The death of [40 Brigand] Co -*Clan DemonRage*- (Troll)

in The Bridge of the SeaStalker

from the perspective of [40 Wizard] Laz Mutinous Legions (Gnome)

<worn as a badge>    an ashen badge of the Laduguer artisans (glowing)
<worn on head>       a golden crown set with diamonds [superior] (invis) [79%]
<worn on eyes>       goggles of the tinkerer (glowing)
<worn in ear>        a tarnished and aged silver stud
<worn in ear>        an earring of angels [82%]
<worn on face>       the wailing face of a pygmie banshee[208h 26m 32s]
<worn around neck>   some kharma mind beads
<worn around neck>   an amulet of the moon (glowing)
<worn on body>       the armor of a MaDMaN
<worn about body>    some robes of protection
<worn as quiver>     a pantherhide quiver of regeneration (glowing)
<worn about waist>   the mystical sash of the Netherworld of endurance (glowing) [79%]
<worn on belt buckle>an orb of mental toughness [superior] (humming)
<attached to belt>   a rugged adventurers satchel (illuminating)
<attached to belt>   a spellbook bearing the insignia of Laz (glowing)
<worn on arms>       some platinum linked sleeves of life[208h 26m 32s]
<held as shield>     a legendary granite shield
<worn around wrist>  a gilded Songbird charm (glowing)[208h 26m 32s]
<worn around wrist>  a bracelet of finger bones of endurance [89%]
<worn on hands>      some snakeskin gloves
<worn on finger>     a yellow ring of chrysoberyl
<worn on finger>     a yellow ring of chrysoberyl [poor]
<primary weapon>     the mace of mentality
<worn on legs>       some pantaloons covered in runes [superior]
<worn on feet>       some tarnished dragonscale boots


< 602h/602H 117v/119V Pos: standing >
You quickly scan the area.
An orc merchant who is close by to your south.
A duergar foreman who is not far off to your south.
A sleeping orc soldier who is rather far off to your south.
A duergar foreman who is in the distance to your south.
An orc treasure hunter who is close by above you.

< 602h/602H 119v/119V Pos: standing >
An orc merchant enters from the south.
North End of the Aqueduct
Obvious exits: -N -S

< 602h/602H 118v/119V Pos: standing >
Along the Aqueduct
Obvious exits: -N -S -D
A Duergar foreman checks the aqueduct for problems.(Red Aura)

< 602h/602H 117v/119V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
A young Orc soldier wanders the city here, preparing for training.(Red Aura)

< 602h/602H 117v/119V Pos: standing >
You quickly scan the area.
An orc female who is close by to your south.
An orc female who is not far off to your south.
An orc city guard who is a brief walk away to your south.
A young orc soldier who is a brief walk away to your west.
A black crow who is a brief walk away to your west.
A duergar foreman who is close by above you.

< 602h/602H 119v/119V Pos: standing >
Gale Road
Obvious exits: -N -E -S
A female Orc wanders the city here, bitching at the males she passes.(Red Aura)

< 602h/602H 118v/119V Pos: standing >
You quickly scan the area.
A young orc soldier who is close by to your north.
A harbour worker who is not far off to your east.
An orc dock guard who is a brief walk away to your east.
The harbour master who is a brief walk away to your east.
An orc shipwright who is rather far off to your east.
An orc female who is close by to your south.
An orc city guard who is not far off to your south.

< 602h/602H 118v/119V Pos: standing >
Before the Docks of Storm Port
Obvious exits: -E -W

< 602h/602H 117v/119V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc harbour worker runs about performing his duties.(Red Aura)

< 602h/602H 116v/119V Pos: standing >
The Docks of Storm Port
Obvious exits: -N -E
An Orc sailor searches for his ship along the pier.(Red Aura)
An Orc guards the docks viciously.(Red Aura)

< 602h/602H 118v/119V Pos: standing >
Alas, you cannot go that way. . . .

< 602h/602H 118v/119V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your north.
An orc dock guard who is close by to your east.
An orc sailor who is not far off to your east.
A harbour worker who is a brief walk away to your east.
A harbour worker who is a brief walk away to your east.

< 602h/602H 118v/119V Pos: standing >
You quickly scan the area.
A harbour worker who is close by to your north.
An orc dock guard who is close by to your east.
An orc sailor who is not far off to your east.
A harbour worker who is a brief walk away to your east.
A harbour worker who is a brief walk away to your east.

