<worn as a badge> a serpentine seal of Bozk
<worn on head> the diamond crown of Winduin (glowing) [89%]
<worn on eyes> a worn pair of sandstorm goggles [superior]
<worn in ear> a dangling chain crucifix (glowing)
<worn in ear> a durithalite earring shaped like a dagger [superior]
<worn on face> a skull-faced warmask lined with feathers [poor]
<worn around neck> a rusty steel necklace [superior] [82%]
<worn around neck> a well-used adamantium medallion
<worn on body> some spiked leather armor bearing the emblem of Caer Tannad [superior]
<worn about body> a cloak of Erebus [poor]
<worn as quiver> the masters quiver (glowing)
<worn about waist> a belt of fresh blood [superior] [68%]
<worn on belt buckle>a shield bearing the crest of Volgk [superior]
<worn on arms> the sleeves of impskin
<worn around wrist> a small bracelet of woven mithril chain
<worn around wrist> a chain-linked raider's bracelet of agility
<worn on hands> the claws of Vermithrax
<worn on finger> an obsidian circle [superior]
<worn on finger> an obsidian circle
<primary weapon> a darksteel rapier (glowing)
<secondary weapon> a sandworm's tooth [poor]
<worn on legs> some blue-tinted chainmail leggings [78%]
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Bend in the Llzazan Road
</map>
Bend in the Llzazan Road
The road her ebends form north to west as it travels through the
manufacturing district of the Llzazan Ghetto. To the west side of this
cavern there is a large Rothe Prcessing Facility, and to the east there is
a mushroom Timber treatment facility. The road enters a tunnel to the west
as it heads towards the farms.
Obvious exits: -North -West
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A gnoby piece of wood, perhaps a small mace, lies here.
< 549h/549H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 549h/549H 210v/212V Pos: standing >
You quickly scan the area.
Celicus Fahrn, the priest of Io who is close by to your north.
A Drow Elf who is close by to your north.
< 549h/549H 210v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
The road her epasses between two large facilities. The one to the east,
by smell can be identifed as a mushroom timber treatment facility. The one
to the west can also be identified by smell too, to be a rothe
slaughterhouse. The road continues to the north and south from here as it
travels through this small cavern.
Obvious exits: -North -South -West
The corpse of an acrola is lying here.
An wolfen sits here, eyes locked on another dimension through prayer. (minion)
A Drow Elf (medium) FaNaTiC -*Clan DemonRage*- stands in mid-air here.
< 549h/549H 208v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 549h/549H 208v/212V Pos: standing >
You see nothing special about her.
This Drow Elf is in excellent condition.
She's medium in size.
She is in the front rank.
She seems to be moving much faster than normal..
She is surrounded by a putrid aura!
She's encased in a shimmering globe!
<worn as a badge> a sinister ivory badge
<worn on head> the cap of storytelling [superior]
<worn on eyes> a bone visor [superior]
<worn in ear> a hoop of twisting obsidian (humming)
<worn in ear> a shiny golden earring of the ancients
<worn on face> a pixie mask
<worn around neck> a necklace of Drow testicles [62%]
<worn around neck> a sparkling stone necklace
<worn on body> a suit of dwarven scale mail armor [superior]
<worn about body> the stretched skin of a giant eye
<worn as quiver> a jeweled stone quiver
<worn about waist> the silk twined rope
<worn on belt buckle>a diabolical flesh belt buckle
<attached to belt> a tome of mysticism (glowing)
<attached to belt> a shade tiger claw
<worn on arms> some decent obsidian arm plates from The Surface Realm of Duris
<held as shield> a humming granite shield from The Surface Realm of Duris
<worn around wrist> a bracelet of influence [poor]
<worn around wrist> a well-used bone bracer
<worn on hands> some bloody bronze gauntlets from Village of Split Shield
<worn on finger> a magical cured leather ring from Taliccicopiid
<worn on finger> a jade ring [poor]
<primary weapon> a superior bamboo mace
<worn on legs> some twined emerald pants
<worn on feet> a pair of forest walking boots [poor]
You attempt to peek at the inventory:
a rugged adventurers satchel
a spellbook
< 549h/549H 212v/212V Pos: standing >
You stealthily position yourself behind a Drow Elf, circling her.
