The death of [41 Zealot] Clo Dakhira (Duergar)

in The Inn of the Bar of the Evil Dead

from the perspective of [41 Zealot] Clo Dakhira (Duergar)

<worn on eyes>       a flaming visor (illuminating)
<worn in ear>        a shimmering shark tooth earring
<worn in ear>        a delicate nipple ring (glowing)
<worn on face>       a mask of heavens
<worn around neck>   the cloak of the ageless spirit of the wind (glowing)
<worn around neck>   a dangling spider necklace (humming)
<worn on body>       a suit of steel platemail
<worn about body>    the cloak of multi-colored beads (glowing)
<worn about waist>   a belt bearing the symbol of Baphomet [superior]
<worn on belt buckle>a blue moon charm (glowing)
<worn on arms>       some dyed demon-skin sleeves
<held as shield>     a heavy steel tower shield
<worn around wrist>  a polished steel bracelet [poor]
<worn around wrist>  a polished steel bracelet
<worn on hands>      a harpy claw
<worn on finger>     a ring of sand blasting
<primary weapon>     a heavenly mace (glowing)
<worn on legs>       a pair of celestial leg plates

The Inn of the Bar of the Evil Dead
Obvious exits: -D
[2] A small round shield has been dropped here.
[2] A steel dagger about a foot in length lies here.

< 789h/789H 111v/111V Pos: standing >
A shadowbeast enters from below.
Hint: Always use magical weapons and missiles against high level demons, devils, dragons, angels and golems. If you are a monk use magic gauntlets.
Your Terminal mode is now: MSP .

< 789h/789H 111v/111V Pos: standing >

< 789h/789H 111v/111V Pos: standing >
Owner               Artifact

Bisil               the holy flamberge of the efreeti
Kaene               a gladius called 'Backstabber'

       ------Summary------
         Goodies:      2
         Evils:        0
         Total:        2

< 789h/789H 111v/111V Pos: standing >
Owner               Unique

Nomaly              a wispy astral-twined mindstone ring
Kiria               the mace of the earth
Tiu                 an obsidian buckle named "Rage"
Lae                 the crown of Aramus
Eikel               the totem of Mox
Truk                the unholy avenger named 'Bloodlust'
Kenon               a blood red sword named 'Death Rider'
Fez                 a swirling staff of air conjuration
Teru                the dark heart of Dreggan Wood
Juq                 the eyes of the mindflayer
Truk                some platemail of colorless salamander scales
Laz                 a gilded Songbird charm
Chor                a frost-covered braided necklace
Yzari               the instrument of lyrical mastery
Nul                 an umbilical cord from a pregnant duergar
Sxt                 a death ring of Tezcatlipoca
Kesk                the twisted spine and skull of the Lich Lord
Aq                  some fingerless gloves of su-monster skin
Laz                 some platinum linked sleeves of life
Laz                 the wailing face of a pygmie banshee

       ------Summary------
         Goodies:      13
         Evils:        7
         Total:        20

< 789h/789H 111v/111V Pos: standing >
Owner               Ioun

Teru                a dark purple ioun stone

       ------Summary------
         Goodies:      0
         Evils:        1
         Total:        1

< 789h/789H 111v/111V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (very evil)     
   Orrak                                         (neutral)       
   Pits of Cerberus                              (evil)          
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (slightly good) 
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (good)          
   The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (neutral)       
  *Ice Tower                                     (neutral)       
  *Desolate Under Fire                           (slightly good) 
  *The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (slightly good) 
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (good)          
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
  *The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (extremely good)
  *Tribal Oasis                                  (slightly evil) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly good) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
  *Jotunheim                                     (slightly good) 
   The Transparent Tower                         (neutral)       
  *Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly good) 
  *Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly good) 
   Githzerai Stronghold                          (neutral)       
  *Ceothia                                       (slightly evil) 
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 789h/789H 111v/111V Pos: standing >
Saving Clo.

< 789h/789H 111v/111V Pos: standing >
You are already standing.

< 789h/789H 111v/111V Pos: standing >
The Inn of the Bar of the Evil Dead
Obvious exits: -D
[2] A small round shield has been dropped here.
[2] A steel dagger about a foot in length lies here.
A shadowbeast stalks something in the tunnels.

