<worn as a badge> the badge of armageddon
<worn on head> the crown of unholy saints [superior]
<worn on eyes> a sand visor (magic)
<worn in ear> a delicate nipple ring (magic) (glowing)
<worn in ear> a sparkling golden hoop earring (magic)
<worn on face> an irridescent blue mask of charisma (magic)
<worn around neck> a brutal dragonscale necklace
<worn around neck> the cloak of the ageless spirit of the wind (glowing)
<worn on body> a smoke dragon scalemail suit (glowing)
<worn about body> the magnificent mantle of Storm Port [80%]
<worn about waist> a belt bearing the crest of Darkuul [poor] (magic)
<worn on arms> a pair of iron sleeves
<held as shield> the shield of M'Bele
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior] [88%]
<worn around wrist> a sparkling diamond bracer [superior] (magic)
<worn on hands> a pair of spiked bloody talons
<worn on finger> a ring of the weretor [superior] (magic) (glowing)
<worn on finger> a sun ring (magic) (glowing)
<primary weapon> a mace of cleansing [poor] (magic)
<worn on legs> some battered adamantium leggings
<worn on feet> some durethium boots [poor]
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a tharnadian thief-hunter cause a sickening chill to run up your spine.
The wraith of a decorated Tharnadian watchman stops invoking abruptly!
The wraith of a decorated Tharnadian watchman stops invoking abruptly!
The wraith of a barbarian mercenary stops invoking abruptly!
< 743h/789H 111v/111V Pos: standing >
Saving Clo.
< 743h/789H 111v/111V Pos: standing >
Ques gets a few coins from the corpse of a tharnadian thief-hunter.
< 743h/789H 111v/111V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
< 743h/789H 111v/111V Pos: standing >
Kathoey gives the singer an order.
< 743h/789H 111v/111V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type 'practice (spell name)'. You can do it if you have another players book in your inventory and type 'scribe (spell name)'. - Tayna
< 743h/789H 111v/111V Pos: standing >
Truk puts some stuff into a net of endless currents.
< 743h/789H 111v/111V Pos: standing >
Truk gets a golden strand of thread from his net of endless currents.
< 743h/789H 111v/111V Pos: standing >
The wraith of a decorated Tharnadian watchman fades from your mortal viewing...
Truk gets the royal sword of platinum from his net of endless currents.
< 743h/789H 111v/111V Pos: standing >
Truk gets a yellow vial from his net of endless currents.
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
< 743h/789H 111v/111V Pos: standing >
Kathoey gives the singer an order.
< 744h/789H 111v/111V Pos: standing >
The singer is now a member of Grahk's group.
< 744h/789H 111v/111V Pos: standing >
< 744h/789H 111v/111V Pos: standing >
Lae stops using the mace of mentality.
< 744h/789H 111v/111V Pos: standing >
The wraith of a barbarian mercenary fades from your mortal viewing...
The wraith of a decorated Tharnadian watchman fades from your mortal viewing...
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
< 744h/789H 111v/111V Pos: standing >
The singer sings a song to make your heart swell with pride.
Lae straps a large, frozen slab of dust [poor] to his arm.
< 744h/789H 111v/111V Pos: standing >
The wraith of an elven huntsman fades from your mortal viewing...
< 744h/789H 111v/111V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
< 745h/789H 111v/111V Pos: standing >
Truk leaves east.
You follow Truk.
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N -S -W
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
Omm enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
The wraith of a decorated Tharnadian watchman enters from the west.
The wraith of a decorated Tharnadian watchman enters from the west.
Alarm bells sound, signalling an invasion!
The wraith of a barbarian mercenary enters from the west.
The wraith of an elven huntsman enters from the west.
Alarm bells sound, signalling an invasion!
A tharnadian thief-hunter suddenly attacks the wraith of an elven huntsman!
The wraith of an elven huntsman snaps into visibility.
A tharnadian thief-hunter's weak punch grazes the wraith of an elven huntsman.
Faz enters from the west.
Ques enters from the west.
