<worn on head> a shimmering wooden tiara (magic)
<worn on face> a blood-stained clay veil
<worn around neck> a sandstone choker (magic)
<worn on body> a static hemp breastplate
<worn about body> some apprentice monk robes (illuminating)
<worn about waist> a girdle lined with fur (magic)
<worn on arms> some tree bark sleeves
<held as shield> a little round wooden shield
<worn around wrist> some lily pads (illuminating)
<worn around wrist> some lily pads (illuminating)
<worn on finger> a drow-made softwood signet
<primary weapon> a thin steel dagger
<worn on legs> some tight silk pants
<worn on feet> a pair of rugged outdoors boots [superior]
< 198h/198H 111v/136V Pos: standing >
^...+++++
^....+..***
^.^..+.****
.....@.****
^..^.+*****
....*+****.
^..*+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 111v/136V Pos: standing >
.^..^...*
.^...++++++
^....+..***
^.^..@.****
.....+.****
^..^.+*****
...*+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 110v/136V Pos: standing >
^^^......
..^..^...**
.^...++++++
^....@..***
^.^..+.****
.....+.****
..^.+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 109v/136V Pos: standing >
M^^^...^.
^^^^......*
..^..^...**
.^...@+++++
^....+..***
^.^..+.****
....+.***
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 109v/136V Pos: standing >
^^^...^..
^^^......**
.^..^...***
^...+@+++++
....+..****
.^..+.*****
...+.****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 110v/136V Pos: standing >
^^...^..*
^^......***
^..^...****
...++@+++++
...+..*****
^..+.******
..+.*****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 109v/136V Pos: standing >
^...^..**
^......***+
..^...****+
..+++@+++++
..+..******
..+.*******
.+.******
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 109v/136V Pos: standing >
...^..**M
......***+*
.^...****+*
.++++@++++*
.+..*******
.+.********
+.*******
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 108v/136V Pos: standing >
..^..**M+
.....***+**
^...****+**
+++++@+++**
+..********
+.*********
.*******.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 107v/136V Pos: standing >
You jump in surprise.. EEK!
< 198h/198H 109v/136V Pos: standing >
.^..**M++
....***+***
...****+***
+++++@++***
..*********
.*********.
*******..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 108v/136V Pos: standing >
^..**M+++
...***+****
..****+****
+++++@+****
.*********.
*********..
******...
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 107v/136V Pos: standing >
..**+M++*
..***+*****
.****+*****
+++++@*****
*********..
********...
*****....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 108v/136V Pos: standing >
*+***
++@**
*****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 198h/198H 108v/136V Pos: standing >
+****
+*@**
****.
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 198h/198H 106v/136V Pos: standing >
*****
**@**
***..
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 198h/198H 104v/136V Pos: standing >
*****
**@*.
**...
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 198h/198H 103v/136V Pos: standing >
Ship - Last Edited: 2016-03-14 01:16:26 by lohrr
================================================
Table of Contents for Ships
Type "Help <Ship_category>" to view
* Ship Basic -Buying a ship and preparing to go to sea
* Ship List -The "List" command when at a docks
* Ship Movement -Moving around in the docks and on the world
* Ship Combat -Almost everything you need to know about combat
* Ship Cargo -Almost everything you need to know about running cargo
* Ship Looks -All the different ways to "look around"
* Ship Commands -A thorough list of all ship commands
* Ship Crews -Some extra information about crew
< 198h/198H 108v/136V Pos: standing >
Sorry, but there are no help topics that match your search.
< 198h/198H 125v/136V Pos: standing >
Ship looks - Last Edited: 2010-10-05 15:24:39 by kitsero
========================================================
Ship Looks
=========================================
==Look Out==
This command looks outside your ship, at the immediate surroundings. If
you are in a dock zone, it will tell you the available exits much like when
you are walking around normally. This will tell you other ships in your
square, and it will show you a small portion of the worldmap (in squares)
when you are outside.
