The death of [39 Controller] Athra Mutinous Legions (Grey Elf)

in A Winding, Rocky, Mountain Trail

from the perspective of [39 Controller] Athra Mutinous Legions (Grey Elf)

<worn as a badge>    a symbol of a sword thrust through a cresent moon [superior]
<worn on eyes>       a gnomish monocle of spell-reading
<worn around neck>   a gleaming dragonscale pendant
<worn around neck>   a necklace of Drow testicles [poor]
<worn on back>       an ermineskin backpack
<worn as quiver>     the epic flute of sleeping and charming
<worn about waist>   a belt of liquid links
<worn on belt buckle>an arcane spellbook covered with runes
<held as shield>     a human-made stone shield
<held>               a small piece of meteorite
<worn on legs>       some knight's chitin leg plates from The Chasm of the Misty Vale


< 250h/250H 97v/151V Pos: standing >
The fire sprite keeps singing a song of a _VERY_ boring nature.
Casting: sleep **

< 250h/250H 97v/151V Pos: standing >
A piranha misses the fire sprite.
A piranha misses you.

< 250h/250H 97v/151V Pos: standing >
< T: Athra TP: sta TC:excellent E: piranha sta EP: excellent >
 You complete your spell...
Your victim does not want to sleep right now!

< 250h/250H 97v/151V Pos: standing >
< T: Athra TP: sta TC:excellent E: piranha sta EP: excellent >
 [Damage:  9 ] The fire sprite's punch grievously wounds a piranha.
A piranha is incapacitated and will slowly die, if not aided.

< 250h/250H 97v/151V Pos: standing >
< T: Athra TP: sta TC:excellent E: piranha sta EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage:  4 ] -=[Your fine punch seriously wounds a piranha.]=-
[Damage:  1 ] -=[Your weak punch strikes a piranha hard.]=-
A piranha is stunned!
A Swift Flowing River
Obvious exits: -North -East  -South -West 
A piranha is lying here, incapacitated.
A Fire Sprite flitters around the trees here. (minion) 
A piranha stands with a stunned look here, fighting YOU!
A piranha is lying here, incapacitated.

< 250h/250H 97v/151V Pos: standing >
< T: Athra TP: sta TC:excellent E: piranha sta EP: pretty hurt >
 You don't have that spell memorized.

< 250h/250H 97v/151V Pos: standing >
< T: Athra TP: sta TC:excellent E: piranha sta EP: pretty hurt >
 A Troll enters from the north.

< 250h/250H 97v/151V Pos: standing >
< T: Athra TP: sta TC:excellent E: piranha sta EP: pretty hurt >
 A piranha misses you.
You start chanting...
A Troll leaves south.

< 250h/250H 97v/151V Pos: standing >
< T: Athra TP: sta TC:excellent E: piranha sta EP: pretty hurt >
 You are rescued by the fire sprite, you are confused, but grateful!
The fire sprite keeps singing a song of a _VERY_ boring nature.
A piranha falls sleep.

< 250h/250H 97v/151V Pos: standing >
You complete your spell...
Your spell disturbs a piranha's beauty sleep!
[Damage: 12 ] -=[The lightning bolt hits a piranha with full impact.]=-
A piranha is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a piranha's gurgling and choking signals his demise.

< 250h/250H 97v/151V Pos: standing >
It appears to be the corpse of a piranha.
Nothing.

< 250h/250H 97v/151V Pos: standing >
A Swift Flowing River
Obvious exits: -North -East  -South -West 
The corpse of a piranha is lying here.
A piranha is lying here, incapacitated.
A Fire Sprite flitters around the trees here. (minion) 
A piranha is lying here, incapacitated.

