The death of [20 Psionicist] Vezz (Githyanki)

in a Well Traveled Path

from the perspective of [20 Psionicist] Vezz (Githyanki)

<worn about body>    an illithidskin cloak
<worn about waist>   an illithidskin belt
<worn on arms>       some hardened bone sleeves
<held as shield>     a superior cured leather tower shield
<primary weapon>     a stout oaken cudgel


< 123h/139H 122v/122V Pos: standing >

		Character attributes for Vezz

Level: 20   Race: Githyanki   Class: Psionicist 
Age: 25 yrs / 1 mths  Height: 56 inches Weight: 185 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  96 ( 96)    Pow: 130 (100)
Dex:  92 ( 92)    Int: 108 ( 90)   
Agi: 100 (100)    Wis:  75 ( 83)
Con: 100 (100)    Cha:  69 ( 92)   Luk:  92 ( 92)
Equipped Items:   5     Carried weight:    9

Armor Points: -204  Reduces melee damage taken by 20.4% 
Melee Critical Percentage(int): 9%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 7% 
HP Vamp Cap Percentage(pow): 144% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: average	Damroll: fairly good
Alignment: extremely evil

Saving Throws: PAR[slightly below average]  FEA[slightly below average]
               BRE[slightly below average]  SPE[average]

Load carried: No Sweat

< 124h/139H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A rusty copper leister lies here on the ground.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.

< 126h/139H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A rusty copper leister lies here on the ground.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A wandering merchant wanders here looking to buy some wares.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.

< 127h/139H 122v/122V Pos: standing >
A peasant commoner leaves north.

< 128h/139H 122v/122V Pos: standing >
A traveling merchant enters from the north.

< 129h/139H 122v/122V Pos: standing >
A wandering merchant leaves east.

< 129h/139H 122v/122V Pos: standing >
You begin to focus your will...

< 130h/139H 122v/122V Pos: standing >
A wandering merchant leaves east.

< 130h/139H 122v/122V Pos: standing >
Casting: ballistic attack *

< 131h/139H 122v/122V Pos: standing >
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
Your mental boulder smashes a village commoner really hard.
[Damage: 11 ] You dodge a village commoner's vicious attack.
A village commoner's kick crashes into your chest.

< 128h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  small wounds >
 A wandering merchant enters from the east.

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  small wounds >
 You begin to focus your will...

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  small wounds >
 Casting: ego blast *

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  small wounds >
 Your mental manipulations become a reality...
You mentally blast a village commoner's ego.
[Damage:  9 ] 
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  small wounds >
 You begin to focus your will...

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  small wounds >
 A village commoner misses you.
A village commoner misses you.

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  small wounds >
 Casting: ballistic attack *

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  small wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
Your mental boulder smashes a village commoner really hard.
[Damage:  7 ] 
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  few wounds >
 A village commoner dodges your futile attack.

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  few wounds >
 You begin to focus your will...

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  few wounds >
 Casting: ballistic attack *

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  few wounds >
 A village commoner misses you.
You duck under a village commoner's lame kick.

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  few wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage:  8 ] 
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  few wounds >
 You begin to focus your will...

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  few wounds >
 Casting: ballistic attack *

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  few wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
Your mental boulder smashes a village commoner really hard.
[Damage: 13 ] 
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  few wounds >
 You dodge a village commoner's vicious attack.

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  few wounds >
 You begin to focus your will...

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  few wounds >
 A wandering merchant leaves north.
Casting: ballistic attack *

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  few wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
Your mental boulder smashes a village commoner really hard.
[Damage: 16 ] 
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  nasty wounds >
 A village commoner dodges your futile attack.

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  nasty wounds >
 You begin to focus your will...

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  nasty wounds >
 A village commoner misses you.
You dodge a village commoner's vicious attack.
You duck under a village commoner's lame kick.