< 549h/549H 212v/212V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Drow Elf sta EP: excellent >
Your improved dexterity grants you an additional attack!
[Damage: 25 ] A Drow Elf screams in pain as your slash tears into her flesh
You ignite into black flames as you hit a Drow Elf!
A Drow Elf dodges your futile attack.
A Drow Elf dodges your futile attack.
[Damage: 23 ] A Drow Elf screams in pain as your slash tears into her flesh
You ignite into black flames as you hit a Drow Elf!
A Drow Elf dodges your futile attack.
< 529h/549H 212v/212V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Drow Elf sta EP: small wounds >
You do a fancy maneuver, tripping a Drow Elf.
< 529h/549H 212v/212V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Drow Elf sit EP: small wounds >
A Drow Elf misses you.
< 529h/549H 212v/212V Pos: standing >
< T: Rex TP: sta TC:few scratches E: A Drow Elf sit EP: small wounds >
[Damage: 24 ] A Drow Elf screams in pain as your slash tears into her flesh
You ignite into black flames as you hit a Drow Elf!
[Damage: 22 ] A Drow Elf screams in pain as your pierce tears into her flesh
You ignite into black flames as you hit a Drow Elf!
[Damage: 23 ] A Drow Elf screams in pain as your slash tears into her flesh
You ignite into black flames as you hit a Drow Elf!
[Damage: 23 ] A Drow Elf screams in pain as your slash tears into her flesh
You ignite into black flames as you hit a Drow Elf!
< 490h/549H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Drow Elf sit EP: few wounds >
Celicus Fahrn, the priest of Io suddenly attacks YOU!
Celicus Fahrn, the priest of Io misses you.
< 490h/549H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Drow Elf sit EP: few wounds >
A Drow Elf clambers to her feet.
< 490h/549H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Drow Elf sta EP: few wounds >
A Drow Elf misses you.
A Drow Elf misses you.
< 490h/549H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Drow Elf sta EP: few wounds >
Your improved dexterity grants you an additional attack!
[Damage: 26 ] A Drow Elf screams in pain as your slash tears into her flesh
You ignite into black flames as you hit a Drow Elf!
[Damage: 23 ] A Drow Elf screams in pain as your pierce tears into her flesh
You ignite into black flames as you hit a Drow Elf!
[Damage: 24 ] A Drow Elf screams in pain as your slash tears into her flesh
You ignite into black flames as you hit a Drow Elf!
[Damage: 25 ] A Drow Elf screams in pain as your slash tears into her flesh
You ignite into black flames as you hit a Drow Elf!
[Damage: 24 ] A Drow Elf screams in pain as your slash tears into her flesh
You ignite into black flames as you hit a Drow Elf!
A Drow Elf attempts to flee.
A Drow Elf leaves north.
< 439h/549H 212v/212V Pos: standing >
You dodge Celicus Fahrn, the priest of Io's vicious attack.
Celicus Fahrn, the priest of Io's crude punch wounds you.
< 437h/549H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: celicus sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 438h/549H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: celicus sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 438h/549H 212v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: celicus sta EP: excellent >
You attempt to flee...
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Bend in the Llzazan Road
</map>
Bend in the Llzazan Road
The road her ebends form north to west as it travels through the
manufacturing district of the Llzazan Ghetto. To the west side of this
cavern there is a large Rothe Prcessing Facility, and to the east there is
a mushroom Timber treatment facility. The road enters a tunnel to the west
as it heads towards the farms.
Obvious exits: -North -West
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
A gnoby piece of wood, perhaps a small mace, lies here.
You flee southward!
