<worn on head> a durethium helm [superior]
<worn on eyes> the eyes of undead fire [poor] (magic) (glowing)
<worn in ear> a steel hoop earring [poor]
<worn on face> a spiked copper veil
<worn around neck> a hangman's noose [poor] [86%]
<worn around neck> an emerald pendant of the ice drake (magic)
<worn on body> a suit of durethium chainmail [superior]
<worn about body> a moss-covered cloak [superior] (glowing) [88%]
<worn on back> a large leather backpack
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a long flowing sash of woven spidersilk
<worn on belt buckle>a hand-carved yo-yo [84%]
<attached to belt> a rugged adventurers satchel (magic)
<worn around wrist> a bracelet of dracolich hide of precision (magic) (humming)
<worn around wrist> some ivory bracers (glowing)
<worn on hands> some razor-knuckled blood crystal gloves (magic)
<worn on finger> a ring of souls (magic) (glowing)
<primary weapon> a sharpened icicle [superior] (magic)
<secondary weapon> a dagger of carved obsidian [superior] (magic)
<worn on legs> some heavily-spiked blood crystal leg plates (magic)
<worn on feet> some spurred blood crystal boots (magic)
< 828h/828H 153v/171V Pos: standing >
You quickly scan the area.
A myrabolan commoner who is close by to your north.
A myrabolan gate guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
A myrabolan gate guard who is close by to your north.
A wandering half-elf who is not far off to your north.
A playful squirrel who is a brief walk away to your north.
Balance who is a brief walk away to your north.
The dock master who is rather far off to your north.
A wandering half-elf who is close by to your west.
A playful squirrel who is not far off to your west.
A wandering half-elf who is not far off to your west.
A small doe who is a brief walk away to your west.
A first class hunter guard who is a brief walk away to your west.
< 828h/828H 154v/171V Pos: standing >
The Gates of the Myrabolan Docks
Obvious exits: -N -S
A common resident of the city travels down the road.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
< 828h/828H 156v/171V Pos: standing >
Before the Pier
Obvious exits: -N -E# -S
A young Half-Elf wanders the road here.
< 828h/828H 155v/171V Pos: standing >
The Pier
Obvious exits: -N -S
A playful squirrel hops down the road here.
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
< 828h/828H 155v/171V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer Koda floats here.
The Galleon Mbombo Di Bumbaclaat floats here.
The Sloop Sneakystriker floats here.
The Carrack Dred Teakwood Robrts floats here.
The Yacht The Teakwood Conan floats here.
The Sloop THE DUMP TRUCK floats here.
The Sloop Chitter floats here.
The Clipper HMS Drop Bear floats here.
The Ketch SuperFly floats here.
The Ketch Princess Jessica floats here.
The dock master of Myrabolus stands here gazing out at sea.
< 828h/828H 154v/171V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer Koda floats here.
The Galleon Mbombo Di Bumbaclaat floats here.
The Sloop Sneakystriker floats here.
The Carrack Dred Teakwood Robrts floats here.
The Yacht The Teakwood Conan floats here.
The Sloop THE DUMP TRUCK floats here.
The Sloop Chitter floats here.
The Clipper HMS Drop Bear floats here.
The Ketch SuperFly floats here.
The Ketch Princess Jessica floats here.
The dock master of Myrabolus stands here gazing out at sea.
< 828h/828H 156v/171V Pos: standing >
The Pier
Obvious exits: -N -S
A playful squirrel hops down the road here.
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
< 828h/828H 158v/171V Pos: standing >
Before the Pier
Obvious exits: -N -E# -S
A young Half-Elf wanders the road here.
< 828h/828H 158v/171V Pos: standing >
The Gates of the Myrabolan Docks
Obvious exits: -N -S
A common resident of the city travels down the road.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
< 828h/828H 157v/171V Pos: standing >
Before the Pier
Obvious exits: -N -E# -S
A young Half-Elf wanders the road here.
