The death of [46 Pyrokinetic] Taz -*Clan DemonRage*- (Githyanki)

in Approaching an Old Graveyard

from the perspective of [46 RaGeloRd] Tiu Mutinous Legions (Minotaur)

<worn as a badge>    a ball of crackling energy (magic) (glowing)
<worn on horns>      the horns of the satyr (magic)
<worn on eyes>       the eye of the ogre [superior] (magic) (glowing) (humming)
<worn in ear>        a long gemstone earring (magic) (glowing)
<worn in ear>        a butterfly earring (magic) (glowing) (illuminating)
<worn on face>       a leather-coated face guard [88%]
<worn in nose>       a dark mithril nose ring from The Behemoth Herders
<worn around neck>   a blue moon charm (glowing) [70%]
<worn around neck>   a flowing white cape (magic) [56%]
<worn on body>       the burnt full plate of a death knight [poor]
<worn about body>    a cloak of eternal fire [poor] (invis)
<worn on tail>       a beautiful copper tail protector from The Twin Towers [83%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a spiked leather belt
<worn on belt buckle>a diamondine axe covered in blood (magic)
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn on hands>      a pair of thick hydra-hide gloves [superior] [80%]
<worn on finger>     a polished whitestone ring (magic)
<worn on finger>     the signet of Baphomet (magic)
<primary weapon>     a barbed whip dubbed 'Cometstrike' (magic) [86%]
<secondary weapon>   the titan warhammer, 'Purelight' (magic) (glowing)
<worn on legs>       some misty green leg plates
<worn on feet>       a set of bloodied horseshoes [poor] (magic)


< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMMM  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********M   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMMM  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********M   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMMM  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********M   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMMM  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********M   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMMM  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********M   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1401h/1401H 230v/230V Pos: standing >
Nomaly gets a tiny green plant from his large leather backpack.
Looks like an exit.
You extend your sights southward.
 
   MMMMMM  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********M   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1401h/1401H 230v/230V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMMM  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********^   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1401h/1401H 230v/230V Pos: standing >
Nomaly eats a tiny green plant.

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMMM  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********^   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMMM  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********^   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMMM  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********^   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMMM  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********^   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus gets a cup of soft ice cream from her a big big bag for a little person.

< 1401h/1401H 230v/230V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus sits down in a comfortable spot.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus opens a dark magical tome and begins studying it intently.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus closes her book and smiles broadly.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus clambers to her feet.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus starts casting a spell.

< 1401h/1401H 230v/230V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.

< 1401h/1401H 230v/230V Pos: standing >
Gyliana sings a beautiful song of love and devotion...


< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus completes her spell...
A beautiful pegasus utters the words 'gpaeax wzfouio'
A beautiful pegasus fades in to the shadow of you.
Wernt gets a cup of soft ice cream from his bottomless bag of the illithids.

< 1401h/1401H 230v/230V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (very evil)     
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly evil) 
   The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
  *Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (good)          
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (evil)          
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (very good)     
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (evil)          
   The Ancient Halls of Ironstar                 (good)          
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (slightly good) 
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (slightly evil) 
   Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (slightly good) 
   Tribal Oasis                                  (slightly evil) 
  *The Para-Elemental Plane of Smoke             (evil)          
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
  *The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (slightly good) 
  *Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (evil)          
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (slightly good) 
  *Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (evil)          
  *The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (evil)          
   The Tempest Court                             (slightly evil) 
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly evil) 
  *Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (slightly evil) 
   The Charcoal Palace                           (slightly evil) 
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (evil)          
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1401h/1401H 230v/230V Pos: standing >
Wernt eats a cup of soft ice cream.

< 1401h/1401H 230v/230V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.

< 1401h/1401H 230v/230V Pos: standing >

< 1401h/1401H 230v/230V Pos: standing >
The world speeds up around you.

< 1401h/1401H 230v/230V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.
Athra flies through the air, free as a bird!

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus starts casting a spell.

< 1401h/1401H 230v/230V Pos: standing >

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus completes her spell...
A beautiful pegasus utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a beautiful pegasus's skin.

< 1401h/1401H 230v/230V Pos: standing >
A faint hum can be heard from Illesarus, the Sword of Sharpness carried by Wernt.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus sits down in a comfortable spot.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus opens a dark magical tome and begins studying it intently.

< 1401h/1401H 230v/230V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.

< 1401h/1401H 230v/230V Pos: standing >

< 1401h/1401H 230v/230V Pos: standing >

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus closes her book and smiles broadly.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus clambers to her feet.

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMM^  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********^   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus starts casting a spell.

< 1401h/1401H 230v/230V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus completes her spell...
A beautiful pegasus utters the words 'gpaeax wzfouio'
A beautiful pegasus fades in to the shadow of you.