==Look Tactical==
look tactical (optional parameters are <X> <Y>)
This will show you a tactical map centered on you (or x,y with 50,50
being the center of the map -ie YOU). It is displayed as a hex grid and
any nearby ships will be displayed according to their ID. The Hex grid is
the square setup basically "converted" to a hex grid, so it is not always
perfect in appearance. If the optional parameters <X> and <Y> are given the
map will center on that coord if it is within 35 hexes. This is a
calculated value, if you provide numbers outside the range, you will see an
error message. You cannot Look Tactical inside a dock zone.
==Look cargo==
This will tell you what cargo you currently have on your ship, and the
price you paid for that cargo.
==Look Status/Look Ship==
This will show you a detailed status of your ship with the state of your hull, armor and sails,
weapon status (whether its damaged, reloading or ready to fire) and ammo remaining.
It will also show your speed, heading and target. The ID number on
the upper right corner of the status display is your own current ID.
==Look Weaponspec==
This will show you the specifications of all your weapons. It will show
their weapon ranges and damage each shot will do as well as if the weapon
is destroyed or not.
==Look Sight <weapon number>==
If your have a target this command will show you your percentage to hit
the current locked target with that particular weapon.
==Look Contacts==
This will display a list of all ships within a scan range of your ship.
This is the heart of getting info on your target. The list is broken
into several parts and will look kinda like this:
Contact listing
[AN] "NorgDog" X:53 Y:50 R:3.0 B:90 H:0 S:0 |SP
"AN" is the ship"s ID this is the parameter you pass to lock to lock onto
this target.
"Norgdog" is the ship"s name.
X:53 and Y:50 are their coords on your tactical map, so if you do a
"look tactical 53 50", it will center the map on Norgdog.
R:3.0 is Range, so in this case, Norgdog is 3 Squares from you.
B:90 is their bearing to you, so in this case, Norgdog is to your east
since 90 is east, so if you were to head east, you would be facing
Norgdog.
H:0 is Norgdog"s heading.. so in this case, Norgdog is facing north
since 0 is North.
S:0 is Norgdog"s speed so in this case, its not moving since it"s 0.
The first letter after separator (S), indicates it is on your starboard firing arc, so if you have
any weapons on your starboard side, they can fire at Norgdog.
The second letter (P) indicates, that Norgdog faces you with its port side, thus
you are likely to hit that side with your weapons (if their dispersion angle
is small).
There can be a third letter at the end of contact line:
blue 'F' - ship is floating in air
yellow 'A' - ship is anchored
red 'S' - ship is sinking
Note: White 'H:' and 'S:' on top of contact list show your own current heading and speed.
Note: when sailing, you should check your contacts as often as possible. This way you notice
any incoming danger early and can react in time.
Next suggested reading: "help SHIP_CARGO"
< 198h/198H 136v/136V Pos: standing >
*****
**@*.
**...
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 198h/198H 136v/136V Pos: standing >
*****
**@**
****.
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 198h/198H 134v/136V Pos: standing >
++***
**@**
*****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 198h/198H 132v/136V Pos: standing >
*+***
++@**
*****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 198h/198H 130v/136V Pos: standing >
The auras in your vision disappear.
< 198h/198H 136v/136V Pos: standing >
+****
+*@**
****.
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 198h/198H 134v/136V Pos: standing >
You begin to focus your will...
< 198h/198H 134v/136V Pos: standing >
Casting: aura sight *
< 198h/198H 134v/136V Pos: standing >
Your mental manipulations become a reality...
Your vision sharpens considerably.
< 198h/198H 134v/136V Pos: standing >
*+***
++@**
*****
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 198h/198H 134v/136V Pos: standing >
****+****
.****+*****
*****+*****
**+++@****.
**+******..
**+******..
++*****..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 132v/136V Pos: standing >
.***+****
.****+*****
.****+*****
*****@*****
**++++****.
**+******..
*+******.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 132v/136V Pos: standing >
.***+****
..***+*****
.****+*****
.****@*****
*****+*****
**++++****.
*+******.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 132v/136V Pos: standing >
.***M****
M.***+*****
..***+*****
.****@*****
.****+*****
*****+*****
*++++****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 131v/136V Pos: standing >
++++++^**
..***M*****
M.***+*****
..***@*****
.****+*****
.****+*****
****+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 130v/136V Pos: standing >
.***+****
+++++++^***
..***M*****
M.***@*****
..***+*****
.****+*****
****+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 130v/136V Pos: standing >
..**+****
..***+*****
+++++++^***
..***@*****
M.***+*****
..***+*****
****+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.(Gold Aura)
< 198h/198H 129v/136V Pos: standing >
..**+***.