< 250h/250H 98v/151V Pos: standing >
 
   ^^^^^^MMM      
  ^.^^^MMMM   .   
 ^^.^MMMMM   ..^  
 MM^MMMM    MM^^  
 MMMMMMM@  MM^^^  
 MMMMMMM^MMMMMMM  
 MMMMMM   MMMMMM  
  MMMM    MMM^M   
   MMM   MMM^^    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 

< 250h/250H 97v/151V Pos: standing >
 
   ***^*^^^MM     
  ^^^^^^^MMM      
 ^^.^^^MMMM   ..  
 ^^.^MMMMM   ..^  
 MM^MMMM@   MM^^  
 MMMMMMM   MM^^^  
 MMMMMMM^MMMMMMM  
  MMMMM   MMMMM   
   MMM    MMM^    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 

< 250h/250H 95v/151V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 250h/250H 95v/151V Pos: standing >
None here are loyal subjects of yours!

< 250h/250H 96v/151V Pos: standing >
 
   ***^*^^^MM     
  ^^^^^^^MMM      
 ^^.^^^MMMM   ..  
 ^^.^MMMMM   ..^  
 MM^MMMM@   MM^^  
 MMMMMMM   MM^^^  
 MMMMMMM^MMMMMMM  
  MMMMM   MMMMM   
   MMM    MMM^    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 

< 250h/250H 97v/151V Pos: standing >
 
   ^^^^^^MMM      
  ^.^^^MMMM   .   
 ^^.^MMMMM   ..^  
 MM^MMMM    MM^^  
 MMMMMMM@  MM^^^  
 MMMMMMM^MMMMMMM  
 MMMMMM   MMMMMM  
  MMMM    MMM^M   
   MMM   MMM^^    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 
*A Troll (large) NightLord -*Clan DemonRage*- stands in mid-air here.

< 250h/250H 95v/151V Pos: standing >
A Troll snaps into visibility.

< 250h/250H 96v/151V Pos: standing >
A Troll leaves north.

< 250h/250H 96v/151V Pos: standing >
A Swift Flowing River
   The current of this river is very swift, flowing southwards. Large
vines hang from the trees. The air is humid and filled with the
sounds of tropical birds and the humming of insects. The jungle
continues to the east and west, while the river continues to the north.
Obvious exits: -North -East  -South -West 
The corpse of a piranha is lying here.
A piranha is lying here, incapacitated.
A Fire Sprite flitters around the trees here. (minion) 
A piranha is lying here, incapacitated.

< 250h/250H 95v/151V Pos: standing >
Ok.
The fire sprite starts singing aloud with a beautiful voice.

< 250h/250H 96v/151V Pos: standing >
A Swift Flowing River
Obvious exits: -North -East  -South -West 
The corpse of a piranha is lying here.
A piranha is lying here, incapacitated.
A Fire Sprite flitters around the trees here. (minion) 
A piranha is lying here, incapacitated.

< 250h/250H 97v/151V Pos: standing >
 
   ^^^^^^MMM      
  ^.^^^MMMM   .   
 ^^.^MMMMM   ..^  
 MM^MMMM  P MM^^  
 MMMMMMM@  MM^^^  
 MMMMMMM^MMMMMMM  
 MMMMMM   MMMMMM  
  MMMM    MMM^M   
   MMM   MMM^^    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 
The fire sprite enters from the south.

< 250h/250H 95v/151V Pos: standing >
 
   ^^^^^MMM       
  .^^^MMMM   ..   
 ^.^MMMMM   ..^^  
 M^MMMMP   MM^^.  
 MMMMMM @ MM^^^^  
 MMMMMM^MMMMMMM^  
 MMMMM   MMMMMMM  
  MMM    MMM^MM   
   MM   MMM^^^    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 
The fire sprite enters from the west.

< 250h/250H 95v/151V Pos: standing >
 
   ^^^^MMM   .    
  ^^^MMMM   ...   
 .^MMMMM   ..^^.  
 ^MMMM    MM^^.^  
 MMMMMP @MM^^^^^  
 MMMMM^MMMMMMM^M  
 MMMM   MMMMMMMM  
  MM    MMM^MMM   
   M   MMM^^^^    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 
The fire sprite enters from the west.

