The death of [39 Spiritualist] Grahk -*Clan DemonRage*- (Drow Elf)

in Burnt Plains of a Fallen Realm

from the perspective of [40 Thief] Rex Mutinous Legions (Halfling)

<worn as a badge>    a serpentine seal of Bozk
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a worn pair of sandstorm goggles [superior]
<worn in ear>        a dangling chain crucifix (glowing)
<worn in ear>        a durithalite earring shaped like a dagger [superior]
<worn on face>       a skull-faced warmask lined with feathers [poor]
<worn around neck>   a rusty steel necklace [superior] [82%]
<worn around neck>   a dangling spider necklace (humming)
<worn on body>       some spiked leather armor bearing the emblem of Caer Tannad [superior]
<worn as quiver>     the masters quiver (glowing)
<worn about waist>   a belt of fresh blood [superior] [74%]
<worn on arms>       the sleeves of impskin [85%]
<worn around wrist>  a braid of black and blue fur
<worn around wrist>  a chain-linked raider's bracelet of agility [59%]
<worn on hands>      the claws of Vermithrax
<worn on finger>     an obsidian circle
<worn on finger>     an obsidian circle [superior]
<primary weapon>     a darksteel rapier (glowing)
<secondary weapon>   a sandworm's tooth [poor]
<worn on legs>       some heavily-spiked blood crystal leg plates

You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 501h/508H 155v/212V Pos: standing >
A Small Tunnel
   The small tunnel is the entrance to a lave spring cavern.  The walls of
the tunnel are rocky.  There are sounds of bats and other creatures in the
distance.  Horde smells are bellowing from deep within the cave.  Also the
temperature is getting progressively hotter the further you enter the cave.
To the south the darkness lifts a bit.
Obvious exits: -North -South
The corpse of a Drow Elf is lying here.
You drag the corpse of Bisil along behind you.

< 504h/508H 154v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 173v/212V Pos: standing >
 
   MMMMM^^....    
  MMMMMMMM^....   
 ^^MMMMMMM^^^^.   
 .MM^MMM^MMM^^.   
 ...^MM.@ MMM^^   
 .^^  ...^ MMM^   
 ^MMMMMM.^^ MM^   
  MMMM....^..MM   
   MM.^.MMM...    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
You drag the corpse of Bisil along behind you.

< 508h/508H 173v/212V Pos: standing >
Autosaving...

< 508h/508H 177v/212V Pos: standing >

< 508h/508H 191v/212V Pos: standing >
You get a shield bearing the crest of Volgk from the corpse of Bisil.
You get a masterly crafted obsidian badge from the corpse of Bisil.
You get a mystical serpent runed quiver from the corpse of Bisil.
You get a dangling chain crucifix from the corpse of Bisil.
You get a diamond stud covered in blood from the corpse of Bisil.
You get a tribal mask from the corpse of Bisil.
You get a pair of blue-tinted gnomish eyeglasses from the corpse of Bisil.
You get a searing two-handed sword of lightning [superior] from the corpse of Bisil.
You get a blood inscribed bracer [poor] from the corpse of Bisil.
You get a spiked electrum bracer from the corpse of Bisil.
You get a coconut belt from the corpse of Bisil.
You can't carry any more.

< 508h/508H 192v/212V Pos: standing >
You put 12 items into a bottomless bag of the illithids.

< 508h/508H 211v/212V Pos: standing >
You get a tangle of magical vine from the corpse of Bisil.
You get some azurian hide sleeves from the corpse of Bisil.
You get some razor-knuckled blood crystal gloves from the corpse of Bisil.
You get the boots of the war giant Torg [superior] from the corpse of Bisil.
You get some gladiators leg plates [superior] from the corpse of Bisil.
You get a ram horned helm of demonic allegiance from the corpse of Bisil.
You get a ghostly shimmering set of armor from the corpse of Bisil.
You get an unholy medallion of the serpent from the corpse of Bisil.
You get a spiked ice collar from the corpse of Bisil.
You get the glorious titanium ring of physical resistance from the corpse of Bisil.
You get a tarnished bronze ring from the corpse of Bisil.
You get a marbled quartz totem from the corpse of Bisil.
You can't carry any more.