< 602h/602H 118v/119V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
An Orc harbour worker runs about performing his duties.(Red Aura)

< 602h/602H 117v/119V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)

< 602h/602H 116v/119V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)

< 602h/602H 116v/119V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Caravel WhirlWind floats here.
The Caravel NCV3 floats here.
The Sloop teehee floats here.
The Carrack Broaken Oar floats here.
The Ketch Jaws floats here.
The Sloop Navigator floats here.
The Sloop BlueFish floats here.
The Sloop blalaaa floats here.
The Sloop hihihi floats here.

< 602h/602H 119v/119V Pos: standing >

< 602h/602H 119v/119V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Caravel WhirlWind floats here.
The Caravel NCV3 floats here.
The Sloop teehee floats here.
The Carrack Broaken Oar floats here.
The Ketch Jaws floats here.
The Sloop Navigator floats here.
The Sloop BlueFish floats here.
The Sloop blalaaa floats here.
The Sloop hihihi floats here.

< 602h/602H 118v/119V Pos: standing >
You board the SeaStalker.
Boarding Deck of the SeaStalker
Obvious exits: -E -W
An Orc crewman performs his duties on the deck.(Red Aura)

< 602h/602H 118v/119V Pos: standing >

< 602h/602H 118v/119V Pos: standing >
You quickly scan the area.
An orc crewman who is close by to your east.
An orc crewman who is close by to your east.
The first mate who is close by to your east.
The juggernaught captain who is close by to your east.

< 602h/602H 118v/119V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Stern of the SeaStalker
Obvious exits: -E

< 602h/602H 118v/119V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Bridge of the SeaStalker
Obvious exits: -E -W
A strange, buzzing contraption beeps and whizzes here.
You sense a lifeform nearby.
An Orc crewman performs his duties on the deck.(Red Aura)
An Orc crewman performs his duties on the deck.(Red Aura)
The first mate of the juggernaught stay close to his captain.(Red Aura)
The captain of the juggernaught steers the ship from here.(Red Aura)

< 602h/602H 118v/119V Pos: standing >

< 602h/602H 118v/119V Pos: standing >
An orc crewman enters from the east.

< 602h/602H 119v/119V Pos: standing >
You disembark from the SeaStalker.
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Caravel WhirlWind floats here.
The Caravel NCV3 floats here.
The Sloop teehee floats here.
The Carrack Broaken Oar floats here.
The Ketch Jaws floats here.
The Sloop Navigator floats here.
The Sloop BlueFish floats here.
The Sloop blalaaa floats here.
The Sloop hihihi floats here.

< 602h/602H 119v/119V Pos: standing >
You get a pile of coins from your satchel containing spell components.
There were: 7079 platinum coins, 250 gold coins, 199 silver coins, 106 copper coins. 

< 602h/602H 119v/119V Pos: standing >
You put your money into the machine and receive a ticket.

< 602h/602H 119v/119V Pos: standing >
You board the SeaStalker.
Boarding Deck of the SeaStalker
Obvious exits: -E -W
An Orc crewman performs his duties on the deck.(Red Aura)
An Orc crewman performs his duties on the deck.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.

< 602h/602H 119v/119V Pos: standing >
You get a few coins.
There were: 24 platinum coins. 

< 602h/602H 119v/119V Pos: standing >
You are not using it.

< 602h/602H 119v/119V Pos: standing >
Ok.
You put 7079 platinum, 120 gold, 9 silver, and 6 copper coins into a satchel containing spell components.

< 602h/602H 119v/119V Pos: standing >
Saving Laz.