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  nasty wounds >
 Casting: ballistic attack *

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  nasty wounds >
 The sun vanishes behind the southern horizon.
Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage:  5 ] 
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  nasty wounds >
 You begin to focus your will...

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  nasty wounds >
 Casting: ballistic attack *

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  nasty wounds >
 You dodge a village commoner's vicious attack.

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  nasty wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage:  9 ] 
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
 You begin to focus your will...

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
 Casting: ballistic attack *

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage:  6 ] 
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
 You dodge a village commoner's vicious attack.
You duck under a village commoner's lame kick.

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
 [Damage:  2 ] Your decent crush strikes a village commoner.
You begin to focus your will...

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
 A village commoner enters from the east.

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
 Casting: ballistic attack *

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP: pretty hurt >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage:  5 ] 
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  awful >
 You begin to focus your will...

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  awful >
 A village commoner misses you.

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  awful >
 Casting: ballistic attack *

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  awful >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
Your mental boulder smashes a village commoner really hard.
[Damage:  8 ] 
< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  awful >
 A peasant commoner enters from the north.
You begin to focus your will...

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  awful >
 Casting: ballistic attack *

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  awful >
 A wandering adventurer enters from the north.

< 129h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: citizen sta EP:  awful >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage:  3 ] A village commoner misses you.
A village commoner's kick hits you in your side.

< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP:  awful >
 You begin to focus your will...

< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP:  awful >
 Casting: ballistic attack *

< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP:  awful >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage:  3 ] A village commoner is stunned!

< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP:  awful >
 You begin to focus your will...

< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP:  awful >
 You dodge a village commoner's vicious attack.

< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP:  awful >
 Casting: ballistic attack *

< 124h/139H 122v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: citizen sta EP:  awful >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
[Damage:  3 ] A village commoner is incapacitated and will slowly die, if not aided.
A village commoner slumps to the ground.
[Damage:  4 ] Your crush grievously wounds a village commoner.
A village commoner is mortally wounded, and will die soon, if not aided.

< 124h/139H 122v/122V Pos: standing >
<You begin to focus your will...

< 124h/139H 122v/122V Pos: standing >
<A traveling merchant enters from the east.
Casting: ballistic attack *

< 124h/139H 122v/122V Pos: standing >
<A traveling merchant leaves east.

< 124h/139H 122v/122V Pos: standing >
<Your mental manipulations become a reality...
You chuckle as a stone strikes a village commoner.
Your mental boulder smashes a village commoner really hard.
[Damage:  4 ] A village commoner is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A village commoner's death cry reverberates in your head as he falls to the ground.

< 124h/139H 122v/122V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 124h/139H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.
A muscular villager wanders here looking to start a fight.

< 126h/139H 122v/122V Pos: standing >
Better get inside - this is too cold for man or -most- beasts.

< 127h/139H 122v/122V Pos: standing >
It appears to be the corpse of a village commoner.
a small pile of coins

< 127h/139H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.
A muscular villager wanders here looking to start a fight.

< 130h/139H 122v/122V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by to your north.
A traveling merchant who is close by to your east.
A traveling merchant who is close by to your east.
A wandering merchant who is close by to your east.
A traveling adventurer who is not far off to your east.
A peasant commoner who is not far off to your east.
A small villager who is not far off to your east.
A wandering adventurer who is not far off to your east.

< 131h/139H 122v/122V Pos: standing >
A muscular villager leaves north.
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.

< 133h/139H 122v/122V Pos: standing >
A pudgy commoner enters from the east.

< 135h/139H 122v/122V Pos: standing >
You begin to focus your will...

< 136h/139H 122v/122V Pos: standing >
Casting: ballistic attack *

< 137h/139H 122v/122V Pos: standing >
A traveling merchant leaves east.
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage:  5 ] 
< 138h/139H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A rather large leather backpack lies here.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.

< 139h/139H 120v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A rather large leather backpack lies here.
A muscular villager wanders here looking to start a fight.
A wandering merchant wanders here looking to buy some wares.