< 789h/789H 111v/111V Pos: standing >

		Score information for Clo

Level: 41   Race: Duergar   Class: Cleric / Zealot Sex: Male
Hit points: 789(789)  Moves: 111(111)
Coins carried:    4 platinum    11 gold     7 silver     8 copper
Coins in bank:  451 platinum     0 gold     0 silver     0 copper
Playing time: 2 days / 6 hours/ 2 minutes
Received data: 0.0058 MB this session.
Send data:     0.0001 MB this session.
Compression ratio: 71%
Title:  Dakhira
Status:  Standing.
Epic points(total): 177(177)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.04   Deaths:   13
Detecting:      Holiness
Enchantments:   Ultravision Fly Armor Aware Haste Levitation Waterbreathing
Bartender Quests Remaining: 8.
Combat Pulse:   20 Spell Pulse:  0.95 
Leaderboard Points:  425 

Active Spells:
--------------
rested bonus (150 minutes)
ravenflight (5 minutes)
vitality (5 minutes)
haste (5 minutes)
divine fury (2 minutes)
armor (17 minutes)


< 789h/789H 111v/111V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: The Bar of the Evil Dead
</map>

<map>
Zone: The Behemoth Herders.
Room: The Bar of the Evil Dead
</map>
The Bar of the Evil Dead
Obvious exits: -S# -U
A plain looking vampire rests here, drinking a cup of blood.
A massive wight barkeep tosses a drink at an eager undead pirate.
An undead pirate relaxes here, pouring wine into his decaying body.
An undead pirate relaxes here, pouring wine into his decaying body.
A revenant's war pig stands here.
A revenant roars with laughter at the pirates.

< 789h/789H 110v/111V Pos: standing >

<map>
Zone: The Behemoth Herders.
Room: The Inn of the Bar of the Evil Dead
</map>

<map>
Zone: The Behemoth Herders.
Room: The Inn of the Bar of the Evil Dead
</map>
The Inn of the Bar of the Evil Dead
Obvious exits: -D
[2] A small round shield has been dropped here.
[2] A steel dagger about a foot in length lies here.
A shadowbeast stalks something in the tunnels.

< 789h/789H 109v/111V Pos: standing >

		Score information for Clo

Level: 41   Race: Duergar   Class: Cleric / Zealot Sex: Male
Hit points: 789(789)  Moves: 109(111)
Coins carried:    4 platinum    11 gold     7 silver     8 copper
Coins in bank:  451 platinum     0 gold     0 silver     0 copper
Playing time: 2 days / 6 hours/ 2 minutes
Received data: 0.0070 MB this session.
Send data:     0.0001 MB this session.
Compression ratio: 71%
Title:  Dakhira
Status:  Standing.
Epic points(total): 177(177)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.04   Deaths:   13
Detecting:      Holiness
Enchantments:   Ultravision Fly Armor Aware Haste Levitation Waterbreathing
Bartender Quests Remaining: 8.
Combat Pulse:   20 Spell Pulse:  0.95 
Leaderboard Points:  425 

Active Spells:
--------------
rested bonus (150 minutes)
ravenflight (5 minutes)
vitality (5 minutes)
haste (5 minutes)
divine fury (2 minutes)
armor (17 minutes)


< 789h/789H 109v/111V Pos: standing >

< 789h/789H 111v/111V Pos: standing >
The Inn of the Bar of the Evil Dead
Obvious exits: -D
[2] A small round shield has been dropped here.
[2] A steel dagger about a foot in length lies here.
A shadowbeast stalks something in the tunnels.

< 789h/789H 111v/111V Pos: standing >

< 789h/789H 111v/111V Pos: standing >

< 789h/789H 111v/111V Pos: standing >

< 789h/789H 111v/111V Pos: standing >

< 789h/789H 111v/111V Pos: standing >

< 789h/789H 111v/111V Pos: standing >

< 789h/789H 111v/111V Pos: standing >
Saving Clo.

< 789h/789H 111v/111V Pos: standing >
You are already standing.

< 789h/789H 111v/111V Pos: standing >
The Inn of the Bar of the Evil Dead
Obvious exits: -D
[2] A small round shield has been dropped here.
[2] A steel dagger about a foot in length lies here.
A Void Elemental lurks here, phasing in and out of existence. (minion) 
A globe of darkness floats near a void elemental's head.
A shadowbeast stalks something in the tunnels.

< 789h/789H 111v/111V Pos: standing >
A Gnome snaps into visibility.

< 789h/789H 111v/111V Pos: standing >
Experience till level: -1864507
Someone gives an order to his followers.
A Halfling snaps into visibility.
A void elemental's mass slams into you, knocking you to the ground!