Kathoey enters from the west.
The singer enters from the west.
The singer enters from the west.
Grahk enters from the west.
Co enters from the west.
< 745h/789H 110v/111V Pos: standing >
< 746h/789H 110v/111V Pos: standing >
You quickly scan the area.
Sarn, the banker who is close by to your north.
A commoner who is not far off to your south.
A stray cat who is not far off to your south.
The old hound dog who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
< 746h/789H 110v/111V Pos: standing >
Truk snaps into visibility.
Truk heroically rescues the wraith of an elven huntsman.
< 746h/789H 110v/111V Pos: standing >
You quickly scan the area.
Sarn, the banker who is close by to your north.
A commoner who is not far off to your south.
A stray cat who is not far off to your south.
The old hound dog who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
< 746h/789H 110v/111V Pos: standing >
Ques starts casting a spell.
< 747h/789H 110v/111V Pos: standing >
The singer sings a song to make your heart swell with pride.
< 747h/789H 110v/111V Pos: standing >
Lae gives an order to his followers.
The wraith of an elven huntsman starts casting an offensive spell.
Lae snaps into visibility.
The wraith of a barbarian mercenary starts casting an offensive spell.
The wraith of a barbarian mercenary snaps into visibility.
The wraith of a decorated Tharnadian watchman starts casting an offensive spell.
The wraith of a decorated Tharnadian watchman snaps into visibility.
The wraith of a decorated Tharnadian watchman starts casting an offensive spell.
The wraith of a decorated Tharnadian watchman snaps into visibility.
< 747h/789H 110v/111V Pos: standing >
Tiny explosions wrack a tharnadian thief-hunter's body with pain!
Co misses a tharnadian thief-hunter.
< 747h/789H 110v/111V Pos: standing >
Ques completes his spell...
Ques utters the words 'qfzahz saie'
< 747h/789H 110v/111V Pos: standing >
A tharnadian thief-hunter suddenly appears a bit confused!
A tharnadian thief-hunter's punch grazes Truk.
A tharnadian thief-hunter's feeble punch grazes Truk.
Truk parries a tharnadian thief-hunter's lunge at him.
Truk withstands a bash from a tharnadian thief-hunter, who bounces back and falls.
Omm starts casting a spell.
You quickly scan the area.
Sarn, the banker who is close by to your north.
A commoner who is not far off to your south.
A stray cat who is not far off to your south.
The old hound dog who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
< 747h/789H 110v/111V Pos: standing >
The wraith of an elven huntsman completes its spell...
The wraith of an elven huntsman utters the words 'buoblg qrunsoqpze yugh'
The wraith of an elven huntsman's fist beats the life out of a tharnadian thief-hunter, blood pours from his body!
The wraith of a barbarian mercenary completes its spell...
The wraith of a barbarian mercenary utters the words 'buoblg qrunsoqpze yugh'
The wraith of a barbarian mercenary's fist beats the life out of a tharnadian thief-hunter, blood pours from his body!
The wraith of a decorated Tharnadian watchman completes its spell...
The wraith of a decorated Tharnadian watchman utters the words 'buoblg qrunsoqpze yugh'
The wraith of a decorated Tharnadian watchman's fist beats the life out of a tharnadian thief-hunter, blood pours from his body!
The wraith of a decorated Tharnadian watchman completes its spell...
The wraith of a decorated Tharnadian watchman utters the words 'buoblg qrunsoqpze yugh'
The wraith of a decorated Tharnadian watchman's fist beats the life out of a tharnadian thief-hunter, blood pours from his body!
< 747h/789H 110v/111V Pos: standing >
Tiny explosions wrack a tharnadian thief-hunter's body with pain!
< 748h/789H 110v/111V Pos: standing >
Kathoey gives the singer an order.
You no longer feel like a hero.
The singer starts singing aloud with a beautiful voice.
Truk snaps into visibility.
You quickly scan the area.
Sarn, the banker who is close by to your north.
A commoner who is not far off to your south.
A stray cat who is not far off to your south.