< 602h/602H 119v/119V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Bridge of the SeaStalker
Obvious exits: -E -W
A strange, buzzing contraption beeps and whizzes here.
You sense a lifeform nearby.
An Orc crewman performs his duties on the deck.(Red Aura)
The first mate of the juggernaught stay close to his captain.(Red Aura)
The captain of the juggernaught steers the ship from here.(Red Aura)

< 602h/602H 119v/119V Pos: standing >

		Score information for Laz

Level: 40   Race: Gnome   Class: Sorcerer / Wizard Sex: Female
Hit points: 602(602)  Moves: 119(119)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank: 12073 platinum    22 gold    26 silver    41 copper
Playing time: 8 days / 20 hours/ 45 minutes
Received data: 0.2289 MB this session.
Send data:     0.0062 MB this session.
Compression ratio: 84%
Title:  Mutinous Legions
Status:  Standing.
         Soulshielded
Epic points(total): 4097(7697) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (60.00%)
Frags:   +10.81   Deaths:   25
Detecting:      Invisible Evil Life Heat
Protected from: All but High Circle Spells
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Levitation
Herbs:          Medicus
Bartender Quests Remaining: 8.
Combat Pulse:   15 Spell Pulse:  0.70 
Leaderboard Points: 1968 

Active Spells:
--------------
improved invisibility (18 minutes)
shadow shield (1 minute)
rested bonus (126 minutes)
detect invisibility (10 minutes)
vitality (2 minutes)


< 602h/602H 119v/119V Pos: standing >
The Bridge of the SeaStalker
Obvious exits: -E -W
A strange, buzzing contraption beeps and whizzes here.
You sense a lifeform nearby.
An Orc crewman performs his duties on the deck.(Red Aura)
The first mate of the juggernaught stay close to his captain.(Red Aura)
The captain of the juggernaught steers the ship from here.(Red Aura)

< 602h/602H 118v/119V Pos: standing >
You don't find anything you didn't see before.

< 602h/602H 118v/119V Pos: standing >
You find a Troll lurking here!

< 602h/602H 118v/119V Pos: standing >
You start chanting...
You snap into visibility.

< 602h/602H 118v/119V Pos: standing >
The SeaStalker departs for Khomeni Khan.


< 602h/602H 119v/119V Pos: standing >
Casting: immolate 

< 602h/602H 119v/119V Pos: standing >
You complete your spell...
Your fiery blast strikes a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 57 ] 
< 602h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Troll sta EP: few scratches >
 The Automated Ticket System punches your ticket for the journey.
The Open Sea
Obvious exits: -N -S -W
The SeaStalker floats on the waves here.

< 602h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Troll sta EP: few scratches >
 The Open Sea
Obvious exits: -N -S
The SeaStalker floats on the waves here.
You start chanting...

< 602h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Troll sta EP: few scratches >
 The Open Sea
Obvious exits: -N -S
The SeaStalker floats on the waves here.

< 602h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Troll sta EP: few scratches >
 Casting: immolate 

< 602h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Troll sta EP: few scratches >
 You complete your spell...
Your fiery blast strikes a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 54 ] 
< 602h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 You miss a Troll.
[Damage:  1 ] -=[Your weak bludgeon grazes a Troll.]=-

< 602h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Troll sta EP:  small wounds >
  
                      
                      
                      
                      
 .                    
 ..       F           
 *..     .^.          
 **..   .M+.          
 ****...M*+*.         
  ***.****.*..        
   .***++.+**..       
The Waters of the Abyss
Obvious exits: -N -E -S -W
The SeaStalker floats on the waves here.

< 602h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:excellent E: A Troll sta EP:  small wounds >
 A Troll misses you.
You dodge a Troll's vicious attack.
-=[A Troll's weak slash grazes you.]=-

< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
 The intense flames cause a Troll's skin to smolder and burn!
[Damage: 30 ] -=[Flames smother a Troll, searing and baking him.]=-
You start chanting...

< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
  
                      
                      
                      
                      
                      
 .        F           
 ..     .^.           
 *..   .M+.           
 ***...M*+*.          
  **.****.*..         
   ***++.+**..        
The Waters of the Abyss
Obvious exits: -N -E -S -W
The SeaStalker floats on the waves here.

< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
 Casting: immolate 
 
                      
                      
                      
                      
                      
          F           
 .     .^.            
 ..   .M+.            
 **...M*+*.           
  *.****.*..          
   **++.+**..         
The Waters of the Abyss
Obvious exits: -N -E -S -W
The SeaStalker floats on the waves here.

< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
 You complete your spell...
Your fiery blast strikes a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
[Damage: 54 ] 
< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
 An orc crewman enters from the west.

< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
  
                      
                      
                      
                      
                      
          F           
      .^.             
 .   .M+.             
 *...M*+*.            
  .****.*M.           
   *++.+**..          
The Waters of the Abyss
Obvious exits: -N -E -S -W
The SeaStalker floats on the waves here.

< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  small wounds >
 The intense flames cause a Troll's skin to smolder and burn!
[Damage: 30 ] -=[Flames smother a Troll, searing and baking him.]=-
You don't have that spell memorized.

< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 A Troll parries your futile lunge at him.
You miss a Troll.
You don't have that spell memorized.

< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
  
                      
                      
                      
                      
                      
          F           
     .^.              
    .M+.              
 ...M*+*.             
  ****.*M.            
   ++.+**..           
The Waters of the Abyss
Obvious exits: -N -E -S -W
The SeaStalker floats on the waves here.
You don't have that spell memorized.

< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 You start chanting...

< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 The intense flames cause a Troll's skin to smolder and burn!
[Damage: 27 ] -=[Flames smother a Troll, searing and baking him.]=-

< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
  
                      
                      
                      
                      
                      
          F           
    .^.               
   .M+.               
 ..M*+*.              
  ***.*M.             
   +.+**..            
The Waters of the Abyss
Obvious exits: -N -E -S -W
The SeaStalker floats on the waves here.

< 601h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Casting: bigbys clenched fist *
A Troll misses you.
A Troll misses you.
-=[A Troll's weak slash grazes you.]=-

< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
  
                      
                      
                      
                      
                      
          F           
   .^.                
  .M+.                
 .M*+*.               
  **.*M.              
   .+**..             
The Waters of the Abyss
Obvious exits: -N -E -S -W
The SeaStalker floats on the waves here.

< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 The intense flames cause a Troll's skin to smolder and burn!
[Damage: 30 ] -=[Flames smother a Troll, searing and baking him.]=-

< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 You complete your spell...
[Damage: 101 ] -=[Your giant fist of force causes a Troll to stagger in agony!]=-

< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
  
                      
                      
                      
                      
                      
          F           
  .^.                 
 .M+.                 
 M*+*.                
  *.*M.               
   +**..              
The Waters of the Abyss
Obvious exits: -N -E -S -W
The SeaStalker floats on the waves here.

< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 The intense flames cause a Troll's skin to smolder and burn!
[Damage: 32 ] -=[Flames smother a Troll, searing and baking him.]=-
You start chanting...

< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
  
                      
                      
                      
                      
                      
          F           
 .^.                  
 M+.                  
 *+*.                 
  .*M.                
   **..               
The Waters of the Abyss
Obvious exits: -N -E -S -W
The SeaStalker floats on the waves here.

< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 The intense flames cause a Troll's skin to smolder and burn!
[Damage: 24 ] -=[Flames smother a Troll, searing and baking him.]=-
You complete your spell...
[Damage: 106 ] -=[Your giant fist of force causes a Troll to stagger in agony!]=-

< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
  
                      
                      
                      
                      
                      
          F           
 ^.                   
 +.                   
 +*.                  
  *M.                 
   *..                
The Waters of the Abyss
Obvious exits: -N -E -S -W
The SeaStalker floats on the waves here.

< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 
< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 You start chanting...

< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
  
                      
                      
                      
                      
                      
          F           
 .                    
 .                    
 *.                   
  M.                  
   ..            M    
The Waters of the Abyss
Obvious exits: -N -E -S -W
The SeaStalker floats on the waves here.

< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 The intense flames cause a Troll's skin to smolder and burn!
[Damage: 31 ] -=[Flames smother a Troll, searing and baking him.]=-

< 600h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP: pretty hurt >
 A Troll misses you.
A Troll misses you.
-=[A Troll's weak slash grazes you.]=-

< 599h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP: pretty hurt >
 Casting: bigbys clenched fist *
 
                      
                      
                      
                      
                      
          F           
                      
                      
 .                    
  .                   
   .            M     
The Waters of the Abyss
Obvious exits: -N -E -S -W
The SeaStalker floats on the waves here.

< 599h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP: pretty hurt >
 The intense flames cause a Troll's skin to smolder and burn!
[Damage: 20 ] -=[Flames smother a Troll, searing and baking him.]=-

< 599h/602H 119v/119V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Troll sta EP: pretty hurt >
 You complete your spell...
[Damage: 205 ] -=[Your giant fist of force causes a Troll to stagger in agony!]=-
A Troll's cap of storytelling was completely destroyed by the massive blow!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!