<worn about body> an illithidskin cloak
<worn about waist> an illithidskin belt
<worn on arms> some hardened bone sleeves
<held as shield> a superior cured leather tower shield
<primary weapon> a stout oaken cudgel
< 123h/139H 122v/122V Pos: standing >
Character attributes for Vezz
Level: 20 Race: Githyanki Class: Psionicist
Age: 25 yrs / 1 mths Height: 56 inches Weight: 185 lbs Size: medium
Actual (Base) Actual (Base)
Str: 96 ( 96) Pow: 130 (100)
Dex: 92 ( 92) Int: 108 ( 90)
Agi: 100 (100) Wis: 75 ( 83)
Con: 100 (100) Cha: 69 ( 92) Luk: 92 ( 92)
Equipped Items: 5 Carried weight: 9
Armor Points: -204 Reduces melee damage taken by 20.4%
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 7%
HP Vamp Cap Percentage(pow): 144%
Spell Damage Modifier(str): 100%
Bloodlust Damage Bonus(vs mob only): 0%
Hitroll: average Damroll: fairly good
Alignment: extremely evil
Saving Throws: PAR[slightly below average] FEA[slightly below average]
BRE[slightly below average] SPE[average]
Load carried: No Sweat
< 124h/139H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A rusty copper leister lies here on the ground.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
< 126h/139H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A rusty copper leister lies here on the ground.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
< 127h/139H 122v/122V Pos: standing >
A peasant commoner leaves north.
< 128h/139H 122v/122V Pos: standing >
A traveling merchant enters from the north.
< 129h/139H 122v/122V Pos: standing >
A wandering merchant leaves east.
< 129h/139H 122v/122V Pos: standing >
You begin to focus your will...
< 130h/139H 122v/122V Pos: standing >
A wandering merchant leaves east.
< 130h/139H 122v/122V Pos: standing >
Casting: ballistic attack *
< 131h/139H 122v/122V Pos: standing >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
Your mental boulder smashes a village commoner really hard.
[Damage: 11 ] You dodge a village commoner's vicious attack.
A village commoner's kick crashes into your chest.
< 128h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: small wounds >
A wandering merchant enters from the east.
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: small wounds >
You begin to focus your will...
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: small wounds >
Casting: ego blast *
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: small wounds >
Your mental manipulations become a reality...
You mentally blast a village commoner's ego.
[Damage: 9 ]
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: small wounds >
You begin to focus your will...
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: small wounds >
A village commoner misses you.
A village commoner misses you.
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: small wounds >
Casting: ballistic attack *
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: small wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
Your mental boulder smashes a village commoner really hard.
[Damage: 7 ]
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: few wounds >
A village commoner dodges your futile attack.
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: few wounds >
You begin to focus your will...
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: few wounds >
Casting: ballistic attack *
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: few wounds >
A village commoner misses you.
You duck under a village commoner's lame kick.
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: few wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage: 8 ]
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: few wounds >
You begin to focus your will...
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: few wounds >
Casting: ballistic attack *
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: few wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
Your mental boulder smashes a village commoner really hard.
[Damage: 13 ]
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: few wounds >
You dodge a village commoner's vicious attack.
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: few wounds >
You begin to focus your will...
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: few wounds >
A wandering merchant leaves north.
Casting: ballistic attack *
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: few wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
Your mental boulder smashes a village commoner really hard.
[Damage: 16 ]
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: nasty wounds >
A village commoner dodges your futile attack.
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: nasty wounds >
You begin to focus your will...
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: nasty wounds >
A village commoner misses you.
You dodge a village commoner's vicious attack.
You duck under a village commoner's lame kick.
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: nasty wounds >
Casting: ballistic attack *
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: nasty wounds >
The sun vanishes behind the southern horizon.
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage: 5 ]
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: nasty wounds >
You begin to focus your will...
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: nasty wounds >
Casting: ballistic attack *
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: nasty wounds >
You dodge a village commoner's vicious attack.
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: nasty wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage: 9 ]
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
You begin to focus your will...
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
Casting: ballistic attack *
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage: 6 ]
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
You dodge a village commoner's vicious attack.
You duck under a village commoner's lame kick.
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
[Damage: 2 ] Your decent crush strikes a village commoner.
You begin to focus your will...
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
A village commoner enters from the east.
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
Casting: ballistic attack *
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage: 5 ]
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: awful >
You begin to focus your will...
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: awful >
A village commoner misses you.
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: awful >
Casting: ballistic attack *
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: awful >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
Your mental boulder smashes a village commoner really hard.
[Damage: 8 ]
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: awful >
A peasant commoner enters from the north.
You begin to focus your will...
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: awful >
Casting: ballistic attack *
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: awful >
A wandering adventurer enters from the north.
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: awful >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage: 3 ] A village commoner misses you.
