddles of fresh blood cover the ground.
The corpse of a Drider is lying here.
The corpse of  a will o'wisp is lying here.
Tiu  Mutinous Legions (Minotaur)(huge) stands in mid-air here.
You sense a lifeform nearby.

< 454h/454H 199v/199V Pos: standing >
Laz enters from the north.
Doo enters from the north.
Eikel enters from the north.
Xod enters from the north.
Kaene enters from the north.

< 454h/454H 199v/199V Pos: standing >

< 454h/454H 199v/199V Pos: standing >
Hawat enters from the south.

< 454h/454H 199v/199V Pos: standing >

< 454h/454H 199v/199V Pos: standing >
Laz points out a Troll lurking here!
Kaene tries to tackle a Troll and misses completely, making a nice dent in his forehead and the ground!
A Troll leaves south.

< 454h/454H 199v/199V Pos: standing >

< 454h/454H 199v/199V Pos: standing >

< 454h/454H 199v/199V Pos: standing >
Hawat leaves south.

< 454h/454H 199v/199V Pos: standing >
You failed.

< 454h/454H 199v/199V Pos: standing >
Laz leaves south.
Doo leaves south.
Tiu leaves south.
Eikel leaves south.
Xod leaves south.

< 454h/454H 199v/199V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: The Wilds
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Wilds
</map>
The Wilds
   Chaos and darkness.  There is no other way to describe the tangle
of growth that shoots and curls in every direction here.  New, more sinister
growth explodes through every opening possible, enveloping the already dense
tangles of branches.  The skyway here is more of a makeshift path than anything
expected to survive the years, and is constantly being modified by detours and
new construction.  This does not seem like a good place to get lost, but even
the most experienced rangers have been known to lose their way here.  Further
compounding the confusion are the constant attacks from the new residents of
the area.
Obvious exits: -North -West 
Puddles of fresh blood cover the ground.
A few coins lie scattered here.
Xod  Mutinous Legions (Minotaur)(huge) stands in mid-air here.
Eikel  Mutinous Legions (Halfling)(small) stands, floating here.
Tiu  Mutinous Legions (Minotaur)(huge) stands in mid-air here.
*Doo  Mutinous Legions (Barbarian)(large) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.

< 454h/454H 198v/199V Pos: standing >

< 454h/454H 198v/199V Pos: standing >
Tiu leaves west.
You failed.

< 454h/454H 198v/199V Pos: standing >
Laz leaves west.
Doo leaves west.
Eikel leaves west.
Xod leaves west.

< 454h/454H 198v/199V Pos: standing >
I see no person by that name here!

< 454h/454H 198v/199V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: The Wilds
</map>
The Wilds
   Chaos and darkness.  There is no other way to describe the tangle
of growth that shoots and curls in every direction here.  New, more sinister
growth explodes through every opening possible, enveloping the already dense
tangles of branches.  The skyway here is more of a makeshift path than anything
expected to survive the years, and is constantly being modified by detours and
new construction.  This does not seem like a good place to get lost, but even
the most experienced rangers have been known to lose their way here.  Further
compounding the confusion are the constant attacks from the new residents of
the area.
Obvious exits: -East  -South
Puddles of fresh blood cover the ground.
A few coins lie scattered here.
The corpse of a manticore is lying here.
The corpse of a lasher vine is lying here.

< 454h/454H 197v/199V Pos: standing >

< 454h/454H 197v/199V Pos: standing >
Alas, you cannot go that way. . . .

< 454h/454H 199v/199V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: The Wilds
</map>
The Wilds
   Chaos and darkness.  There is no other way to describe the tangle
of growth that shoots and curls in every direction here.  New, more sinister
growth explodes through every opening possible, enveloping the already dense
tangles of branches.  The skyway here is more of a makeshift path than anything
expected to survive the years, and is constantly being modified by detours and
new construction.  This does not seem like a good place to get lost, but even
the most experienced rangers have been known to lose their way here.  Further
compounding the confusion are the constant attacks from the new residents of
the area.
Obvious exits: -North -West 
Fresh blood covers everything in the area.
The corpse of a GIANT tree spider is lying here.
The corpse of a dark forest elf is lying here.

< 454h/454H 198v/199V Pos: standing >

< 454h/454H 198v/199V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: The Wilds
</map>

<map>
Zone: The Forest City of Aravne.
Room: The Wilds
</map>
The Wilds
   Chaos and darkness.  There is no other way to describe the tangle
of growth that shoots and curls in every direction here.  New, more sinister
growth explodes through every opening possible, enveloping the already dense
tangles of branches.  The skyway here is more of a makeshift path than anything
expected to survive the years, and is constantly being modified by detours and
new construction.  This does not seem like a good place to get lost, but even
the most experienced rangers have been known to lose their way here.  Further
compounding the confusion are the constant attacks from the new residents of
the area.
Obvious exits: -East  -West 
A steaming pile of bullshit is here.
An obsidian and steel wand lies here. (magic)
A greyish stone wall is here to the west. (magic)
Xod  Mutinous Legions (Minotaur)(huge) stands in mid-air here.
Eikel  Mutinous Legions (Halfling)(small) stands, floating here.
*Doo  Mutinous Legions (Barbarian)(large) stands in mid-air here.
Laz  Mutinous Legions (Gnome)(small) stands in mid-air here.
Tiu  Mutinous Legions (Minotaur)(huge) stands in mid-air here.
Hawat  Mutinous Legions (Dwarf)(medium) stands in mid-air here.
You sense a lifeform nearby.