< 828h/828H 157v/171V Pos: standing >
The Pier
Obvious exits: -N -S
A playful squirrel hops down the road here.
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
< 828h/828H 157v/171V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer Koda floats here.
The Galleon Mbombo Di Bumbaclaat floats here.
The Sloop Sneakystriker floats here.
The Carrack Dred Teakwood Robrts floats here.
The Yacht The Teakwood Conan floats here.
The Sloop THE DUMP TRUCK floats here.
The Sloop Chitter floats here.
The Clipper HMS Drop Bear floats here.
The Ketch SuperFly floats here.
The Ketch Princess Jessica floats here.
The dock master of Myrabolus stands here gazing out at sea.
< 828h/828H 156v/171V Pos: standing >
You board the Destroyer Koda.
Aboard the Destroyer Koda
Obvious exits: -N -E -W
< 828h/828H 158v/171V Pos: standing >
You quickly scan the area.
A Halfling who is not far off to your north.
< 828h/828H 159v/171V Pos: standing >
< 828h/828H 159v/171V Pos: standing >
A Halfling enters from the north.
< 828h/828H 163v/171V Pos: standing >
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 29 ] A Halfling makes a strange sound as you place a sharpened icicle [superior] in his back.
You ignite into black flames as you hit a Halfling!
With a swift tug you wrench the weapon free, ramming it into a Halfling's spine!.
[Damage: 47 ] A Halfling makes a strange sound as you place a sharpened icicle [superior] in his back.
You ignite into black flames as you hit a Halfling!
[Damage: 36 ] A Halfling makes a strange sound as you place a dagger of carved obsidian [superior] in his back.
You ignite into black flames as you hit a Halfling!
< 818h/828H 165v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
A Halfling looks at you.
< 818h/828H 165v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
A Halfling snaps into visibility.
You snap into visibility.
A Halfling's weak punch grazes you.
A Halfling misses you.
A Halfling misses you.
< 817h/828H 165v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
You have no idea how to even begin.
< 817h/828H 165v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Halfling sta EP: small wounds >
A Halfling settles to his knees.
< 817h/828H 165v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Halfling kne EP: small wounds >
You attempt to flee...
Aboard the Destroyer Koda
Obvious exits: -W
You flee eastward!
< 817h/828H 154v/171V Pos: standing >
Aboard the Destroyer Koda
Obvious exits: -N -E -W
*A Halfling (small) Mutinous Legions crouches in mid-air here.
< 817h/828H 153v/171V Pos: standing >
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 28 ] A Halfling makes a strange sound as you place a sharpened icicle [superior] in his back.
You ignite into black flames as you hit a Halfling!
[Damage: 10 ] Your pierce wounds a Halfling.
You ignite into black flames as you hit a Halfling!
< 812h/828H 153v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Halfling kne EP: small wounds >
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 9 ] Your impressive pierce wounds a Halfling.
You ignite into black flames as you hit a Halfling!
A Halfling blocks your futile lunge at him.
[Damage: 10 ] Your pierce wounds a Halfling.
You ignite into black flames as you hit a Halfling!
A Halfling rises to his feet.
< 805h/828H 153v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 805h/828H 153v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
You have no idea how to even begin.
< 805h/828H 153v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 805h/828H 153v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
You attempt to flee...
Aboard the Destroyer Koda
Obvious exits: -N -S
You flee northward!
< 805h/828H 140v/171V Pos: standing >
Aboard the Destroyer Koda
Obvious exits: -N -E -W
*A Halfling (small) Mutinous Legions stands in mid-air here. (Casting)
< 805h/828H 139v/171V Pos: standing >
A Halfling snaps into visibility.
You snap into visibility.
[Damage: 8 ] Your impressive pierce wounds a Halfling.
You ignite into black flames as you hit a Halfling!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 8 ] A Halfling makes a strange sound as you place a dagger of carved obsidian [superior] in his back.
