<worn as a badge> a masterly-crafted hemp badge
<worn on head> the crown of unholy saints [poor]
<worn on eyes> a false marble eye
<worn in ear> a pearl earring [superior]
<worn in ear> an earring of the waves (magic)
<worn on face> an etched mithral faceguard (magic) (glowing)
<worn around neck> the medallion of gaia (glowing)
<worn around neck> a diamond necklace (magic)
<worn on body> a pitch black bodycloak (magic) (glowing)
<worn about waist> a belt of holding (magic)
<worn on arms> some tree bark sleeves [superior]
<held as shield> a shiny silver shield
<worn around wrist> a glowing gypsy bracelet (magic)
<worn on finger> a ring of the hierophant (magic)
<worn on finger> a silver ring encrusted with a black sapphire (magic) (humming)
<worn on feet> a pair of Llewyrr boots (magic)
< 513h/497H 153v/160V Pos: standing >
A Bend in the Trail
Obvious exits: -S -W
A large buck stands here listening for trouble.
< 513h/497H 153v/160V Pos: standing >
You quickly scan the area.
You see nothing.
< 513h/497H 155v/160V Pos: standing >
A Darkened Trail in the Glade
Obvious exits: -E -W -SW
< 513h/497H 157v/160V Pos: standing >
You quickly scan the area.
A buck who is close by to your east.
< 513h/497H 160v/160V Pos: standing >
A Bend in the Trail
Obvious exits: -N -E
< 513h/497H 158v/160V Pos: standing >
You quickly scan the area.
A buck who is close by to your north.
Trentloss who is not far off to your north.
A buck who is not far off to your east.
< 513h/497H 158v/160V Pos: standing >
A Trail Leading to the Temple
Obvious exits: -N -E -S -W
A large buck stands here listening for trouble.
< 513h/497H 156v/160V Pos: standing >
You quickly scan the area.
Trentloss who is close by to your north.
A farmer who is not far off to your east.
A centaur farmer who is a brief walk away to your east.
A farmer who is rather far off to your east.
A farmer who is in the distance to your east.
< 513h/497H 157v/160V Pos: standing >
A buck leaves south.
< 513h/497H 159v/160V Pos: standing >
The Pathway to the Gardens
Obvious exits: -E -W
< 513h/497H 158v/160V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Vegetable Garden
Obvious exits: -N -E -S -W
Some rune-covered silk has been left here. (magic)
A Halfling farmer tends the garden.(Gold Aura)
< 513h/497H 158v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -N -E -S -W
Some rune-covered silk has been left here. (magic)
A Halfling farmer tends the garden.(Gold Aura)
< 513h/497H 156v/160V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Vegetable Garden
Obvious exits: -E -S
< 513h/497H 157v/160V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Vegetable Garden
Obvious exits: -N -E
A Halfling farmer tends the garden.(Gold Aura)
< 513h/497H 159v/160V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Vegetable Garden
Obvious exits: -N -E -S -W
A Centaur stands here tilling the soil.(Gold Aura)
< 513h/497H 160v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -N -E -S -W
A Centaur stands here tilling the soil.(Gold Aura)
< 513h/497H 158v/160V Pos: standing >
Autosaving...
< 513h/497H 158v/160V Pos: standing >
You quickly scan the area.
A farmer who is not far off to your east.
A centaur farmer who is a brief walk away to your east.
A centaur farmer who is rather far off to your east.
A farmer who is in the distance to your east.
A farmer who is close by to your west.
A snooty elf who is in the distance to your west.
< 513h/497H 158v/160V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Vegetable Garden
Obvious exits: -N -E -S -W
A flashy belt lies here in a lump.
< 513h/497H 160v/160V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Vegetable Garden
Obvious exits: -E -S -W
< 513h/497H 160v/160V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Vegetable Garden
Obvious exits: -N -E -W
< 513h/497H 160v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -E -S -W
< 513h/497H 158v/160V Pos: standing >
You quickly scan the area.
A farmer who is close by to your east.
A centaur farmer who is close by to your east.
A farmer who is rather far off to your east.
A farmer who is rather far off to your east.
A centaur farmer who is in the distance to your east.
A centaur farmer who is close by to your south.
A farmer who is close by to your west.
< 513h/497H 158v/160V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Vegetable Garden
Obvious exits: -E -S -W
A Halfling farmer tends the garden.(Gold Aura)
A Centaur stands here tilling the soil.(Gold Aura)
< 513h/497H 158v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -E -S -W
A Halfling farmer tends the garden.(Gold Aura)
A Centaur stands here tilling the soil.(Gold Aura)
< 513h/497H 156v/160V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Row of Turnips
Obvious exits: -E -W
< 513h/497H 156v/160V Pos: standing >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled.