< 438h/549H 198v/212V Pos: standing >
< 438h/549H 198v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
The road her epasses between two large facilities. The one to the east,
by smell can be identifed as a mushroom timber treatment facility. The one
to the west can also be identified by smell too, to be a rothe
slaughterhouse. The road continues to the north and south from here as it
travels through this small cavern.
Obvious exits: -North -South -West
Fresh blood splatters cover the area.
The corpse of an acrola is lying here.
An wolfen sits here, eyes locked on another dimension through prayer. (minion) (casting)
< 440h/549H 201v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
The road here bends upwards as it connects this small cavern to the one
above. To the east and west there are large structures, both carrying
conspicuous smells. After a breif nasal comparison it is clear the building
to the west is a Rothe Slaughterhouse and the building to the east is a
mushroom timber treatment facility. The road continues to the south.
Obvious exits: -East -South -Up
A few drops of fresh blood are scattered around the area.
< 441h/549H 200v/212V Pos: standing >
Backstab who?
< 441h/549H 201v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 443h/549H 205v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: On the Llzazan Road
</map>
On the Llzazan Road
The road runs to the north here as it climbs from a hole in the cave
floor. The old armor and weapons shops are to the west and east, barely
distinguishable from the other piles of rubble these drow of the Llzazan
Ghetto pass off for houses. To the north, the cave opens up a bit more as
it approaches barter way.
Obvious exits: -North -East -West -Down
A few drops of fresh blood are scattered around the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
< 445h/549H 207v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 446h/549H 208v/212V Pos: standing >
You quickly scan the area.
A gentle rothe who is close by to your north.
A durithalite golem who is not far off to your north.
A rebellious svirfneblin who is a brief walk away to your north.
A commoner who is close by to your west.
< 446h/549H 209v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
This road winds through the lowest of the drow settlements, the Llzazan
ghetto. It is here the working drow take refuge from the tyrant lords of
the Houses of Arachdrathos. The street is littered with rubble as buildings
made of stone and mushroom timbers crumble under the relentless pressures
of age. The road runs north and south here and there are stone houses to
both the east and west. A sign saying 'Rothe Reapers' is prominently attached
to the western building.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A small piece of copper has been left here.
[4] a sharp piece of black rock lies here.
5 coins are scattered about here.
The corpse of an acrola is lying here.
The corpse of an exiled cleric is lying here.
The corpse of an acrola is lying here.
A gentle rothe chews some cud.
< 448h/549H 210v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: A Formerly Elegant Intersection
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: A Formerly Elegant Intersection
</map>
A Formerly Elegant Intersection
This is the intersection of the Llzazan Road and Barter Way. Here at this
intersections the Elders of House Llzazan met to decide the fate of their
house. It was here where many a battle plan was amde and many plot twisted.
Now it is merely a simple street intersection surrounded by a few archaic
stone columns and rubble of an domed ceiling. The roads continue in all
cardinal directions from here.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
[2] A steel dagger has been tossed aside here.
Before you stands a huge board containing news and feedback.
An ancient obsidian fountain bubbles here.
A huge bipedal creature made out of glowing red stone stands here.
< 448h/549H 208v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 449h/549H 208v/212V Pos: standing >
You quickly scan the area.
A rebellious svirfneblin who is close by to your north.
An exiled cleric who is close by to your east.
A gentle rothe who is close by to your south.
A durithalite golem who is not far off to your west.
< 449h/549H 209v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: On Barter Way
</map>
On Barter Way
This road is the main, and virtually only center of commerce in the
Llzazan Ghetto. The few remaining shopkeepers here try to eke out a living
by selling second rate items at exceptionally high prices. The road is
littered with refuse, broken mushroom timbers and rocks that have fallen
from the partially collapsed shops on the north and south sides of the road.