You ignite into black flames as you hit a Halfling!
< 801h/828H 139v/171V Pos: standing >
< T: Spyne TP: sta TC:few scratches E: A Halfling sta EP: few wounds >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
You have been blinded!
Someone unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 676h/828H 139v/171V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: few wounds >
You have no idea how to even begin.
< 676h/828H 139v/171V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 676h/828H 139v/171V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: few wounds >
You have no idea how to even begin.
< 676h/828H 139v/171V Pos: standing >
< T: someone TP: sta TC: small wounds E: someone sta EP: few wounds >
You attempt to flee...
You can't see a damn thing, you're blinded!
You flee westward!
< 676h/828H 125v/171V Pos: standing >
You can't see a damn thing, you're blinded!
< 676h/828H 124v/171V Pos: standing >
Backstab who?
< 676h/828H 124v/171V Pos: standing >
You have no idea how to even begin.
< 676h/828H 124v/171V Pos: standing >
You attempt to hide yourself.
< 676h/828H 124v/171V Pos: standing >
Someone completes his spell...
Someone utters the words 'iahjcandusg hajqp'
Someone gently touches someone's body, and his wounds begin to heal!
< 680h/828H 128v/171V Pos: standing >
Someone completes his spell...
Someone utters the words 'yazfuz yao'
You are briefly revealed, but disappear again.
< 692h/828H 141v/171V Pos: standing >
Your disguise falls apart!
< 696h/828H 145v/171V Pos: standing >
You can't see a damned thing, you're blind!
< 698h/828H 146v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 698h/828H 147v/171V Pos: standing >
It is hard to disembark when you cannot see anything... but you keep trying!
Sorry, but you cannot do that here!
< 698h/828H 147v/171V Pos: standing >
Score information for Spyne
Level: 38 Race: Duergar Class: Rogue / Assassin Sex: Male
Hit points: 699(828) Moves: 148(171)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Coins in bank: 1303 platinum 0 gold 0 silver 0 copper
Playing time: 1 days / 18 hours/ 33 minutes
Received data: 0.2999 MB this session.
Send data: 0.0152 MB this session.
Compression ratio: 90%
Title: Dakhira
Status: Standing.
Epic points(total): 136(136)
Epic Bonus: Epic Points Bonus (0.00%)
Frags: +0.25 Deaths: 7
Detecting: Invisible Evil Good Magic Life
Protected from: Evil Good Gas
Enchantments: Ultravision Farsee Fly Aware Invisibility
Herbs: Medicus
Bartender Quests Remaining: 8.
Combat Pulse: 17 Spell Pulse: 0.95
Leaderboard Points: 407
Afflicted with: Blindness
Active Spells:
--------------
blindness (less than a minute remaining)
vitality (9 minutes)
stone skin (3 minutes)
detect invisibility (54 minutes)
< 699h/828H 148v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 699h/828H 148v/171V Pos: standing >
You can't see a damn thing, you're blinded!
< 700h/828H 148v/171V Pos: standing >
The earth trembles and shivers!
< 701h/828H 149v/171V Pos: standing >
Pardon?
< 701h/828H 149v/171V Pos: standing >
You feel a cloak of blindness dissolve.
< 702h/828H 150v/171V Pos: standing >
You disembark this ship.
The Pier
Obvious exits: -N -S
The Destroyer Koda floats here.
The Galleon Mbombo Di Bumbaclaat floats here.
The Sloop Sneakystriker floats here.
The Carrack Dred Teakwood Robrts floats here.
The Yacht The Teakwood Conan floats here.
The Sloop THE DUMP TRUCK floats here.
The Sloop Chitter floats here.
The Clipper HMS Drop Bear floats here.
The Ketch SuperFly floats here.
The Ketch Princess Jessica floats here.
The dock master of Myrabolus stands here gazing out at sea.
< 704h/828H 152v/171V Pos: standing >
The Pier
Obvious exits: -N -S
A playful squirrel hops down the road here.