< 1401h/1401H 230v/230V Pos: standing >

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMM^  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********^   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMM^  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********^   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMM^  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********^   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMM^  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********^   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus starts casting a spell.

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMM^  ^..    
  ^^^MMMMMMP^^.   
 *****MMMMM^ ^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********^   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >

< 1401h/1401H 230v/230V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   MMMMM^  ^..    
  ^^^MMMMMM^^^.   
 *****MMMMM^P^ .  
 *****^^^MMMMMM   
 ***^^**.MMMMMMM  
 *******.**^MMMM  
 ........^*^*^MM  
  .***********^   
   ***********    
An Overgrown Trail Through the Jungle
Obvious exits: -N -E -S -W

< 1401h/1401H 230v/230V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus completes his spell...
A beautiful pegasus utters the words 'gpaeax wzfouio'
A beautiful pegasus fades in to the shadow of you.

< 1401h/1401H 230v/230V Pos: standing >
Approaching an Old Graveyard
Obvious exits: -E -S
Xomop, aide-de-camp to the Captain, stands here with a bored look on his face. (minion) 
*Gyliana the local minstrel stands here, singing a merry tune. (minion) (Gold Aura)
*Wernt  Mutinous Legions (Human)(medium) stands in mid-air here.(Gold Aura)
*Ojo  Mutinous Legions (Grey Elf)(medium) stands in mid-air here.
*A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
*Athra  Mutinous Legions (Grey Elf)(medium) stands in mid-air here.
*Nomaly  Mutinous Legions (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Xod  Mutinous Legions (Minotaur)(huge) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
You sense a lifeform nearby.

< 1401h/1401H 230v/230V Pos: standing >

< 1401h/1401H 230v/230V Pos: standing >

< 1401h/1401H 230v/230V Pos: standing >

< 1401h/1401H 230v/230V Pos: standing >

< 1401h/1401H 230v/230V Pos: standing >
A Githyanki enters from the east.

< 1401h/1401H 230v/230V Pos: standing >
Wernt snaps into visibility.
A halo of white light settles over Wernt as he charges into battle.
A Githyanki snaps into visibility.
A Githyanki is knocked to the ground by Wernt's mighty bash!

< 1401h/1401H 230v/230V Pos: standing >
Gyliana plays a song to lift her spirit off the ground.
You quickly scan the area.
You see nothing.

< 1401h/1401H 230v/230V Pos: standing >
Ojo starts casting an offensive spell.
Ojo snaps into visibility.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus starts casting an offensive spell.
Kick who?

< 1401h/1401H 230v/230V Pos: standing >
Pardon?

< 1401h/1401H 230v/230V Pos: standing >
Ojo completes his spell...
Ojo utters the word 'gjifal'
A Githyanki smiles slightly as he stops the flames summoned by Ojo and hurls them back at him!
A Githyanki unleashes light in a focused, searing ray at Ojo!

< 1401h/1401H 230v/230V Pos: standing >
Athra gives an order to his followers.
Xomop Tippist starts casting an offensive spell.
Athra snaps into visibility.
Gyliana starts casting an offensive spell.
Gyliana snaps into visibility.

< 1401h/1401H 230v/230V Pos: standing >
Nomaly snaps into visibility.

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus suddenly attacks a Githyanki!
A beautiful pegasus snaps into visibility.
A beautiful pegasus misses a Githyanki.
Wernt dodges a Githyanki's attack.
Xod completes his spell...
Xod utters the words 'buoblg qrunsoqpze yugh'
Xod's fist beats the life out of a Githyanki, blood pours from his body!

< 1401h/1401H 230v/230V Pos: standing >
A beautiful pegasus completes his spell...
A beautiful pegasus utters the word 'agsplnuahz'
Ghostly hands appear before a Githyanki, close around his neck and begin to squeeze!
A beautiful pegasus's spell flows around a Githyanki, leaving him unharmed!
Wernt's impressive slash seriously wounds a Githyanki.
Wernt's impressive slash enshrouds a Githyanki in a mist of blood.
Naor enters from the south.

< 1401h/1401H 230v/230V Pos: standing >
A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!
You assist Wernt heroically.
You snap into visibility.
[Damage: 17 ] -=[Your impressive whip hits a Githyanki.]=-
A Githyanki is mortally wounded, and will die soon, if not aided.

< 1401h/1401H 230v/230V Pos: standing >
<A Githyanki gasps for air as a pair of ghostly hands tighten around his throat!
A Githyanki's great helm of mysticism was completely destroyed by the massive blow!
A Githyanki's some fuzzy pink socks was completely destroyed by the massive blow!
A Githyanki's belt of swirling shadows [superior] was completely destroyed by the massive blow!
A Githyanki is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!