A village commoner's kick hits you in your side.
< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP: awful >
You begin to focus your will...
< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP: awful >
Casting: ballistic attack *
< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP: awful >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage: 3 ] A village commoner is stunned!
< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP: awful >
You begin to focus your will...
< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP: awful >
You dodge a village commoner's vicious attack.
< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP: awful >
Casting: ballistic attack *
< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP: awful >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage: 3 ] A village commoner is incapacitated and will slowly die, if not aided.
A village commoner slumps to the ground.
[Damage: 4 ] Your crush grievously wounds a village commoner.
A village commoner is mortally wounded, and will die soon, if not aided.
< 124h/139H 122v/122V Pos: standing >
<You begin to focus your will...
< 124h/139H 122v/122V Pos: standing >
<A traveling merchant enters from the east.
Casting: ballistic attack *
< 124h/139H 122v/122V Pos: standing >
<A traveling merchant leaves east.
< 124h/139H 122v/122V Pos: standing >
<Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
Your mental boulder smashes a village commoner really hard.
[Damage: 4 ] A village commoner is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A village commoner's death cry reverberates in your head as he falls to the ground.
< 124h/139H 122v/122V Pos: standing >
Who should the spell be cast upon? You must specify a target!
< 124h/139H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.
A muscular villager wanders here looking to start a fight.
< 126h/139H 122v/122V Pos: standing >
Better get inside - this is too cold for man or -most- beasts.
< 127h/139H 122v/122V Pos: standing >
It appears to be the corpse of a village commoner.
a small pile of coins
< 127h/139H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.
A muscular villager wanders here looking to start a fight.
< 130h/139H 122v/122V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by to your north.
A traveling merchant who is close by to your east.
A traveling merchant who is close by to your east.
A wandering merchant who is close by to your east.
A traveling adventurer who is not far off to your east.
A peasant commoner who is not far off to your east.
A small villager who is not far off to your east.
A wandering adventurer who is not far off to your east.
< 131h/139H 122v/122V Pos: standing >
A muscular villager leaves north.
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.
< 133h/139H 122v/122V Pos: standing >
A pudgy commoner enters from the east.
< 135h/139H 122v/122V Pos: standing >
You begin to focus your will...
< 136h/139H 122v/122V Pos: standing >
Casting: ballistic attack *
< 137h/139H 122v/122V Pos: standing >
A traveling merchant leaves east.
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage: 5 ]
< 138h/139H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A rather large leather backpack lies here.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
< 139h/139H 120v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A rather large leather backpack lies here.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.
< 139h/139H 120v/122V Pos: standing >
You sit down and relax.
< 139h/139H 120v/122V Pos: sitting >
You start meditating...
< 139h/139H 121v/122V Pos: sitting >
Autosaving...
< 139h/139H 122v/122V Pos: sitting >
< 139h/139H 122v/122V Pos: sitting >
You should level anytime now!
< 139h/139H 122v/122V Pos: sitting >
A peasant commoner enters from the south.
You are currently receiving 0% bonus experience on kills.
You have 5:37 left before this bonus runs out.
Bloodlust - Damage Bonus(vs mob only)
Current lust: 10%
You have 5:37 left.
< 139h/139H 122v/122V Pos: sitting >
Your mana reserves are now full.
< 139h/139H 122v/122V Pos: sitting >
You clamber to your feet.
< 139h/139H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A pudgy commoner wanders here looking for something to eat.
A wandering adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
< 139h/139H 120v/122V Pos: standing >
You dodge a bash from a pudgy commoner, who loses his balance and falls.
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: few scratches >
[Damage: 2 ] Your crush wounds a pudgy commoner.
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: few scratches >
You begin to focus your will...
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: few scratches >
Casting: ballistic attack *
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: few scratches >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
Your mental boulder smashes a pudgy commoner really hard.
[Damage: 11 ]
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: small wounds >
A wandering merchant enters from the east.
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: small wounds >
You begin to focus your will...
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: small wounds >
Casting: ballistic attack *
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: small wounds >
A wandering merchant enters from the north.
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: small wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage: 5 ]
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: small wounds >
You begin to focus your will...
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: small wounds >
A pudgy commoner rises to his feet.
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy sta EP: small wounds >
Casting: ballistic attack *
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy sta EP: small wounds >
A wandering adventurer leaves north.
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
Your mental boulder smashes a pudgy commoner really hard.
[Damage: 4 ]
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy sta EP: small wounds >
A village commoner leaves north.
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy sta EP: small wounds >
You miss a pudgy commoner.
You begin to focus your will...
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy sta EP: small wounds >
Casting: ballistic attack *
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy sta EP: small wounds >
A pudgy commoner misses you.
A pudgy commoner's sweep catches you in the side and you almost stumble.
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: small wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage: 1 ]
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: small wounds >
You begin to focus your will...