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
< 706h/828H 153v/171V Pos: standing >
The Pier
Obvious exits: -N -S
The Destroyer Koda floats here.
The Galleon Mbombo Di Bumbaclaat floats here.
The Sloop Sneakystriker floats here.
The Carrack Dred Teakwood Robrts floats here.
The Yacht The Teakwood Conan floats here.
The Sloop THE DUMP TRUCK floats here.
The Sloop Chitter floats here.
The Clipper HMS Drop Bear floats here.
The Ketch SuperFly floats here.
The Ketch Princess Jessica floats here.
The dock master of Myrabolus stands here gazing out at sea.
< 707h/828H 153v/171V Pos: standing >
You board the Destroyer Koda.
Aboard the Destroyer Koda
Obvious exits: -N -E -W
< 710h/828H 156v/171V Pos: standing >
Backstab who?
< 710h/828H 156v/171V Pos: standing >
You have no idea how to even begin.
< 711h/828H 157v/171V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your east.
< 711h/828H 157v/171V Pos: standing >
Aboard the Destroyer Koda
Obvious exits: -W
A Halfling (small) Mutinous Legions stands in mid-air here.
< 711h/828H 157v/171V Pos: standing >
You snap into visibility.
[Damage: 29 ] A Halfling makes a strange sound as you place a sharpened icicle [superior] in his back.
You ignite into black flames as you hit a Halfling!
[Damage: 33 ] A Halfling makes a strange sound as you place a dagger of carved obsidian [superior] in his back.
You ignite into black flames as you hit a Halfling!
< 706h/828H 157v/171V Pos: standing >
< T: Spyne TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
A Halfling misses you.
You dodge a Halfling's vicious attack.
A Halfling snaps into visibility.
You snap into visibility.
< 706h/828H 158v/171V Pos: standing >
< T: Spyne TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 706h/828H 158v/171V Pos: standing >
< T: Spyne TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
You have no idea how to even begin.
< 706h/828H 158v/171V Pos: standing >
< T: Spyne TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
< 706h/828H 158v/171V Pos: standing >
< T: Spyne TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 706h/828H 158v/171V Pos: standing >
< T: Spyne TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
You attempt to flee...
Aboard the Destroyer Koda
Obvious exits: -N -E -W
You flee westward!
< 706h/828H 143v/171V Pos: standing >
Aboard the Destroyer Koda
Obvious exits: -W
A Halfling (small) Mutinous Legions stands in mid-air here.
< 706h/828H 142v/171V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 7 ] A Halfling makes a strange sound as you place a sharpened icicle [superior] in his back.
You ignite into black flames as you hit a Halfling!
With a swift tug you wrench the weapon free, ramming it into a Halfling's spine!.
[Damage: 6 ] A Halfling makes a strange sound as you place a sharpened icicle [superior] in his back.
You ignite into black flames as you hit a Halfling!
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 9 ] A Halfling makes a strange sound as you place a dagger of carved obsidian [superior] in his back.
You ignite into black flames as you hit a Halfling!
With a swift tug you wrench the weapon free, ramming it into a Halfling's spine!.
[Damage: 7 ] A Halfling makes a strange sound as you place a dagger of carved obsidian [superior] in his back.
You ignite into black flames as you hit a Halfling!
< 702h/828H 142v/171V Pos: standing >
< T: Spyne TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 702h/828H 142v/171V Pos: standing >
< T: Spyne TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
You have no idea how to even begin.
< 702h/828H 142v/171V Pos: standing >
< T: Spyne TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
A Halfling completes his spell...
A Halfling utters the words 'diesilla barh'
You snap into visibility.
YOU'RE HIT! A lightning bolt from a Halfling starts your skin smoking.
Sorry, you aren't allowed to do that in combat.
< 659h/828H 142v/171V Pos: standing >
< T: Spyne TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
You have no idea how to even begin.