< 250h/250H 93v/151V Pos: standing >
 
   ^^^^^MMM       
  .^^^MMMM   ..   
 ^.^MMMMM   ..^^  
 M^MMMM    MM^^.  
 MMMMMM @ MM^^^^  
 MMMMMM^MMMMMMM^  
 MMMMM   MMMMMMM  
  MMM    MMM^MM   
   MM   MMM^^^    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 
A Troll (large) NightLord -*Clan DemonRage*- stands in mid-air here.
The fire sprite enters from the east.
A Troll leaves east.

< 250h/250H 92v/151V Pos: standing >
You don't have that spell memorized.

< 250h/250H 94v/151V Pos: standing >
A Troll enters from the north.

< 250h/250H 94v/151V Pos: standing >
The fire sprite plays a song to lift his spirit off the ground.

< 250h/250H 95v/151V Pos: standing >
 
   ^^^^MMM   .    
  ^^^MMMM   ...   
 .^MMMMM   ..^^.  
 ^MMMM    MM^^.^  
 MMMMM P@MM^^^^^  
 MMMMM^MMMMMMM^M  
 MMMM   MMMMMMMM  
  MM    MMM^MMM   
   M   MMM^^^^    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 
The fire sprite enters from the west.

< 250h/250H 93v/151V Pos: standing >
A Troll enters from the west.

< 250h/250H 96v/151V Pos: standing >
 
   ^^^^^MMM       
  .^^^MMMM   ..   
 ^.^MMMMM   ..^^  
 M^MMMM    MM^^.  
 MMMMMM @PMM^^^^  
 MMMMMM^MMMMMMM^  
 MMMMM   MMMMMMM  
  MMM    MMM^MM   
   MM   MMM^^^    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 
The fire sprite enters from the east.

< 250h/250H 96v/151V Pos: standing >
You do not see that here.

< 250h/250H 99v/151V Pos: standing >
Autosaving...
You do not see that here.

< 250h/250H 100v/151V Pos: standing >
You do not see that here.

< 250h/250H 103v/151V Pos: standing >
You do not see that here.

< 250h/250H 105v/151V Pos: standing >
 
   ^^^^MMM   .    
  ^^^MMMM   ...   
 .^MMMMM   ..P^.  
 ^MMMM    MM^^.^  
 MMMMM  @MM^^^^^  
 MMMMM^MMMMMMM^M  
 MMMM   MMMMMMMM  
  MM    MMM^MMM   
   M   MMM^^^^    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 
The fire sprite enters from the west.

< 250h/250H 107v/151V Pos: standing >
You do not see that here.

< 250h/250H 111v/151V Pos: standing >
You utter a quick incantation, calling forth the fire sprite who softly says 'Your wish is my command, master!'
The fire sprite starts following you.

< 250h/250H 116v/151V Pos: standing >
The fire sprite plays a song to lift his spirit off the ground.

< 250h/250H 117v/151V Pos: standing >
The fire sprite is now a member of your group.
The fire sprite already grouped by you.

< 250h/250H 123v/151V Pos: standing >
 
   *^*^^^MM  .    
  ^^^^^MMM   .^   
 .^^^MMMM   ....  
 .^MMMMM   ..^^.  
 ^MMMM  @ MM^^.^  
 MMMMM   MM^^^^^  
 MMMMM^MMMMMMM^M  
  MMM   MMMMMMM   
   M    MMM^MM    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 
The fire sprite enters from the south.
The fire sprite enters from the south.

< 250h/250H 122v/151V Pos: standing >
 
   ***..^***      
  **^*^^^MM  ..   
 ^^^^^^MMM   .^.  
 .^^^MMMM   ....  
 .^MMMMM@  ..^^.  
 ^MMMM    MM^^.^  
 MMMMM   MM^^^^^  
  MMMM^MMMMMMM^   
   MM   MMMMMM    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 
The fire sprite enters from the south.
The fire sprite enters from the south.

< 250h/250H 121v/151V Pos: standing >
 
   **..^***  .    
  *^*^^^MM  ...   
 ^^^^^MMM   .^..  
 ^^^MMMM   .....  
 ^MMMMM @ ..^^.^  
 MMMM    MM^^.^.  
 MMMM   MM^^^^^^  
  MMM^MMMMMMM^M   
   M   MMMMMMM    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 
The fire sprite enters from the west.
The fire sprite enters from the west.