Obvious exits: -North -East -West
< 451h/549H 210v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Tavern of the Decapitated Dwarves
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Tavern of the Decapitated Dwarves
</map>
The Tavern of the Decapitated Dwarves
Long ago, before the fall of House Llzazan to the combined Houses of
Arachdrathos, this portion of the Llzazan Caverns was the site of a great
battle, where Drow and Dwarf clashed over rich Durithalite deposits in
the area. It was where this tavern now stands, that a contingent of Llzazan
house nobles captured and executed a large band of Dwarven prisoners.
Fourteen skulls are bolted to the west wall of this taverrn, directly above
the bar. These fourteen skulls are the decapitated heads of the Dwarves the
Llzazan Nobles siezed on that day. This odd shrine to drow battle prowess
makes the Tavern of the Decapitated Dwarves one of the few sources of pride
for the downtrodden people of the Llzazan Ghetto.
Obvious exits: -East -South
[4] A steel dagger has been tossed aside here.
[2] A spellbook has been tossed aside here.
[4] A gnoby piece of wood, perhaps a small mace, lies here.
[4] A steel long sword has been left here.
[4] A steel short sword lies discarded here.
[4] A two-handed sword, nearly six feet in length, lies here.
[4] A warhammer with a sturdy-looking steel head lies here.
[4] A stout cudgel carved from oak wood lies here.
[2] A long steel sword is here in the dirt.
[14] A small bandage rests upon the ground here.
A huge bipedal creature made out of glowing red stone stands here.
< 452h/549H 208v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 452h/549H 208v/212V Pos: standing >
You quickly scan the area.
A durithalite golem who is not far off to your east.
An exiled cleric who is a brief walk away to your east.
A drow innkeeper who is close by to your south.
< 453h/549H 209v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: On Barter Way
</map>
On Barter Way
This road is the main, and virtually only center of commerce in the
Llzazan Ghetto. The few remaining shopkeepers here try to eke out a living
by selling second rate items at exceptionally high prices. The road is
littered with refuse, broken mushroom timbers and rocks that have fallen
from the partially collapsed shops on the north and south sides of the road.
Obvious exits: -North -East -West
< 455h/549H 210v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: A Formerly Elegant Intersection
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: A Formerly Elegant Intersection
</map>
A Formerly Elegant Intersection
This is the intersection of the Llzazan Road and Barter Way. Here at this
intersections the Elders of House Llzazan met to decide the fate of their
house. It was here where many a battle plan was amde and many plot twisted.
Now it is merely a simple street intersection surrounded by a few archaic
stone columns and rubble of an domed ceiling. The roads continue in all
cardinal directions from here.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
[2] A steel dagger has been tossed aside here.
Before you stands a huge board containing news and feedback.
An ancient obsidian fountain bubbles here.
A huge bipedal creature made out of glowing red stone stands here.
< 455h/549H 208v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: On the Llzazan Road through Barter Cave
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: On the Llzazan Road through Barter Cave
</map>
On the Llzazan Road through Barter Cave
The Road here runs form north to south through the second largest cave of
the Llzazan Ghetto, Bater Cave. This is the locale of many of the sleeziest
and scummiest shops in the realms, where houseless Drow come to trade for
parcel items of the absoulte lowest quality. The cave opens up more to the
south and there are buildings to both the east and west of the road, neither
of which have a door opening onto this street.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
A little humanoid thinks he can kick your ass.
< 456h/549H 206v/212V Pos: standing >
< 456h/549H 207v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
The road here runs form north to south in one of the smallest caves of
the Llzazan Ghetto. To the west side of the road there stand an old
barrel like structure with a door and some arrow slits that looks much like
an old guardpost once used to secure the Llzazan House territory from the
other houses of Arachdrathos. Now it seems to be unused and in poor repair.
Obvious exits: -North -South -West
A few drops of fresh blood are scattered around the area.
< 457h/549H 206v/212V Pos: standing >
< 457h/549H 207v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Bend in the Llzazan Road
</map>
Bend in the Llzazan Road
The road here passes through a narrow rounded tunnel, the walls are
lightly lined with the glowing red stone durithalite. The tunnel takes a
west to south turn here, as it connects two of the small caverns that
make up the Llzazan ghetto. A soft breeze blows in from the west.