< 508h/508H 212v/212V Pos: standing >
You put 12 items into a bottomless bag of the illithids.

< 508h/508H 212v/212V Pos: standing >
You get a marbled Thur'Gurax spirit totem from the corpse of Bisil.
You get some enchanted wristguards from the corpse of Bisil.
You get some enchanted wristguards from the corpse of Bisil.
You get a squat obsidian totem from the corpse of Bisil.
You get a pearl earring from the corpse of Bisil.
You get an earring of angels from the corpse of Bisil.
You get a celestial ribbon from the corpse of Bisil.
You get a large leather backpack from the corpse of Bisil.
You get a knight's black and silver belt [superior] from the corpse of Bisil.
You get a magical glowing sphere from the corpse of Bisil.

< 508h/508H 212v/212V Pos: standing >

< 508h/508H 212v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 212v/212V Pos: standing >
It appears to be the corpse of Bisil.
Nothing.

< 508h/508H 212v/212V Pos: standing >
 
   MMMMM^^....    
  MMMMMMMM^....   
 ^MMMMMMMM^^^^.   
 . M^MMM^MMM^^.   
 ...^MM.@ MMM^^   
 .^^  ...^ MMM^   
 ^MMMMMM.^^ MM^   
  MMMM....^..MM   
   MM.^.MMM...    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
The corpse of a Human is lying here.

< 508h/508H 212v/212V Pos: standing >
Saving Rex.

< 508h/508H 212v/212V Pos: standing >

< 508h/508H 212v/212V Pos: standing >
A Small Tunnel
   The small tunnel is the entrance to a lave spring cavern.  The walls of
the tunnel are rocky.  There are sounds of bats and other creatures in the
distance.  Horde smells are bellowing from deep within the cave.  Also the
temperature is getting progressively hotter the further you enter the cave.
To the south the darkness lifts a bit.
Obvious exits: -North -South
The corpse of a Drow Elf is lying here.

< 508h/508H 210v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the west is a Rakshasa's Dwelling.
Some leaves have gathered up here across the path.
Obvious exits: -North -South -West 

< 508h/508H 208v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the east is a Rakshasa's Dwelling
Obvious exits: -North -East  -South
A nightcrawler shadow floats in and out through the shadows here.

< 508h/508H 206v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 207v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the east is a Rakshasa's Dwelling
There is a dead dog lying here.
Obvious exits: -North -East  -South
An undead child stands here searching for his parents.
A wandering commander stands here searching for his soldiers.
A sinister bloodthirsty vampire stands here.
The drunk flind stands here with a bottle in hand.
A wandering commander stands here searching for his soldiers.
A sinister bloodthirsty vampire stands here.

< 508h/508H 209v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 210v/212V Pos: standing >
A sinister vampire leaves south.

< 508h/508H 211v/212V Pos: standing >
A Rakshasa's Dwelling
   This is a small rakshasa's dwelling.  The room has been carved out of the
side of the cave so the walls are solid rock.  The room is dimly lit from a
candle in the middle of the room.  There are no windows here and there is only
a couple piece of worn furniture here to sit on.  The floor is filthy and the
ceiling is engulfed in spider webs.  There is no door on the dwellings exit.
A dirty old rocking chair lies in the back of the room.  To west the is a
bedrock passage.
Obvious exits: -West 
Some dwarven-made diamond leggings lie here on the ground.
A proud undead high noble stands here.
A small repulsive fire lizard lies here ready to attack.
A wandering soldier stands here scanning the area.
A sinister bloodthirsty vampire stands here.
A menacing rakshasa stands here grinning.

< 508h/508H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 210v/212V Pos: standing >

< 508h/508H 210v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the east is a Rakshasa's Dwelling
There is a dead dog lying here.
Obvious exits: -North -East  -South
An undead child stands here searching for his parents.
A wandering commander stands here searching for his soldiers.
A sinister bloodthirsty vampire stands here.
The drunk flind stands here with a bottle in hand.
A wandering commander stands here searching for his soldiers.