< 250h/250H 120v/151V Pos: standing >
 
   *..^***  ..    
  ^*^^^MM  ...*   
 ^^^^MMM   .^...  
 ^^MMMM   ......  
 MMMMM  @..^^.^^  
 MMM    MM^^.^.^  
 MMM   MM^^^^^^^  
  MM^MMMMMMM^MM   
      MMMMMMMM    
The Rapid Waters of a Tropical River
Obvious exits: -North -East  -South -West 
The fire sprite enters from the west.
The fire sprite enters from the west.

< 250h/250H 120v/151V Pos: standing >
 
   ..^***  ..*    
  *^^^MM  ...**   
 ^^^MMM   .^...*  
 ^MMMM   .......  
 MMMM   @.^^.^^.  
 MM    MM^^.^.^^  
 MM   MM^^^^^^^^  
  M^MMMMMMM^MMM   
     MMMMMMMMM    
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East  -South -West 
The fire sprite enters from the west.
The fire sprite enters from the west.

< 250h/250H 119v/151V Pos: standing >
 
   .^***  ..**    
  ^^^MM  ...***   
 ^^MMM   .^...**  
 MMMM   ........  
 MMM   .@^^.^^.^  
 M    MM^^.^.^^^  
 M   MM^^^^^^^^M  
  ^MMMMMMM^MMMM   
    MMMMMMMMMM    
The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East  -South -West 
The fire sprite enters from the west.
The fire sprite enters from the west.

< 250h/250H 118v/151V Pos: standing >
 
   ^***  ..***    
  ^^MM  ...****   
 ^MMM   .^...***  
 MMM   .........  
 MM   ..@^.^^.^^  
     MM^^.^.^^^^  
    MM^^^^^^^^MM  
  MMMMMMM^MMMMM   
   MMMMMMMMMMM    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 
The fire sprite enters from the west.
The fire sprite enters from the west.

< 250h/250H 117v/151V Pos: standing >
 
   ^MM  ...***    
  MMM   .^...**   
 MMM   .........  
 MM   ..^^.^^.^^  
     MM^@.^.^^^^  
    MM^^^^^^^^MM  
 ^MMMMMMM^MMMMMM  
   MMMMMMMMMMMM   
   MMM^MMMMMMM    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 
The fire sprite enters from the north.
The fire sprite enters from the north.

< 250h/250H 116v/151V Pos: standing >
 
   MM   .^...*    
  MM   ........   
 MM   ..^^.^^.^^  
     MM^^.^.^^^^  
    MM^^@^^^^^MM  
 ^MMMMMMM^MMMMMM  
   MMMMMMMMMMMMM  
   MMM^MMMMMMMM   
   MM^^^^^MM^^    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 
The fire sprite enters from the north.
The fire sprite enters from the north.

< 250h/250H 115v/151V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 250h/250H 117v/151V Pos: standing >
 
   M   .^...**    
  M   .........   
 M   ..^^.^^.^^^  
    MM^^.^.^^^^^  
   MM^^^@^^^^MMM  
 MMMMMMM^MMMMMMM  
  MMMMMMMMMMMMMM  
  MMM^MMMMMMMMM   
   M^^^^^MM^^M    
Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 
The fire sprite enters from the west.
The fire sprite enters from the west.

< 250h/250H 116v/151V Pos: standing >
A Winding, Rocky, Mountain Trail
   One finds themself on a treacherous trail winding through the rugged
mountain range. Even though it used heavily, it is nontheless dangerous,
as pitfalls and avalanches are a common occurrence along the trail, and one
is always advised to use caution. The shrill shriek of a distant harpy can
be heard every so often, but other than that, there is naught but silence,
except the occasional tumbling stone.
Obvious exits: -North -South
*A Troll (large) NightLord -*Clan DemonRage*- stands in mid-air here.
The fire sprite enters from the north.
The fire sprite enters from the north.
A Troll snaps into visibility.
You are knocked to the ground by a Troll's skillful bash!