The old hound dog who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
< 748h/789H 110v/111V Pos: standing >
Truk snaps into visibility.
< 748h/789H 110v/111V Pos: standing >
Co's slash strikes a tharnadian thief-hunter.
Co suffers from contact with the aura about a tharnadian thief-hunter.
Co's impressive pierce strikes a tharnadian thief-hunter.
Co suffers from contact with the aura about a tharnadian thief-hunter.
Co's impressive slash strikes a tharnadian thief-hunter.
Co suffers from contact with the aura about a tharnadian thief-hunter.
Co misses a tharnadian thief-hunter.
Truk's fine slash strikes a tharnadian thief-hunter.
Truk's slash strikes a tharnadian thief-hunter.
Truk's slash strikes a tharnadian thief-hunter.
< 748h/789H 111v/111V Pos: standing >
The wraith of a barbarian mercenary fades from your mortal viewing...
Omm completes his spell...
Omm utters the words 'qaffaguzz bragh'
Omm points at a tharnadian thief-hunter.
A tharnadian thief-hunter screams in utter agony as Omm's corrosive blast slams into his body!
Omm's blast of corrosive matter begins to eat through a tharnadian thief-hunter's armor!
< 749h/789H 111v/111V Pos: standing >
Lae gives an order to his followers.
The wraith of an elven huntsman starts casting an offensive spell.
Lae snaps into visibility.
The wraith of a barbarian mercenary starts casting an offensive spell.
The wraith of a barbarian mercenary snaps into visibility.
The wraith of a decorated Tharnadian watchman starts casting an offensive spell.
The wraith of a decorated Tharnadian watchman starts casting an offensive spell.
Ques starts casting an offensive spell.
< 749h/789H 111v/111V Pos: standing >
Tiny explosions wrack a tharnadian thief-hunter's body with pain!
Kathoey gives the singer an order.
The singer starts singing aloud with a beautiful voice.
You quickly scan the area.
Sarn, the banker who is close by to your north.
A commoner who is not far off to your south.
A stray cat who is not far off to your south.
The old hound dog who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
< 749h/789H 111v/111V Pos: standing >
Omm sits down in a comfortable spot.
< 749h/789H 111v/111V Pos: standing >
The wraith of an elven huntsman stops invoking abruptly!
Ques completes his spell...
Ques utters the words 'paffue xurhuio'
A tharnadian thief-hunter begins to dry and wilt.
Omm stares off into space, entering a meditative trance.
Faz drinks from a strange pond.
Faz sucks the life out of the surroundings, healing Faz.
< 749h/789H 111v/111V Pos: standing >
The wraith of a decorated Tharnadian watchman completes its spell...
The wraith of a decorated Tharnadian watchman utters the words 'buoblg qrunsoqpze yugh'
The wraith of a decorated Tharnadian watchman's fist beats the life out of a tharnadian thief-hunter, blood pours from his body!
A tharnadian thief-hunter is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a tharnadian thief-hunter cause a sickening chill to run up your spine.
The wraith of a decorated Tharnadian watchman stops invoking abruptly!
The wraith of a barbarian mercenary stops invoking abruptly!
< 749h/789H 111v/111V Pos: standing >
Saving Clo.
< 749h/789H 111v/111V Pos: standing >
Truk closes the door.
You quickly scan the area.
A commoner who is not far off to your south.
A stray cat who is not far off to your south.
The old hound dog who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
< 750h/789H 111v/111V Pos: standing >
Ques gets a small pile of coins from the corpse of a tharnadian thief-hunter.
< 750h/789H 111v/111V Pos: standing >
< 750h/789H 111v/111V Pos: standing >
< 750h/789H 111v/111V Pos: standing >
The wraith of a decorated Tharnadian watchman fades from your mortal viewing...
You quickly scan the area.
A commoner who is not far off to your south.
A stray cat who is not far off to your south.
The old hound dog who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
< 750h/789H 111v/111V Pos: standing >
The singer sings a song to protect her from the world.
The singer begins to shimmer.