< 513h/497H 157v/160V Pos: standing >
A Row of Turnips
Obvious exits: -E -W
< 513h/497H 158v/160V Pos: standing >
A Row of Turnips
Obvious exits: -E -W
< 513h/497H 156v/160V Pos: standing >
A Row of Turnips
Obvious exits: -E -W
A small piece of adamantium has been left here.
a strange sharp rubin lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[2] A long steel sword is here in the dirt.
[4] A small bandage rests upon the ground here.
A Halfling farmer tends the garden.(Gold Aura)
A Halfling farmer tends the garden.(Gold Aura)
< 513h/497H 154v/160V Pos: standing >
You quickly scan the area.
A centaur farmer who is close by to your east.
A farmer who is a brief walk away to your west.
A centaur farmer who is a brief walk away to your west.
A farmer who is in the distance to your west.
< 513h/497H 157v/160V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Pathway between Rows
Obvious exits: -S -W
A Centaur stands here tilling the soil.(Gold Aura)
< 513h/497H 160v/160V Pos: standing >
A Pathway between Rows
Obvious exits: -S -W
A Centaur stands here tilling the soil.(Gold Aura)
< 513h/497H 158v/160V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Pathway between Rows
Obvious exits: -N -S -W
A Halfling farmer tends the garden.(Gold Aura)
< 513h/497H 158v/160V Pos: standing >
A Pathway between Rows
Obvious exits: -N -S -W
A Halfling farmer tends the garden.(Gold Aura)
< 513h/497H 156v/160V Pos: standing >
A Pathway between Rows
Obvious exits: -N -S# -W
< 513h/497H 154v/160V Pos: standing >
A Row of Beans
Obvious exits: -E -W
< 513h/497H 153v/160V Pos: standing >
A Row of Beans
Obvious exits: -E -W
< 513h/497H 153v/160V Pos: standing >
A Row of Beans
Obvious exits: -E -W
< 513h/497H 152v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -N -E -W
The corpse of a centaur farmer is lying here.
< 513h/497H 154v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -N -E -W
< 513h/497H 153v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -N -E
A Halfling farmer tends the garden.(Gold Aura)
< 513h/497H 153v/160V Pos: standing >
You quickly scan the area.
A farmer who is not far off to your north.
< 513h/497H 158v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -N -E -W
< 513h/497H 158v/160V Pos: standing >
You quickly scan the area.
A farmer who is close by to your west.
< 513h/497H 158v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -N -E -W
The corpse of a centaur farmer is lying here.
< 513h/497H 156v/160V Pos: standing >
You quickly scan the area.
A farmer who is not far off to your north.
A centaur farmer who is not far off to your north.
A farmer who is not far off to your west.
< 513h/497H 157v/160V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Vegetable Garden
Obvious exits: -N -E -S -W
A flashy belt lies here in a lump.
< 513h/497H 160v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -N -E -S -W
A flashy belt lies here in a lump.
< 513h/497H 158v/160V Pos: standing >
You quickly scan the area.
A farmer who is close by to your north.
A centaur farmer who is close by to your north.
A farmer who is close by to your east.
A centaur farmer who is a brief walk away to your east.
A centaur farmer who is a brief walk away to your east.
A farmer who is rather far off to your east.
A centaur farmer who is close by to your west.
< 513h/497H 158v/160V Pos: standing >
You quickly scan the area.
A farmer who is close by to your north.
A centaur farmer who is close by to your north.
A farmer who is close by to your east.
A centaur farmer who is a brief walk away to your east.
A centaur farmer who is a brief walk away to your east.
A farmer who is rather far off to your east.
A centaur farmer who is close by to your west.
< 513h/497H 158v/160V Pos: standing >
It rains a bit harder.
A Vegetable Garden
Obvious exits: -N -E -S -W
A Centaur stands here tilling the soil.(Gold Aura)
< 513h/497H 156v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -N -E -S -W
Some rune-covered silk has been left here. (magic)
< 513h/497H 154v/160V Pos: standing >
You quickly scan the area.
A farmer who is close by to your north.
A centaur farmer who is close by to your east.
A farmer who is a brief walk away to your east.
A centaur farmer who is rather far off to your east.
A centaur farmer who is in the distance to your east.
A farmer who is close by to your south.
A snooty elf who is rather far off to your west.
A snooty elf who is in the distance to your west.
< 513h/497H 157v/160V Pos: standing >
The Pathway to the Gardens
Obvious exits: -E -W
< 513h/497H 158v/160V Pos: standing >
A Trail Leading to the Temple
Obvious exits: -N -E -S -W
< 513h/497H 156v/160V Pos: standing >
The Pathway to the Vineyard
Obvious exits: -E -W
< 513h/497H 154v/160V Pos: standing >
You quickly scan the area.
A centaur farmer who is rather far off to your east.