< 508h/508H 208v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the west is a Rakshasa's Dwelling.
There is a big rock lying in the path.
Obvious exits: -North -South -West 
An evil looking black crow sits here.

< 508h/508H 206v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 207v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  There is a pile of dung in the road here.
Obvious exits: -North -South
A black boned skeleton with flaming eyes stands here.
An undead commoner is here wandering around.

< 508h/508H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 210v/212V Pos: standing >
A Grand Foyer
   The beautiful gates here are the entrance to the lava springs village.
The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  Above the grand foyer is a guard lookout
post.
Obvious exits: -North -South -Up   #
A large deadly bat is flying here.
A wandering soldier stands here scanning the area.
An undead commoner is here wandering around.
An evil looking black crow sits here.
A wandering soldier stands here scanning the area.

< 508h/508H 208v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 208v/212V Pos: standing >
A Bedrock Intersection
   This is an intersection in the cavern.  The passage is made of solid rock
that is slightly bumpy.  This is the main passage through the cavern.  Various
dwellings and shops lead off this passage.  Several types of monsters roam
around here.  Horde smells are bellowing from deep within the cavern.
Incredible amounts of heat from the distant lava springs warm the entire
cavern.  There are many eerie sounds of unknown creatures in the distance.
To the north is a forgotten inn.
Obvious exits: -North -East  -South -West 
A black boned skeleton with flaming eyes stands here.
An undead commoner is here wandering around.
A black boned skeleton with flaming eyes stands here.

< 508h/508H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 210v/212V Pos: standing >
You quickly scan the area.
Durka, the undead innkeeper who is close by to your north.
A fire lizard who is not far off to your north.
A black crow who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
Fonlak, the honest banker who is a brief walk away to your north.
A dark skeleton who is close by to your east.
A wandering soldier who is close by to your east.
An undead child who is close by to your east.
A wandering soldier who is close by to your east.
A drunk flind who is not far off to your east.
A deadly bat who is close by to your south.
A wandering soldier who is close by to your south.
An undead commoner who is close by to your south.
A black crow who is close by to your south.
A wandering soldier who is close by to your south.
A dark skeleton who is not far off to your south.
An undead commoner who is not far off to your south.
A black crow who is a brief walk away to your south.
An undead child who is rather far off to your south.
A sinister vampire who is rather far off to your south.
A drunk flind who is rather far off to your south.
A wandering commander who is rather far off to your south.
A sinister vampire who is in the distance to your south.
A nightcrawler who is in the distance to your south.

< 508h/508H 210v/212V Pos: standing >
You quickly scan the area.
Durka, the undead innkeeper who is close by to your north.
A fire lizard who is not far off to your north.
A black crow who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
Fonlak, the honest banker who is a brief walk away to your north.
A dark skeleton who is close by to your east.
A wandering soldier who is close by to your east.
An undead child who is close by to your east.
A wandering soldier who is close by to your east.
A drunk flind who is not far off to your east.
A deadly bat who is close by to your south.
A wandering soldier who is close by to your south.
An undead commoner who is close by to your south.
A black crow who is close by to your south.
A wandering soldier who is close by to your south.
A dark skeleton who is not far off to your south.
An undead commoner who is not far off to your south.
A black crow who is a brief walk away to your south.
An undead child who is rather far off to your south.
A wandering commander who is rather far off to your south.
A sinister vampire who is rather far off to your south.
A drunk flind who is rather far off to your south.
A wandering commander who is rather far off to your south.
A sinister vampire who is in the distance to your south.
A nightcrawler who is in the distance to your south.

< 508h/508H 210v/212V Pos: standing >

< 508h/508H 210v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.
Obvious exits: -North -East  -South -West 

< 508h/508H 208v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 208v/212V Pos: standing >
You quickly scan the area.
A sinister vampire who is close by to your north.
A dark skeleton who is not far off to your north.
An undead high noble who is not far off to your north.
A drunk flind who is not far off to your north.
A wandering soldier who is not far off to your north.
A dark skeleton who is close by to your east.
An undead commoner who is close by to your east.
A dark skeleton who is close by to your east.
An undead child who is not far off to your east.
A dark skeleton who is not far off to your east.
A wandering soldier who is not far off to your east.
An undead child who is not far off to your east.
A wandering soldier who is not far off to your east.
A drunk flind who is a brief walk away to your east.