The singer's skin seems to turn to stone.
Bands of AMAZINGLY strong armor wrap around you.
< 751h/789H 111v/111V Pos: standing >
The wraith of an elven huntsman fades from your mortal viewing...
< 751h/789H 111v/111V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A stray cat who is not far off to your south.
The old hound dog who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
< 751h/789H 111v/111V Pos: standing >
The singer sings a song to make your heart swell with pride.
Your spell casting seems faster...
The wraith of a decorated Tharnadian watchman fades from your mortal viewing...
< 751h/789H 111v/111V Pos: standing >
The wraith of a barbarian mercenary fades from your mortal viewing...
< 752h/789H 111v/111V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A stray cat who is not far off to your south.
The old hound dog who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
< 752h/789H 111v/111V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
A stray cat who is not far off to your south.
The old hound dog who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
< 753h/789H 111v/111V Pos: standing >
Truk leaves south.
You follow Truk.
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
The wraith of a decorated Tharnadian watchman enters from the north.
The wraith of a decorated Tharnadian watchman enters from the north.
The wraith of a barbarian mercenary enters from the north.
The wraith of an elven huntsman enters from the north.
Faz enters from the north.
Ques enters from the north.
Ques drops some gold coins.
Kathoey enters from the north.
The singer enters from the north.
The singer enters from the north.
Grahk enters from the north.
Alarm bells sound, signalling an invasion!
Co enters from the north.
< 753h/789H 110v/111V Pos: standing >
< 753h/789H 110v/111V Pos: standing >
The singer sings a song to protect her from the world.
< 753h/789H 110v/111V Pos: standing >
Truk opens the door.
< 754h/789H 110v/111V Pos: standing >
You quickly scan the area.
Omm who is close by to your north.
A commoner who is close by to your south.
A stray cat who is close by to your south.
The old hound dog who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A working commoner who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 754h/789H 110v/111V Pos: standing >
The singer sings a song to make your heart swell with pride.
Grahk gets a few coins.
< 754h/789H 110v/111V Pos: standing >
Grahk stops using an eagle feather backpack.
< 754h/789H 110v/111V Pos: standing >
You quickly scan the area.
Omm who is close by to your north.
A commoner who is close by to your south.
A stray cat who is close by to your south.
The old hound dog who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A working commoner who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
Grahk puts a small pile of coins into an eagle feather backpack.
< 754h/789H 110v/111V Pos: standing >
Grahk straps an eagle feather backpack to his back.
It glows brightly.
< 755h/789H 110v/111V Pos: standing >
Omm enters from the north.
< 755h/789H 110v/111V Pos: standing >
< 755h/789H 110v/111V Pos: standing >
The town crier shouts 'If you're in need of healing just go to the hospital.'
The town crier shouts 'The doctors will take great care of you there .. For a price.'
Truk leaves west.
You follow Truk.
<map>
Zone: Tharnadia - City of Humans.
Room: A Commoner's Dwelling
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Commoner's Dwelling
</map>
A Commoner's Dwelling
Obvious exits: -E
An iron wood-burning stove stands here. (glowing)
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
A working commoner is stretched out, sound asleep.(Gold Aura)
Omm enters from the east.
The wraith of a decorated Tharnadian watchman enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
The wraith of a decorated Tharnadian watchman enters from the east.
The wraith of a barbarian mercenary enters from the east.
Alarm bells sound, signalling an invasion!
The wraith of an elven huntsman enters from the east.
Faz enters from the east.
Ques enters from the east.
Ques drops some gold coins.
Kathoey enters from the east.
The singer enters from the east.
The singer enters from the east.
Grahk enters from the east.
Co enters from the east.
You quickly scan the area.
You see nothing.
< 755h/789H 109v/111V Pos: standing >
< 755h/789H 109v/111V Pos: standing >
Faz looks at Omm.
< 756h/789H 110v/111V Pos: standing >
The singer sings a song to protect her from the world.
< 756h/789H 111v/111V Pos: standing >
< 756h/789H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
Grahk gets a few coins.