A snooty elf who is close by to your west.
A snooty elf who is not far off to your west.
< 513h/497H 157v/160V Pos: standing >
A Field of Grape Vines
Obvious exits: -N -E -S -W
A Grey Elf stands here inspecting the vines.(Gold Aura)
< 513h/497H 156v/160V Pos: standing >
You quickly scan the area.
A snooty elf who is close by to your north.
A centaur farmer who is in the distance to your east.
A snooty elf who is close by to your south.
A snooty elf who is close by to your west.
< 513h/497H 160v/160V Pos: standing >
A Field of Grape Vines
Obvious exits: -N -E -S -W
A Grey Elf stands here inspecting the vines.(Gold Aura)
< 513h/497H 158v/160V Pos: standing >
You quickly scan the area.
A snooty elf who is close by to your east.
A snooty elf who is close by to your south.
< 513h/497H 158v/160V Pos: standing >
A Field of Grape Vines
Obvious exits: -N -E -S
< 513h/497H 156v/160V Pos: standing >
You quickly scan the area.
A snooty elf who is close by to your east.
A snooty elf who is not far off to your east.
< 513h/497H 157v/160V Pos: standing >
A Field of Grape Vines
Obvious exits: -N -E -W#
< 513h/497H 158v/160V Pos: standing >
You quickly scan the area.
A snooty elf who is close by to your east.
A snooty elf who is not far off to your east.
< 513h/497H 158v/160V Pos: standing >
A Field of Grape Vines
Obvious exits: -N -E -S
< 513h/497H 156v/160V Pos: standing >
A Field of Grape Vines
Obvious exits: -N -E -S -W
A Grey Elf stands here inspecting the vines.(Gold Aura)
< 513h/497H 155v/160V Pos: standing >
A Field of Grape Vines
Obvious exits: -N -E -S -W
A Grey Elf stands here inspecting the vines.(Gold Aura)
< 513h/497H 155v/160V Pos: standing >
The Pathway to the Vineyard
Obvious exits: -E -W
< 513h/497H 154v/160V Pos: standing >
A Trail Leading to the Temple
Obvious exits: -N -E -S -W
< 513h/497H 156v/160V Pos: standing >
The Pathway to the Gardens
Obvious exits: -E -W
< 513h/497H 155v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -N -E -S -W
Some rune-covered silk has been left here. (magic)
< 513h/497H 155v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -N -E -S -W
A Centaur stands here tilling the soil.(Gold Aura)
< 513h/497H 154v/160V Pos: standing >
A Vegetable Garden
Obvious exits: -N -E -S -W
A flashy belt lies here in a lump.
A Centaur stands here tilling the soil.(Gold Aura)
< 513h/497H 154v/160V Pos: standing >
A Herbal Garden
Obvious exits: -E -W
[15] A garlic bulb has been left here.
[15] A mandrake root has been left here.
[15] A strange looking plant rests here.
A Halfling farmer tends the garden.(Gold Aura)
< 512h/497H 158v/160V Pos: standing >
A Herbal Garden
Obvious exits: -E -W
[14] A garlic bulb has been left here.
[14] A mandrake root has been left here.
[15] A strange looking plant rests here.
A Centaur stands here tilling the soil.(Gold Aura)
< 512h/497H 156v/160V Pos: standing >
A Herbal Garden
Obvious exits: -E -W
[11] A garlic bulb has been left here.
[13] A mandrake root has been left here.
[13] A strange looking plant rests here.
A Centaur stands here tilling the soil.(Gold Aura)
< 512h/497H 154v/160V Pos: standing >
A Pathway between Rows
Obvious exits: -N -S -W
< 512h/497H 156v/160V Pos: standing >
Alas, you cannot go that way. . . .
< 512h/497H 158v/160V Pos: standing >
Alas, you cannot go that way. . . .
< 512h/497H 160v/160V Pos: standing >
A Pathway between Rows
Obvious exits: -N -S# -W
< 512h/497H 158v/160V Pos: standing >
The door seems to be closed.
< 512h/497H 158v/160V Pos: standing >
The door seems to be closed.
< 512h/497H 158v/160V Pos: standing >
Ok.
< 512h/497H 160v/160V Pos: standing >
The door is open.
You extend your sights southward.
A Small Storage Shed
Obvious exits: -N
You sense a lifeform nearby.
< 512h/497H 160v/160V Pos: standing >
A Pathway between Rows
Obvious exits: -N -S -W
< 512h/497H 160v/160V Pos: standing >
A Pathway between Rows
Obvious exits: -N -S -W
< 512h/497H 160v/160V Pos: standing >
The door is open.
You extend your sights southward.
A Small Storage Shed
Obvious exits: -N
You sense a lifeform nearby.