Obvious exits: -South -West
A few drops of fresh blood are scattered around the area.
< 459h/549H 207v/212V Pos: standing >
< 459h/549H 208v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
The road here runs form west to east through a narrow tunnel hewn in the
durithalite veind basalt of this cavern. To the east a great deal of sound
can be heard, while to the west, the cave is almost silent. The walls of the
cavern are very smooth here, and the tunnel is almost a perfect cylindar. A
slight breeze blows in from the west.
Obvious exits: -East -West
Fresh blood covers everything in the area.
[2] The corpse of a drow commoner is lying here.
The corpse of an exiled cleric is lying here.
< 461h/549H 210v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
The road here passes before the house of Dzara the Silk Weaver. Large
spools of silk stand at either side of her door, probably harvested from
the cave fishers of this portion of the underworld. The house itself is
quite small, with stone walls and a mushroom stalk roof. The road continues
to the east and west.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
The corpse of an exiled cleric is lying here.
< 461h/549H 208v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: On Llzazan Road Before a Small Abode
</map>
On Llzazan Road Before a Small Abode
The road here passes before a small abode. The walls of the dwelling are
made of slat black stone and the roof made of pereserved mushroom stalks.
There is a simple window covered with what appears to be Svirfneblin skin
allowing the occupants of this abode to look out onto the street here. The
road continues to the west and east.
Obvious exits: -East -South -West
A few drops of fresh blood are scattered around the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A long steel sword is here in the dirt.
[4] A small bandage rests upon the ground here.
< 462h/549H 206v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Llzazan Road Through a Small Cavern
</map>
Llzazan Road Through a Small Cavern
The road here passes in front of a small stone structure as it continues
its east west journey. The abode to the south seems tobe a dwelling of some
sort. A small window is on the wall of the abode, allowing the denizens to
peer out onto the street from behind a thick window dressing of svirfneblin
skin.
Obvious exits: -East -South -West
Fresh blood splatters cover the area.
The corpse of an exiled cleric is lying here.
< 462h/549H 205v/212V Pos: standing >
< 463h/549H 206v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: The Llzazan Road
</map>
The Llzazan Road
The road runs form west to east here, as it passes through a tunnel
connecting two of the small caverns that constitute the Llzazan Ghetto.
sparse amounts of durithalite dot the walls here, casting their dull red
radiance along the tunnel at a level so low the tunnel seems dark to even
Drow eyes.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
A shady chemist peers at you.
< 465h/549H 208v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: An odd bend on Llzazan Road
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: An odd bend on Llzazan Road
</map>
An odd bend on Llzazan Road
The road here is much more of a cave than a road, as there is no sign of
a building anywhere adjasecnt to this section of the road. The road does,
however, make a sharp bend upwards into a noisy section of the ghetto. It
also curves to the east into a quieter section of the gehetto.
Obvious exits: -East -Up
Fresh blood splatters cover the area.
The corpse of an acrola is lying here.
A mean looking woman is muttering under her breath.
A large bipedal creature made out of glowing red stone stands here.
< 466h/549H 207v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 466h/549H 208v/212V Pos: standing >
You quickly scan the area.
A shady chemist who is close by to your east.
< 467h/549H 210v/212V Pos: standing >
Score information for Rex
Level: 40 Race: Halfling Class: Rogue / Thief Sex: Male
Hit points: 468(549) Moves: 212(212)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 18172 platinum 0 gold 0 silver 0 copper
Playing time: 10 days / 23 hours/ 17 minutes
Received data: 0.4851 MB this session.
Send data: 0.0152 MB this session.
Compression ratio: 80%
Title: Mutinous Legions
Group Leader: Nul
Status: Standing.