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: small wounds >
Casting: ballistic attack *
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: small wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage: 2 ]
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: small wounds >
The night has begun.
A peasant commoner enters from the north.
You dodge a pudgy commoner's vicious attack.
You dodge a pudgy commoner's vicious attack.
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: small wounds >
You begin to focus your will...
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: small wounds >
A village commoner enters from the north.
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: small wounds >
Casting: ballistic attack *
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: small wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage: 8 ]
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
You begin to focus your will...
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
You dodge a pudgy commoner's vicious attack.
A pudgy commoner's kick hits you directly in the face.
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
Casting: ballistic attack *
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
Your mental boulder smashes a pudgy commoner really hard.
[Damage: 3 ]
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
You begin to focus your will...
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
Casting: ballistic attack *
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
A pudgy commoner misses you.
You dodge a pudgy commoner's vicious attack.
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
Your mental boulder smashes a pudgy commoner really hard.
[Damage: 4 ]
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
You begin to focus your will...
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
Casting: ballistic attack *
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage: 4 ]
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
A pudgy commoner misses you.
You begin to focus your will...
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
Casting: ballistic attack *
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
Your mental boulder smashes a pudgy commoner really hard.
[Damage: 8 ]
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
You begin to focus your will...
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
Casting: ballistic attack *
A pudgy commoner misses you.
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: few wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage: 9 ] [Damage: 2 ] Your crush wounds a pudgy commoner.
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: nasty wounds >
A muscular villager enters from the north.
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: nasty wounds >
You begin to focus your will...
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: nasty wounds >
Casting: ballistic attack *
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: nasty wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage: 2 ]
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP: nasty wounds >
You dodge a pudgy commoner's vicious attack.
A pudgy commoner's kick hits you in your side.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
A peasant commoner leaves north.
You begin to focus your will...
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
A wandering merchant leaves north.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
Casting: ballistic attack *
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage: 1 ]
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
You begin to focus your will...
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
A pudgy commoner misses you.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
A muscular villager leaves north.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
Casting: ballistic attack *
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
Your mental boulder smashes a pudgy commoner really hard.
[Damage: 4 ]
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
A pudgy commoner dodges your futile attack.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
You begin to focus your will...
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
Casting: ballistic attack *
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
A wandering merchant enters from the north.
You dodge a pudgy commoner's vicious attack.
You dodge a bash from a pudgy commoner, who loses his balance and falls.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP: nasty wounds >
A wandering merchant leaves north.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP: nasty wounds >
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage: 2 ]
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP: nasty wounds >
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A pudgy commoner crouches here, fighting YOU!
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP: nasty wounds >
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A pudgy commoner crouches here, fighting YOU!
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP: nasty wounds >
A wandering merchant enters from the east.
[Damage: 3 ] Your decent crush strikes a pudgy commoner.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP: nasty wounds >
A traveling merchant enters from the east.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP: nasty wounds >
A wandering adventurer enters from the north.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP: nasty wounds >
You score a CRITICAL HIT!!!!!
[Damage: 6 ] Your impressive crush strikes a pudgy commoner hard.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP: nasty wounds >
A pudgy commoner rises to his feet.
You dodge a pudgy commoner's vicious attack.
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A wandering adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A pudgy commoner stands here, fighting YOU!
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
You begin to focus your will...
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
Casting: ego blast *
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: nasty wounds >
Your mental manipulations become a reality...
You mentally blast a pudgy commoner's ego.
[Damage: 4 ]
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: pretty hurt >
A pudgy commoner dodges your futile attack.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: pretty hurt >
A wandering merchant enters from the east.
A Grey Elf starts casting an offensive spell.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: pretty hurt >
You begin to focus your will...
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: pretty hurt >
You dodge a pudgy commoner's vicious attack.
You dodge a pudgy commoner's vicious attack.
You duck under a pudgy commoner's lame kick.
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: pretty hurt >
A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Grey Elf points at you.
Your soul is engulfed by unbearable pain as a Grey Elf finishes incanting his spell.
YIKES! Another hit like that, and you've had it!!
< 32h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:pretty hurt E: pudgy sta EP: pretty hurt >
A wandering merchant leaves north.
< 32h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:pretty hurt E: pudgy sta EP: pretty hurt >
Casting: ego blast *
< 32h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:pretty hurt E: pudgy sta EP: pretty hurt >
A Grey Elf starts casting an offensive spell.
< 32h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:pretty hurt E: pudgy sta EP: pretty hurt >
Your mental manipulations become a reality...
You mentally blast a pudgy commoner's ego.
[Damage: 6 ]
< 32h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:pretty hurt E: pudgy sta EP: pretty hurt >
A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Grey Elf points at you.
Your soul is engulfed by unbearable pain as a Grey Elf finishes incanting his spell.