< 454h/454H 197v/199V Pos: standing >

< 454h/454H 197v/199V Pos: standing >
You quickly scan the area.
Kaene who is close by to your east.
 A will o'wisp who is not far off to your west.

< 454h/454H 197v/199V Pos: standing >
Laz waves an obsidian and steel wand and says 'e'.

< 454h/454H 199v/199V Pos: standing >
You now follow Laz.

< 454h/454H 199v/199V Pos: standing >
Tiu madly swings his weapon...
...But in the end he fails to impress anyone.

< 454h/454H 199v/199V Pos: standing >
Your battle frenzy fades.

< 404h/404H 199v/199V Pos: standing >
Laz stops using an obsidian and steel wand.

< 404h/404H 199v/199V Pos: standing >
Laz drops an obsidian and steel wand.

< 404h/404H 199v/199V Pos: standing >
Laz gets an obsidian and steel wand from her bottomless bag of the shield dwarves.

< 404h/404H 199v/199V Pos: standing >
Laz grabs an obsidian and steel wand.

< 404h/404H 199v/199V Pos: standing >
A Troll tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 404h/404H 199v/199V Pos: sitting >
Xod starts casting an offensive spell called 'ice storm'.

< 404h/404H 199v/199V Pos: sitting >
-=[A Troll attacks you.]=- [4 Hits]

< 345h/404H 199v/199V Pos: sitting >
< T: Aq TP: sit TC: small wounds E: A Troll sta EP: pretty hurt >
 Hawat attacks a Troll. [1 Hits]
Doo starts casting an offensive spell.
Doo snaps into visibility.

< 345h/404H 199v/199V Pos: sitting >
< T: Aq TP: sit TC: small wounds E: A Troll sta EP: pretty hurt >
 Doo completes his spell...
Doo utters the words 'ofzahzf gajr eughjfbaiqz'
Doo points at a Troll.
A Troll's entire body spasms uncontrollably as his soul is viciously attacked by Doo.
A Troll's ring of fortune is corrupted by spiritual anger!

< 345h/404H 199v/199V Pos: sitting >
< T: Aq TP: sit TC: small wounds E: A Troll sta EP: pretty hurt >
 Xod completes his spell...
Xod utters the words 'uqz ghafw'
Xod conjures an ice storm!
Xod crushes a Troll with a storm of ice.

< 345h/404H 199v/199V Pos: sitting >
< T: Aq TP: sit TC: small wounds E: A Troll sta EP:  awful >
 Tiu fills with BLooDLuST and makes a ferocious leap at a Troll!
A Troll avoids Tiu's ferocious maul, and down he goes!

< 345h/404H 199v/199V Pos: sitting >
< T: Aq TP: sit TC: small wounds E: A Troll sta EP:  awful >
 Doo starts casting an offensive spell called 'greater soul disturbance'.
Doo snaps into visibility.

< 345h/404H 199v/199V Pos: sitting >
< T: Aq TP: sit TC: small wounds E: A Troll sta EP:  awful >
 Eikel starts casting an offensive spell.
Laz starts casting an offensive spell called 'fireball'.

< 345h/404H 199v/199V Pos: sitting >
< T: Aq TP: sit TC: small wounds E: A Troll sta EP:  awful >
 -=[You attack a Troll.]=- [0 Hits]

< 345h/404H 199v/199V Pos: sitting >
< T: Aq TP: sit TC: small wounds E: A Troll sta EP:  awful >
 A Troll adeptly notices Hawat's attempt to garrote them and blocks the attempt!

< 345h/404H 199v/199V Pos: sitting >
< T: Aq TP: sit TC: small wounds E: A Troll sta EP:  awful >
 Doo snaps into visibility.
Doo completes his spell...
Doo utters the words 'ofzahzf gajr eughjfbaiqz'
Doo points at a Troll.
A Troll's entire body spasms uncontrollably as his soul is viciously attacked by Doo.
Eikel completes his spell...
Eikel utters the words 'warhunso gsfal'
Eikel points at a Troll.
The intense flames cause a Troll's skin to smolder and burn!
A blast of molten spray sent by Eikel coats a Troll with searing agony.
A Troll's dingy steel ring melted from the intense heat!
A Troll's some smooth silk leggings melted from the intense heat!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!