< 788h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC:few scratches E: void sta EP: excellent >
 The power of your god suddenly fills your body and you feel MUCH stronger!
Your devotion to your god causes you to unleash a Flurry of attacks against a void elemental!
You say in duergar 'The non-believer must be punished!'
You miss a void elemental.
[Damage:  9 ] -=[Your fine bludgeon wounds a void elemental.]=-
-=[You ignite into black flames as you hit a void elemental!]=-
A void elemental dodges your futile attack.
A void elemental misses you.
A void elemental misses you.

< 786h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC:few scratches E: void sta EP: few scratches >
 A Gnome completes her spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
-=[A huge shower of arcing electricity from a Gnome engulfs you.]=-

< 741h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC:few scratches E: void sta EP: few scratches >
 A Gnome starts casting an offensive spell.

< 741h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC:few scratches E: void sta EP: few scratches >
 -=[The electrical arcs turn your exposed flesh black!]=-

< 723h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC:few scratches E: void sta EP: few scratches >
 A Gnome completes her spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
-=[A huge shower of arcing electricity from a Gnome engulfs you.]=-

< 677h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC: small wounds E: void sta EP: few scratches >
 -=[A void elemental's punch wounds you.]=-
A Halfling starts casting a spell.

< 670h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC: small wounds E: void sta EP: few scratches >
 A Gnome starts casting an offensive spell.

< 670h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC: small wounds E: void sta EP: few scratches >
 -=[The electrical arcs turn your exposed flesh black!]=-

< 660h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC: small wounds E: void sta EP: few scratches >
 -=[The electrical arcs turn your exposed flesh black!]=-

< 641h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC: small wounds E: void sta EP: few scratches >
 A void elemental dodges your futile attack.
A void elemental dodges your futile attack.

< 641h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC: small wounds E: void sta EP: few scratches >
 A Gnome completes her spell...
A Gnome utters the word 'uwwarahz'
A flaming conflagration spews from a Gnome striking you full on!

< 594h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC: small wounds E: void sta EP: few scratches >
 -=[A Gnome's crude bludgeon grazes you.]=-
A Gnome misses you.

< 592h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC: small wounds E: void sta EP: few scratches >
 -=[The electrical arcs turn your exposed flesh black!]=-

< 583h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC: few wounds E: void sta EP: few scratches >
 -=[The electrical arcs turn your exposed flesh black!]=-
A Gnome starts casting an offensive spell.

< 581h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC: few wounds E: void sta EP: few scratches >
 A Halfling completes his spell...
A Halfling utters the words 'xarr ay ufai'

< 581h/789H 111v/111V Pos: sitting >
< T: Clo TP: sit TC: few wounds E: void sta EP: few scratches >
 -=[A void elemental's fine punch wounds you.]=-
-=[A void elemental's punch wounds you.]=-
You scramble madly to your feet!

< 561h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 You attempt to flee...
Oof! You bump into a massive wall of iron...
PANIC!  You couldn't escape!

< 561h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 A Gnome completes her spell...
A Gnome utters the word 'uwwarahz'
A flaming conflagration spews from a Gnome striking you full on!
You are already standing.

< 518h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 -=[The electrical arcs turn your exposed flesh black!]=-
You attempt to flee...
Oof! You bump into a massive wall of iron...
PANIC!  You couldn't escape!

< 512h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 -=[The electrical arcs turn your exposed flesh black!]=-
You start chanting...

< 508h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 -=[The fire burns white hot as it consumes your flesh!]=-
A Gnome starts casting an offensive spell.

< 483h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 Casting: full heal 

< 483h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 -=[The electrical arcs turn your exposed flesh black!]=-

< 475h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 -=[The electrical arcs turn your exposed flesh black!]=-
You complete your spell...
A torrent of divine energy flows into your body, and your wounds begin to heal!

< 753h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC:few scratches E: void sta EP: few scratches >
 A Gnome completes her spell...
A Gnome utters the word 'uwwarahz'
A flaming conflagration spews from a Gnome striking you full on!

< 709h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: small wounds E: void sta EP: few scratches >
 A Halfling starts casting an offensive spell.

< 709h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: small wounds E: void sta EP: few scratches >
 You block a void elemental's lunge at you.