< 508h/508H 212v/212V Pos: standing >
A Bare Barrack
   This was once a grand training arena for the towns soldiers, but this site
hasn't been in usealbe condition for years.  There are broken weapons and torn
armor lying on the ground.  The arena has been carved out of the side of the
cave so the walls are solid rock.  The room is dimly lit from some lanterns
arranged on the wall.  There are no windows here and there is only a couple
piece of worn furniture here to sit on.  The floor is filthy and the ceiling
is engulfed in spider webs.  There is no door on the dwellings exit.  To the
east the is a bedrock passage.
Obvious exits: -East 

< 508h/508H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 210v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.
Obvious exits: -North -East  -South -West 

< 508h/508H 208v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 208v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.
Obvious exits: -North -South -West 
A sinister bloodthirsty vampire stands here.

< 508h/508H 207v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 208v/212V Pos: standing >

< 508h/508H 212v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.
Obvious exits: -North -East  -South -West 

< 508h/508H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 210v/212V Pos: standing >
A Small Dwelling
   This is a small and smiple dwelling.  The room has been carved out of the
side of the cave so the walls are solid rock.  The room is dimly lit from a
lantern in the middle of the room.  There are no windows here and there is only
a couple piece of worn furniture here to sit on.  The floor is filthy and the
ceiling is engulfed in spider webs.  There is no door on the dwellings exit.
There is a rotting corpse of a cat lying on a table in the room.  To the north
the is a bedrock passage.
Obvious exits: -North -Down #

< 508h/508H 208v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 208v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.
Obvious exits: -North -East  -South -West 

< 508h/508H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 210v/212V Pos: standing >
A Bedrock Intersection
   This is an intersection in the cavern.  The passage is made of solid rock
that is slightly bumpy.  This is the main passage through the cavern.  Various
dwellings and shops lead off this passage.  Several types of monsters roam
around here.  Horde smells are bellowing from deep within the cavern.
Incredible amounts of heat from the distant lava springs warm the entire
cavern.  There are many eerie sounds of unknown creatures in the distance.
To the north is a forgotten inn.
Obvious exits: -North -East  -South -West 
A black boned skeleton with flaming eyes stands here.
A black boned skeleton with flaming eyes stands here.

< 508h/508H 208v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 208v/212V Pos: standing >
You quickly scan the area.
Durka, the undead innkeeper who is close by to your north.
A drunk flind who is not far off to your north.
A fire lizard who is not far off to your north.
A black crow who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
A dark skeleton who is a brief walk away to your north.
Fonlak, the honest banker who is a brief walk away to your north.
A dark skeleton who is close by to your east.
A wandering soldier who is close by to your east.
An undead child who is close by to your east.
A wandering soldier who is close by to your east.
A drunk flind who is not far off to your east.
An undead commoner who is close by to your south.
A deadly bat who is close by to your south.
A wandering soldier who is close by to your south.
An undead commoner who is close by to your south.
A black crow who is close by to your south.
A wandering soldier who is close by to your south.
A dark skeleton who is not far off to your south.
An undead commoner who is not far off to your south.
A drunk flind who is a brief walk away to your south.
An undead child who is rather far off to your south.
A wandering commander who is rather far off to your south.
A sinister vampire who is rather far off to your south.
A wandering soldier who is in the distance to your south.
A sinister vampire who is in the distance to your south.
A nightcrawler who is in the distance to your south.

< 508h/508H 209v/212V Pos: standing >
A Grand Foyer
   The beautiful gates here are the entrance to the lava springs village.
The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  Above the grand foyer is a guard lookout
post.
Obvious exits: -North -South -Up   #
An undead commoner is here wandering around.
A large deadly bat is flying here.
A wandering soldier stands here scanning the area.
An undead commoner is here wandering around.
An evil looking black crow sits here.
A wandering soldier stands here scanning the area.