< 139h/139H 120v/122V Pos: standing >
You sit down and relax.

< 139h/139H 120v/122V Pos: sitting >
You start meditating...

< 139h/139H 121v/122V Pos: sitting >
Autosaving...

< 139h/139H 122v/122V Pos: sitting >

< 139h/139H 122v/122V Pos: sitting >
You should level anytime now!

< 139h/139H 122v/122V Pos: sitting >
A peasant commoner enters from the south.
You are currently receiving 0% bonus experience on kills.
You have 5:37 left before this bonus runs out.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 10%
You have 5:37 left.

< 139h/139H 122v/122V Pos: sitting >
Your mana reserves are now full.

< 139h/139H 122v/122V Pos: sitting >
You clamber to your feet.

< 139h/139H 122v/122V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A pudgy commoner wanders here looking for something to eat.
A wandering adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.

< 139h/139H 120v/122V Pos: standing >
You dodge a bash from a pudgy commoner, who loses his balance and falls.

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: few scratches >
 [Damage:  2 ] Your crush wounds a pudgy commoner.

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: few scratches >
 You begin to focus your will...

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: few scratches >
 Casting: ballistic attack *

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP: few scratches >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
Your mental boulder smashes a pudgy commoner really hard.
[Damage: 11 ] 
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP:  small wounds >
 A wandering merchant enters from the east.

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP:  small wounds >
 You begin to focus your will...

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP:  small wounds >
 Casting: ballistic attack *

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP:  small wounds >
 A wandering merchant enters from the north.

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP:  small wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage:  5 ] 
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP:  small wounds >
 You begin to focus your will...

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy kne EP:  small wounds >
 A pudgy commoner rises to his feet.

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy sta EP:  small wounds >
 Casting: ballistic attack *

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy sta EP:  small wounds >
 A wandering adventurer leaves north.
Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
Your mental boulder smashes a pudgy commoner really hard.
[Damage:  4 ] 
< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy sta EP:  small wounds >
 A village commoner leaves north.

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy sta EP:  small wounds >
 You miss a pudgy commoner.
You begin to focus your will...

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy sta EP:  small wounds >
 Casting: ballistic attack *

< 139h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:excellent E: pudgy sta EP:  small wounds >
 A pudgy commoner misses you.
A pudgy commoner's sweep catches you in the side and you almost stumble.

< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage:  1 ] 
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 You begin to focus your will...

< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 Casting: ballistic attack *

< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage:  2 ] 
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 The night has begun.
A peasant commoner enters from the north.
You dodge a pudgy commoner's vicious attack.
You dodge a pudgy commoner's vicious attack.

< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 You begin to focus your will...

< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 A village commoner enters from the north.

< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 Casting: ballistic attack *

< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  small wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage:  8 ] 
< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 You begin to focus your will...

< 135h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 You dodge a pudgy commoner's vicious attack.
A pudgy commoner's kick hits you directly in the face.

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Casting: ballistic attack *

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
Your mental boulder smashes a pudgy commoner really hard.
[Damage:  3 ] 
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 You begin to focus your will...

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Casting: ballistic attack *

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 A pudgy commoner misses you.
You dodge a pudgy commoner's vicious attack.

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
Your mental boulder smashes a pudgy commoner really hard.
[Damage:  4 ] 
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 You begin to focus your will...

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Casting: ballistic attack *

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage:  4 ] 
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 A pudgy commoner misses you.
You begin to focus your will...

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Casting: ballistic attack *

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
Your mental boulder smashes a pudgy commoner really hard.
[Damage:  8 ] 
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 You begin to focus your will...

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Casting: ballistic attack *
A pudgy commoner misses you.

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  few wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage:  9 ] [Damage:  2 ] Your crush wounds a pudgy commoner.

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  nasty wounds >
 A muscular villager enters from the north.

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  nasty wounds >
 You begin to focus your will...