< 709h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: small wounds E: void sta EP: few scratches >
 -=[The fire burns white hot as it consumes your flesh!]=-

< 687h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: small wounds E: void sta EP: few scratches >
 The arcs of electricty surrounding you ground out!
The Inn of the Bar of the Evil Dead
Obvious exits: -D
A massive wall of iron is here to the down.
[2] A small round shield has been dropped here.
[2] A steel dagger about a foot in length lies here.
A void elemental stands in mid-air here, fighting YOU! (minion) 
A globe of darkness floats near a void elemental's head.
A Halfling (small)  Mutinous Legions stands in mid-air here. (Casting) 
A Gnome (small)  Mutinous Legions stands in mid-air here, fighting YOU!
A shadowbeast stalks something in the tunnels.
A Gnome starts casting an offensive spell.

< 687h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: small wounds E: void sta EP: few scratches >
 -=[The electrical arcs turn your exposed flesh black!]=-
A Halfling completes his spell...
A Halfling utters the word 'qawzh'
-=[A rift opens in front of you, and in it you see stars and galaxies.  Suddenly, a comet flies out of it smashing intA large rift opens in front of you, you see stars through it, and then a comet flies forth smashing into him!]=-
You attempt to flee...
PANIC!  You couldn't escape!

< 608h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: small wounds E: void sta EP: few scratches >
 -=[The fire burns white hot as it consumes your flesh!]=-

< 586h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 A Gnome completes her spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
-=[A Gnome's mighty magic fist slams into you!]=-
OUCH!  That really did HURT!
A Gnome misses you.
You block a Gnome's lunge at you.

< 499h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 A Halfling snaps into visibility.

< 499h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 The arcs of electricty surrounding you ground out!
A Gnome starts casting an offensive spell.

< 499h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 -=[The fire burns white hot as it consumes your flesh!]=-

< 475h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 A Halfling snaps into visibility.
Your devotion to your god causes you to unleash a Flurry of attacks against a void elemental!
You say in duergar 'What once was lost, is now found upon your skull!'
A void elemental dodges your futile attack.
A void elemental dodges your futile attack.
[Damage:  8 ] -=[Your fine bludgeon wounds a void elemental.]=-
-=[You ignite into black flames as you hit a void elemental!]=-
You miss a void elemental.
A void elemental dodges your futile attack.

< 473h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: few wounds E: void sta EP: few scratches >
 A Halfling completes his spell...
A Halfling utters the word 'qawzh'
-=[A rift opens in front of you, and in it you see stars and galaxies.  Suddenly, a comet flies out of it smashing intA large rift opens in front of you, you see stars through it, and then a comet flies forth smashing into him!]=-
OUCH!  That really did HURT!
-=[A void elemental's punch wounds you.]=-
You block a void elemental's lunge at you.
A void elemental misses you.

< 386h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: nasty wounds E: void sta EP: few scratches >
 A Gnome completes her spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
-=[A Gnome's mighty magic fist slams into you!]=-
OUCH!  That really did HURT!

< 298h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: nasty wounds E: void sta EP: few scratches >
 -=[The fire burns white hot as it consumes your flesh!]=-

< 275h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: nasty wounds E: void sta EP: few scratches >
 A Gnome starts casting an offensive spell.

< 275h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: nasty wounds E: void sta EP: few scratches >
 A Halfling snaps into visibility.

< 275h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: nasty wounds E: void sta EP: few scratches >
 -=[The fire burns white hot as it consumes your flesh!]=-
You attempt to flee...
PANIC!  You couldn't escape!

< 258h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: nasty wounds E: void sta EP: few scratches >
 A Gnome completes her spell...
A Gnome utters the words 'buoblg qrunsoqpze yugh'
-=[A Gnome's mighty magic fist slams into you!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 84h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: awful E: void sta EP: few scratches >
 A Halfling snaps into visibility.

< 84h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: awful E: void sta EP: few scratches >
 A Halfling completes his spell...
A Halfling utters the word 'qawzh'
-=[A rift opens in front of you, and in it you see stars and galaxies.  Suddenly, a comet flies out of it smashing intA large rift opens in front of you, you see stars through it, and then a comet flies forth smashing into him!]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You attempt to flee...
Oof! You bump into a massive wall of iron...
PANIC!  You couldn't escape!

< 13h/789H 111v/111V Pos: standing >
< T: Clo TP: sta TC: awful E: void sta EP: few scratches >
 -=[The fire burns white hot as it consumes your flesh!]=-
Your consciousness begins to fade in and out as your mortality slips away.....

< -9h/789H 111v/111V Pos: standing >
-=[