< 243h/250H 115v/151V Pos: sitting >
< T: Athra TP: sit TC:few scratches E: A Troll sta EP: few scratches >
 A Troll deflects your blow and strikes back at YOU!
A Troll snaps into visibility.
-=[A Troll's impressive slash strikes you.]=-

< 224h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: small wounds E: A Troll sta EP: few scratches >
 The fire sprite plays a song to lift his spirit off the ground.

< 224h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: small wounds E: A Troll sta EP: few scratches >
 The fire sprite says 'Today is a good day to die!'

< 224h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: small wounds E: A Troll sta EP: few scratches >
 The fire sprite says 'Prepare to fight me, too!'

< 224h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: small wounds E: A Troll sta EP: few scratches >
 A Troll snaps into visibility.
-=[A Troll's impressive slash strikes you hard.]=-
-=[A Troll's slash strikes you hard.]=-

< 184h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: few wounds E: A Troll sta EP: few scratches >
 A Troll parries your futile lunge at him.
A Troll snaps into visibility.

< 184h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: few wounds E: A Troll sta EP: few scratches >
 The fire sprite plays a song to lift his spirit off the ground.

< 184h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: few wounds E: A Troll sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 184h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: few wounds E: A Troll sta EP: few scratches >
 The fire sprite says 'I must assist my master!'
A Troll blocks your futile lunge at him.
A Troll snaps into visibility.
A Troll snaps into visibility.
-=[A Troll's impressive slash strikes you hard.]=-
-=[A Troll's impressive slash strikes you very hard.]=-
You clamber to your feet.

< 145h/250H 116v/151V Pos: standing >
< T: Athra TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 145h/250H 116v/151V Pos: standing >
< T: Athra TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 Ok.

< 145h/250H 116v/151V Pos: standing >
< T: Athra TP: sta TC: few wounds E: A Troll sta EP: few scratches >
 The fire sprite says 'I must assist my master!'
You don't have that spell memorized.
A Troll snaps into visibility.
You are knocked to the ground by a Troll's skillful bash!

< 138h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: few wounds E: A Troll sta EP: few scratches >
 The fire sprite plays a song to lift his spirit off the ground.

< 138h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: few wounds E: A Troll sta EP: few scratches >
 A Troll parries your futile lunge at him.
A Troll snaps into visibility.

< 138h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: few wounds E: A Troll sta EP: few scratches >
 A Troll snaps into visibility.
-=[A Troll's impressive slash strikes you very hard.]=-
-=[A Troll's impressive slash strikes you very hard.]=-

< 102h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: nasty wounds E: A Troll sta EP: few scratches >
 A mountain goat enters from the south.

< 102h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: nasty wounds E: A Troll sta EP: few scratches >
 The day has begun.
The fire sprite says 'For glory!'

< 102h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: nasty wounds E: A Troll sta EP: few scratches >
 A Troll blocks your futile lunge at him.
A Troll snaps into visibility.

< 102h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: nasty wounds E: A Troll sta EP: few scratches >
 The fire sprite fails miserably in his attempt to rescue you.

< 102h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: nasty wounds E: A Troll sta EP: few scratches >
 The fire sprite plays a song to lift his spirit off the ground.
A mountain goat flies through the air, free as a bird!

< 102h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC: nasty wounds E: A Troll sta EP: few scratches >
 A Troll snaps into visibility.
-=[A Troll's impressive slash seriously wounds you.]=-
-=[A Troll's impressive slash seriously wounds you.]=-

< 64h/250H 116v/151V Pos: sitting >
< T: Athra TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 You clamber to your feet.