Epic points(total): 10011(14411) Current task: spill enemy blood
Epic Bonus: Epic Points Bonus (60.00%)
Frags: +24.06 Deaths: 53
Consenting: Nul
Disguised as: a gnome inventor (Poor)
Detecting: Invisible Life
Protected from: Low Circle spells
Enchantments: Ultravision Farsee Fly Armor Aware Haste Listen Sneaking
Herbs: Medicus
Bartender Quests Remaining: 8.
Combat Pulse: 13 Spell Pulse: 0.75
Leaderboard Points: 2833
Active Spells:
--------------
vitality (9 minutes)
bless (19 minutes)
armor (9 minutes)
accelerated healing (31 minutes)
ravenflight (7 minutes)
< 468h/549H 212v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Llzazan Road Above a Hole in the Cavern Floor
</map>
Llzazan Road Above a Hole in the Cavern Floor
The Road here continues from a hole in the floor to extend south through
the high Llzazan Cavern, home to the Llzazan temple to the Demoness Lolth
and the Lvyrach Armory. The nobles of Llzazan made this cavern their home and
their pride. Luckily, it escaped the ravages of the Arachdrathos raid on
house Llzazan.
Obvious exits: -South -West -Down
A few drops of fresh blood are scattered around the area.
< 470h/549H 210v/212V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 470h/549H 210v/212V Pos: standing >
You quickly scan the area.
A durithalite golem who is not far off to your south.
An acrola who is a brief walk away to your south.
A drow lancer who is rather far off to your south.
An acrola who is in the distance to your south.
A Drow Elf who is close by to your west.
A commoner who is close by to your west.
A commoner who is close by to your west.
A commoner who is close by to your west.
A commoner who is close by to your west.
An exiled cleric who is close by below you.
A durithalite elemental who is close by below you.
< 471h/549H 210v/212V Pos: standing >
< 472h/549H 210v/212V Pos: standing >
< 473h/549H 210v/212V Pos: standing >
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Guard House of the Upper Ghetto
</map>
<map>
Zone: Llzazan Ghetto of Arachdrathos.
Room: Guard House of the Upper Ghetto
</map>
Guard House of the Upper Ghetto
Long since fallen into disuse, this old guardhouse has become a dwelling
for some poor Drow commoner. The walls have been recently shorn and the roof
patched to prevent the tossing of refuse over the low dwelling walls. A
small pile of rothe furr lies in the northwest corner of the room, and a
kettle in the center of the abode.
Obvious exits: -East
A few drops of fresh blood are scattered around the area.
A tiny Halfling servant stands here close to the concierge, ready to help new customers. (minion)
A Drow Elf (medium) FaNaTiC -*Clan DemonRage*- stands in mid-air here.
A commoner is stretched out, sound asleep.
A commoner is stretched out, sound asleep.
A commoner is stretched out, sound asleep.
A commoner is stretched out, sound asleep.
< 475h/549H 208v/212V Pos: standing >
You miss a Drow Elf.
< 475h/549H 208v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Drow Elf sta EP: awful >
A Drow Elf gives an order to her followers.
A halfling servant starts casting a spell.
< 476h/549H 209v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Drow Elf sta EP: awful >
A commoner awakens.
< 476h/549H 209v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Drow Elf sta EP: awful >
You do an amazing maneuver, tripping a Drow Elf.
< 476h/549H 209v/212V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Drow Elf ass EP: awful >
Your improved dexterity grants you an additional attack!
[Damage: 21 ] Your slash enshrouds a Drow Elf in a mist of blood.
You ignite into black flames as you hit a Drow Elf!
[Damage: 18 ] Your impressive pierce grievously wounds a Drow Elf.
You ignite into black flames as you hit a Drow Elf!
Your disguise falls apart!
[Damage: 14 ] Your impressive slash hits a Drow Elf.
A Drow Elf's superior bamboo mace was completely destroyed by the massive blow!
A Drow Elf's shiny golden earring of the ancients was completely destroyed by the massive blow!
A halfling servant stops following a Drow Elf.
A halfling servant stops chanting abruptly!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!