< 659h/828H 142v/171V Pos: standing >
< T: Spyne TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
A Halfling misses you.
A Halfling misses you.
A Halfling misses you.
A Halfling snaps into visibility.
You snap into visibility.
You attempt to flee...
Aboard the Destroyer Koda
Obvious exits: -N -E -W
You flee westward!
< 659h/828H 128v/171V Pos: standing >
Aboard the Destroyer Koda
Obvious exits: -W
*A Halfling (small) Mutinous Legions stands in mid-air here.
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 660h/828H 128v/171V Pos: standing >
You snap into visibility.
[Damage: 29 ] A Halfling makes a strange sound as you place a sharpened icicle [superior] in his back.
You ignite into black flames as you hit a Halfling!
[Damage: 36 ] A Halfling makes a strange sound as you place a dagger of carved obsidian [superior] in his back.
You ignite into black flames as you hit a Halfling!
< 655h/828H 128v/171V Pos: standing >
< T: Spyne TP: sta TC: small wounds E: A Halfling sta EP: few wounds >
A Halfling snaps into visibility.
A Halfling completes his spell...
A Halfling utters the words 'diesilla barh'
You snap into visibility.
YOU'RE HIT! A lightning bolt from a Halfling starts your skin smoking.
< 594h/828H 129v/171V Pos: standing >
< T: Spyne TP: sta TC: few wounds E: A Halfling sta EP: few wounds >
You have no idea how to even begin.
< 594h/828H 129v/171V Pos: standing >
< T: Spyne TP: sta TC: few wounds E: A Halfling sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
A Halfling starts casting a spell.
< 594h/828H 129v/171V Pos: standing >
< T: Spyne TP: sta TC: few wounds E: A Halfling sta EP: few wounds >
You have no idea how to even begin.
< 594h/828H 129v/171V Pos: standing >
< T: Spyne TP: sta TC: few wounds E: A Halfling sta EP: few wounds >
You attempt to flee...
Aboard the Destroyer Koda
Obvious exits: -N -E -W
You flee westward!
< 594h/828H 114v/171V Pos: standing >
Aboard the Destroyer Koda
Obvious exits: -W
*A Halfling (small) Mutinous Legions stands in mid-air here.
< 594h/828H 113v/171V Pos: standing >
You snap into visibility.
You miss a Halfling.
A Halfling snaps into visibility.
[Damage: 35 ] A Halfling makes a strange sound as you place a dagger of carved obsidian [superior] in his back.
You ignite into black flames as you hit a Halfling!
< 591h/828H 113v/171V Pos: standing >
< T: Spyne TP: sta TC: few wounds E: A Halfling sta EP: few wounds >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 591h/828H 113v/171V Pos: standing >
< T: Spyne TP: sta TC: few wounds E: A Halfling sta EP: few wounds >
A Halfling snaps into visibility.
A Halfling completes his spell...
A Halfling utters the words 'diesilla barh'
You snap into visibility.
YOU'RE HIT! A lightning bolt from a Halfling starts your skin smoking.
You have no idea how to even begin.
< 555h/828H 113v/171V Pos: standing >
< T: Spyne TP: sta TC: few wounds E: A Halfling sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 555h/828H 113v/171V Pos: standing >
< T: Spyne TP: sta TC: few wounds E: A Halfling sta EP: few wounds >
You have no idea how to even begin.
< 555h/828H 113v/171V Pos: standing >
< T: Spyne TP: sta TC: few wounds E: A Halfling sta EP: few wounds >
You attempt to flee...
Aboard the Destroyer Koda
Obvious exits: -N -E -W
You flee westward!
< 555h/828H 105v/171V Pos: standing >
Aboard the Destroyer Koda
Obvious exits: -W
*A Halfling (small) Mutinous Legions stands in mid-air here.
< 555h/828H 104v/171V Pos: standing >
You snap into visibility.
A Halfling snaps into visibility.