...**+****.
..***+*****
+++++@+^***
..***M*****
M.***+*****
.***+****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 129v/136V Pos: standing >
...*M***.
...**+***..
...**+****.
..***@*****
+++++++^***
..***+*****
.***M****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 198h/198H 128v/136V Pos: standing >
Pardon?
< 198h/198H 131v/136V Pos: standing >
.**+*
**@+*
+++++
A Light and Breezy Forest
Obvious exits: -N -E -S -W
A heavy oaken longbow hangs from one shoulder of this black-clothed gnome.(Gold Aura)
< 198h/198H 131v/136V Pos: standing >
..**+
.*@M+
+++++
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 198h/198H 129v/136V Pos: standing >
...**
..@*M
+++++
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 198h/198H 127v/136V Pos: standing >
M.^M...*M
^^.....**+*
^^.^...**+*
^^...@***+*
+++++++++++
^..^..***+*
...M.***+
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/198H 125v/136V Pos: standing >
^M.^M...*
M^^.....**+
M^^.^...**+
M^^..@.***+
+++++++++++
^^..^..***+
^...M.***
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/198H 124v/136V Pos: standing >
M^M.^M...
MM^^.....**
MM^^.^...**
MM^^.@..***
+++++++++++
M^^..^..***
^^...M.**
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/198H 122v/136V Pos: standing >
MM^M.^M..
MMM^^.....*
MMM^^.^...*
MMM^^@...**
S++++++++++
MM^^..^..**
M^^...M.*
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/198H 121v/136V Pos: standing >
MMM^M.^M.
MMM^^.....
MMMM^^.^...
MMMM^@....*
S+++++++++
MMM^^..^..*
MM^^...M.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 198h/198H 119v/136V Pos: standing >
MMM^^....
MMMM^^.^...
MMMM^^....*
S+++@+++++
MMM^^..^..*
MMM^^...M.*
M^^^.....
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 198h/198H 118v/136V Pos: standing >
MMM^^...
MMMM^^.^..
MMMM^^....
S++@+++++
MMM^^..^..
MMM^^...M.
MM^^^....
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 198h/198H 118v/136V Pos: standing >
MMM^^..
MMMM^^.^.
MMMM^^...
S+@+++++
MMM^^..^.
MMM^^...M
MM^^^...
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 198h/198H 117v/136V Pos: standing >
MMM^^.
MMMM^^.^
MMMM^^..
S@+++++
MMM^^..^
MMM^^...
MM^^^..
A Wagon Trail Lined with Brick Pavers
Obvious exits: -N -E -S -W
< 198h/198H 117v/136V Pos: standing >
MMM^^
MMMM^^.
MMMM^^.
@+++++
MMM^^..
MMM^^..
MM^^^.
A Fiord Inlet Habor
Obvious exits: -N -E -S -W
A hardened shard of volcanic rock juts out of the ground here.
A chunk of torn flesh lays here in a bloody heap.
The Carrack Wayfarer floats here.
The Carrack Enjoy! floats here.
The Sloop bleck floats here.
The Caravel THE MISSILE! floats here.
The Ketch CatFish floats here.
The Caravel Evol Intent floats here.
The Yacht Balia floats here.
The Ketch ThE pOrKcHoP eXpReSs floats here.
The Sloop The Teakwood Bug floats here.
The Caravel M A T A D O R floats here.
The Caravel Es'Shoik floats here.
The Ketch yarrrr floats here.
The Ketch bLack floats here.
The Yacht sloop floats here.
The Ketch Nightmaric Tremor floats here.
The Sloop S.S. Tidecaller floats here.