< 508h/508H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 210v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  There is a pile of dung in the road here.
Obvious exits: -North -South
A black boned skeleton with flaming eyes stands here.
An undead commoner is here wandering around.

< 508h/508H 208v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 208v/212V Pos: standing >
You quickly scan the area.
An undead commoner who is close by to your north.
A deadly bat who is close by to your north.
A wandering soldier who is close by to your north.
An undead commoner who is close by to your north.
A black crow who is close by to your north.
A wandering soldier who is close by to your north.
A dark skeleton who is not far off to your north.
A dark skeleton who is not far off to your north.
Durka, the undead innkeeper who is a brief walk away to your north.
A drunk flind who is rather far off to your north.
A fire lizard who is rather far off to your north.
A black crow who is in the distance to your north.
A dark skeleton who is in the distance to your north.
Fonlak, the honest banker who is in the distance to your north.
A drunk flind who is close by to your south.
An undead child who is not far off to your south.
A wandering commander who is not far off to your south.
A sinister vampire who is not far off to your south.
A wandering commander who is not far off to your south.
A wandering soldier who is a brief walk away to your south.
A sinister vampire who is a brief walk away to your south.
A nightcrawler who is a brief walk away to your south.
A Drow Elf who is rather far off to your south.
A nightcrawler who is in the distance to your south.

< 508h/508H 209v/212V Pos: standing >

< 508h/508H 210v/212V Pos: standing >

< 508h/508H 212v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the west is a Rakshasa's Dwelling.
There is a big rock lying in the path.
Obvious exits: -North -South -West 
A wandering commander stands here searching for his soldiers.
The drunk flind stands here with a bottle in hand.

< 508h/508H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 210v/212V Pos: standing >

< 508h/508H 210v/212V Pos: standing >
A sinister vampire enters from the south.

< 508h/508H 210v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the east is a Rakshasa's Dwelling
There is a dead dog lying here.
Obvious exits: -North -East  -South
An undead child stands here searching for his parents.

< 508h/508H 208v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 208v/212V Pos: standing >
You quickly scan the area.
A sinister vampire who is close by to your north.
A wandering commander who is close by to your north.
A drunk flind who is close by to your north.
A dark skeleton who is not far off to your north.
An undead commoner who is not far off to your north.
An undead commoner who is a brief walk away to your north.
A deadly bat who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
An undead commoner who is a brief walk away to your north.
A wandering soldier who is a brief walk away to your north.
A black crow who is rather far off to your north.
An undead high noble who is rather far off to your north.
A dark skeleton who is rather far off to your north.
A dark skeleton who is rather far off to your north.
Durka, the undead innkeeper who is in the distance to your north.
A wandering commander who is close by to your east.
A black crow who is close by to your east.
An undead high noble who is close by to your east.
A fire lizard who is close by to your east.
A wandering soldier who is close by to your east.
A sinister vampire who is close by to your east.
A menacing rakshasa who is close by to your east.
A wandering soldier who is close by to your south.
A sinister vampire who is close by to your south.
A nightcrawler who is close by to your south.

< 508h/508H 211v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the east is a Rakshasa's Dwelling
Obvious exits: -North -East  -South
A wandering soldier stands here scanning the area.
A sinister bloodthirsty vampire stands here.
A nightcrawler shadow floats in and out through the shadows here.

< 508h/508H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 508h/508H 210v/212V Pos: standing >
You quickly scan the area.
An undead child who is close by to your north.
A sinister vampire who is not far off to your north.
A wandering commander who is not far off to your north.
A drunk flind who is not far off to your north.
A dark skeleton who is a brief walk away to your north.
An undead commoner who is a brief walk away to your north.
An undead commoner who is rather far off to your north.
A deadly bat who is rather far off to your north.
A wandering soldier who is rather far off to your north.
An undead commoner who is rather far off to your north.
A wandering soldier who is rather far off to your north.
A black crow who is in the distance to your north.
An undead high noble who is in the distance to your north.
A dark skeleton who is in the distance to your north.
An undead commoner who is close by to your east.
A black crow who is close by to your east.
A fire lizard who is close by to your east.
A menacing rakshasa who is close by to your east.
A Drow Elf who is a brief walk away to your south.