< 756h/789H 111v/111V Pos: standing >
The singer sings a song to make your heart swell with pride.
< 756h/789H 111v/111V Pos: standing >
Grahk stops using an eagle feather backpack.
< 757h/789H 111v/111V Pos: standing >
Grahk puts a small pile of coins into an eagle feather backpack.
< 757h/789H 111v/111V Pos: standing >
Grahk straps an eagle feather backpack to his back.
It glows brightly.
< 757h/789H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 757h/789H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 758h/789H 111v/111V Pos: standing >
The singer sings a song to protect her from the world.
< 758h/789H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 758h/789H 111v/111V Pos: standing >
The singer sings a song to make your heart swell with pride.
< 759h/789H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 759h/789H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 760h/789H 111v/111V Pos: standing >
The singer sings a song to protect her from the world.
< 761h/789H 111v/111V Pos: standing >
You quickly scan the area.
You see nothing.
< 761h/789H 111v/111V Pos: standing >
Truk leaves east.
You follow Truk.
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
Omm enters from the west.
Lae sneaks in from the west.
The wraith of a decorated Tharnadian watchman enters from the west.
The wraith of a decorated Tharnadian watchman enters from the west.
The wraith of a barbarian mercenary enters from the west.
The wraith of an elven huntsman enters from the west.
Faz enters from the west.
Ques enters from the west.
Ques drops some gold coins.
Kathoey enters from the west.
The singer enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
The singer enters from the west.
Grahk enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Co enters from the west.
Alarm bells sound, signalling an invasion!
Grahk gets a few coins.
< 761h/789H 110v/111V Pos: standing >
< 761h/789H 110v/111V Pos: standing >
The singer sings a song to make your heart swell with pride.
< 761h/789H 110v/111V Pos: standing >
You quickly scan the area.
A Human who is close by to your south.
A commoner who is close by to your south.
The old hound dog who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray cat who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is a brief walk away to your south.
A working commoner who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 762h/789H 110v/111V Pos: standing >
< 762h/789H 110v/111V Pos: standing >
You quickly scan the area.
A commoner who is close by to your south.
The old hound dog who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A stray cat who is not far off to your south.
A militia guard who is a brief walk away to your south.
A militia guard who is a brief walk away to your south.
A working commoner who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 762h/789H 110v/111V Pos: standing >
< 763h/789H 110v/111V Pos: standing >
Truk leaves north.
You follow Truk.
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -N# -S -W
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
A tiny pond seems to suck the life from its surroundings.
*Truk DemonLord -*Clan DemonRage*- (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Truk's head.
Omm enters from the south.
Alarm bells sound, signalling an invasion!
The wraith of a decorated Tharnadian watchman enters from the south.
The wraith of a decorated Tharnadian watchman enters from the south.
The wraith of a barbarian mercenary enters from the south.
The wraith of an elven huntsman enters from the south.
Faz enters from the south.
Ques enters from the south.
Ques drops some gold coins.
Kathoey enters from the south.
The singer enters from the south.
The singer enters from the south.
Grahk enters from the south.
Co enters from the south.
Grahk gets a small pile of coins.
< 763h/789H 109v/111V Pos: standing >
< 763h/789H 109v/111V Pos: standing >
The singer sings a song to protect her from the world.
A Human enters from the south.
Co's impressive pierce critically injures a Human.
A Human is incapacitated and will slowly die, if not aided.
< 763h/789H 109v/111V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your south.
The old hound dog who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A stray cat who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A militia guard who is rather far off to your south.
< 763h/789H 110v/111V Pos: standing >
Kathoey suddenly attacks a Human!
Kathoey's decent punch enshrouds a Human in a mist of blood.
A Human is incapacitated and will slowly die, if not aided.
A Human slumps to the ground.
< 764h/789H 111v/111V Pos: standing >
Co places a blood dagger of Tezcatlipoca [poor] in the back of a Human, resulting in some strange noises and some blood.
A Human is dead! R.I.P.
You receive your share of experience.