< 512h/497H 160v/160V Pos: standing >
The door is open.
You extend your sights southward.
A Small Storage Shed
Obvious exits: -N
You sense a lifeform nearby.
< 512h/497H 160v/160V Pos: standing >
The door is open.
You extend your sights southward.
A Small Storage Shed
Obvious exits: -N
You sense a lifeform nearby.
< 512h/497H 160v/160V Pos: standing >
A Pathway between Rows
Obvious exits: -N -S -W
< 512h/497H 160v/160V Pos: standing >
A Pathway between Rows
Obvious exits: -N -S -W
< 512h/497H 160v/160V Pos: standing >
You quickly scan the area.
A farmer who is not far off to your north.
A centaur farmer who is not far off to your north.
< 512h/497H 160v/160V Pos: standing >
You quickly scan the area.
A farmer who is not far off to your north.
A centaur farmer who is not far off to your north.
< 512h/497H 160v/160V Pos: standing >
A Pathway between Rows
Obvious exits: -N -S -W
< 512h/497H 160v/160V Pos: standing >
A Row of Beans
Obvious exits: -E -W
< 512h/497H 158v/160V Pos: standing >
You shift back into your own shape.
< 512h/497H 158v/160V Pos: standing >
< 512h/497H 158v/160V Pos: standing >
< 512h/497H 158v/160V Pos: standing >
< 512h/497H 158v/160V Pos: standing >
< 512h/497H 158v/160V Pos: standing >
The sun rises over the northern horizon.
< 512h/497H 158v/160V Pos: standing >
< 512h/497H 158v/160V Pos: standing >
< 512h/497H 158v/160V Pos: standing >
A Pathway between Rows
Obvious exits: -N -S -W
< 512h/497H 156v/160V Pos: standing >
A Small Storage Shed
Obvious exits: -N
You sense a lifeform nearby.
< 512h/497H 158v/160V Pos: standing >
< 512h/497H 158v/160V Pos: standing >
You start chanting...
< 512h/497H 158v/160V Pos: standing >
Casting: faerie fog
< 512h/497H 158v/160V Pos: standing >
You complete your spell...
You snap your fingers, causing a cloud of purple smoke to billow forth.
A Halfling is revealed!
< 512h/497H 158v/160V Pos: standing >
< 512h/497H 158v/160V Pos: standing >
You start chanting...
< 512h/497H 158v/160V Pos: standing >
< 512h/497H 158v/160V Pos: standing >
< 512h/497H 158v/160V Pos: standing >
Casting: horrid wilting
< 512h/497H 158v/160V Pos: standing >
< 512h/497H 158v/160V Pos: standing >
You complete your spell...
A Halfling seems to be blinded!
[Damage: 120 ] A Halfling begins to dry and wilt.
< 512h/497H 158v/160V Pos: standing >
You start chanting...
< 512h/497H 160v/160V Pos: standing >
Casting: toxic fog
< 512h/497H 160v/160V Pos: standing >
You complete your spell...
[Damage: 49 ] Toxic tendrils of mist float out and suffocate a Halfling causing them to choke!
< 512h/497H 160v/160V Pos: standing >
Ok.
< 512h/497H 160v/160V Pos: standing >
You start chanting...
< 512h/497H 160v/160V Pos: standing >
You complete your spell...
[Damage: 32 ] You grin as your opponent is engulfed in flames!
< 512h/497H 160v/160V Pos: standing >
You draw a 9th circle of energy from your surroundings.
< 512h/497H 160v/160V Pos: standing >
You start chanting...
< 512h/497H 160v/160V Pos: standing >
Casting: toxic fog
< 512h/497H 160v/160V Pos: standing >
You complete your spell...
[Damage: 47 ] Toxic tendrils of mist float out and suffocate a Halfling causing them to choke!
< 512h/497H 160v/160V Pos: standing >
You miss a Halfling.
< 512h/497H 160v/160V Pos: standing >
< T: Ques TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
< 512h/497H 160v/160V Pos: standing >
< T: Ques TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
You dodge a Halfling's vicious attack.
You block a Halfling's lunge at you.
You block a Halfling's lunge at you.
< 512h/497H 160v/160V Pos: standing >
< T: Ques TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
A Halfling dodges your futile attack.
A Halfling blocks your futile lunge at him.
A Halfling blocks your futile lunge at him.
< 512h/497H 160v/160V Pos: standing >
< T: Ques TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
You start chanting...
< 512h/497H 160v/160V Pos: standing >
< T: Ques TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
Casting: horrid wilting
< 512h/497H 160v/160V Pos: standing >
< T: Ques TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
You complete your spell...
[Damage: 86 ] A Halfling begins to dry and wilt.
A Halfling's some boreal cured leather moccasins melted corroded by the acid.
A Halfling is dead! R.I.P.