< 64h/250H 116v/151V Pos: standing >
< T: Athra TP: sta TC:pretty hurt E: A Troll sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 64h/250H 116v/151V Pos: standing >
< T: Athra TP: sta TC:pretty hurt E: A Troll sta EP: few scratches >
 You attempt to flee...
A Winding, Rocky, Mountain Trail
   One finds themself on a treacherous trail winding through the rugged
mountain range. Even though it used heavily, it is nontheless dangerous,
as pitfalls and avalanches are a common occurrence along the trail, and one
is always advised to use caution. The shrill shriek of a distant harpy can
be heard every so often, but other than that, there is naught but silence,
except the occasional tumbling stone.
Obvious exits: -North -East 
The fire sprite enters from the north.
You flee southward!

< 64h/250H 83v/151V Pos: standing >
A mountain goat enters from the north.

< 64h/250H 84v/151V Pos: standing >
A Winding, Rocky, Mountain Trail
   One finds themself on a treacherous trail winding through the rugged
mountain range. Even though it used heavily, it is nontheless dangerous,
as pitfalls and avalanches are a common occurrence along the trail, and one
is always advised to use caution. The shrill shriek of a distant harpy can
be heard every so often, but other than that, there is naught but silence,
except the occasional tumbling stone.
Obvious exits: -North -South
A Fire Sprite flitters around the trees here. (minion) 
*A Troll (large) NightLord -*Clan DemonRage*- stands in mid-air here.
The fire sprite enters from the south.
A Troll snaps into visibility.
You are knocked to the ground by a Troll's skillful bash!

< 57h/250H 82v/151V Pos: sitting >
< T: Athra TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 A Troll parries your futile lunge at him.
A Troll snaps into visibility.

< 57h/250H 83v/151V Pos: sitting >
< T: Athra TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 The fire sprite says 'I must assist my master!'

< 57h/250H 83v/151V Pos: sitting >
< T: Athra TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 The fire sprite plays a song to lift his spirit off the ground.
A Troll snaps into visibility.
-=[A Troll's impressive slash enshrouds you in a mist of blood.]=-
-=[A Troll's slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!

< 20h/250H 83v/151V Pos: sitting >
< T: Athra TP: sit TC: awful E: A Troll sta EP: few scratches >
 The fire sprite says 'Today is a good day to die!'

< 20h/250H 83v/151V Pos: sitting >
< T: Athra TP: sit TC: awful E: A Troll sta EP: few scratches >
 A Troll parries your futile lunge at him.
A Troll snaps into visibility.

< 20h/250H 83v/151V Pos: sitting >
< T: Athra TP: sit TC: awful E: A Troll sta EP: few scratches >
 The fire sprite fails miserably in his attempt to rescue you.
A Troll misses you.
A Troll snaps into visibility.
-=[A Troll's slash grievously wounds you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 0h/250H 83v/151V Pos: sitting >
< T: Athra TP: sit TC: awful E: A Troll sta EP: few scratches >
 The fire sprite plays a song to lift his spirit off the ground.

< 0h/250H 83v/151V Pos: sitting >
< T: Athra TP: sit TC: awful E: A Troll sta EP: few scratches >
 A Troll blocks your futile lunge at him.
A Troll snaps into visibility.

< 0h/250H 83v/151V Pos: sitting >
< T: Athra TP: sit TC: awful E: A Troll sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 0h/250H 83v/151V Pos: sitting >
< T: Athra TP: sit TC: awful E: A Troll sta EP: few scratches >
 The fire sprite says 'I must assist my master!'
You clamber to your feet.

< 0h/250H 83v/151V Pos: standing >
< T: Athra TP: sta TC: awful E: A Troll sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 0h/250H 83v/151V Pos: standing >
< T: Athra TP: sta TC: awful E: A Troll sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 0h/250H 83v/151V Pos: standing >
< T: Athra TP: sta TC: awful E: A Troll sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 0h/250H 83v/151V Pos: standing >
< T: Athra TP: sta TC: awful E: A Troll sta EP: few scratches >
 Ok.
The fire sprite seems a bit busy at the moment, try later.
The fire sprite fails miserably in his attempt to rescue you.
A Troll snaps into visibility.
Your consciousness begins to fade in and out as your mortality slips away.....

< -7h/250H 83v/151V Pos: sitting >
-=[