< 508h/508H 210v/212V Pos: standing >
A Bedrock Passage
   The passage is made of solid rock that is slightly bumpy.  This is the main
passage through the cavern.  Various dwellings and shops lead off this
passage.  Several types of monsters roam around here.  Horde smells are
bellowing from deep within the cavern.  Incredible amounts of heat from the
distant lava springs warm the entire cavern.  There are many eerie sounds of
unknown creatures in the distance.  To the west is a Rakshasa's Dwelling.
Some leaves have gathered up here across the path.
Obvious exits: -North -South -West 

< 508h/508H 208v/212V Pos: standing >
A Small Tunnel
   The small tunnel is the entrance to a lave spring cavern.  The walls of
the tunnel are rocky.  There are sounds of bats and other creatures in the
distance.  Horde smells are bellowing from deep within the cave.  Also the
temperature is getting progressively hotter the further you enter the cave.
To the south the darkness lifts a bit.
Obvious exits: -North -South
The corpse of a Drow Elf is lying here.

< 508h/508H 206v/212V Pos: standing >
 
   MMMMM^^....    
  MMMMMMM^^....   
 ^MMMMMMMM^^^^.   
 . M^MMM^MMM^^.   
 ...^MM.@ MMM^^   
 .^^  ...^  MM^   
 ^MMMMMMP^M MM^   
  MMMM....^..MM   
   M..^.MMM...    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
The corpse of a Human is lying here.

< 508h/508H 205v/212V Pos: standing >
Backstab who?

< 508h/508H 206v/212V Pos: standing >

< 508h/508H 209v/212V Pos: standing >
 
   MMMMMM^^...    
  MMMMMMMM^^^^.   
 . M^MMM^MMM^^.   
 ...^MM.. MMM^^   
 .^^  ..@^  MM^   
 ^MMMMMMP^M MM^   
 MMMMM....^..MM   
  MM..^.MMM...M   
   ..M^.MMMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 508h/508H 209v/212V Pos: standing >
 
   MMMMMMM^^^^    
   M^MMM^MMM^^.   
 ...^MM.. MMM^^   
 .^^  ...^  MM^   
 ^MMMMMM@^M MM^   
 MMMMM....^..MM   
 MMM..^.MMM...M^  
  M..M^.MMMM..M   
   ..^ .^.MMM.    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
A Drow Elf (medium) DemonLord -*Clan DemonRage*- stands in mid-air here.

< 508h/508H 208v/212V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 35 ] A Drow Elf makes a strange sound as you place a darksteel rapier in his back.

< 508h/508H 210v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 A black rift in space opens next to you, and a nightcrawler steps out of it grinning.
You do an amazing maneuver, tripping a Drow Elf.

< 508h/508H 211v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf ass EP:  small wounds >
 
< 508h/508H 211v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf ass EP:  small wounds >
 A Drow Elf misses you.

< 508h/508H 211v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf ass EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 22 ] Your powerful slash strikes a Drow Elf very hard.
[Damage: 21 ] Your pierce strikes a Drow Elf very hard.
[Damage: 22 ] Your slash seriously wounds a Drow Elf.
[Damage: 19 ] Your impressive slash seriously wounds a Drow Elf.
[Damage: 21 ] Your powerful slash seriously wounds a Drow Elf.
[Damage: 21 ] Your powerful pierce enshrouds a Drow Elf in a mist of blood.

< 508h/508H 211v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf ass EP: pretty hurt >
 A nightcrawler suddenly attacks a Drow Elf!
A nightcrawler snaps into visibility.
A nightcrawler's impressive punch grievously wounds a Drow Elf.

< 508h/508H 211v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf ass EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 23 ] Your powerful slash hits a Drow Elf.
A Drow Elf's squat obsidian totem was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!