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  nasty wounds >
 Casting: ballistic attack *

< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  nasty wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage:  2 ] 
< 130h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:few scratches E: pudgy sta EP:  nasty wounds >
 You dodge a pudgy commoner's vicious attack.
A pudgy commoner's kick hits you in your side.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 A peasant commoner leaves north.
You begin to focus your will...

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 A wandering merchant leaves north.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 Casting: ballistic attack *

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage:  1 ] 
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 You begin to focus your will...

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 A pudgy commoner misses you.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 A muscular villager leaves north.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 Casting: ballistic attack *

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
Your mental boulder smashes a pudgy commoner really hard.
[Damage:  4 ] 
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 A pudgy commoner dodges your futile attack.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 You begin to focus your will...

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 Casting: ballistic attack *

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 A wandering merchant enters from the north.
You dodge a pudgy commoner's vicious attack.
You dodge a bash from a pudgy commoner, who loses his balance and falls.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP:  nasty wounds >
 A wandering merchant leaves north.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP:  nasty wounds >
 Your mental manipulations become a reality...
You chuckle as a stone strikes a pudgy commoner.
[Damage:  2 ] 
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP:  nasty wounds >
 a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A pudgy commoner crouches here, fighting YOU!

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP:  nasty wounds >
 a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A pudgy commoner crouches here, fighting YOU!

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP:  nasty wounds >
 A wandering merchant enters from the east.
[Damage:  3 ] Your decent crush strikes a pudgy commoner.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP:  nasty wounds >
 A traveling merchant enters from the east.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP:  nasty wounds >
 A wandering adventurer enters from the north.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
[Damage:  6 ] Your impressive crush strikes a pudgy commoner hard.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy kne EP:  nasty wounds >
 A pudgy commoner rises to his feet.
You dodge a pudgy commoner's vicious attack.
a Well Traveled Path
Obvious exits: -N -E
Fresh blood covers everything in the area.
The corpse of a village commoner is lying here.
A rusty copper leister lies here on the ground.
A wandering adventurer roams here looking for some excitement.
A traveling merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A wandering merchant wanders here looking to buy some wares.
A village commoner wanders here in search of something to do.
A pudgy commoner stands here, fighting YOU!

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 You begin to focus your will...

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 Casting: ego blast *

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP:  nasty wounds >
 Your mental manipulations become a reality...
You mentally blast a pudgy commoner's ego.
[Damage:  4 ] 
< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: pretty hurt >
 A pudgy commoner dodges your futile attack.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: pretty hurt >
 A wandering merchant enters from the east.
A Grey Elf starts casting an offensive spell.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: pretty hurt >
 You begin to focus your will...

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: pretty hurt >
 You dodge a pudgy commoner's vicious attack.
You dodge a pudgy commoner's vicious attack.
You duck under a pudgy commoner's lame kick.

< 123h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC: small wounds E: pudgy sta EP: pretty hurt >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Grey Elf points at you.
Your soul is engulfed by unbearable pain as a Grey Elf finishes incanting his spell.
YIKES!  Another hit like that, and you've had it!!

< 32h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:pretty hurt E: pudgy sta EP: pretty hurt >
 A wandering merchant leaves north.

< 32h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:pretty hurt E: pudgy sta EP: pretty hurt >
 Casting: ego blast *

< 32h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:pretty hurt E: pudgy sta EP: pretty hurt >
 A Grey Elf starts casting an offensive spell.

< 32h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:pretty hurt E: pudgy sta EP: pretty hurt >
 Your mental manipulations become a reality...
You mentally blast a pudgy commoner's ego.
[Damage:  6 ] 
< 32h/139H 120v/122V Pos: standing >
< T: Vezz TP: sta TC:pretty hurt E: pudgy sta EP: pretty hurt >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'ofzahzf gajr eughjfbaiqz'
A Grey Elf points at you.
Your soul is engulfed by unbearable pain as a Grey Elf finishes incanting his spell.