[Damage: 28 ] A Halfling makes a strange sound as you place a sharpened icicle [superior] in his back.
You ignite into black flames as you hit a Halfling!
[Damage: 35 ] A Halfling makes a strange sound as you place a dagger of carved obsidian [superior] in his back.
You ignite into black flames as you hit a Halfling!
< 550h/828H 104v/171V Pos: standing >
< T: Spyne TP: sta TC: few wounds E: A Halfling sta EP: nasty wounds >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 550h/828H 104v/171V Pos: standing >
< T: Spyne TP: sta TC: few wounds E: A Halfling sta EP: nasty wounds >
A Halfling completes his spell...
A Halfling utters the word 'gjifal'
You have been blinded!
You snap into visibility.
Someone unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
Your something is burned from the blast!
You have no idea how to even begin.
< 452h/828H 104v/171V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: nasty wounds >
Sorry, you aren't allowed to do that in combat.
< 452h/828H 104v/171V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: nasty wounds >
You have no idea how to even begin.
< 452h/828H 104v/171V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 452h/828H 104v/171V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: nasty wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 452h/828H 104v/171V Pos: standing >
< T: someone TP: sta TC: few wounds E: someone sta EP: nasty wounds >
Someone misses you.
Someone misses you.
You snap into visibility.
You attempt to flee...
You can't see a damn thing, you're blinded!
You flee westward!
< 452h/828H 96v/171V Pos: standing >
You can't see a damn thing, you're blinded!
< 452h/828H 95v/171V Pos: standing >
Backstab who?
< 452h/828H 95v/171V Pos: standing >
You have no idea how to even begin.
< 452h/828H 95v/171V Pos: standing >
You can't see a damned thing, you're blind!
< 453h/828H 96v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 455h/828H 98v/171V Pos: standing >
It is hard to disembark when you cannot see anything... but you keep trying!
Sorry, but you cannot do that here!
< 455h/828H 99v/171V Pos: standing >
Autosaving...
< 456h/828H 99v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 457h/828H 100v/171V Pos: standing >
Someone completes his spell...
Someone utters the words 'zabrahpunso wkadar'
You snap into visibility.
Someone causes the ground to reach up in a fist!
< 397h/828H 101v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 397h/828H 102v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 399h/828H 103v/171V Pos: standing >
You attempt to hide yourself.
< 400h/828H 105v/171V Pos: standing >
Someone completes his spell...
Someone utters the words 'zabrahpunso wkadar'
Someone causes the ground to reach up in a fist!
< 347h/828H 107v/171V Pos: standing >
Someone completes his spell...
Someone utters the words 'zabrahpunso wkadar'
Someone causes the ground to reach up in a fist!
< 292h/828H 112v/171V Pos: standing >
Tiny explosions wrack your body with pain!
OUCH! That really did HURT!
< 154h/828H 115v/171V Pos: standing >
You feel a cloak of blindness dissolve.
A Halfling snaps into visibility.
< 156h/828H 117v/171V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
You snap into visibility.
A Halfling causes the ground to reach up in a fist!
You wish that your wounds would stop BLEEDING so much!
Your set of jagged blood crystal arm plates was damaged from the massive blow!
< 98h/828H 117v/171V Pos: standing >
Tiny explosions wrack your body with pain!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 12h/828H 120v/171V Pos: standing >
A Halfling starts casting an offensive spell.
A Halfling snaps into visibility.
< 12h/828H 120v/171V Pos: standing >
A Halfling snaps into visibility.
< 14h/828H 122v/171V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'zabrahpunso wkadar'
A Halfling causes the ground to reach up in a fist!
Your set of jagged blood crystal arm plates was completely destroyed by the massive blow!
Your ring of the weretor of endurance was completely destroyed by the massive blow!
Your glowing crystalline earring [superior] was completely destroyed by the massive blow!
Your tarnished stone badge was completely destroyed by the massive blow!