The Sloop Hot Head floats here.
The Sloop Sloopy floats here.
The Sloop Dawns Fire floats here.
The Caravel Test ship, ignore floats here.
The Ketch RubberDuckyYou're... floats here.
The Ketch SuperFly floats here.
A large tent of thick hide has been erected beside the docks.
A burly barbarian traveler visits the fiord.
A battle-scarred shield dwarf sailor awaits a repair on his ship.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A human seafarer stands here, awaiting the completion of his latest ship work.(Gold Aura)
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
A dock worker of the fiord ship yard works on a ship.
Flann, the broad-chested shipmaster keeps a sharp eye on his pier.
< 198h/198H 116v/136V Pos: standing >
The headwinds would prove much too great. Ye best find a dock to start from!
< 198h/198H 116v/136V Pos: standing >
You get a small pile of coins from your rugged adventurers satchel.
There were: 180 platinum coins, 36 gold coins, 31 copper coins.
< 198h/198H 136v/136V Pos: standing >
---=== For sale ===---
Cured Meats 25 platinum, and 2 gold per crate.
---=== We're buying ===---
Cured Meats 12 platinum, and 6 gold per crate.
Exotic Foods 105 platinum, 1 gold, 5 silver, and 6 copper per crate.
Pine Pitch 68 platinum, and 4 gold per crate.
Elven Wines 107 platinum, 8 gold, 5 silver, and 6 copper per crate.
Bulk Lumber 72 platinum, and 9 gold per crate.
BlackSteel Ingots 123 platinum, 1 gold, 5 silver, and 6 copper per crate.
Bulk Coal 72 platinum, 1 gold, 6 silver, and 2 copper per crate.
Silk Cloth 116 platinum, 5 gold, 3 silver, and 2 copper per crate.
Copper Ingots 117 platinum, 5 gold, and 4 copper per crate.
To buy cargo, type 'buy cargo <number of crates>'
To sell cargo, type 'sell cargo'
Your cargo manifest
-------------------
Ship Capacity: 3/3
< 198h/198H 136v/136V Pos: standing >
The sun hangs low on the southern sky.
< 198h/198H 136v/136V Pos: standing >
You buy 3 crates of Cured Meats for 75 platinum, and 6 gold.
Thank you for your purchase, your cargo is loaded and set to go!
< 198h/198H 136v/136V Pos: standing >
You do not see or have the corpse.
< 198h/198H 136v/136V Pos: standing >
Ok.
You put 108 platinum, 0 gold, 3 silver, and 1 copper coins into a rugged adventurers satchel.
< 198h/198H 136v/136V Pos: standing >
You board the Yacht Balia.
Aboard the Yacht Balia
Obvious exits: -N
< 198h/198H 136v/136V Pos: standing >
On the Bridge of the Yacht Balia
Obvious exits: -N -S
< 198h/198H 135v/136V Pos: standing >
Autosaving...
< 198h/198H 135v/136V Pos: standing >
You must be on the open sea to display contacts.
< 198h/198H 135v/136V Pos: standing >
A Githyanki enters from the south.
A Githyanki enters from the south.
A Githyanki enters from the south.
A Githyanki enters from the south.
< 198h/198H 136v/136V Pos: standing >
A Githyanki zones out and ignores the world for a few moments.
< 198h/198H 136v/136V Pos: standing >
You resist the effects of a Githyanki's spell!
Tiny explosions wrack your body with pain!
OUCH! That really did HURT!
< 130h/198H 136v/136V Pos: standing >
Tiny explosions wrack your body with pain!
YIKES! Another hit like that, and you've had it!!
You feel your skill in 1h piercing improving.
You miss a Githyanki.
< 43h/198H 136v/136V Pos: standing >
< T: Dranik TP: sta TC:pretty hurt E: A Githyanki sta EP: excellent >
Tiny explosions wrack your body with pain!
Your some tarnished glass mitts shattered in bits as the tortured body spasms and quivers!
Your fine silk shawl shattered in bits as the tortured body spasms and quivers!
Your stylish rubber band shattered in bits as the tortured body spasms and quivers!